Coelacanth
@Coelacanth@feddit.nu
- Comment on Legendary developer Tomonobu Itagaki, creator of Dead or Alive and Ninja Gaiden 2004, has died 1 day ago:
Damn I didn’t see this coming, hit unexpectedly hard. I just played through all the Ninja Gaiden games just recently as well as his Samurai Jack game and was so pumped for both his next project as well as NG4. He was a legendary character and whatever you think of him he was a colourful figure on the scene and will be missed for that if nothing else.
- Comment on Games with Text-based Interaction? 2 days ago:
I remember Game Makers Toolkit raving about some text-based interactions in the game The Shivah in an old video about detective games.
- Comment on What is the most overrated game gamers hype up? 2 days ago:
Hah! I also actually related to him a lot actually. As someone who has struggled with mental health, depression, addiction, failure and clinging to the past I ended up resonating a lot with the protagonist as well, and Disco Elysium overall was a very emotional and impactful experience for me.
But even so, I never really felt like I was playing me like I do in self insert RPGs. But that was fine - the main mystery of the game is discovering your protagonist’s backstory and history and everything he is and has been through anyway.
- Comment on What is the most overrated game gamers hype up? 2 days ago:
One thing I will say: Disco Elysium is not a self-insert or blank slate RPG. You are playing as a very defined and distinct person, and you discover more and more things about him as you go. You can choose to emphasise certain traits that he already possesses, but you can never completely reshape him. He will always be who he is. A lot of people who want to “pick dialogue options that they would say IRL” end up bouncing off the game. I recommend trying to accept that you’re playing as an insane, depressed failure and commit to it.
- Comment on Microsoft support for Windows 10 officially ends today, but a third of Steam players still use it | VGC 2 days ago:
I believe the final frontier for Linux gaming - apart from some niche cases - is multiplayer games with kernel-level anticheat. They are literally impossible to play on Linux, so if you’re into one of those then don’t bother.
The other edge case is modding. A lot of mods work just fine on Linux, but some just don’t and some - like those relying on Mod Managers and the like - might require more fiddling and specific tinkering. If you do a lot of modding it’s probably easier to stick to Windows as you know everything just works.
Otherwise you should be good to try.
- Comment on What is the most overrated game gamers hype up? 3 days ago:
Ghost of Tsushima is touted by some as a “game of the decade” candidate when in reality it’s just a somewhat more polished Ubisoft open world game, that’s also highly monotonous and repetitive for its very long playthrough length.
- Comment on Clair Obscur: Expedition 33 still has secrets fans haven't found, says director 4 days ago:
Act 1 one is very weak unfortunately, it’s a major flaw of the game. After one of the strongest prologues in recent gaming memory they whiplash the narrative into hours and hours of Gestral nonsense and completely ruin the vibe. And none of the main characters react believably to any of the insane bullshit - not to mention react to why they understand Gestral.
I’m glad I pushed through in the end and overall the game managed to stick the landing, but I was very close to abandoning it around the Gestral village.
- Comment on Who's your favorite female protagonist in a video game? (Add pic of character in response) 5 days ago:
The games are available for free on NOLF revival if you want to play. Nobody knows who owns the IP so there is nobody enforcing the copyright.
The setting, theme and writing is really fun but the gameplay really hasn’t aged well.
- Comment on Who's your favorite female protagonist in a video game? (Add pic of character in response) 6 days ago:
I love Control, I think the gameplay and level design is amazing, the world building is phenomenal and some of the side characters are great. Jesse herself wasn’t really that memorable to me though. I get that she’s supposed to act like a foil for all the craziness that’s happening, but as a result she ended up feeling kind of bland and forgettable. I always thought this was intentional, as the main focus of the game was the world building and lore and the Oldest House. Having a protagonist with a super strong colorful personality would be too much and just end up distracting from that.
- Comment on Who's your favorite female protagonist in a video game? (Add pic of character in response) 6 days ago:
Great pick, she’s up there for me too. I also only played the first one but thought it was an amazing experience.
- Comment on Who's your favorite female protagonist in a video game? (Add pic of character in response) 6 days ago:
I agree. That scene on the island with Celes hit me like a ton of bricks the first time.
- Comment on Thank you to the people providing a counterweight over on the Relooted forums 6 days ago:
I love the concept. Not my genre and not my favourite art style, but the idea is really fun.
- Comment on 6 days ago:
Viva New Vegas should be a stable base to work from in terms of mods, as already mentioned. Vanilla New Vegas is almost unplayable but with the latest slew of community patches and engine fixes and even engine rewrites plus 4GB patch and all that it should be quite stable.
I recommend trying again, I had a playthrough just two years ago I think with pretty much no stability issues. And New Vegas is an amazing game.
- Comment on Clair Obscur: Expedition 33 has sold 5 million copies worldwide; new content update to come to celebrate 1 week ago:
I did a ton of side content (basically all of it) so I probably was overpowered then in terms of levels/weapons/Pictos for the main story?
The balance of the game is all over the place, that much I agree on. Especially the final act, which is a mess quite frankly. If you do any side content at all the final boss is a complete joke you probably kill in one shot and miss a bunch of cool attacks and mid-fight cinematics.
- Comment on Clair Obscur: Expedition 33 has sold 5 million copies worldwide; new content update to come to celebrate 1 week ago:
I’m far from a parry god myself, so I simply built around it. Stacked HP and Defense on Maelle along with the First Strike Pictos and started every fight with her using Egide, which let her absorb damage for the team. Ran Lune with constant healing through Tsunami. Reasonable investment in HP and Defense on all my characters. The only times I ran into an issue of getting one-shot through the main game was when I deliberately went into a higher level zone - and at that point I felt like I had it coming. The optional superboss is a different story of course, but that’s a whole different issue and also kind of par for the course.
Also this was on Normal mode and not Expert so YMMV.
- Comment on Clair Obscur: Expedition 33 has sold 5 million copies worldwide; new content update to come to celebrate 1 week ago:
Do it like Remedy does for Alan Wake: Pattinson acts and reads out the lines in (presumably butchered) French, but then have a separate native French actor do the voice and dub over him.
Best of both worlds?
- Comment on Clair Obscur: Expedition 33 has sold 5 million copies worldwide; new content update to come to celebrate 1 week ago:
I’m still hoping for a “Definitive Edition” type update eventually. There are some parts that could definitely do with a retouching or restructure, the final act in particular.
- Comment on Man, seems like Jim Cummings is to classic CRPGs as Jeffrey Combs is to Star Trek. 1 week ago:
I never really got the feeling of reverence for the originals personally, down to the references made feeling like lip service created by someone browsing a wiki who has never played them in the first place.
Choosing to set the game a 100 years later (so that they wouldn’t have to incorporate much of the original cast or story) but still shoehorning in two fan favourite characters never sat right with me either.
- Comment on Man, seems like Jim Cummings is to classic CRPGs as Jeffrey Combs is to Star Trek. 1 week ago:
Also who replaces ::: spoiler spoiler Viconia :::
Studios like Remedy and Sandfall have shown you can have mocap done by an actor other than the voice actor and still end up with a great product. Stuff like this is just one of the many little things that make me feel like Larian had very little regard for the original games, and only used the IP for brand recognition and marketing. Which makes me sad.
- Comment on Man, seems like Jim Cummings is to classic CRPGs as Jeffrey Combs is to Star Trek. 1 week ago:
That clip of Jim Cummings talking to a fan and telling them “please remind Larian that I exist” still breaks my heart. I guess Matt Mercer is a cheap PR move or something to boost sales but I wish Jim got to come back to do Minsc.
- Comment on Weekly “What are you playing” Thread || Week of October 5th 1 week ago:
Yeah I remember that. Definitely will keep tracking this game, sounds cool!
- Comment on Weekly “What are you playing” Thread || Week of October 5th 1 week ago:
Ooh I remember hearing about that game last year. I was intrigued by the appeal of the premise of like, playing a bit part character in the universe so to speak. The idea of the “real conflict” happening between massively powerful factions and creatures in the background while you scuttle in their shadow felt very interesting.
- Comment on Weekly “What are you playing” Thread || Week of October 5th 1 week ago:
Slogging through Cronos: The New Dawn, probably around the 60% mark now, maybe a bit more? I’m at the Hospital area, which I think is the final main area out of three. I have a lot of things to say about this game, and not too many of them are positive sadly. I’m really on the verge of dropping it and have actually taken a break from it today playing other games.
And it’s a shame because Cronos does have its qualities. It’s beautiful to look at, both visually stunning and with environments displaying immaculate art direction. The atmosphere is on point, and both the alternate-reality Poland with its brutalist nightmare architecture and the sci-fi future tech is fantastically realized - with the caveat that the “Travellers” the protagonist belongs to might be a tad derivative of Bioshock Big Daddies.
Where the game falls flat, sadly is the gameplay. First of all it’s a survival horror with a heavy emphasis on survival and a very weak “horror”. The game is not really particularly scary, even accounting for the occasional cheap jump scare. Instead it’s an absolutely gruelling action slog where the real horror is inventory management and ammunition scarcity. And this would have been fine if the action gameplay was good, but it’s just… boring, stale and uninspired.
The enemies are just the blandest garden variety zombies you can imagine, the touted “merge” mechanic feels cosmetic at best and doesn’t factor in as much as you’d think and without a dodge button a lot of the fights are just running around kiting and waiting for a chance to charge up a shot and repeat. Most enemies are slow enough that it doesn’t even feel particularly thrilling, you’re not really in danger and are just waiting for them to go into an animation you can punish.
On top of that the ammo scarcity is so ridiculous that I often feel compelled to reload my last save if I miss more than two shots in a fight as I don’t want to risk getting soft locked. I know I’m not a god gamer and my aim isn’t the best, but it feels too harsh. And yes, I’m charging every shot to conserve ammo already.
On top of that the body-burning mechanic combined with the restrictions on flamethrower fuel dispensers leads to repeated situations of running back-and-forth between bodies and a dispenser for like 10 minutes straight, which feels like an enormously unfun waste of time and just adds to the endless tedium and frustration the game delivers constantly.
And it’s a shame because the story is actually kinda intriguing. It’s what’s kept me going this far. I do like the world building, the mysterious “Collective” you belong to has me interested still and when the story delves into some more philosophical musings occasionally I am enjoying myself. It could still all fall flat though, as this is a time travel story and those often devolve into timey-wimey messes full of plot holes that fall apart under close inspection. But so far I’m still wanting to see how it ends.
- Comment on I finally decided to go full piracy against big companies 1 week ago:
At this point I trust Fitgirl repacks more than some official publishers.
- Comment on Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] 2 weeks ago:
Yeah I agree. I never used Gamepass as I am not the target audience, but the value proposition made sense to me and I understood why some people paid for it.
This new pricing makes no sense at all, wouldn’t you rather just buy the games you want at that point? $360 a year gets you a lot of games, even accounting for a couple of AAA day one purchases every year.
- Comment on "Imagination doesn't need a lot": Disco Elysium successor announces first RPG 2 weeks ago:
Argo Tuulik along with Martin Luiga were players in Robert Kurvitz’s Elysium TTRPG sessions, perhaps less important than Robert in the creative process and world building but still definitely participating enough to be considered co-creators of the setting. Torson and Mcclane were characters created and played by Argo and Martin during the tabletop sessions, for example.
Argo Tuulik was also a writer for Disco Elysium who was hugely important to the game, and wrote several iconic parts of it like the Hardie Boys. His involvement in trusting the people who betrayed Robert is something he personally regrets, and has talked about in his extensive interviews with the 41st Precinct YouTube channel.
- Comment on Steam Autumn Sale 2025 Has Begun 2 weeks ago:
Isthereanydeal.com is such a good resource for knowing if a deal is actually a rare opportunity or it’s a game that comes up for deep sale constantly.
- Comment on Steam Autumn Sale 2025 Has Begun 2 weeks ago:
I’d probably have snapped it up already if I didn’t recently buy GRIME on an all-time low deep sale and it sort of fulfills the same niche.
I had no idea about co-op actually but I don’t have anyone to play with so it probably won’t move the needle for me.
I will get to it eventually though, it looks great.
- Comment on I am a solo developer creating a horror game where you can pet your cat to restore sanity! Here is the new trailer for The 18th Attic! Let me know your feedback :) 2 weeks ago:
I’m not sure I understand the camera mechanic but it looks cool! Mannequins moving when you’re not looking reminds me of the weeping angels from Doctor Who.
- Comment on Weekly “What are you playing” Thread || Week of September 28th 2 weeks ago:
Finished Enotria: The Last Song and even did a quick NG+ run to get the secret ending and its achievement. Not going to bother with 100%-ing it, however. I really enjoyed my time with it overall. For a somewhat janky AA Soulslike it’s got a lot of charm and the Commedia Dell’Arte framing is great. Beautiful environments and some well designed levels, enough fun to be had with the skill tree, loadout switching, active abilities and elemental/status system. Not too hard (which is fine by me at this stage of my life) and short enough to not overstay its welcome. If you’re a Soulslike fan and can stomach AA games it’ll do the job if you’re done with the usual suspects. I still wouldn’t pay full price for it, but as part of the current €17 Humble Bundle it feels like good value and if you’re not interested in the other games in there then keep it in mind for a future deep sale.
Next I’m not sure. I started playing GRIME that I’ve had my eye on for a while and snagged recently when it was on an all-time low sale, but even though I can tell it’s really good it’s not grabbed me yet. Spooktober made me pirate Cronos: The New Dawn to try it and see if I like it, otherwise I have an impending Alan Wake 2 revisit planned. I still haven’t played the DLCs but I want to replay the Final Draft again first in preparation.