Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
sounds PR stunt-y
Submitted 3 weeks ago by simple@lemm.ee to games@lemmy.world
https://www.thegamer.com/bethesda-touching-gift-skyblivion-oblivion-remastered-launch/
Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
sounds PR stunt-y
OK but still good
I mean… It’s soooo little lol it’s a copy of a game… It’s like me printing a good job certificate to pay my car mechanic. It’s almost worse… Than nothing.
Still wildly suspicious timing.
I’m suspicious, but overall more relaxed. Only wish other companies would be a gracious
Why? Bathesda is probably THE company that supports modders the most. People will still play skyblivion when it comes out.
Of course they support modders, after all, someone has to finish and patch their unfinished games! 😄
Yes. It is also the company that tried to charge for mods.
The millionaires don’t need your to defend them.
Bethesda supports modders the way WOTC supports D&D content creators. They profit immensely off of other people’s work without lifting a finger but also try to exploit those same creators for even more profit at every possible opportunity. Usually in such a way that it does permanent harm to an otherwise thriving community.
The most? Nah. Yes they’re fairly friendly to modders, but there’s been other cases of publishers going way out of their way to embrace a modder or mod group. I can think of one right now where a massive localization mod team actually had their work used as the basis of the official Western release of a game.
No, that would probably be Valve. Several fan mods became full games in their own right (Counter-Strike, Black Mesa). Others were mods of non-Valve games (Team Fortress, Dota 2 (sort of)).
What about gestures everywhere suggests that I should ever fully trust a company?
I’d argue they’re the most vocal about it, but no. They release a half lobotomized set of tools, they keep making modder unfriendly changes to the games (recompiling the exe for no reason every time a new cc mod was released for Skyrim, which meant you needed to wait for skse to update too) including having load order broken at launch in Starfield. Also the many ways and attempts they’ve made at monetising mods with them getting a cut. Not to mention this new Oblivion game needs new tools to work with it and once again like with Skyrim VR, “modding is unsupported”, though that could just be a decision made by the Devs since they’re developed by third party studios.
I’d say Larian is actually pulling their weight tho, with bg3 modding going quite well and them frequently highlighting mods on their twitter. Also CDPR who looked at the most popular mods and added them to the base game as polished features.
They want them to be busy playing this and never finish Skyblivion hahaha
Honestly that’s probably true. Killing them with kindness. If they all have this for free, they may not have much motivation to continue.
I seriously doubt they’d give up this close to the end after years and years of work.
They’re just playing games within games, people! Trying to delay the release of Skyblivion by getting the devs to start another 200 hour playthrough!
Jokes aside, I hope the remaster is good.
It’s not great. I haven’t run into a single bug yet. How is this even a Bethesda game?
Literally unplayable!
No bugs? In my bethesda game?
Literally
unplayable!
That’s unacceptable!
I thought about that. It’s developed by a non-Bethesda studio in a non-Bethesda engine. Where are the bugs going to come from?? Unplayable.
I have been waiting so many years now for Skyblivion that I am not going to bother with the Remaster. And to be honest, something with the Remaster and UE5 feels off visually.
The Skyblivion Teams attention to detail and love for the project makes me believe that it will also be the superior version of Oblivion.
We can eat both
Why would anyone think that it would be taken down? The one thing Bethesda is good at is encouraging people to mod their games. It’s the only reason why I didn’t give up on them as a company after those two disasters called Fallout 76 and Starfield. (But to be fair my patience is running thin. ES6 and FO5 both have got to be absolute smash hits.)
eehhh they allow modding, but do nothing to support it.
Nothing? What about the development and free public release of the Creation Kit?
I hear they just gave everyone on the Skyblivion mod team a copy of the remaster.
God so many people on here act like Todd Howard personally killed their child. It’s fucking insufferable. You guys don’t crucify other companies like this when it comes to mods. This only happens with Bethesda who is realistically one of the only companies that has supported mods in the mainstream. Games can also be good without mods. Get over yourselves and just enjoy a fucking game.
What are people complaining about? It can be modded.
Shut up I’m entertained seeing all these ignorant people who don’t know what they’re talking about crying.
People are complaining because Bethesda didn’t launch the game with official mod support. Meaning it doesn’t have a “mods” option on the main menu. Bethesda hasn’t said they have a problem with mods or will go after anyone that uses them. But everyone is acting like this means Bethesda suddenly hates mods. Skyrim launched without official mod support too, but somehow it managed to be a successful game on top of having a massive modding community. People just want to complain for the sake of complaining.
I think it’s because Bethesda has a long history of attacking their modding community
Can you give one example where Bethesda has actually attacked the modding community?
Anyone play Fallout London? I couldn’t rollback the pointless update that cockblocked the mod. This time, they just make an attempt to squeeze out money before skyblivion offers the option.
Unless Bethesda actually fully embraces and supports the modding community, I’ll never buy another one of their games.
their eula for oblivion remastered forbids modding
Source? Iirc it just said that modding wasn’t supported, not forbidden
Ok. Thanks for taking this stand, your service is appreciated.
I’m pretty out of the loop on that sort of thing, but the games come with inbuilt game editors to make your own mods really easily right?
The point is that they shipped an update that was mostly pointless, or even completely pointless on PC, that basically blocked the release of a huge scale very anticipated mod days before the release date.
The argument is that they like profiting off their mod creators, but they try to squeeze the community for more money every time they can, like with the paid mods nonsense, and also don’t give a shit about them.
Damn, I didn’t realize that you not being able to undo an update that they most likely had planned for at least a year or two to coincide with the release of the Fallout show led to you boycotting all things Bethesda.
I didn’t know Todd personally fucked with your rig to force you to live with the next-gen update and not be able to play a mod. I guess he’s just going around to everyone’s place and making sure they have all their Bethesda games fully up to date so they’re mods keep getting fucked with.
Save your dialogue for NPCs, maybe they care
I don’t get why some people think Skyblivion is some threat to Bethesda Elder Scrolls games at all. Mods are always going to be more niche than fully marketed and funded maintained commercial storefront releases.
Skyblivion is going to be limited to what the latest Skyrim release engine supports while this remaster has Unreal Engine 5 stapled on top as the graphics renderer. They added new voice acting. People are developing mod toolchains for the remaster. It’s more substantial than the vast majority of remasters we’ve seen
I don’t think many people believe that Bethesda views skyblivion as something that will compete for market share. I think it’s more of a surprise to people that in an age where so many major companies are quick to go after modders, Bethesda has not only allowed skyblivion to exist but has also officially acknowledged their work in a positive light.
The remaster is good. I hope Skyblivion is good. More games for consumers, the better. People here are commenting as if Bethesda has a responsibility to handhold the entire modding community. They are just doing their thing to make some money with employees that want to get paid and also make good games. Bethesda has had some downs but also some ups. This remaster is an up so I enjoy more Elder Scrolls.
More TES is always a win imo
So it’s a remaster, not a remake?
Yeah it’s called “The Elder Scrolls IV: Oblivion Remastered” after all.
Source?
I’m not that deep into gaming news, I’ve heard rumors of a remake, so I’m surprised.
Kinda in between the two tbh.
Technically, it IS a full remake since they used an entirely different engine (UE 5) instead of revamping and upgrading the original. But according to everything I’ve read and seen, it’s still faithful enough to be called a remaster.
Did they actually remake everything in UE5? I thought they only use that for rendering, with all the logic still running in the original engine.
Still fuck Bethesda
I am looking forward to playing the Remaster. It sounds like they’ve fixed pretty much everything I didn’t like about the original Oblivion - like the awful level up system. Hopefully they rebalanced the “difficulty” in a good way too. Last time I played Oblivion I remember higher difficulties being boring because it mostly meant even the weakest enemies would take a billion hits to kill.
Skyblivion will be fun to play too.
I’m not paying 55€ for a remaster of Oblivion. I’d rather wait for Skyblivion. Or Bethesda needs to push the remaster in my hands free of cost.
the_riviera_kid@lemmy.world 3 weeks ago
Always be suspicious of corporations.
Gibibit@lemmy.world 2 weeks ago
What is the point of this cynical comment in this context. Everyone is winning here.
hydroxycotton@lemmy.world 2 weeks ago
“We beat you to it bitches. And while you’ve spent 9 years on your labor of love and and made nothing from it, we will make tens of millions. Here’s a couple copies of our shittily optimizer remaster just to rub it in :)”
Sincerely Todd
ArchmageAzor@lemmy.world 2 weeks ago
It goes against the corpo nature to do something that doesn’t earn them money. Their hierarchy of needs has only one point: income. Even this serves them in some way, even if it’s not apparent.
MacNCheezus@lemmy.today 2 weeks ago
They’re just trying to delay the release of Skyblivion even further by making sure the devs all end up spending the next couple of weeks playing the remaster instead of working on their own project. That way Bethesda can maximize the monetization period for their version and hopefully convince a couple of fence sitters to just give up the wait and drop some cash on the remaster.