Comment on Elden Ring on Switch 2 Is a Disaster in Handheld Mode - IGN
jjjalljs@ttrpg.network 1 day agoUsing a tower shield and poke weapon was the easiest playthrough of the game I’ve done. Easiest of all the from soft games I’ve played, even. The final boss went down in 4 minutes and I barely had to heal.
I think a problem some people get with these games is they have a sort of tunnel vision. They’ll have a scimitar and lose to the boss lose to the boss lose to the boss, and they don’t really consider trying something else.
MotoAsh@lemmy.world 22 hours ago
Back when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GZME DESIGN, but suddenly when it’s Fromsoft making the amateur failures, it’s Perfectly As Designed™.
jjjalljs@ttrpg.network 21 hours ago
Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s
And certainly no other game has something like a fire elemental boss that you can’t use fire on.
There’s just such a contingent of people who get off on hating from soft. It’s tedious as heck
MotoAsh@lemmy.world 20 hours ago
Come now, Fromsoft’s design flaws go far deeper than “fire beat water”. Don’t strawman things you supposedly respect.
jjjalljs@ttrpg.network 19 hours ago
Your post was nonsense. “You can’t have a boss that is strong against something else that used to work” is a stupid design “rule” you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.