Coelacanth
@Coelacanth@feddit.nu
- Comment on Day 582 of posting a Daily Screenshot from the games I've been playing 4 hours ago:
Totally agree with you about the Alan/Saga stories: Saga’s side is a very competent survival horror with great gameplay, but Alan’s side is just so brilliant - especially the reality re-writing with scenes and light shifts.
Also surprised this was the first time you watched the short film!
- Comment on I'm sad Deadlock is 'just' a MOBA—not because I don't like them, but because I'm in love with Valve's lore and characters enough to want any other game instead 1 day ago:
I think this is prime for a Netflix animated show. Would definitely watch that.
- Comment on Video game romances need to evolve beyond lore dumps 2 days ago:
Huh, had no idea that game existed but that does look pretty different from what we usually see.
- Comment on Video game romances need to evolve beyond lore dumps 2 days ago:
This brings me to an interesting question, only briefly touched upon in the article (and with too few examples): which is the best video game romance so far?
- Comment on Day 579 of posting a Daily Screenshot from the games I've been playing 2 days ago:
Yes. If you can play it maxed out it’s one of the best looking games ever, still. Hell, even on medium settings it will look good. Not only a phenomenal graphics engine with great ray tracing and visual fidelity but also a superb HDR implementation. And on top of all that the art direction is absolutely top shelf stuff.
Plus, of course, one of the best narrative experiences ever while simultaneously playing like a really tight and solid survival horror.
It’s in my top 3 games of all time.
- Comment on Day 579 of posting a Daily Screenshot from the games I've been playing 3 days ago:
I’m pretty sure OD Diner is meant to be both. Doesn’t it say Alan has “various addictions under his belt” in one of the manuscript pages somewhere?
- Comment on Video Games Need to Be Cheaper to Buy 4 days ago:
Aren’t inflation-adjusted prices for video games quite low, comparatively? Charts like this comes up in a quick search: infographicsite.com/…/console-game-prices-inflati…
- Comment on 5 days ago:
Why take a risk on new IPs when you can milk existing ones for guaranteed profits? That’s just basic capitalism. Speaking of, I wonder if we’re due for another Last Of Us remake soon.
- Comment on Welcoming Discord users amidst the challenge of Age Verification 5 days ago:
The reason no other alternative has taken off is that there is no other alternative. I hate Discord too, but there just isn’t a drop-in replacement.
- Comment on Gothic 1 Remake | Release Date Trailer (June 5th) 6 days ago:
Looks like an incredibly generic fantasy game with mediocre combat. I know that Gothic is more than that, but they’ve really not emphasized those bits in this trailer. If I didn’t know about Gothic already from other sources this trailer would give me absolutely zero desire to play the game.
- Comment on Day 573 of posting a Daily Screenshot from the games I've been playing 1 week ago:
First time watching that clip and making the connection hit like a ton of bricks. Both Matt and Ilka really knocked it out of the park with the acting in that one, too.
- Comment on Day 573 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Two of my favourite things in AW2 are the grafitti and
spoiler
how all the lines the shades spit at you in the dark place are taken from that one Alan breakdown video.
- Comment on [deleted] 1 week ago:
You know I’m usually against Australia’s insane video game censorships, but this time they may be on to something.
- Comment on Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games 1 week ago:
This comment is nine months old…
- Comment on 1 week ago:
There is a great mod called ACUFixes you should look into.
- Comment on 1 week ago:
Shame, I feel like stealth co-op can be a really fun gameplay setup. Tenchu: Wrath of Heaven was the go-to game for me and my childhood friend whenever we went for couch co-op. I also had some fun with Splinter Cell: Pandora Tomorrow back in the day
I’ve heard about people enjoying the co-op missions in AC: Unity, but unfortunately I personally never had any friends to play that game with, and I don’t really want to team up with strangers. But I feel like a co-op Assassin’s Creed could be good.
- Comment on EVE Online - the Ikitursa Haeav Assault Cruiser helping clear out a wormhole 1 week ago:
Damn, a Rooks and Kings reference in 2026? You’re making me want to go back too. Anatomy of a Fight was always my favourite vid of theirs, personally.
- Comment on EVE Online - the Ikitursa Haeav Assault Cruiser helping clear out a wormhole 1 week ago:
You were pretty much there for its peak, then. Those were the good days. I don’t know that I would be up for the time commitment these days, but I still miss those times now and then.
- Comment on What digital indie games would you like to see at libraries? 1 week ago:
Return of the Obra Dinn would be a good fit, I think. A library setting would be a great reason to get players looking up books on nautical history.
- Comment on Weekly “What are you playing” Thread || Week of Feb 1st 1 week ago:
Okay, good to know. Thanks for the writeup! I am also one of those players that like to keep resting to a minimum in order to maintain immersion, which punished me hard in BG3 as I missed out on like half the campfire scenes in Act 1. Silly me for actually taking the game seriously when it said things were urgent.
I’ve heard a lot of good things about Rogue Trader so maybe I will check it out one day, but the 40k setting never really did it for me personally. I was actually into painting minis for a while in my youth, but it was always the fantasy setting that appealed to me. There were some guys who were into 40k around me back then, but those were all assholes who were incredibly demeaning towards fantasy and constantly denigrated the Warhammer Fantasy group for using a silly and “uncool” version of the game. I think that period has tainted my perception of 40k subconsciously.
Anyway I got wildly offtopic there, sorry 😅
- Comment on 2 weeks ago:
I like Team Ninja and the way they do character action, so I’m happy both Ninja Gaiden 4 and Nioh 3 were well reviewed and successful.
- Comment on Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third - IGN 2 weeks ago:
I’m afraid you’re conflating “Fallout” with “Bethesda”. Fallout 1&2 are peak Fallout, and they are neither shallow nor janky. Well, maybe slightly janky but more in the sense of “dated” than Bethesda type jank.
- Comment on Weekly “What are you playing” Thread || Week of Feb 1st 2 weeks ago:
Last third of Kingmaker really soured me in Owlcat and has made me postpone WotR indefinitely. Shame to hear some of the same issues appearing again in it. How does it compare otherwise? I am also somewhat hesitant about the epic setting and godslaying type of story compared to the more grounded Kingmaker. Is the writing good?
- Comment on What is the definitive way to play certain games? 2 weeks ago:
Viva New Vegas for Fallout: New Vegas and the Unofficial Patch for VtM: Bloodlines are my go-to examples. Not a mod but Ninja Gaiden Black is the definitive version and much better than both Ninja Gaiden (2004) and Ninja Gaiden Sigma.
- Comment on Weekly “What are you playing” Thread || Week of Feb 1st 2 weeks ago:
I’ve started playing Chrono Ark, a roguelike deckbuilder I’ve heard a lot of good things about. So far I’ve played something like 3 runs, so only just begun. It’s fun so far, it’s not completely reinventing the genre or anything but each run has been fun and the upgrades seem varied enough.
I’ve also heard good things about the story, and it does involve time travel to play into the looping roguelike nature in a seamless way, but that’s about all I’ve been able to glean from it so far. I’m looking forward to finding out more.
- Comment on 2 weeks ago:
Well, part of why they want to follow the latest monetisation trends is that the idea of a subscription-based game is a much harder sell these days than it was 20 years ago. The landscape is just different.
- Comment on 2 weeks ago:
Not surprised. I had a friend who was all hyped up about this years ago and I didn’t want to tell him then that it looked like pipe dream that was never going to pan out.
The MMORPG genre is dead, you have the big existing titles that exist simply because they’re too big to fail or already have an entrenched user base, but I just can’t see a new release - especially a new IP - breaking into the market.
- Comment on Road to Vostok Early Access Trailer 2 weeks ago:
You’re surviving on the Finland-Russia border in a post-apocalyptic setting, the army threat kinda made sense to me.
- Comment on Road to Vostok Early Access Trailer 2 weeks ago:
Been hearing about this game for years now, even played an early test build of it a year or two ago. Glad to see it’s shaping up, and glad to hear he has a small little team working on it now and is not just a solo developer. What he was doing on his own was impressive, but it still felt like a massively overambitious project for a solo dev, and when I played the previous test build I was left with the feeling that it was a lot of cool gun-related things in a neat setting in search for an actual game.
I’m glad to see the trailer include both some new stuff like seemingly emphasising the survival elements more with hunting and fishing and also developing the setting further and leaning into the post apocalypse thing. Not the most original concept, but at least it’s looking more like there is an idea of what the game wants to actually be now, gameplay wise.
- Comment on 'Go Back and Play Morrowind and Tell Me That's the Game You Want to Play Again' — Former Bethesda Veteran Delivers His Verdict on Potential The Elder Scrolls Remasters - IGN 2 weeks ago:
I meant in video games, of course. In films there are a ton of examples. I usually go for Ingrid Bergman’s accent in the Murder on the Orient Express movie, although that one - while accurate - is slightly exaggerated for effect, I think.