Aielman15
@Aielman15@lemmy.world
- Comment on Creative Assembly Reportedly Working On A Total War: Star Wars Game 18 hours ago:
They’ll do anything except my beloved Medieval 3.
- Comment on Microsoft to release next 'Call of Duty' game on subscription service, source says 1 day ago:
Maybe you’re thinking of Xbox All-access, which allowed users to buy Xbox + Game Pass Ultimate and pay them all over one year (or three, can’t remember).
- Comment on PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs 2 days ago:
From the source:
Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios. He was previously the co-founder of Horizon and Killzone developer Guerrilla Games, which was acquired by Sony in 2005.
Hideaki Nishino will lead the Platform Business Group, which includes console hardware, technology, accessories, PlayStation Network and third-party relations (covering major publishers and indie studios). He was already SVP of Platform Experiences. He’s been part of the Sony business since 2006, holding numerous roles at Sony Network Entertainment, Sony Corporation and SIE.
- Comment on Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble 5 days ago:
SE releases have been all over the place recently. Sometimes it’s PS exclusives, sometimes Nintendo exclusives, sometimes console exclusives, sometimes they release on PS and Nintendo but not Xbox…
I was an XOne user a few years back and it was exhausting. PC side it’s a bit better, except that their flagship series is locked on PS for who knows how long, and then locked on Epic Store for one more year.
As a potential customer, I didn’t feel exactly welcomed. I was interested in FFXVI, but didn’t have a PS5 (I still don’t). Now I don’t have the time to play long-ass games anymore, which means that by the time it will finally be released on PC, I won’t probably buy it.
I was someone who was willing to give them money, and they refused it time and time again. I’m sorry for their difficult situation, as Square has created some great games from my childhood that I will forever cherish (both as Square Soft and Square Enix), but let’s be honest, this is their fault.
I hope they follow through with this decision, though. I doubt I’ll be a customer, but maybe they’ll make some kids as happy as I was when I was their age and playing those old FF titles.
- Comment on Sonny Legacy Collection got announced - the classic flash games are coming to Steam 5 days ago:
I’m seeing a lot of former flash games coming to steam lately - I even grabbed a few, such as the Epic Battle Fantasy collection.
The Flashpoint Collection is great to relieve my childhood one flash game at a time, but it’s nice seeing that some of those devs are still around, and having the option to support them for the fun times I had for free as a teenager.
- Comment on Steam is now refunding Ghost of Tsushima for people in affected countries. 1 week ago:
It’s not the devs’ fault, it’s Sony.
I wouldn’t be surprised if they were told one thing three days ago, and another one now.
- Comment on Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024 1 week ago:
In just four years, they have lost Toys for Bob (developer of Spyro Reignited and Crash 4), Arkane Austin (Prey 2017), and Tango (Evil Within, Hi-Fi Rush). I wish I had the money to casually buy some great dev studios, including the makers of a GOTY contender, and casually kill them off a few years later.
I know they are in panic mode right now, but I honestly don’t know what their plan is at this point. I doubt even they know. Watching the situation from the outside, it’s almost comical how MS has mismanaged everything for years. I live in Europe and I’ve never seen Xbox marketed anywhere. GamePass is supposedly their priority, and barely anyone I know who is interested in gaming knows that it even exists. The whole deal with the service was delivering first party games day one, yet failed to deliver anything worth buying four years into the service, while most of what they actually released was already in the works prior the acquisition. They bought dozens of studios, and mismanaged every single one of them. Fuck, they couldn’t even settle on the cover for their game cases for half a year when their new box released.
The only good thing out of this debacle is that people have finally realized how utterly incompetent Phil Spencer is. I remember the days when fanboys were parroting his lies and kept talking about how “Phil is a gamer just like us” and shit like that, just because he showed up on the stage in a shitty t-shirt. Too bad it took xbox fucking dying for them to realize, but I guess it’s better later than never.
- Comment on corru.observer 1 week ago:
I’ve spent far more time than I’m willing to admit on this thing. It goes much deeper than I thought at first.
I don’t get why this is a free browser game - I wouldn’t mind buying it on Steam or GoG. It truly is a wonderful experience, it reminds me of the time when I used to play flash games, but done better. - Comment on After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream 3 weeks ago:
Seriously. Why do gamers spend thousands of hours on games they hate. Life’s full of shit to do. Go play something else. Or, God forbid, touch some grass. Why waste the little time you have on earth doing something you don’t like.
- Comment on I just want to play my game... 3 weeks ago:
I recommend buying music on BandCamp instead. You get to own the music you buy, and support the artist at the same time.
Fuck subscription services.
- Comment on Brackeys is back, and will now make tutorials on Godot 3 weeks ago:
If you’re talking about Unity and Godot, the main difference is that one tried to scam their customers by unilaterally changing the terms of contract and requesting an asinine amount of money based on downloads (not purchases) without even having a system in place to keep track of them.
The other is Godot.
- Submitted 3 weeks ago to games@lemmy.world | 8 comments
- Submitted 5 weeks ago to games@lemmy.world | 9 comments
- Comment on Thousands of years ago *smoke machine activates* 5 weeks ago:
When I was a child, I was the one pirating stuff for my parents.
I would pirate music and movies, and then we’d listen to/watch them during our long vacation trips. We had a small cd/dvd reader with a very, very small built-in screen, and we’d watch the movies on that thing.
I also used to pirate all kinds of stuff for me and my brother. Videogames, animes, movies, you name it. Nowadays I’ve legally bought most of the stuff I pirated when I was a child (everything that can still be bought legally; I won’t give money to greedy second hand sellers).
I thought technology was becoming common knowledge, yet I was surprised to see how many friends and people of my age still don’t know how to open a .zip file or play a console game on an emulator.
- Comment on Which Mortal Kombat games across the years should I start with? 5 weeks ago:
- Comment on Which Mortal Kombat games across the years should I start with? 5 weeks ago:
I remember playing Metal Gear Solid as a child and saying “graphics won’t ever get any better than this”.
That definitely didn’t age well. Just like me.
- Comment on Gameplay mechanics were also a lot better with more replayability. 1 month ago:
I’ve grown up with a PS1 and a handful of pc games, and I don’t remember any of them being any more bugged than modern gaming. The only exception being Digimon World 1, a notoriously buggy game (but to be fair, half of those bugs were introduced by the inept translation’s team).
I know people nowadays know and use a bunch of glitches for speedruns and challenge runs (out-of-bounds glitches being the norm for such runs), but rarely, if ever, those glitches could be accessed by playing through the game normally, to the point that I don’t remember finding any game breaking bug in any of the games I played in my infancy (barring the aforementioned Digimon World).
- Comment on CD Projekt CFO does "not see a place for microtransactions in single-player games" 1 month ago:
Cyberpunk had some issues sure
“Some issues” is a very kind way of putting it. The game was unplayable and has frequent crashes and game breaking bugs. Even now, it’s never really been fixed for old gen (the gen it was marketed for and sold in a console bundle with), they just turned it into a ghost town, reducing NPC spawn rate and turning off environmental lights to reduce the stress on the system.
And worse of all, they knew all of that, and still sold a broken product, and to ensure that people would buy it, they didn’t allow journalists to record their play sessions, only allowing them to use CDPR’s marketing videos in their reviews. I could still forgive them for releasing a broken product on the market and fixing it at a later date, if they were at least sincere with their fanbase, but they chose to lie through their teeth because money was more important than integrity.
The fact that they eventually fixed the game on another generation is not enough for me.
- Comment on CD Projekt CFO does "not see a place for microtransactions in single-player games" 1 month ago:
But they see a place for broken games that are sold by lying to their customers and maybe fixed two years later. Fuck off, CDPR.
- Submitted 1 month ago to games@lemmy.world | 0 comments
- Comment on Dragon's Dogma 2: Review Thread 1 month ago:
Capcom is on a roll, almost every single one of their releases has been unanimously praised.
I’m happy for the fans of the IP, I have a few friends who loved DG1 and were waiting for the sequel. I’m also a bit curious about the claims that they improved on the storyline, as it was by far my biggest gripe with the first entry, so much that I never bothered to finish it.
- Comment on What are y'all buying on the steam sale? 1 month ago:
Last summer I got one year of gamepass for free with the MS rewards program (before it was nerfed into oblivion), and I played a grand total of… Three games on it. Maybe four? Gaming doesn’t excite me like it used to. It’s not that good games aren’t released anymore. I guess I just got older and my taste changed.
I bought Golf with Friends and gifted another copy to a friend of mine, just to spend some good time with them. Nothing else really excites me.
- Comment on Star Citizen 1.0 'Twinkles on the Horizon', Dev Says — 12 Years and $669 Million Later - IGN 2 months ago:
In a blog post, CIG chief Chris Roberts said 2024 will see the launch of Star Citizen Alpha 4.0 (yes, Star Citizen is still in alpha) […] However, there is still no release date or even release window for Star Citizen 1.0. CIG will share the roadmap later this year.
Lol. I wish I, too, was able to convince people to give me 600 million dollars to do fuck all for 12 years.
- Comment on Physical or Digital? 2 months ago:
I like collecting physical copies of games I like and that I want to display on my shelf. I have the entire Ace Combat franchise on disc, I have the collector’s edition of Ori and Crosscode, and a few artbooks for certain games I love (Spyro, Plague Tale, Oddworld).
I also bought the entire Resident Evil saga on xbox (Origins, R2make, R3make, R4master, R5master, R6master, R7 Gold, Code Veronica, Revelations 1 and 2) because I got most of them for cheap.
I also bought a lot of games on digital storefronts because either I didn’t care to have a physical copy, or it doesn’t exist. When I do, I usually buy on GoG when possible, as it’s the most future-proof option available. I have a big digital collection on Xbox thanks to their generous Rewards program, but it got nerfed hard in the last few months, so I don’t think it will increase much in the future. I don’t plan on buying another Xbox console, and the MS Store on Windows sucks hard.
- Comment on Hasbro and Wizards of the Coast have "about 40" video game projects in the works 2 months ago:
I actually expect them to take the Warhammer approach. Saturate the market with so many titles that no matter what, the brand name will be on the homepage of everyone. Doesn’t matter if half those titles suck.
- Comment on Akira Toriyama has passed away at the age of 68 2 months ago:
I have lots of great memories of watching Dragonball with my brother. I don’t watch anime anymore, but no doubt it had a great influence on both of us, and I’ll cherish it forever. His work will always have a special place in my heart.
Rest in peace, and thanks for everything. - Comment on Looking for emotional game recommendations 2 months ago:
If you like the format, I also recommend a good YT breakdown of Signalis: youtu.be/x1Gv8yjEXw8?feature=shared
Watch it only after you’ve finished the game.
- Comment on Looking for emotional game recommendations 2 months ago:
The Talos Principle, despite being a puzzle game, has a gorgeous story if you take your time to listen to the audiologs and read the files you find in the world.
Iconoclast is an action platformer with great story and characters. It takes a bit to become interesting imo, but it grew on me the more I played it and I remember it fondly.
Signalis is a survival horror game that combines a presentation similar to that of old school Resident Evil games with lovecraftian cosmic horror. The story is very cryptic and requires a bit of effort on the player’s part, but I really enjoyed it both for its themes and the characters (more than the actual gameplay).
A Plague Tale Innocence/Requiem are two action adventure games with an enthralling story, well written characters and a gut punching ending. The disease aspect of the story is not prominent in the first game, and the ending is satisfying imo, so you could stop there if diseases are a no-go for you.
I really liked Life is Strange 2 and its themes really resonated with me, but it is very divisive among fans.
I also enjoyed Haven’s sci-fi love story, and found it one of the best depictions of an actual relationship in gaming: where most games tend to end when two characters declare their love/share a kiss/whatever, Haven’s beginning is well after they got together and the entire game is them being together, talking and joking and stuff. If you’re a bit sentimental, you may like it.
These are just games from the current/last gen, but you can find other great stories if you are willing to play with an emulator or have old consoles lying around. Xenogears is a JRPG from the old PS1 days, and it’s still the best one of its genre. Oddworld Abe’s Oddysee is a puzzle platformer with very modern themes despite its age, and its mix of fairy tale-like storytelling and horror/splatter presentation is very unique and engaging. I still think of Rue’s story in Threads of Fate as one of the most emotional stories I’ve played as a kid.
I could go on, but I already listed waaay to much titles lol
- Comment on [deleted] 2 months ago:
You can open a ticket by sending a mail to info@lemmy.world
- Comment on What Ever Happened to the Original Baldur's Gate 3? 2 months ago:
By using this instance you agree to be crime and do gay.
I don’t need your permission to be myself, you nerd.