TL;DW: Journalists played Elden Ring on Switch 2 on gamescom. They weren't allowed to record gameplay but performance is really bad. Tons of stuttering and reportedly dips to <20FPS in cases.
My personal gripe with them is them banning it from GFN.
Submitted 1 day ago by simple@piefed.social to games@lemmy.world
https://www.youtube.com/watch?v=f-bWgUgYJGE
TL;DW: Journalists played Elden Ring on Switch 2 on gamescom. They weren't allowed to record gameplay but performance is really bad. Tons of stuttering and reportedly dips to <20FPS in cases.
My personal gripe with them is them banning it from GFN.
time for the switch 3!
…or time for developers to rediscover the long lost art of Optimization
pcoptimizedsettings.com/best-elden-ring-steam-dec…
45 fps / 90 hz on a Steam Deck, seems reasonably well optimized to me.
well optimized for the steam deck (or for PCs, really)
Yes, it’s the game devs fault for not optimizing a game that was released in 2022.
It definitely could not be Nintendo’s fault for releasing a console in 2025 that can’t play games from 2022.
There’s no reason it shouldn’t be able to. The hardware has proven to be very adequate, better than Steam Deck.
Optimization isn’t necessarily a global thing for software. Often you need to optimize it for different types of hardware. This is often especially necessary for consoles, as they are specific kinds of proprietary hardware that are relatively static. Optimization for the PC (or Steam Deck) is not necessarily optimization for a Switch 2, which may even require optimization between handheld and docked modes.
elden ring released on PS4 and xbox one, consoles which are (on paper) less powerful than the switch 2
the game ran fine there
WHO COULD HAVE SEEN THIS COMING? (/s)
That game is so frustrating.
You want your Vigor to be at the soft cap (40 if you are Gud, 60 if you don’t like driving nails into your proverbial winky). Grab a tower shield and spec for that and it will carry you to Malenia, Mohg, and Elden Beast. Learn to dodge and you are good all the way up to the final DLC boss. And actually use the spirit ashes (and not just the mimic tear).
While I think some of the endgame bosses are more than a bit much due to their long attack chains with multiple delays in a given combo, pretty much everything else about ER is some of the most accessible Souls’ing ever to be seen. Its just that people think they are hot shit just because they beat Ornstein and Smough back in the day and try to glass cannon it and… don’t do that.
Also probably don’t play it on a potato. Which is the point of the thread.
Or, from the sacred texts -
Git gud.
I appreciate your reply. I gave the game a legitimate shot. I put 40 hours of play time into the game and it is just not for me.
Using a tower shield and poke weapon was the easiest playthrough of the game I’ve done. Easiest of all the from soft games I’ve played, even. The final boss went down in 4 minutes and I barely had to heal.
I think a problem some people get with these games is they have a sort of tunnel vision. They’ll have a scimitar and lose to the boss lose to the boss lose to the boss, and they don’t really consider trying something else.
My gripe with the game besides getting my ass handed to me on the regular is that it’s way too massive yet still quite empty. Having to wander around exploring and finding nothing but some plant material is quite boring. I think my favorite layout has been DS Remastered where the Firelink Shrine is the hub with many spokes leading out into different areas that you definitely shouldn’t go until later.
I wound up losing interest jn the game and buying Demons Souls which has been fun and more like the Dark Souls and Bloodborne that I’m used to.
I still think Dark Souls 1 is more accessible than Elden Ring. Yes, ER offers more and better tools - like the aforementioned spirit ashes - but the complexity and demands of the boss fights are still much harder I would say.
Learn to dodge
Sorry, you lost me here.
Or just use magic its great, you can one-shot many bosses with the kamé kamé ha glass cannon build.
Its the switch 2 thats frustrating, not the game. Did you even read the article or better yet the headline
I don’t care at all what platform the game is on.
That game is maddeningly frustrating.
So frustrating for myself too, but for some reason I have over 300 hours in it
That is awesome.
It’s a soulsbourne game, that’s its whole point.
Oh yeah.
It’s bland and average at best.
I would never have thought to try to play Elden Ring on a handheld console, never mind a Switch (2).
It's actually a pretty decent experience on a Steam Deck. I definitely prefer having a larger screen, but it's very playable.
I played it on Steam Deck and it was fine. And the Switch 2 is more powerful than that, although it also has a much higher display resolution.
I have only played elden ring on the steamdeck and it was fine. I completed both the main and the dlc.
A couple of days ago I started it using Steam remote play to the deck, just assuming that it would suck on Deck itself. Apparently it gets 40fps on low settings on Deck which is better than I expected but still kinda sucky.
garretble@lemmy.world 5 hours ago
Elden Ring, the game where people choose to play the PS4 version on the PS5 because the PS5 version isn’t optimized well, doesn’t run that great on the Switch 2?
Crazy.