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Anon is a gamer

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Submitted ⁨⁨1⁩ ⁨hour⁩ ago⁩ by ⁨Early_To_Risa@sh.itjust.works⁩ to ⁨greentext@sh.itjust.works⁩

https://sh.itjust.works/pictrs/image/77574504-df47-4944-ae3e-91f7a9a3c7e0.jpeg

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  • Fandangalo@lemmy.world ⁨41⁩ ⁨minutes⁩ ago

    Generally speaking, most game mechanics are not copyright-able, not patentable. Game mechanics themselves tend to be treated as base components, as in, like a drum beat or a bass line. It’s rare cases where those are distinct, usually in context (see Vanilla Ice & Under Pressure). Because a beat or bass line can be so basic as a component, it’s considered part of the arrangement and not the composition itself. Video game mechanics can likewise be in this configuration.

    For instance, summoning heroes (Nintendo loss) is a mechanic / part of the composition of that game, but the larger video game is a particular arrangement. Specific characters (pikachu) can very much be copyrighted individually, but games themselves are typically less liable for patents / copyright, and so on.

    Also, for good measure, since it’s a massive benefit to the freedom of expression. Video games would be a depressing medium if people could capitalize on mechanics like patent trolls.

    To be clear, some technologies used in association with video games can be patented, but that’s when a patentable technology is combined with a game, which is much less common in the medium.

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  • Dsklnsadog@lemmy.dbzer0.com ⁨1⁩ ⁨hour⁩ ago

    patents should not exist

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    • stoy@lemmy.zip ⁨20⁩ ⁨minutes⁩ ago

      I disagree, if I spend time and money to figure out how to solve a problem efficiently, why shouldn’t I get to profit from that idea?

      The above only applies to hardware patents, software patents however should not extist.

      Regardless, if a company are not actively using a patent, as in a product themselves or through licensing, for X years, then the patent should be void.

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      • NoneOfUrBusiness@fedia.io ⁨3⁩ ⁨minutes⁩ ago

        why shouldn't I get to profit from that idea?

        Why should you exclusively get to profit from that idea? In any case all innovation stands on the shoulders of giants supported by society at large. The idea of owning an idea in the first place is absurd, but setting that aside if someone will assert exclusive rights to an idea they should first repay society for all its indirect contributions to that idea, from past innovators to the workers whose labor makes it all possible. Or course this is impossible, meaning owning an idea automatically becomes absurd. And this is before we get to how pretty much all parents are based on publicly funded research.

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      • Telemachus93@slrpnk.net ⁨6⁩ ⁨minutes⁩ ago

        Of course it’s work finding solutions to problems and you should be able to live off your work. And in capitalism, a patent sometimes is the only option to do so.

        However, patents and other forms of “intellectual property” are absolutely illogical and amoral. Nobody ever made a completely new thing. Every innovation builds on so much knowledge accumulated by so many people that came before. It’s absolutely nonsensical that an advancement that’s 99 % an achievement of humanity and 1 % of a single person should belong to that single person.

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