Voroxpete
@Voroxpete@sh.itjust.works
- Comment on Vampire: the Masquerade - Bloodlines 2 Pre-Order Trailer 3 days ago:
This game looks awesome. People who’ve gotten their hands on it are saying great things.
But in absolutely no way should you pre-order it.
- Comment on Anon thinks there is a bicurious double standard 3 days ago:
Some absolute gem of a human being decided to express their opinion that people shouldn’t be out in public if they’re “planning to have a mental breakdown” because it’s so embarrassing for everyone around them to be seen having to comfort a friend who is going through a hard time.
- Comment on Anon thinks there is a bicurious double standard 4 days ago:
I think my favourite part was “planning to have a mental breakdown” as if that’s something the people plan.
Like, yeah, let me just check my calendar for the day. Yeah, I’ve got lunch with Josh at 12:30, sales meeting at 2:00, mental breakdown at 3:00, panic attack at 6:00. Man, my day is packed!
- Comment on Anon thinks there is a bicurious double standard 4 days ago:
Grow up.
Wild thing to say after expressing one of the most childish opinions I’ve ever seen.
- Comment on Ottawa intervenes in Air Canada-union dispute, sending them to binding arbitration 6 days ago:
All that government intervention in strikes does is ensure more strikes down the line. Empower labour to actually win decent working conditions for themselves, and you’ll see far fewer labour disputes. No one actually likes being on strike (and strikes become far more likely when the government constantly intervenes because the companies have less incentive try to avoid a strike in the first place).
- Comment on For fellow Lemmy users who play Project Zomboid. 6 days ago:
BRB ADDING THIS TO MY ZOMBOID SERVER IMMEDIATELY
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
I’ve been spending a little more time with Forever Winter.
Its very definitely early access; not the bullshit “We’re releasing the game, but calling it early access so you can’t complain about any bugs you find” stuff you get now but actual real old school Minecraft style early access where you’re basically getting alpha builds straight from the developer.
That said, it’s in much better shape than it was when I first looked into it (maybe a year ago?). Game is really fun to play, unbelievably tense, but without being too punishing. I think they’re really starting to zero in on that Dark Souls sweet spot where dying sucks, but not in a way that actually sets you back all that much. The stealth gameplay feels good, and getting out with a haul of loot is intensely satisfying.
Plus the art design is unbelievably good.
- Comment on Anon crunches some numbers 2 weeks ago:
Actually the biggest factor was most likely the development of language, which probably required certain evolutionary traits in order to be possible. With language, collaboration and cooperation become much easier, which leads to fire and cooking and other ideas like that. You get to writing things down a lot later.
- Comment on what video game deserves to be in a museum? 3 weeks ago:
I came here to say this exact same thing. Videogames are an art form, and the history of that art should be preserved, both the successes and the failures. People should be able to look back on what was a hit and what was flop, on the ideas that worked and the ones that didn’t, on the well made games and the badly made games. All of it matters, all of it is part of the same story.
- Comment on Day 366 of posting a Daily Screenshot from the games I've been playing 4 weeks ago:
Basically everything can be set through server / game rules. How do zombies work (speed, strength, toughness, hearing, vision, nocturnal or not, memory, intelligence, etc), how does the virus work, loot availability, XP gain, how long its been since the outbreak, whether power and water should shut off at some point, and so many other things. And that’s all without even touching a single mod. It’s incredibly versatile.
- Comment on Day 366 of posting a Daily Screenshot from the games I've been playing 5 weeks ago:
For the record (mostly saying this for the benefit of people who don’t play but might) Zomboid is one of the most customizable games ever. Rules like “How zombie virus transmits” are completely up to you. My wife and I play together and we decided that all survivors are immune to the virus in our world, so we turned off transmission entirely. It just made more sense to us if it was something like an airborne pathogen.
I often describe Project Zomboid as a toolkit for creating your own personal zombie apocalypse.
- Comment on ‘Subnautica 2’ Leaders Say Krafton Sabotaged Game Over Payout [new events in the Subnautica 2 story] 5 weeks ago:
Was 100% going to buy it. Absolutely won’t now. Fuck em.
- Comment on What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality 2 months ago:
I mean, that’s exactly what makes it so “mid” to my mind. It’s not an atrocious disaster like Gollum. It’s not appalling bad, or even moderately bad. It’s just… There. The shooting isn’t dreadful, just dull. The map, the movement, the exploration… None of it is exactly bad, but none of it left any kind of impression on me. Like you said, it scratches that “running around and collecting stuff” itch, the numbers go up, you unlock new powers, etc. But it all just kind of passes straight through you and at the end you’re left with “Well, that sure did kill a few hours.”
Horizon: Zero Dawn suffers from all the usual modern open world hallmarks, the map littered with things to collect, the towers, the grinding to level up abilities, etc, etc. But the story is an absolute banger, and even a lot of the random collectible junk is full of little moments of deeply moving storytelling. I remember collecting every single one of the vantage points because I absolutely needed to hear all of the short story you unlock by doing it. It has zero relevance to the plot, but it’s just a great piece of writing. In comparison Ghost Wire is just, sort of… There.
- Comment on What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality 2 months ago:
Ghost Wire: Tokyo.
It sells itself on cool aesthetics, but the moment you get past that you realise it’s just a very, very generic open world shooter with incredibly bland and boring shooting layered over an impressively faithful recreation of Shinjuku. And even the aesthetics wear thin very quickly, being largely just a whole lot of “Hey I know that anime” level stuff cribbed from Japanese culture. The game is mostly just running around a map collecting stuff.
- Comment on What game has the best tutorial, in your opinion? 2 months ago:
I’m here to say Portal as well, specifically because, once you really look for it, you realise that about 85% of the game is tutorial. Like, seriously, basically everything leading up to “The cake is a lie” is teaching you the skills you need for the final sequence. It’s a massive tutorial followed by one level of actual game, and it’s beautiful, precisely because you don’t even notice that the tutorial hasn’t ended.
- Comment on More like a bacterial infection imo 2 months ago:
It is vitally important to understand that throughout the “potato famine” Ireland was a major exporter of food to the rest of the UK.
Irish farmers were growing all kinds of crops. Grains, carrots, cabbage, lettuce, etc, etc. All of these were sold to pay for the oppressive rents that they were forced to pay to English landlords who had stolen all of their land.
The potatoes the Irish grew were for subsistence, because all of the rest of their crops went to market. Even when the potato crops failed, there was more than enough food for everyone in Ireland, if the English would simply suspend rent collection for a short while, until the crop failures had passed.
Many motions to do so were put before parliament. All of them were rejected.
The Irish famine was not caused by a disease. It was caused by the intentional cruelty of the English.
- Comment on The Outer Worlds 2 Can't Be Anti-Capitalist When It's Charging Us $80 To Play It 2 months ago:
“Capitalism is when pay money for things. I am very smart.”
Jesus Christ, I am begging people to actually learn what capitalism is before writing takes likes this.
- Comment on The Expanse: Osiris Reborn Announcement Trailer 2 months ago:
Well, yeah, that’s fair
- Comment on The Expanse: Osiris Reborn Announcement Trailer 2 months ago:
Port que no los dos?
- Comment on The Expanse: Osiris Reborn Announcement Trailer 2 months ago:
Given how good a job they did with 40K, I’m confident.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 2 months ago:
None of what you’ve just said connects back to your previous comment in the slightest. You started by saying that they cut too much from the TTRPG and that the world was too shallow, and then when I asked you to elaborate you just went on about augmentation systems.
At this point I’m not convinced you actually know what it is that you don’t like about it.
- Comment on Cyberpunk 2 is now in preproduction, CD Projekt says 2 months ago:
I’m really not sure what you mean by this. Are you talking about the game at release, or after they patched in all the intended content?
Outside of what I assume you mean by the “scripted gameplay” of the main story there are dozens upon dozens of side quests and weird little points of interest to discover (well over a hundred, easily). A lot of them help to elaborate on the setting in interesting ways. What exactly were you expecting that the game didn’t deliver on?
- Comment on What are some of the most well-acted, charismatic, complex or interesting anti-heroes/villains, or general antagonists you've watched in TV? 2 months ago:
Limiting myself to just stuff that’s current/recent;
Luthen and Dedra from Andor Punisher, Kingpin, and Vanessa from Daredevil Born Again Ubel from Frieren
- Comment on Catchiest video game song? 2 months ago:
This was a triumph…
- Comment on 'Andor' Season 2 Debuts to Nielsen Viewership High With 721 Million Minutes 2 months ago:
Hard agree. The original trilogy has some truly great moments, but nothing on the level of Luthen’s “sacrifice” monologue, or “one way out.”
- Comment on 'Andor' Season 2 Debuts to Nielsen Viewership High With 721 Million Minutes 2 months ago:
Andor is, without hesitation, the best piece of Star Wars media ever made.
Yes, even including the original trilogy. I said what I said.
- Comment on $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen" 2 months ago:
I’m actually OK with games costing a bit more to sell if they cost a lot to make; god knows, the devs deserve to get paid properly. But, one, that money won’t actually make it to the devs, and two, any time Randy Pitchford is for something it’s really hard not to automatically be against it, on the assumption that he’s so consistently wrong about everything, and just such an unbelievable piece of shit, that just assuming he’s in the wrong is the safest bet.
- Comment on $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen" 2 months ago:
Seriously, why do they let him talk? The man is a walking PR disaster.
- Comment on Derek Smart unveils ACE Platform, a multi-blockchain ‘virtual town hall of engagement opportunities’ | Massively Overpowered 3 months ago:
Who are definitely real people and not his sock puppet accounts.
- Comment on Derek Smart unveils ACE Platform, a multi-blockchain ‘virtual town hall of engagement opportunities’ | Massively Overpowered 3 months ago:
Jesus Christ, he’s still alive?! I haven’t heard that name in years.
For those not blessed with the knowledge of our divine Lord and saviour Derek Smart, God’s gift to fame designers, oh boy, grab your popcorn, this is going to be good.
And by “good” I mean that whatever Derek has come up with will manage to be the most objectively terrible version of that thing possible, and he will aggressively defend it as the greatest thing that has ever happened in the history of everything, ever.