Aielman15
@Aielman15@lemmy.world
- Comment on Peak 3d game. Nothing can beat this 4 days ago:
It’s gay as in, “cheerful”.
You must be miserable at all times while playing it.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
Quit rewarding creative bankruptcy.
Nintendo sucks. Pokémon can fall off a cliff for all I care. Palworld is a tired asset flip.
There are tons of unique monster collectors out there that try to do their own thing without stealing other people’s work. Again, if they pulled that shit with anything else, it wouldn’t fly. You collectively decide it’s ok because Nintendo bad.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
I don’t want to dispute anything you said, but it doesn’t disprove my point, either.
Palworld may or may not have forced Pokemon to be better. Their artstyle is still Unreal Engine asset-flip slop.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
Why must you assume that I like, care about, or am willing to defend Pokémon in any way? Yes, I know of that same picture that must have been circulating for a decade at this point. Yes, I think that some of those designs are derivative. Yes, I also believe that Palworld’s art style is slop with no coherent thought process put into it, and everyone that says otherwise is delusional.
Palworld was an incoherent blend of (Pokémon-like) cartoonish artstyle and realistic artstyle that doesn’t blend in any way. Their preceding game’s artstyle was, likewise, suspiciously derivative of Breath of the Wild. This is in no way a judgement on the game’s quality or how it plays like, nor an endorsement of Nintendo’s IP, which I care very little about. It’s just me using my functioning pair of eyes, which anyone could do if they weren’t blinded by fanboyism or hatred for Nintendo.
And say what you want about that picture, but at least Pokémon, even in the very first gen, had a consistent artstyle. Palworld was straight up an asset flip. If the game is good and fun, great! Their artstyle is still slop, and it would be great if people stopped being so defensive of it, especially in an era where AI plagiarism is being normalised so much.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
Yes, and those similarities end in book 1 of 11-and-a-half written by Jordan and were developed in different directions than LotR. Padan Fain is not Gollum but an alternative and equally powered entity to the Dark One, the Two Rivers are not the Shire but the remnant of a powerful empire, Moraine is no Gandalf, Lan is no Aragorn, neither Mat nor Perrin are Sam, and so on.
The recolored Cinderace is a recoloured Cinderace, there’s no thought process behind it apart from making it legally distinct from its Pokémon counterpart. There’s a difference between creating a derivative copy and creating a unique world with some superficial level similarities.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
Uh, didn’t know Earthsea, Game of Thrones, Wheel of Time were Tolkien clones. And that’s the most recognizable ones, I could mention a few dozens fantasy books I’ve read in the past few years that have nothing to do with Tolkien outside of a very superficial reading. People who say “everything is derivative” are those who don’t have enough imagination to create something unique themselves.
Also, “survival game with a riff on Pokémon” is unique and I’ve never disputed that, because I’m not an idiot who things that Pokémon is the only IP allowed to do the monster collecting thing. “Cinderace but green” is not.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
You can dispute that Palworld didn’t copy-paste Pokémon body parts and palette swap their designs to create their legally distinct clones, but I’d call that bullshit. People only side with PocketPair because they plagiarized Nintendo, which people (rightfully) hates. If it was done to anyone else, nobody would defend them. I can hate Nintendo and still posit that what PocketPair did was shitty and an insult to all the devs who actually take pride in their work and put effort in creating something original.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
They wouldn’t feel threatened by Palworld if it wasn’t for the legally distinct™ designs because, at its core, Palworld is a completely different game that only vaguely resembles Pokémon on a very superficial level (the monster themselves).
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
I’m not talking about what went into court. Most pals are “legally distinct” monsters, but that’s what brought the game to public awareness, what started the comparisons with Pokémon, and why Nintendo hated their guts. Monster collectors have existed outside of Pokémon for decades and still do, Nintendo only sued Palworld because they copy-pasted their monsters with a different color palette.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 5 days ago:
They plagiarized a bunch of Pokemon and used the publicity generated to bring attention to their game.
- Comment on COMPUTER WORLDS - A New Showcase Celebrating Strange & Distinctive Games 1 week ago:
All the games featured in the showcase are part of a Steam Event: bit.ly/computerworlds
- Submitted 1 week ago to games@lemmy.world | 2 comments
- Comment on Arc Raiders was accidentally recording Discord conversations into an unencrypted local game file 2 weeks ago:
How do you “accidentally” other people’s conversations?
- Comment on Capcom Has A Lot More Resident Evil Coming According to a Reliable Leaker, Including RE9 DLC, an RE1 Remake, and More 2 weeks ago:
I’m sad this is probably going to replace the older ones, like RE2make and RE3make did.
- Comment on 2 weeks ago:
Is this an historically accurate Strand-type game?
- Comment on Day 595 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
Last time I replayed Emerald, me and my friends had a lot of fun playing with the custom phrases.
spoiler
- Comment on LumenTale, the one monster collector that delivers what matters most: strong monster design 2 weeks ago:
Point taken, I’ve edited the title. It was not my intent to disparage others, I’ve actually enjoyed playing Coromon.
- LumenTale, the one monster collector that delivers what matters most: strong monster designlemmy.world ↗Submitted 2 weeks ago to games@lemmy.world | 12 comments
- Comment on When Video Games were Brown. | Ahoy 3 weeks ago:
Yeah, the video puts a LOT of data together, but I don’t think that it reads it correctly and the conclusion is skewed. At a certain point, it says “for every brown game, there’s a Just Dance or Super Mario game to balance it off”, which, sure, it’s technically true, but nobody ever accused those games to be brown in the first place.
There certainly was a tendency in using a more prominent brown/green filter in games during that time. The video posits that it may be due to gamers aging (something along the line of “a player playing Kingdom Hearts on PS2 who then grows up and plays Gears of War on X360 may wonder where the colours went”), but I remember a lot of series turning brown that weren’t before: compare Ace Combat 4 to Ace Combat 6, Resident Evil 3 to Resident Evil 5, and even Call of Duty 2 to Modern Warfare 2.
- Comment on Talking to new Xbox CEO Asha Sharma and CCO Matt Booty — "This team has brought it back before, and I'm here to help us do it again." 3 weeks ago:
I agree with you, I just don’t care about gamerscore and I don’t think it has any relevance in any topic.
We all know she is not a gamer, we all know she’s an ex-AI exec and that’s why I think she doesn’t have what it takes to save Xbox. I just think that using achievements as a metric and being proud of having more achievements than another person is weird.
- Comment on Talking to new Xbox CEO Asha Sharma and CCO Matt Booty — "This team has brought it back before, and I'm here to help us do it again." 3 weeks ago:
Gamerscore is a useless metric and doesn’t prove how much of a “gamer” a person is. I had a low gamerscore back in the X360 days because I played few titles per year, but I would play them for countless hours for fun and not to chase fake internet points. Add to that the hours spent on emulators and other platforms with no achievement, and it’s no wonder I never cracked 100,000 until, years later, Covid and GamePass let me play more games than I usually do (I’ve since jumped to PC, so my gamerscore hasn’t increased since then). Heck, I have friends who only have a few thousand fake points because they have spent thousand of hours on the same few games, while I usually hop from game to game as I chase different experiences.
Even if the above wasn’t true, I fully expect someone who has a real job to have less time to devolve to gaming, which means less gamerscore. I don’t want Microsoft (or any company, really) run by sweaty neckbeards who spend more hours in their man-cave than the outside world. I want those companies to be run by competent people who understand and care about the gaming industry. Which is not to say that the ex-AI exec cares about any of that stuff, but her lack of gamerscore doesn’t mean anything.
Sharma having no gamerscore is not the problem. The problem is her not having any gaming background and having been cherry-picked by Nadella because she was an AI exec. Xbox desperately needs new blood and a bold vision to resurrect their dying brand, but I doubt she’s the one who’ll save the day. I’ll be more than happy if she proves me wrong a few years from now, though.
- Comment on FINAL FANTASY VII - now on GOG 3 weeks ago:
3x speed is nice, but I can already do that on emulators.
If this is the same port that was sold on consoles, you can speed the game up while maintaining the music at the correct pace, which you cannot do on an emulator. It makes the game 100% more bearable.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
“The developer made fun of the death of Charlie Kirk” is not a hateful comment just a fact.
“This developer is a fascist” is more hateful then the stated review above.Ok.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
No, I’m offended by you talking like a 17yo who just discovered Kant.
But go on, please, talk about the ethics of moderating hateful, bigoted, racist rhetoric on the biggest gaming platform.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
I already answered your questions, but you seem more intent at discussing abstract ethics like an armchair philosopher rather than the real problem at hand.
Whereas the armies of content moderators tend to be incredibly poorly paid. The entire way this kind of work is done is that it nearly always either entirely or largely is done by the lowest bidder, in the poorest places possible.
[…]
So… your ethical calculus seems to conclude that stopping the spread of bigotry and fascist rhetoric in richer countries is worth the cost of the sanity of workers in poorer countries.Why is the assumption that those workers must be poorly paid? If Valve, the multi billion dollar company whose owner owns multiple yachts as well as the company producing them, doesn’t pay its workers adequately, then Valve is at fault. The solution shouldn’t be to throw up hands and go home. There is a solution but they aren’t willing to take it because it would require them to spend money, which is what I said in my first comment.
Your ethical calculus seems to be that if 100s of users of a website/platform don’t get banned rapidly for violating TOS, then the website/platform should be held legally liable for that […]
You know damn well what I meant but you keep this enlightened bullshit going on.
Valve literally got reports about those reviews and ignored them. They are at fault. Full stop.
If confronting the actual ugliness of them challenges you, makes you defensive and accusatory, good. That means you likely never thought about the totality of the situation here that deeply.
Please stop this enlightened philosopher bullshit.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
It’s the dictionary definition of whataboutism.
“Steam has a problem with moderation, these are hateful reviews that have been reported but ignored by Steam support team”
“But what about fascists?”The original user didn’t answer and ran with their tail between their leg, because they didn’t want to admit that Steam has a problem with moderation.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
Your entire comment reeks of “we shouldn’t fight fire because that puts firefighters at risk”.
There are no 100% ethical solutions to every problem, real life is a compromise. You can get better ethical results by allowing those workers to get adequate monetary compensation for their work and seek medical help if they need it. Otherwise what’s the solution, allow everyone to read the same stuff? Why is that more ethical? Is it more ethical for the random user (who may also be a suggestible kid, or a person belonging to a persecuted minority) who reads that stuff? Is it more ethical for the developers who get their game review bombed by fascists and bigots, and see their source of revenue diminish or fizzle out because of it?
As for the legal responsibility, it becomes so when the platform is complicit with the users writing hateful stuff. You are not responsible for the random shithead declaring his love for Mein Kampf. You are responsible for the hundreds of users who do while repeatedly ignoring the reports of their misconduct, thus implicitly accepting and normalizing their behavior.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 4 weeks ago:
Do we have any proof those reviews were from people following that curator? I imagine that information has also been posted elsewhere online.
Do you think off topic reviews or curator recommendations should be allowed for things you approve of? Say if a review points out the developer is a secret fascist?Why does that curator exist in the first place? Why are those reviews still up?
And also, great comeback! I really love whatabaoutism.
Oh please, moderating a forum unpaid for 5 mins every now and again is so easy it’s how this whole platform and Reddit function.
Please, kindly refrain from talking about things you know jack shit about.
If you’re truly an indie dev without the resources to moderate your own space, Steam allow you to simply close the forums and forbid discussions.
Steam forums are a resource for devs to interact with the community, get feedback, etc…
Closing them means losing a resource. What you suggest is that devs big enough to employ a community manager should have access to that resource, while small/solo devs should just accept that they can’t have it. Sounds like second class citizen treatment to me.It would be a lot easier if Steam got their shit together and started moderating their online spaces, which is something they should’ve been doing this whole time.
- Comment on Day 1 of posting an indie game I found that I think it is cool - LOVE ETERNAL 4 weeks ago:
Alabaster Dawn! I’m eagerly waiting for it.