EncryptKeeper
@EncryptKeeper@lemmy.world
- Comment on Video game romances need to evolve beyond lore dumps 10 hours ago:
Yeah I mean the way you play your character, depending on the likes/dislikes of the companions does have an effect on whether or not you can romance them.
- Comment on What are your thoughts on Reanimal? 13 hours ago:
This game was made by the folks who made Little Nightmares 1 & 2
- Comment on Video game romances need to evolve beyond lore dumps 14 hours ago:
There is of course more to it, but this is was actually a key factor in my own marriage lol
- Comment on Video game romances need to evolve beyond lore dumps 14 hours ago:
The game already works this way I believe.
- Comment on Video game romances need to evolve beyond lore dumps 14 hours ago:
Idk man this comment was far cringier than any video game romance that I’ve ever seen.
- Comment on No Man's Sky Remnant Trailer 5 days ago:
If you’re wondering if the game was made any deeper and more engaging then no. But they have added a great many new side activities to do. The game was built upon horizontally rather than vertically.
So if you had the game at launch and lived every second of it and just wanted more, you’ll be very happy.
If you had the game and launch and were let down by the lack of depth the game offered, you’ll won’t get much out of it today either.
- Comment on No Man's Sky Remnant Trailer 5 days ago:
I’ve started fresh a number of times with these updates and unfortunately what that does is just highlight how disparate tacked on many of them are. They do not make for a coherent, well integrated experience at all. I’m certain it’s a better experience to just be a long time player who logs back in for every update.
- Comment on No Man's Sky Remnant Trailer 5 days ago:
You can absolutely call a game people have played for over a thousand hours shallow. No idea why you think you can’t.
- Comment on The developers of PEAK, explaining how they decided on pricing for their game. 1 week ago:
No way $6 is $10 to you and not $5 this is how I know you’re lying.
- Comment on Players are returning their Dispatch copies due to Switch censorship 2 weeks ago:
I love the IT audiobook but you absolute cannot listen to it where somebody might hear it.
- Comment on Stardew Valley Creator Shuts Down Rumors Haunted Chocolatier 'Will Be Abandoned,' Insisting: 'It Will Come Out When It’s Ready' - IGN 2 weeks ago:
True, but this developer has done this before. Theres currently no reason not to have faith in them.
- Comment on Yeah. I'm on the spectrum alright 3 weeks ago:
Yeah fuck no. Left side should only be a jumping spider lol
- Comment on New Fable game removes feature core to franchise's DNA 3 weeks ago:
So basically like what Obsidian did with New Vegas reputation system after Fo3’s simplistic karma system.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 4 weeks ago:
I agree, and a big part of that is that everything they’ve added over the years just feels bolted-on.
I tried to give it a shot a little while back and tried to do one of the things that was initially promised you could do, be a trader. Pretty standard space game fare. Only to find out it’s a pretty pointless and broken experience because the way you do interstellar trade in that game is by putting goods in your pockets and walking through portals that exist in every single space station. You never even get in your ship lol.
- Comment on 4 weeks ago:
Which part of the roadmap is what you wanted?
- Comment on Hytale is OUT NOW in early access! 5 weeks ago:
From what I’ve gleaned from the history of this project, the original creator of the game sold the IP to a publisher in order to secure money and resources for further development, where they promptly started interfering with development to the point that it was delayed and ultimately cancelled.
The creator bought the rights back from them and released it into Early Access so that they can fund its development.
I personally have nothing against early access games after playing other EA games like Factorio, Rimworld, and Satisfactory that were known for being incredible experiences long before they launched into 1.0.
- Comment on Do you preorder games? 1 month ago:
I often preorder games that I know are sure bets. I won’t preorder games that I’m not sure I’ll like or by a developer with a rocky reputation (Ubisoft, etc).
I love buying early access games. Many of the best games ever made spent a lengthy time in early access, and it was worth every penny. Some I’ve bought 2-3 times in early access on different platforms just to support the developers (Satisfactory, Factorio, Rimworld).
- Comment on Steam winter sale is now live 1 month ago:
It is not and as somebody who was patient with Civ VI and ultimately loved it after it was fleshed out, I don’t think it ever will be. The “play three different civs over the coarse of each game with a leader unrelated to any of them” thing they stole from humankind is not going away so if you’re not a fan of that you’re just going to have to skip this one.
- Comment on Steam winter sale is now live 1 month ago:
Evolution 2 was pretty good. Much better than the first game.
- Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’ 2 months ago:
Ngl that is a stupid ass name lol
- Comment on Total War: Medieval 3 Announced, But It’s A long Way Off 2 months ago:
I’m so glad my medieval loving brethren are getting their so long awaited game.
But the bad news for me is this means probably yet another decade of trying to finish a game of Empire before the crashing brings my campaigns to a halt lol
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
Unless both 10 years ago and 1 year ago you replayed them on a computer from the late 90’s, you didn’t get as many random events as were intended. Your doubt isn’t a factor, it’s just how the game works.
The very fact that you think random events were such a small part of those games also confirms you weren’t getting as many as you were supposed to lol.
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
Oh yeah I’m aware of that. It’s just that foundational game mechanics are still broken to this day lol. Like the game never really reached a polished state, without mods.
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
That’s why lol. The random events were tied to your cpu speed, and with faster more modern processors you wouldn’t see nearly as many random events.
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
They never fixed the bugs lol
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
How long ago did you play Fallout 1 and 2?
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
Not quiet at all. Lots of people loved 3. I’m old enough to remember when NV was the red headed stepchild of the series. I don’t think you’ve picked up on the fact that New Vegas is a cult hit. It didn’t become everyone’s favorite for half a decade at least after its release.
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 2 months ago:
A lot of folks really live 76. And it’s the only game in the series that offers them what they like, so why wouldn’t they?
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 2 months ago:
Well an assassin kills his targets. He doesn’t kill every innocent bystander he sees. In the first game, the guard enemies you see are your colleagues who are fully under the impression that you are a traitor who killed the empress. They are functionally your enemies during the game, but they are ultimately the good guys.
The rebel leaders, especially the admiral are going to complain about you killing who are also basically his men.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 2 months ago:
It was unfortunately a product of its time where moral systems ultimately amounted to binary good guy/bad guy outcomes which was the style at the time. The system was designed to make you want to play it twice. If you’re used to the more modern moral ambiguity in today’s RPGs I don’t think anyone can blame you for disliking it.