Aielman15
@Aielman15@lemmy.world
- Comment on Video game genre communities on Lemmy 2 hours ago:
PugJesus and The_Picard_Maneuver are single-handedly keeping half of Lemmy afloat.
- Comment on Video game genre communities on Lemmy 14 hours ago:
I agree. In the days immediately following the APIcalypse, people attempted to move all their favourite niche communities to Lemmy, but the site’s active userbase isn’t there yet for that kind of content - much to my displeasure: I was only active in two/three niche communities back when I was a Reddit user, but they are pretty much nonexistent here, so I’m forced to include more generic communities in my Lemmy feed to keep it from drying up.
- Comment on Video game genre communities on Lemmy 14 hours ago:
Oh, that’s sad. No point in staying subscribed, then.
- Comment on Video game genre communities on Lemmy 19 hours ago:
sffa.community/c/sffgaming?dataType=Post&page=0
Sffagaming is for sci-fi games, but I haven’t seen a post in there in a while.
lemm.ee/c/the_talos_principle?dataType=Post&page=…
lemmy.world/c/residentevil?dataType=Post&page=0
Communities for Talos Principle and Resident Evil, but again, they aren’t active.
lemm.ee/c/gamemusic?dataType=Post&page=0
Community for sharing game music. Not very active, but I see posts in my feed every now and then.
retrolemmy.com/c/TipOfMyJoystick?dataType=Post&pa…
Fairly new community to help people looking for a specific name they forgot the name of.
Sorry for not sharing the generic link, I’m on mobile and that’s the link my app generates when I click on “share”.
- Comment on The Triple-i Initiative 2025 - Indie games for 2025 1 week ago:
Absolutely, iii was my most anticipated showcase this year and they delivered big time. Katana Zero DLC was the highlight for me, but I got two more wishlists from the rest of the video as well.
Last year’s showcase was good, but this one blew my mind. I’m already counting the days for next year’s.
- Comment on The Triple-i Initiative 2025 - Indie games for 2025 1 week ago:
The showcase itself is 1 hour long, the rest is interviews/devs commentary for some of the games.
- Comment on Katana Zero - Free DLC Trailer 1 week ago:
I’m so happy I could die.
- Comment on What open-world games on Steam have satisfying movement, like Arkham Knight or Spider-Man? 1 week ago:
Dying Light had a mediocre story and repetitive gameplay, but the parkour mechanic was what made it interesting in the long run. Jumping around and climbing stuff was so satisfying.
As for side scrollers, Ori might not be the most difficult platformer I’ve ever played, but it certainly was the most fun, thanks in no short part to the fluid and dynamic movement of the main character. The camera is also very wide, to allow you to see the road ahead clearly, which is not something that all platformers do right, surprisingly enough.
- Comment on The Switch 2 Rollout Was So Convoluted It Made Us Want A Steam Deck. 2 weeks ago:
I don’t blame them. Nintendo fans buy anything at any price. I don’t see it being different this time.
Mario Kart 8 never goes on sale and sold 70m copies; Pokémon Scarlet/Violet sold 30m despite looking and playing like dogshit; they sold Skyward Sword HD, the remaster of a 10-yo game, at full price and still placed a few millions.
Nintendo is basically like Apple at this point, the brand is enough to convince people to spend more than they would for the competition, regardless of quality. I personally know a lot of people who loudly groaned/complained at the price announcement, but will still buy it day one, just like they always had in all these years.
And people terminally online should stop pretending the Steam Deck is competition to the Switch 2. It couldn’t even compete with the Switch 1, which was a decade older, had worse performance, and had been easily emulated for years at that point.
- Comment on Steam Deck / Gaming News #8 2 weeks ago:
Not much to say but this is the usual comment to thank you for your wonderful posts.
Enjoy Rome!
- Comment on GOG seems to be considering paid membership option 2 weeks ago:
A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
- Comment on Ubisoft Carves Out Top Games Unit; Tencent to Get 25% Stake 3 weeks ago:
I’m not well versed in finance. Is this good news for Ubisoft or bad news?
- Comment on Cassette Beasts Showcase 2025 - 1.8 Update Coming Soon! 3 weeks ago:
Yeah, community-made Pokemon games really hit some heights in recent years. Too bad Nintendo is so opposed to the homebrew scene.
I had lots of fun with Pokémon Odyssey last year, patiently waiting for the final update that should come this year as well. As I said, 2025 is packed!
- Comment on Cassette Beasts Showcase 2025 - 1.8 Update Coming Soon! 3 weeks ago:
Between this update, the new Digimon Story game and LumenTale, looks like this year will be packed for monster collector enthusiasts.
And Pokémon, I guess, but I lost interest in that franchise years ago.
- Comment on Steam Deck / Gaming News #7 3 weeks ago:
So sad about GoG’s revenue drop. It’s my store of choice and I genuinely find it more intrusive than Steam, but if it keeps going like this, I wonder how long it will exist. Hopefully they manage to turn things around.
- Submitted 3 weeks ago to games@lemmy.world | 0 comments
- Comment on Game Informer Is Back and the Entire Team Has Returned 3 weeks ago:
I really liked GI and i was saddened by their closure. Quality journalism (gaming and elsewhere) is dying, substituted by AI slop, paid influencers and clickbait articles.
Hopefully a few of the good ones remain. This is a step in the right direction.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
That’s sad to hear. I was aware of some of them MTX-heavy, but I thought it was compensated by the base game being more feature-rich than their predecessors.
I appreciate the correction, I really am ignorant when it comes to this genre.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
Unfortunately, I haven’t! I didn’t have a PS2 growing up, I went straight from the PS1 to the X360, so I missed on a lot of titles from the sixth gen. I eventually got back to play some of them (.hack games, Ace Combat titles, and a few more), but I don’t have as much free time as I did when I was a kid and I’m still missing on a ton of stuff.
That being said, the CTR remake did have all the Nitro Kart levels in it and they were a true joy to play. I liked them even more than the original’s levels, which I certainly did non expect as I had a lot of nostalgia for the OG. Let me tell you, if the remake had been released on PC with cross-play, me and my brother would still be playing it to this day lol
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 3 weeks ago:
Having grown up with the PS1, it’s been fun revisiting old classics and see what has aged well and what hasn’t.
Platformers like Spyro, Crash, Rayman, Abe’s Oddysee and Ape Escape have aged like fine wine (although Crash 1 is a lot more janky than the others). But that back into the past, some games also showed no signs of proper playtesting aimed at kids, which means overly difficult levels, annoying completions and such - I remember spending months playing Tarzan, The Emperor’s New Groove, Croc 2, Kingley’s Adventure and others to 100% them, and some of them I could never finish. I only recently 100% Croc 2 for the first time, for example, and yeah, it wasn’t really that good.
Some JRPGs are also as great today as they were the day they were released (Final Fantasy IX, Xenogears, Chrono Cross, Star Ocean and even lesser known ones such as Legend of Legaia, Threads of Fate and Wild Arms), and are arguably better than many of their contemporary competitors. BUT you have to stomach one too many random encounter, overly distracting old/early PS1-era graphics, bad translations, or all of the above (I’ve never been an omega-fan of FFVII, and let me tell you, revisiting it in the pandemic really didn’t improve my opinion of that game).
The slow gameplay afforded by the console really allows action-horror games such as Resident Evil, Dino Crisis and Silent Hill to shine, but those that attempted to be more action-oriented, such as Siphon Filter, really show the signs of age. Dino Crisis 2 is the exception here, being very action-heavy, but also distinctly “modern” in many of its design choices.
Stealth games such as Metal Gear Solid and Tenchu are also great, although very limited in scope by today’s standards, and the latter’s low render distance is something that may annoy players accustomed to modern gaming.
FPS games (Medal of Honour being the biggest title) really have no place in any contemporary gamer’s playlist. The same can be said about Race/driving games, unless you like revisiting the catchy tunes of the Gran Turismo 2 soundtrack. For example, I found CTR - Crash Team Racing quite dull and too easy even at max difficulty, but had a blast collecting all achievements in the remake (shame it never got released on PC - I wonder why).
It’s probably the same about fighting games: modern entries are much more fluid and dynamic, have better AI and allow for a greater skill ceiling. I say “probably” because I’ve never been a fan of fighting games, in fact I suck at them and have never played them extensively.
There are other cases where I found the original game “good enough, but not worth your time over the most recent entries”. For example, as a kid I spent countless hours crossing the skies of Ace Combat 2, but all the titles that came after it are just better. If I had to chose only one game for this thread, AC2 would probably be it. I loved it and I still do, and its soundtrack is bonkers (seriously, it’s really good), but yeah, I’d take 4, Zero and 6, or even Project Wingman, over it any day.
- Comment on Best game ever? 3 weeks ago:
The answer to that question depends on your tastes, your current situation (amount of free time, mood, etc…) and many more. There’s no such thing as the “best” when it comes to a subjective piece of media.
I can’t even decide on my favourite game, because what I like and what I want to play depends on the aforementioned factors. I may be interested in a strong narrative today, on puzzles tomorrow, and on a crazy platformer game next. Different games resonate with me differently depending on when I play them.
Games that really stayed with me are (in no particular order) Xenogears, Metal Gear Solid, CrossCode, Digimon World, Oddworld Abe’s Odyssey, Ace Combat 4-6, The Talos Principle, Ori and the Blind Forest, Threads of Fate, and I also spent a crazy amount of hours on Stronghold, Advance Wars: Days of Ruin and Medieval II Total War. There’s, like, at least half a dozen different genres in that list and all those games are very different from one another, but all had different qualities that resonated with me for one reason or the other.
- Comment on Big Rigs, the infamous truck racing game, is coming to Steam this year 3 weeks ago:
I don’t think I agree. I feel like the game is so short and incomplete that you can see everything it has to offer by playing it for 10 minutes - or watching a YT gameplay.
The game has one map, no collisions, no AI. I think I remember it having different playable “rigs” but they are mechanically the same, so there’s no point.
At least with a game like Oblivion you could play it for 20 years and still find new ones. Big Rigs doesn’t have near the same “energy”.
- Comment on Big Rigs, the infamous truck racing game, is coming to Steam this year 3 weeks ago:
This feels like the Morbius re-release. Big Rigs is (in)famous for being one of the worst/most broken games ever made, who in their right mind would pay for it?
- Comment on Fable delayed to 2026 3 weeks ago:
To be fair, I don’t think any of the MS releases ever suffered from bugs at launch - at least from my experience, they always worked pretty consistently on release, aside from maybe a few exceptions - I remember ReCore having excruciatingly ling respawn times, Redfall suffering from stuttering and inconsistent framerate, and Ori 2 not being as fluid as the predecessor on console when it released, but all these were still perfectly playable at launch.
I feel like their problem is always the quality and quantity of the content. I wonder if the middling reception of Avowed convinced them that the game requires a bit more work to compete in the crowded and very competitive landscape of open world RPGs.
- Comment on Fable delayed to 2026 3 weeks ago:
How many years of development has this game had? I wonder if it’s another case of Microsoft Mismanagement™ or if it’s actually so huge and detailed that it’s actually worth all of this time spent in the works.
- Comment on Key principles on in-game virtual currencies | European Commission 3 weeks ago:
Quite the big step for gaming rights in the EU. In the last page, the document also mentions “whales” as “vulnerable people”, adding that a game targeting them specifically may run afoul of EU legislation when precaution are not taken to protect them from their impulses.
This may have a gigantic ripple effect in the industry – or it may not, if the industry decides that targeting whales in the US and China is more profitable than bowing to the EU.
- Submitted 4 weeks ago to games@lemmy.world | 1 comment
- Comment on Steam Deck / Gaming News #6 4 weeks ago:
It’s always a brighter day when I can wake up and read your gaming rants :)
- Comment on Chrono Trigger Is Timeless 4 weeks ago:
The soundtrack is fine. It works very well in its context and I still hum some of its tones every now and then, but that’s mostly it imo. The end credits song is one of the best end themes I’ve ever heard in a videogame, though.
- Comment on Chrono Trigger Is Timeless 4 weeks ago:
Chrono Trigger, Chrono Cross and Xenogears are the holy trinity of JRPGs for me. Every fan of the genre should play them at least once in their lives.