Coelacanth
@Coelacanth@feddit.nu
- Comment on Clair Obscur: Expedition 33’s success caused the dev team to reconsider how it should approach future DLC 1 day ago:
It is definitely in my Top 10 games of all time. I haven’t settled on a final placement yet. It’s a beautiful piece of videogames-as-art, the story and the characters are well written and acted and the plot itself is very compelling. The world building is interesting and engrossing and the music boasts one of the best Video Game OSTs of all time, without a doubt.
There are some minor niggles, sure. It’s not literally perfect. It’s unfortunate that you can easily make yourself so overpowered you miss cutscenes in the final fight if you don’t consciously gimp yourself.
But other than that, none of the minor niggles really detract from the impact of the core experience, which is super super strong.
- Comment on Why console makers can legally brick your game console 1 day ago:
I was thinking more in regards to questions of “why is [bad thing] allowed to be [bad in this manner]?”
But you’re right.
- Comment on Why console makers can legally brick your game console 1 day ago:
Isn’t it always?
- Comment on Elden Ring live-action film officially in development 2 days ago:
Spoiler alert: for an authentic representation of the game the movie will just be two hours straight of:
“I am Malenia, Blade of Miquella and I have never known defeat”
- Comment on Lies of P is getting difficulty options to make the Soulslike more accessible 2 days ago:
I have to be honest here and say I don’t understand where you’re coming from at all.
Why should every single game be changed to suit your specific play style?
Literally nobody is asking for this. Accessibility options, not “permanently and irrevocably reduce the difficulty of all games”. The good thing about options is that they’re option-al. If you want the game to remain challenging, the presence of accessibility options does not affect you in the slightest. You can just ignore them and go on with your day, enjoying the game just as it was.
- Comment on Lies of P is getting difficulty options to make the Soulslike more accessible 3 days ago:
It’s true I haven’t played the Elden Ring expansion, and I guess that’s the most difficult one now so it’s required to have played it to be able to parade around your gamer credentials? Whatever that’s supposed to mean? To me gaming is about enjoying a medium of culture, not a dick measuring contest. I’ve played Dark Souls, I’ve played Elden Ring. I’ve beaten Sister Friede, I’ve beaten Malenia.
I still think accessibility options are good.
- Comment on Lies of P is getting difficulty options to make the Soulslike more accessible 3 days ago:
Accessibility options are good. Not everyone is a god gamer with the reflexes of a 14-year old hopped up on Adderall and Red Bull. Some people just want to enjoy the story and the atmosphere if a game and it should be normal for us to let them.
- Comment on "You can't just have Geralt for every single game" says his voice actor, and if you think The Witcher 4 making Ciri the protagonist is "woke," then "read the damn books" 3 days ago:
I mean, I prayed to the nether gods that we’d get a Letho game. He’s the perfect protagonist if they wanted to move away from the books and more firmly into their own OC. Always had huge main character energy, and would be perfectly suited for exploring the morally grey areas of the Witcher world.
- Comment on New STALKER remasters launch to 'Mostly Negative' Steam reviews 4 days ago:
the biggest problem plaguing the STALKER remasters is a strange bug that seems to cause the games to render at a resolution lower than what you set it as and then upscale it improperly, resulting in blurry, muddy visuals that persist even if you turn settings like AMD FSR Super Resolution and depth of field off.
Okay that’s… that’s not great, but should be fixable in a patch surely?
Another highly contentious change that’s drawn the ire of fans is the complete removal of everything Russian or related to the Soviet Union, including all Russian voice acting and localization, the use of Soviet rubles as in-game currency, and even every Soviet sign, statue, and landmark present in the real-world Chernobyl Exclusion Zone that were included in the original titles.
The versimilitude and basis in real world locations was a huge part of what made the originals so atmospheric, you can’t just scrub that off. I empathize with them, and I am personally firmly on the side of Ukraine but this sits really poorly with me.
The Zone’s supernatural mysteries are layered over recognizable pieces of Soviet iconography and rusting Soviet technology is a huge part of what gives STALKER its atmospheric vibe, and the absence of beloved voice lines like “Cheeki breeki iv damke!” just feels…wrong
Yeah I’m not touching these abominations. They even removed Cheeki Breeki? The single most recognisable thing in their games, the most prevalent and beloved meme?
- Comment on Weekly “What are you playing” Thread || Week of May 18th 5 days ago:
Both are absolutely excellent, I ended up preferring some voices in French and some in English. For me French feels more immersive, but I grew up in a country that always used subtitles over dubs so I’m used to reading.
I’ve also just always loved french and speak and read a bit of it still so I was always going to go for that in a french game.
- Comment on Weekly “What are you playing” Thread || Week of May 18th 5 days ago:
Blue Prince is such a masterpiece.
- Comment on List of Fan (OpenSource) Ports/Remakes of Games 6 days ago:
It’s not finished yet but OpenXray Gunslinger is probably going to be a better STALKER: Call of Pripyat remaster than the official one that just got announced.
- Comment on Weekly “What are you playing” Thread || Week of May 18th 6 days ago:
I’m just at the beginning of Act 3 of Clair Obscur: Expedition 33. I’ve dragged my feet doing a lot of side content and playing slowly because I sort of don’t want this game to end. For once I wish this was a standard 100-hour JRPG fare and not as relatively short as it is at probably half that.
The game is very good. What else can be said at this point. There are minor niggles and nitpicks and occasionally some AA-ness rears its head but it’s overall one of the best games I’ve ever played so far. The story is amazing, the presentation is beautiful and the turn-based combat with QTEs and parries is super fun. The boss fights are cinematic and challenging in an almost Souls-like fashion. All the characters have distinct play styles and fun synergies.
It’s also an unabashedly French game and I’m really enjoying immersing myself in that to the max by using the French VAs.
- Comment on Trending Communities for Saturday 17th May 2025 1 week ago:
!poetry@lemmy.world, Poetry, 26 => 533, 1540 posts (9 this week)
Holy growth!
- Comment on S.T.A.L.K.E.R.: Legends of the Zone - Enhanced Edition Trailer 1 week ago:
Well needed to be honest. I love the original trilogy but they could do with a fresh coat of paint. I wish they’d touched up the animations too, the gunplay of the originals can feel quite… early 00’s.
- Comment on Starting today, Heroic Games Launcher is indexing their Discord server 1 week ago:
Not sure this is the ideal long term solution but anything that combats Discord’s status of being an absolute information black hole is good.
- Comment on WoW's Leeroy Jenkins, one of the internet's oldest memes, turns 20 years old—and after looking back on what we wrote in 2005, I feel like we've failed Leeroys everywhere 1 week ago:
Man, reading that old 2005 PC Gamer article really brings me back to older, better and happier times of gaming journalism too. It even mentions the bundled DVD with demos, mods and goodies you’d get each month. Those really were the days.
- Comment on 1 week ago:
I think there is some memorable side content, and I don’t think there are too many main story sequences that are that bad. However, I agree with you that a fundamental problem no patch could fix is that the story CDPR wanted to tell marries really poorly with an open-world RPG. It’s often immersion breaking and it frequently messes up the pacing.
It almost feels like they felt pressured into including an open world from outside expectations when what they really wanted to make was a linear, cinematic action game.
- Comment on 1 week ago:
Yes, plenty. This mod is what you want, but make sure to go into the comments and check the pinned posts. A user there has made an incredible compilation of essentially all the mods out there that makes the game harder and gritter. Just pick the ones that sound appealing from that list.
- Comment on 1 week ago:
There are so many amazing mods that it’s easy to sink probably the equivalent of an entire playthroughs worth of hours into setting up a modlist. I have like 250 mods going or something like that.
Highly recommend it.
- Comment on Weekly “What are you playing” Thread || Week of May 11th 1 week ago:
All the detail, the world building and the little pieces of narrative, the puzzles within puzzles and the constant feeling of the game just opening up under you and always throwing things at you making you go “wait, how big is this game?” was just so cool.
I might be high on recency bias in my praise but I was thoroughly enamoured with it.
- Comment on Weekly “What are you playing” Thread || Week of May 11th 1 week ago:
I get that on Blue Prince. Even with the RNG control you’re afforded late game you’re still heavily affected by the luck of the draw. I still think it’s one of the best games I’ve ever played.
If you’re looking to see the rest of the game through someone else’s eyes to get a glimpse of the remaining puzzles I thoroughly recommend Luckless Lovelocks playthrough on YouTube. It’s still ongoing but I’ve really enjoyed his note taking and puzzle solving.
- Comment on Weekly “What are you playing” Thread || Week of May 11th 1 week ago:
Still on an extended break from Blue Prince, hoping my sister and her fiancé catch up to me eventually so we can take a crack at the final(?) puzzle together but they’ve been busy lately and not had much time to play. If you enjoy puzzles and haven’t played it yet you are truly missing out. I still think it will be in GOTY contention even with all the other heavy hitters this year.
In the meantime I’ve been utterly enjoying Clair Obscur: Expedition 33. I’m probably over the halfway point now in the story, though I’ve been dragging my feet doing side content and optional bosses to extend my playtime. For once when it comes to a JRPG I wish it was actually longer. I could easily lose myself in this world, story and among these characters for 100+ hours.
Really recommend the game, though with the effusive praise it’s been collecting that’s hardly a surprise. Brilliant music, engaging combat, interesting story and well written dialogue that is superbly acted whether you go for the English or French. And all that for a €50 game?!
- Comment on What are the best gaming moments of the last decade? 2 weeks ago:
That’s fair I’ll edit.
- Comment on What are the best gaming moments of the last decade? 2 weeks ago:
Yeah the payphone is also up there, and honestly, opening the secret compartment in the ledger too. Which when you think about it, all those best moments are so missable. Completely psychotic by the devs.
- Comment on What are the best gaming moments of the last decade? 2 weeks ago:
I’m thinking we’re sticking with games older than this year, as the dust hasn’t settled yet so to speak? Because honestly otherwise some recent entries would qualify for me. I’m thinking of you, Blue Prince and Clair Obscur.
I have a lower opinion of BG3 than most (it’s fine), but I absolutely agree that the Raphael boss fight and music was an absolute gaming highlight, and worth the price of admission alone.
Alan Wake 2 in its entirety would qualify for me, but if one moment has to be singled out then the We Sing chapter was something else. Honorable mention for Saga’s corrupted mind place near the end, that was incredibly memorable.
Finally, and the real standout for me was the Final Dream in Disco Elysium. The most emotional, most impactful and heartbreaking and memorable moment I’ve had in gaming. And the most impressive seeing as Kurvitz (who wrote the scene) managed to distill the pathos and denouement of the entire game into three words to close the dream:
spoiler
See you tomorrow.
- Comment on Steam Deck / Gaming News #14 2 weeks ago:
Will the Larry games still be up on GOG I wonder? I’ve played the (remake of the) first one and have been curious about Love For Sail as well as it’s apparently the best one (?). For better or worse they are iconic games that are part of the cultural landscape of gaming.
- Comment on GTA 6's delay doesn't mean the games industry's in trouble - it's already dead 2 weeks ago:
We had Balatro last year. Blue Prince released a month ago and is a bona fide GOTY contender from a tiny studio and Clair Obscur: Expedition 33 is possibly the best AA game of all time but sure, the games industry is dead. I’m convinced, back it up boys.
- Comment on This game has 100 endings, and it's pushing the creators to the brink of bankruptcy | PC Gamer 2 weeks ago:
I don’t really think it’s a matter of perspective. These sites all omit the title of whatever thing it is they’re talking about so you have to click through to find out. They do it because research has shown it works to increase clicks. That is well within the definition of clickbait.
- Comment on Game design question : how to make a "trapped" player character? 3 weeks ago:
This is the way to go for sure. Actually sounds like a really interesting setup for a game.