Coelacanth
@Coelacanth@feddit.nu
- Comment on With OD and Physint in the works, Hideo Kojima says Kojima Productions is heading towards its "Third Phase," with the creator to focus on "staying grounded and laying solid foundations" in 2026 1 day ago:
While it win the Indie Award, I wonder?
- Comment on AGDQ 2026 Schedule 2 days ago:
Dark Souls will probably be great, and I’m also very curious about Pokémon HGSS as that has a special place in my heart.
- Comment on The 2025 Steam Awards Winners 2 days ago:
Well… kinda but not really. The room-placement is only a small part of Blue Prince though and I think turning it into a roguelite was pretty innovative.
Funny story, Tonda Ros actually hadn’t heard of Betrayal until Blue Prince was well into beta testing. These things happen. The true inspiration for it was a choose-your-own-adventure/puzzle book by Christopher Manson called “The Maze”. Manson actually contributed with the art for the paintings in the Gallery in Blue Prince.
- Comment on The 2025 Steam Awards Winners 3 days ago:
Okay listen. I know I haven’t played it myself but… Isn’t Arc Raiders just another fucking extraction shooter? How the fuck does it beat Blue Prince for most innovative gameplay?
- Comment on Day 535 of posting a Daily Screenshot from the games I've been playing 3 days ago:
Ooh, I haven’t watched a Christopher Odd LP in a while! That’s nice and short too I think I’ll watch that today. Thanks for the suggestion!
- Comment on Disco Elysium - The Final Cut is free to claim on epic games for the next 24h 1 week ago:
The game was made by communists, and they do make fun of themselves and other communists a lot and try to be even handed with the satire. That being said, if you’ve completed all four political vision quests you do notice how pro-communist the authors are. I always recommend people do the communist path on their first playthrough, because it is the political quest that injects a necessary piece of hope into the game. It feels almost like the “canon” choice considering how well it balances out certain other elements of the story.
Communist vision quest spoilers
Not only do you have some gorgeous lines in the book club about their motivations, like: > “I guess you could say we believe it because it’s impossible.” He looks at the scattered matchboxes on the ground. “It’s our way of saying we refuse to accept that the world has to remain… like this…” But then the scene also ends with irrefutable proof that infra-materialism works. You build the impossible tower, and it holds. Which is of course a heavy handed metaphor: “the idea of communism can change the world if you believe in it”.
- Comment on Whats the best free to play anime gacha game if at any at all? 1 week ago:
Are you looking for story or gameplay? Chaos Zero Nightmare is relatively new and is a roguelike deckbuilder with really good gameplay. Lots of synergies, lots of combos, lots of variations of every card letting you craft very specific decks that can make almost anything work if you just get lucky with finding just the right pieces and upgrades during a run.
The story is ass though (but at least there is a fast forward button) and some of the character designs do make me roll my eyes with how absurdly gooner-baity they are.
- Comment on Gamers Are Overwhelmingly Negative About Gen AI in Video Games, but Attitudes Vary by Gender, Age, and Gaming Motivations. 1 week ago:
That’s very interesting and sounds cool - though might be above my paygrade.
What kind of delay does the double prompting incur? I can’t imagine it would be nothing, especially for this use case of calling external LLMs via a proxy.
If anything a RAG for certain game related information might be a nice addition to the current system, rather than replacement. I think for a roleplay and storytelling focus there is a benefit of having a persistent character “life story” of long term memories fed into every prompt, creating character throughlines and potentially even character development.
- Comment on Engadget's favorite games of 2025 1 week ago:
I’d recommend both Dispatch and Blue Prince — I still haven’t completed the latter, but, yes, I’ve unlocked the secret elevator.
I don’t want to spoil anything, but… you’re not as deep into Blue Prince as you think you are.
- Comment on Gamers Are Overwhelmingly Negative About Gen AI in Video Games, but Attitudes Vary by Gender, Age, and Gaming Motivations. 2 weeks ago:
Well, what I’m working on is a mod for STALKER Anomaly, and most large models already seem to have good enough awareness of the STALKER games setting. I can imagine it’s a much bigger challenge if you’re making your own game set in your own unique world. I still need to have some minor game information inserted into the prompt, but only like a paragraph detailing some important game mechanics.
Getting longer term interactions to work right is actually what I’ve been working on the last few weeks, implementing a long-term memory for game characters using LLM calls to condense raw events into summaries that can be fed back into future prompts to retain context. The basics of this system was actually already in place created by the original mod author, I just expanded it into a true full on hierarchical memory system with long- and mid-term memories.
But it turns out creating and refining the LLM prompts for memory management is harder than implementing the memory function itself!
- Comment on Gamers Are Overwhelmingly Negative About Gen AI in Video Games, but Attitudes Vary by Gender, Age, and Gaming Motivations. 2 weeks ago:
I’m actually also working on a project using LLMs to talk to NPCs. Though this one doesn’t use local models but online models called through a proxy using API keys, which lets you use much larger and better models.
But yeah it’s been interesting digging deep into the exact and precise construction of the prompts to get the NPCs talking and behaving exactly like you want them, and be as real and lifelike as possible.
- Comment on Gamers Are Overwhelmingly Negative About Gen AI in Video Games, but Attitudes Vary by Gender, Age, and Gaming Motivations. 2 weeks ago:
There are mods that implement it, don’t know about games. Skyrim has an AI driver follower mod and STALKER Anomaly has the TALKER mod.
- Comment on Clair Obscur: Expedition 33 loses Game of the Year from the Indie Game Awards 2 weeks ago:
They do have a publisher: Kepler Interactive. But so does Blue Prince in fairness, it was published by Raw Fury.
What constitutes an indie game will always be debated, because it’s almost impossible to define it through black and white rules. If Kojima created a game with a budget of $300m, a cast of Hollywood A-listers and a development team of 200 people and published it himself, would that be an appropriate nomination for the Indie Awards?
Larian self published BG3, should that have been nominated for Indie Awards?
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 2 weeks ago:
People didn’t call Dave the Diver an indie game. The Game Awards nominated it in that category, and rightly got a lot of shit for it.
Indie is a fraught and vague term in whatever genre of culture it gets applied to. During the early 00s indie music era you had tons of mass produced “indie rock” pushed out by big labels too.
Everyone kind of knows what it’s supposed to mean: small budget, small crew, independent of the major commercial publishers/labels/whatever. But there will always be edge cases in both directions.
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 2 weeks ago:
I agree with your take. The definition of what an “indie” is is very vague and subjective, but given the budget and resources and circumstances of E33’s development it seems outside the scope of what seems to be the “spirit of the award”.
Blue Prince should have gotten the award to begin with.
- Comment on Clair Obscur: Expedition 33 loses Game of the Year from the Indie Game Awards 2 weeks ago:
This feels kind of more like finding a valid excuse after the indie-or-not debate and backlash, but fuck it. Blue Prince is a great Indie GOTY (the correct choice imo).
I don’t think E33 should have qualified as an indie game to begin with.
- Comment on Christmas / New Year Steam Game Giveaway 3 weeks ago:
I don’t want any gifts, I just wanted to say you’re an amazing person and this is a great initiative ♥️
- Comment on Weekly “What are you playing” Thread || Week of November December 7th 3 weeks ago:
Enjoy your time with it! Those moments of seeing something in game and going “wait wait wait I know what this is!”
*rifles through notes furiously*were my favourite part. - Comment on Weekly “What are you playing” Thread || Week of November December 7th 4 weeks ago:
Without spoiling anything I will say this: I recommend taking actual notes. I did it in a physical notebook but digital has the benefit of being searchable. It’s possible to get by with only screenshots, but I really recommend both and I thought the note taking itself was so enjoyable. I find physical note taking helps with memorization too, and every time you make progress because of something you’ve taken notes of is such a dopamine rush.
- Comment on Weekly “What are you playing” Thread || Week of November December 7th 4 weeks ago:
I absolutely love Blue Prince! Such an amazing experience and a unique and innovative game. I hope you’re enjoying the note taking and progressively losing your mind!
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 4 weeks ago:
I mean, I love NV and think it’s by far the best 3D Fallout, but it’s also got a ton of performance and bug issues. Partly due to the engine they were working with and the insane development cycle, but still. The game isn’t without issues. It’s famously unstable and buggy if played without mods. I also think it needs mentioning that a lot of the assets look out of place, because they are. The game had such a short development cycle that a lot of them are just reused FO3 assets.
I love it, but there is a reason so many people recommend something like the Viva New Vegas modlist even for a first playthrough.
- Comment on 'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh 4 weeks ago:
I have seen debates of both 3 and 4 over New Vegas. These arguments tend to come almost exclusively from newer fans. Anyone who played 1 and 2 first, especially back in the day, tends to have a much less favourable view of the Bethesda Fallouts. But there are tons of Bethesda-first fans who came into Fallout after first playing Skyrim, typically. The 4 fans either love the base building or tend to think the other games are “too old looking/feeling”. The 3 fans… I don’t even know, that game is pretty terrible I think. But they tend to argue the design of the world in 3 is better to explore than New Vegas.
I haven’t personally heard anyone argue 76 is the best Fallout, but I’m sure someone is out there.
- Comment on The best games of 2025, picked by NPR's staff 4 weeks ago:
I forgot about those because I never played them myself and honestly this year has been awash with so many good releases that they kind of slipped my mind. But you’re absolutely right!
- Comment on The best games of 2025, picked by NPR's staff 4 weeks ago:
Interesting that they didn’t include Ninja Gaiden 4 in an otherwise incredibly exhaustive list, but apart from that I think this is as close to “every notable 2025 release, summarised and collected” as you’re going to get.
- Comment on Best vertical games on Android? 5 weeks ago:
I haven’t played it in a million years but I remember Cut The Rope being really fun.
- Comment on What game is a guilty pleasure of yours? 1 month ago:
Does the story actually get good? I tried it out around launch but when they introduced a knockoff Paimon I noped out. I was there for a dark post-apocalypse story, not Sunday morning cartoon. Not that there is anything wrong with it but just not for me. I felt a little mislead.
- Comment on What game is a guilty pleasure of yours? 1 month ago:
Recently it’s been Chaos Zero Nightmare on my phone. Yeah, it’s a gacha. Yeah it has some absolutely ridiculous gooneriffic character designs that makes me roll my eyes. Yeah it’s poorly translated and the story is garbage.
But you know what? The actual roguelike deckbuilder game mode is actually a ton of fun. The characters are well balanced enough that I’ve never felt like I was behind on power even with comparably “bad” pulls from the gacha. The game has been generous enough anyway that I have a lot of pulls saved up too. And the mutability and variety in the roguelike mode is just amazing. Tons of combos, tons of variations of every card and tons of opportunities to make niche builds work just because you happened to get one specific rare upgrade variation on one specific card while also stumbling upon one specific neutral card to add to your deck and stuff like that.
And all for the price of free? I can’t complain.
- Comment on Weekly “What are you playing” Thread || Week of November 23rd 1 month ago:
I haven’t really played anything the past week, beyond playtesting changes I’m making to the TALKER mod for STALKER: Anomaly (the mod using AI to let you talk to NPCs). This little project has grown considerably and I have a lot of writing left to do before it’s fully ready I think. But early signs are positive. I also have some more prompt engineering to do. I’m getting much better and more interesting responses from NPCs now than with the base mod - which had extremely basic and barebones instructions for the LLM.
- Comment on What is your favorite Metroidvania? 1 month ago:
It is… kind of. Hence the half-cheat. First off it’s 3D, but the game is completely centered around the Oldest House, which is the headquarters of the fictional FBC. Like a Metroidvania you explore and backtrack back and forth through it and unlock new areas opening up from previous places. There is also one (although only one) proper ability gate that lets you explore previously unreachable parts of earlier areas once unlocked.
Even if you don’t classify it as a true Metroidvania it’s definitely Metroidvania-inspired.
- Comment on What is your favorite Metroidvania? 1 month ago:
I don’t know, I played Blasphemous this summer and had a very mixed time with it. I really wanted to love it but it mostly pissed me off. Too much gameplay design specifically intended to waste your time and make you miserable. Which - I guess - is the point because the game is all about the virtue of suffering. I just didn’t find it particularly fun to play.
Great world building, music and art though.