what really bugs me are fighting games with dlc characters. i know fighting games arent as profitable, but twenty years ago you could unlock every character by actually playing the game. locking content behind paywalls are a slap to poor gamers. that’s on top of a $60 price tag
CD Projekt CFO does "not see a place for microtransactions in single-player games"
Submitted 8 months ago by Goronmon@lemmy.world to games@lemmy.world
Comments
toxicbubble@lemmy.world 8 months ago
xkforce@lemmy.world 8 months ago
Fighting games started in coin operated cabinets that were intentionally designed to be such a pain in the ass to beat that people would dump heaps of money into them just to keep playing.
Buddahriffic@lemmy.world 8 months ago
Yeah, I noticed this with mortal Kombat on snes. Every time I played the single player campaign, I’d win one fairly easily, then I’d lose to the next guy. Then I’d use a continue and beat that guy fairly easily and lose to the next one. Repeat until I run out of continues, with the occasional upset of the pattern (extra win or loss).
FlyingSquid@lemmy.world 8 months ago
Also true of timed arcade games like Gauntlet. Unless you were very good, you’d have to keep putting quarters in when the time ran out.
sdcSpade@lemmy.zip 8 months ago
20 years ago, they sold you the same game three times with more characters in each new iteration. Microtransactions suck, but simple DLC is a less shitty than what used to be normal.
Krackalot@discuss.tchncs.de 8 months ago
What? You didn’t like buying SUPER Street Fighter II TURBO Championship Edition?
Potatos_are_not_friends@lemmy.world 8 months ago
Yep
Street Fighter II: The World Warrior - (1991)
Street Fighter II’: Champion Edition - (1992)
Street Fighter II’: Hyper Fighting - (1992)
Super Street Fighter II: The New Challengers - (1993)
Super Street Fighter II Turbo - (1994)
ArtVandelay@lemmy.world 8 months ago
$70 is the new $60 because fuck you that’s why
JJROKCZ@lemmy.world 8 months ago
Oh stop, games have been the same price for decades, it’s not surprising they’re seeing a small price increase after so long in stagnation.
In good companies this is passed along to the actual devs making our games, which is something we should all support
PatMustard@feddit.uk 8 months ago
You’re going to be really unhappy when you discover the concept of inflation
hungprocess@lemmy.sdf.org 8 months ago
“Spending a huge chunk of the budget on dishonest advertising and then releasing a significantly different, half-broken game is still cool though.”
A_Random_Idiot@lemmy.world 8 months ago
but its okay, cause 4 years later we’ll release an expansion and what we are declaring the final patches to finally have the game in a state it should have been when it was fucking released.
Thanks for all the money,
suckerscustomers!makyo@lemmy.world 8 months ago
The worst thing is that everyone seems to think that it IS where it should have been at release! Which I will admit that it is finally the polished bug-free game that any game should be at release. But anyone like me who was watching every last promo video they did teasing the game pre-release, knows it still isn’t and never will be the game they promised it would be.
Their insistence on releasing on previous gen hardware is surely as much to blame as the rush to get it out for that sweet sweet pandemic money. Still looking back it’s hard to say if it ever was going to live up to what they were teasing it would be.
Cold_Brew_Enema@lemmy.world 8 months ago
Exactly. I hate that people are completely on CDPR side again, forgetting that they completely deceived their fans with a half baked game. Just because they eventually made it better (and still didn’t deliver on what they said) doesn’t mean they deserve to heralded again. Any trust I had in them is gone.
Bonesince1997@lemmy.world 8 months ago
No need to make my comment now because you’ve said it better! Perfect sass.
RealFknNito@lemmy.world 8 months ago
*Hammering and saw noises."
Ah, there it is. CDPR is rebuilding their reputation after Cyberpunk’s launch. Nature is healing.
fsxylo@sh.itjust.works 8 months ago
As it was with witcher 3, AKA “get off the roof, roach!”
MonkderZweite@feddit.ch 8 months ago
“But we do not rule out that we will use this solution in the future.”
Yeah, what now?
Psythik@lemmy.world 8 months ago
When it comes to multiplayer games.
Please actually read the article next time.
wahming@monyet.cc 8 months ago
I’m gonna go out on a limb and say there’s not much place for MTX in multiplayer games either
GoodEye8@lemm.ee 8 months ago
That’s why the top management should never be listened to. The CFO saying that means literally nothing because they will turn around and put MTX in single player games if they feel like they can get away with it. Their word is worthless because their goal is money.
Lojcs@lemm.ee 8 months ago
What’s with the drip feed CDPR pr articles?
Tattorack@lemmy.world 8 months ago
They want their reputation back.
approxamatrix@lemmy.world 8 months ago
CD(PR)^2
Threeme2189@sh.itjust.works 8 months ago
Which one is more fitting? (CDPR)PR or CDPRᴾᴿ?
Aielman15@lemmy.world 8 months ago
But they see a place for broken games that are sold by lying to their customers and maybe fixed two years later. Fuck off, CDPR.
BambiDiego@lemmy.world 8 months ago
CDPR also saw no place for a crunch culture in game development… Until they did
echodot@feddit.uk 8 months ago
Crunch is only necessary if something has already gone pretty seriously wrong, either it was feature creep or the time scales were unrealistic, or they pull a Bethesda and trying to build a game that’s well outside the scope of your own ancient game engine.
cyberpunk007@lemmy.ca 8 months ago
I still love that company. The witcher 3 was amazing, easily one of my favourite games of all time. Cyberpunk had some issues sure, I got it a year or so after release and had fun with it. I really like gog and how everything has no drm and I spend a lot of money there. Compare that to almost every other major competitor and these people are saints.
Aielman15@lemmy.world 8 months ago
Cyberpunk had some issues sure
“Some issues” is a very kind way of putting it. The game was unplayable and has frequent crashes and game breaking bugs. Even now, it’s never really been fixed for old gen (the gen it was marketed for and sold in a console bundle with), they just turned it into a ghost town, reducing NPC spawn rate and turning off environmental lights to reduce the stress on the system.
And worse of all, they knew all of that, and still sold a broken product, and to ensure that people would buy it, they didn’t allow journalists to record their play sessions, only allowing them to use CDPR’s marketing videos in their reviews. I could still forgive them for releasing a broken product on the market and fixing it at a later date, if they were at least sincere with their fanbase, but they chose to lie through their teeth because money was more important than integrity.
The fact that they eventually fixed the game on another generation is not enough for me.
webghost0101@sopuli.xyz 8 months ago
Is this a “its ok of ifs multiplayer” in disguise?
TheLowestStone@lemmy.world 8 months ago
What people don’t say is often more important than what they do. I wouldn’t be surprised at all if the The Witcher 4 is an always online multiplayer game with mtx.
TankovayaDiviziya@lemmy.world 8 months ago
Give it twenty years and CDPR will also succumb. Ubisoft, EA and Activision were kings until they got greedy. All companies eventually enshittify because it is all about money at the end of the day in this capitalist culture we live in.
supersquirrel@sopuli.xyz 8 months ago
I am actually ok with micro transactions in multiplayer competitive games for cosmetic skins.
I am not saying that most games that do this aren’t extremely toxic in their design but the idea of players of a popular competitive game continually paying small amounts of money to artists to create new riffs on the same player models and weapons that those players can use to express themselves is potentially a wonderful direct connection between 3D modeling artists and players that continually values those 3D modeling artists far after the initial game development is over (and a game company could potentially have no work for a 3D modeler when just maintaining a multiplayer game with small updates).
The problem is that the type of people who are most likely to spend money on loot boxes are exploited heavily, and then shamed by everyone around them into not revealing how much they spent on video game call of duty mobile skins.
None of this even remotely works when you talk about singleplayer games though, basically nobody dresses to the nines to just go for a walk in the woods where nobody can see them… the direct link between 3D modeling artists and players expressing themselves in view of other players is gone. Players may spend hours dressing their character and enjoy that part of the game but it just isn’t the same thing as your multiplayer competitive game character you have spent countless hours playing in multiplayer matches interacting with countless people with.
I guess what I am trying to say is that micro transactions are really only okay when they are “micro” because they are a direct interaction between a player and an artist in the way buying a single song from an album might be.
Of course, my entire point is subsumed by the fact that most of the big companies probably treat the 3D modelers making their skins like trash and are probably going to replace literally all of them with AI as quietly but as quickly as possible in the next couple of months.
Lmaydev@programming.dev 8 months ago
If they want to sell skins that are purely cosmetic I don’t have an issue with that. Some people have money to drop on stuff like that and it helps fund the game.
Loot boxes on the other hand can absolutely get fucked. It’s gambling, plain and simple. It has no place in games.
fsxylo@sh.itjust.works 8 months ago
Nah, Im a part of the generation that wants to burn Bethesda to the ground for horse armor.
I bought the game, I don’t want every fucking second I spend playing it trying to ignore their cash shop.
Kedly@lemm.ee 8 months ago
Except Bethesda is also one of the few companies that releases full on expansions to their games. Horse armour was the worst (and thus cheapest) of Oblivions addons, but Shivering Isles was an entire new full area and plotline
bobotron@lemm.ee 8 months ago
Real good take, I couldn’t agree more. I also sold a dota2 skin that I got randomly for a couple hundred dollars like 8 years ago and it funded my PC purchases for a couple years so I might be biased 😉
Cmor@lemmy.world 8 months ago
Praise Geraldo del Rivera! CD Projekt Red is (le)terally saving gaming.
HiddenLychee@lemmy.world 8 months ago
Is it 2016 again? If so I want to warn someone
rimjob_rainer@discuss.tchncs.de 8 months ago
Imo they shouldn’t do Witcher 4, you should stop when it’s best. They won’t be able to meet the expectations and only disappoint when people compare it to W3.
FlyingSquid@lemmy.world 8 months ago
I’m not a huge gamer anymore, at least not of newer games… aren’t microtransactions a bigger problem in multiplayer games because it gives player willing to spend money an unfair advantage over skilled players?
FireRetardant@lemmy.world 8 months ago
The time has come for macrotransactions instead
mp3@lemmy.ca 8 months ago
I’m all in for the return of actual game expansions.
mcforest@feddit.de 8 months ago
Nah, only the transactions will be bigger. Amount of content won’t.
Potatos_are_not_friends@lemmy.world 8 months ago
People shit on Bethesda but they’ve consistently released banger expansions. Far Harbor was incredible.
schmidtster@lemmy.world 8 months ago
It is kinda funny how people have no issue paying for it all together as bundle, but separate it so people can pay for things individually is silly.
I would rather have a story for $10 and $1 outfits I can ignore, than to spend $30 on a story and bunch of cosmetics that don’t add to the game.
This is just marketing, nothing more.
Ghostalmedia@lemmy.world 8 months ago
I believe that was called phantom liberty.
metallic_z3r0@infosec.pub 8 months ago
Or if we’re talking Witcher 3, Hearts of Stone or Blood and Wine. Both of those had an amazing amount of content, well worth it.
Annoyed_Crabby@monyet.cc 8 months ago
Yeah that’s what remaster are for
Breezy@lemmy.world 8 months ago
Ill be getting the Elden ring dlc at 40 dollars day one. Yeah im expecting the game to almost double in size.