Growing up playing osu! forever scarred my taste in music. Now I have a $300 SDVX controller at home and I need help
Also honorable mention for the 500+ hrs I have in Skyrim (with additional difficulty mods), Slay the Spire, Binding of Issac, …
Submitted 1 month ago by cm0002@lemmy.world to [deleted]
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Growing up playing osu! forever scarred my taste in music. Now I have a $300 SDVX controller at home and I need help
Also honorable mention for the 500+ hrs I have in Skyrim (with additional difficulty mods), Slay the Spire, Binding of Issac, …
What’s the deal with osu? I work in a computer shop and see that icon on customer machines all the time but never looked into it.
Osu (stylized as osu!) is a rhythm game… Developed by an Australian group, wiki says it first released in 2007. Probably by far the most popular rhythm game out there, and probably the only one that can rival DDR (Dance Dance Revolution) and DDR-clones/lookalikes. And unlike DDR which requires a ridiculously expensive setup (a reliable DDR pad would cost close to $1k and is extremely loud) or being a regular at your local Japanese arcade to play, osu can be played by anyone with a PC, a mouse/trackpad, and a lot of hopes & dreams Osu was inspired by the Nintendo Ouendan series on the NDS; in that game you use the little pen provided by NDS to click circles/drag sliders/etc on the bottom screen; obviously works well with the NDS form factor. The osu team decided to translate this into PC gameplay where you need to control stuff with keyboard/mouse… and somehow it worked quite well! Since osu is completely free (I believe it is still very much free-to-play, no idea how they monetize), relatively accessible (see counter-example of DDR above), and is a legitimate & very serious rhythm game, I think it quickly gained a sizable and very passionate player base. And unlike lots of other rhythm games where the charts are curated by a company, osu’s charts are created by players & “peer-reviewed” by mods, so there are a LOT of charts, basically any anime/game-related song you could think of is in the game as an approved chart, which further helps grow the popularity. Needless to say it just kept growing from there… I think even back when it was the 2010s and I was playing the game actively, there were already a bunch of community groups, and ppl literally had names for different play styles. I think my style of primarily using mouse but mashing keyboard Z/X key for combos was called the Seiiryu (blue dragon) style or something… I forgot sorry As for the gameplay itself… Osu’s gameplay is actually quite unique in terms of rhythm games especially back then. Back then the gold standard of rhythm games I believe are DDR and IIDX, both of which are vertical fixed-screen drop-down notes where you have to time the fixed buttons to the notes. Osu on the other hand has dynamic notes where circles fly all over the screen. However, this also means that at higher level gameplay, osu relies less on your “sense of rhythm” and more on… precise mouse movements, almost like an FPS. I think nowadays games like maimai/WACCA/Chrono Circle might be similar to osu’s playstyle. They did add more game modes though; they have a taiko clone, a “catch the fruit” game which is even more unique than their base game, and a djmax/iidx clone. And… yeah. In short I think osu could be seen as the gateway drug into rhythm games due to it being free, having charts for just about any song you could think of, and having a passionate community. Now that you’ve sunk yourself in the rabbit hole, grab your wallet and pay for that $1000 DDR setup you have always wanted, $2000 maimai ADX controller setup, and mortgage on the suburban single-family home to play it in so you don’t get complaints from neighbors. You know you want it. Do it. DO IT (/s obviously) ___
Oxygen not included. I spent so much brain beating that game, then wanted to play more.
I keep going back to ONI to try and get into its endgame. But I quickly start getting kicked around in a back alley by the temperature stuff. Like trying to figure out colony-wide temperature control.
Heat control is definitely the toughest boss of the game. Satisfying as fuck to be constantly pumping in cool O2 into the main colony block though once you get a handle on it. The steam turbine aqua tuner loop is key to fully nailing mid to late game temperature control, and needs to be implemented later on to actually get liquid hydrogen and liquid oxygen.
You can easily go hundreds of cycles though without needing a steam turbine as long as you are properly planning your base. There are a lot of aspects though that need to be considered. Most of which boil down to (heh) just not building your temperature sensitive things next to hot or heat producing things.
One neat trick is to create a vacuum with liquid locks on either side so that heat is not conducted from one side to another. Another more basic trick is finding a cold biome or cool salt water geyser and pumping liquid through it then insulating the pipe ( p-water best because it’s high specific heat capacity and low freezing temperature) and then running it through your base with some radiant/normal piping at picked spots to release that coolness.
The two focuses you need before you get to creating coolness are to try not to let heat in from outside (don’t dig into hot biomes without insulated tile or liquid locks) and try not to unnecessarily generate heat on the inside of your colony block. You also want to try to just largerly separate where your plants are from where your cooking/machines are until you can actively control the heat generated.
Even without a steam turbine room you can just plop down an aqua tuner next to a pool of water outside your base and radiate that now cool water into the base for quite awhile before the system would break down.
Hope that helps!
Animal Crossing and Stardew Valley. I have at least 10k hours between both.
Stardew Valley is not a bad game.
It is a good came I just got tired of it due to the constant inventory management and the rapid day night cycle making me feel like I had to speed run everything.
Besides that the art, music, controls, and, aesthetic are all wonderful.
Not for the first 400h, but after that what do you have going on? I have 6900 hours into SdV on Steam alone, and I have no idea why I keep coming back to something I’ve beat to perfection already.
I want to play AC so badly. Every time I pick it up my brain is hit with nostalgia from when I played it as a kid on my N64 and GC but now as an adult I enjoy it more watching my kids play it and talk to me about their villagers.
I honestly loved Forspoken. I even bought a second physical copy in case something happens to the original.
Finished playing through it just recently, seriously underrated imo.
Forspoken is one of the only 9th generation games I’m actually interested in.
It’s legit brilliant, and I unironically love it.
Did y’all hear about Rain World ?
Destiny. I hate it but I can’t stop playing it.
Will we get Nethack 4.0 by 2050?
Sooner than Halflife 2, I fear 😜
Spelunky 2
Honorable mentions Noita and The Binding of Isaac
<Insert any Zachtronics game here>
love Zachtronics games. Got the solitaire collection on Mobile. One of the few games I play on my phone.
Ultimate Admiral Dreadnoughts and Sword of the Stars 2.
part of Sword of the stars 2 is even now it sometimes gets so laggy that you can’t finish a game. You just at some point declare that you’ve snowballed enough and can’t be beat anymore.
Hundreds of hours.
Ultimate Admiral Dreadnoughts is at least getting better now that the devs have abandoned it and modders are taking over.
Deep Rock Galactic is a very good game that doesn’t deserve this slander (except Season 3 which has given me actual nightmares)
What’s wrong with Rust?
I mean, when you remove the toxicity, it’s a great single-player game.
Ignore the thousands of hours I have in the game.
People of Lemmy, would you say that Rust (programming language) is better or worse as a multi-player game than Rust (video game)?
Can you hit a tree with a rock while naked I’6m the programming language?
When I don’t know what to do or watch, i like to watch some rust videos. I love that game. The idea, the execution, the building, the insanity of it. The only downside is that i can’t stand the average rust player. Over all these years i played 12 hours of rust. It’s the only game i own that i play once a year and immediately uninstall after every session.
I once went on a role playing server and it had really nice people on there. Everything was civilized too, they had police officers walking around lol.
Space Station 13 on the BYOND client. Someone has a space station 14 play test available on steam right now and I’m desperately trying not to get into it
Oh yeah, SS14 has finally made the game playable with high ping… anddddd has therefore I’ve put like 300 hours into it.
Its really one of the few games that seems to avoid a community of “meta-gaming” or “instrumental play” which sucks all the fun out of a lot of games with huge roleplay potential.
All I see are awesome game recommendations, thanks everyone! Except for Stardew Valley… that’s my game. I love it but I hate it for reasons mentioned already.
For me, HC WoW
I know right like regular WoW wasn’t already enough of a timesuck
Garry’s Mod back when spacebuild still existed. Fun stuff especially all the Stargate add-ons.
This one particular rp server on San Andreas Multiplayer
Terraria
It’s either something dark and gritty like dark souls, or the cutest shit ever like animal crossing or stardew valley. I’m my case it’s both.
The meme says worst games. Dark Souls is one of the absolute best games.
My tism sometimes has my skip words when reading something with pixels in the double digits.
Elder Scrolls Oblivion.
Like I hate it, it was a disappointment when I got it (maybe even more than Skyrim). I wanted Morrowind 2, I got “oh, the LOTR series is popular because of the film, why not flatten our setting into generic medieval fantasy?” instead of my jungle city with dragons flying around the canals.
The main plot is stupid, most of the faction plot lines are stupid (Mannimarco is probably one of the most embarrassing bosses in a video game of all time). Shivering Isles and Knights of the Nine showed that there was still some capable writers at Bethesda, but Horse Armor probably got a lot more profit for much less effort. (And now, they’ve figured that they don’t even have to do that and can just resell what modders do.)
Despite how much I hate the game, I’ve sank thousands of hours into it - not just playing it, but modding it. Installing the mods of others, making and releasing my own. I have a dream of someday making a total conversion mod which would fix all of the things I hate about the main story and the landmass and the dialogue and the lack of roleplaying opportunities… to the point where I’ve also spent hundreds of hours making small stabs at the project.
I listen to other people play the game and talk about the game and complain about the game all of the time. I watch more hours of people playing Oblivion than Morrowind - which is the game I actually like and think is good!
Fucking Mannimarco was SO disappointing. You’re chasing down this rouge faction of necromancers, corpses nailed to the walls, spooky as shit, rumors of The King of Worms fly, you finnally make it to him, and he’s an Altmer in a cave in a brown robe all ‘‘I’m an immortal who used to be in the Psyjic Order, was there when magic was first passed from Mer to Men, I single handedly invented enchanting, soul binding, and raising the dead, You have to fucking PRAY to me to make black soul gems!’’
And you lob an arrow at him from across the room and he says the same things ever Altmer in the game does and falls over dead. Like… really? I was expecting ANYTHING to happen in the fight at all.
They could have just made him a litch with some thralls and a health pool and damage output high enough to make it seem like a boss fight. I’ve had more trouble assassinatiing pirates.
The build up is ridiculous! Traven kills himself to give you that soul gem.
Mannimarco is supposed to be a god! How is he just a high elf in a shitty reskinned robe that needs a staff to reanimate a single corpse? Mannimarco in lore would use Mannimarco in game as fodder for experiments - getting merked by someone who might not even know how to cast a fireball. (Getting rid of faction requirements also annoys me, but if you’re so opposed to making people replay your game for all content and think it’s immersive that you can be the Grey Fox, Arch Mage, Listener, etc…, then at least acknowledge it somehow. Like, if you become Arch Mage before you do Thieves Guild, at one point you steal from yourself. I guess you also do become Sheogorath, maybe that insanity is why.)
They could have at least made a unique character mesh for him based on his Daggerfall design.
When I did my first play thru on Xbox 360, and I realized there was no levitation or jumping spells – I can still recall the disappointment. That simple thing was enough for me to not like it as much.
However, going into portals sickened and scared me. I never got over it before I moved on to Skyrim.
The way the game is designed relies on a lack of levitation and jumping spells. They needed to make everything run on console (and designed the UI entirely around that, it’s torment to use vanilla UI on PC). Cities have to be in separate worldspaces, and levitating could get you into the placeholder spots on the map. It would also make closing those Oblivion gates trivial if you just float up to the top of the tower. (Real men just use paintbrushes).
It just doesn’t make any lore sense though. Necromancy is illegal too, but it’s certainly still happening!
Second Life. If you could call it a game.
I started “playing” it in 2006. Went through long periods of not playing it… but I always come back… and it’s always worse
I used to play yeaaaars ago doing custom scripting work and what not as a teenager to make extra money. I got on recently and it just seemed dead. Maybe I just forgot how to navigate, but I literally felt like I couldn’t find people to even interact with.
the technology has improved tenfold, the game looks and runs so different now that its virtually unrecognizable, but the communities are shit, the user count is at best half as many as it was in the late 00s to early 10s. and most of the people online are either just parked in a shitty club, usually AFK, hiding in their private land, innnocuously buying stuff for their house or character, lagging the place up with scripted farms and such… a very small number of worthwhile game / activity and roleplay communities (RP is still basically a game…) … and most everyone else is probably e-banging…
This is RuneScape for me. I take very long breaks, but always end up playing it again after not thinking about it for like a year or two.
Holy shit is it still around? I remember playing that around the same period and going to all of the servers with free shit and occasionally coming across some weird sex server lmao.
when you say server, I think you’re talking about regions (colloquially called “sims or simulators” in game) while its true they do run on servers, usually 4-16 regions packed onto a single server… its easier to think of them as islands of virtual real estate, some are separate individual tiny islands of 256x256 meters, whereas others are joined to others of the same size. all of course, seperate from the continents which are owned by the company but land can be rented and such
privately owned land people can do whatever they want on it provided it isnt breaking law or TOS, and theres some weird shit that falls through the cracks.
the concept of SL is fascisnating, how it all works in the concept of a digital world, its been doing the metaverse 20 years before Mark Zuckerberg got the idea. the problem is, people are fucking freaks. and the metaverse is as freaky as they are.
Battlefield 2042. 5k hours.
Impressive. I didn’t know people exist with that many hours in this game but today I learned. As long as you had fun, that’s nice
Ehhhhhhhh. I had fun here and there primarily because I was playing with friends. I probably would have had more fun if I played something else though, sunk cost fallacy influenced me.
Fuck, there’s enough games that I got addicted to in this thread that I’m scared I’ve got the tism
Popular games are popular because they appeal to a wide audience. Very few games would be able to survive solely on an autistic playerbase.
But also, you don’t have anything to be afraid of. You are who you are, a diagnosis wouldn’t change anything about you. It would only give you access to more tools to cope with things you’re bad at (assuming you don’t live anywhere where a diagnosis would be used against you).
Tarkov. 16k hours. More time than most streamers.
Wow. And I thought I was bad with my 5k in cs…
Stardew Valley.
I should probably take a picture, but at least 1500 hours on Project Cars 2 on PS4 / 5
At least you you can probably drive better than 3/4 of the tech bros at a track day now.
Haha I did volunteer at a track for a bit and they paid me in rally car lessons, driving one of their WRXs through the woods, which was a blast.
They were convinced I’d done it before because before they taught me how, I was already good at left foot braking and could smoothly heel-toe while shifting, but in reality I hadn’t driven an IRL stick shift for more than a few hours at most. That’s not to say I didn’t make some silly mistakes though lol
Bought an FR-S recently and once I get some new tires on it, I’m gonna see how I do on a not-dirt track!
Anyway I’ve switched to PC now, if anyone wants to race…
me with 100 hours in the HASTE broken worlds demo
CK2
bitjunkie@lemmy.world 1 month ago
Any game where you fight by picking stuff out of menus
stopforgettingit@lemmy.dbzer0.com 1 month ago
I am not sure if I should feel insulted or thankful that I just gained a new perspective.
bitjunkie@lemmy.world 1 month ago
You do you, man. I’ve just thought that felt like the exact opposite of combat since I was a kid when all the old FF games were popular.