Tattorack
@Tattorack@lemmy.world
- Comment on Accurate 5 days ago:
No it’s not! Spiders aren’t bugs!
- Comment on Why doesn't Lemmy have a system like Reddit's Karma? 1 week ago:
I don’t actually understand the purpose of karma on Reddit, beyond some sort of metric to feel good about yourself. It’s literally just a number and nothing else.
I’ve seen some people try to devalue what someone said because of “low karma”, so I’d say it’s a good thing Lemmy doesn’t have a karma system.
- Comment on Nuclear Demonology 1 week ago:
Oppenheimer, Einstein, Bohr. What is this guy smoking? Wait, wasn’t this guy a news anchor not too long ago? Can people this stupid and uneducated really make it as a news anchor!?
- Comment on WILD 2 weeks ago:
The answer is always the egg.
- Comment on Anon reviews a game on steam 3 weeks ago:
Me, when Bethesda replies to a negative review:Image
- Comment on Anon has a back injury 4 weeks ago:
Dude probably thought he was a h0rs3 character.
- Comment on Shower thought, traversal in open world games have turned from game mechanics to loading screens 1 month ago:
I think the only game you mentioned on that list which is actually open world might be Final Fantasy. None of the other games are open world.
Open world games are The Legend of Zelda: Breath of the Wild, The Witcher III: Wild Hunt, Conan Exiles, The Elder Scrolls V: Skyrim, Forza Horizon, Shadow of the Colossus, Eden Ring, Insomniac’s Spiderman.
Some of these have unique traversal mechanics, some of these use only generic kinds, such as walking.
- Comment on After 11 years, Xbox One emulators are finally coming to PC - but they're not actually using emulation at all 1 month ago:
Well, of course not, because Wine Is Not an Emulator. Considering it’s called XWine1, would there be a Linux version too?
- Comment on Starfield: Shattered Space - Official Launch Trailer 1 month ago:
It’s Bethesda we’re talking about. My expectations aren’t high.
- Comment on Horse archers ruin every game they are in. 1 month ago:
Age of Empires II is honestly a somewhat strange combination of historical and not. Take, for example, the upgrade lines for certain units:
Militia -> Man-At-Arms -> Longswordsman -> Two-Handed Swordsman -> Champion.
So the skirmisher is a spear-throwing foot soldier with a shield. Historically a foot soldier would have a shield, a few throwing spears, and then a melee weapon. But in Age of Empires II the spear throwing and the melee are divided into two separate units.
Age of Empires II does have a light cavelry line, though, and they’re pretty quick. But only civs historically known for their good cavelry have bonuses towards them that make the viable (i.e. There are various steppe-civs in AoEII, as well as Mongols and Huns, and I’m sure Turks and Saracens have some benefit to light cav as well).
In this regard Age of Empires IV is more historically accurate, as that game can have completely unsymmetrical civs, whereas Age of Empires II has far more symmetrical gameplay.
- Comment on Horse archers ruin every game they are in. 1 month ago:
Yeah, in Age of Empires II they’re more expensive than Skirmishers, who are archer-countering units. They’re also more expensive than regular archers, and that’s not going into the research that a good cavalry archer needs, as they’re also subject to some of the most expensive research options.
In Bannerlord you can get good horse archers only be recruiting young nobles. Then you have to spend time on levelling them up, because at the lower tiers they’re just not that good, and you risk a number of the dying before they reach a high enough level.
So between the two games I play that prominently feature horse archers, I’d say they’re managed pretty well, with the increased costs, slower training times, player skill, or levelling requirements.
- Comment on Horse archers ruin every game they are in. 1 month ago:
Pretty sure, historically, they were also pretty powerful. I remember at one point reading about several nations that had serious issues with horse archers. A ranged unit of constant mobility, of course they’d be difficult to deal with.
How effective they are does depend on what kind of game you’re playing, however.
In Age of Empires II horse archers are only really good in those civilisations that have adequate research for them. And then it requires a good deal of player skill to micro the units to make use of their enhanced mobility.
In Mount and Blade Bannerlord it all depends on terrain. Horse archers are deadly on any sort of open terrain, but introduce trees or even a mild amount of rockiness and those horse archers are in a serious disadvantage.
- Comment on Women in STEM 1 month ago:
Considering how this graph… Hmm… Shall we say… Takes a number of creative liberties with actual history surrounding these great women, doesn’t this graph undermine its own message?
- Comment on stacked 1 month ago:
Of course! Because otherwise it would mean all the mystique is gone! And if the mistique is gone, people can’t imagine they’re supposed to be starship landing pads!
Or lay-line powered aura cleansing structures.
Or part of an ancient technology global warning system.
Or a physical star chart pointing to the origins of the Egyptians.
Or hydrogen fusion power generators.
Or piezoelectric resonance generators.
Or… Some… Other things I probably forgot about. But it’s certainly, beyond a shadow of a doubt, NOT a tomb of some egotistical man that believed himself a god on the Earth!
- Comment on Let me at 'em!! 1 month ago:
No, that knife isn’t made of atoms, that knife is made of pure solid quarks. That’s why it can cut atomic nuclei.
- Comment on I think Sims is a dead franchise now 1 month ago:
Isn’t Sims 2 still the most robust and fleshed out Sims out there?
- Comment on Nintendo filed a lawsuit against Pocketpair, Inc. 1 month ago:
500,000 copies sold is not insignificant. Nintendo fries even the smallest of fish. They’ll literally go out of their way to fuck up someone’s small hobby project only a niche few even care about. So if Nintendo is turning blind eye to a game that copied them in every way one could possibly copy a Pokemon game, then there’s something else going on.
Remember, this is not a copyright case, this is a patent case. Considering Palworld is the only game vaguely similar to Pokemon in some minor ways that I’ve seen use spheres as a catching tool, I’m just (blindly) guessing it MIGHT have something to do with that.
- Comment on Nintendo filed a lawsuit against Pocketpair, Inc. 1 month ago:
There are only two things Dragon Quest V and Pokemon have in common; monster taming through battle and they’re both turn based RPGs.
Have you played or seen TemTem? It’s literally Pokemon in every way, from mechanics, level design, to even how and what kind of moves the Tems can learn.
Nintendo goes after even the smallest infringements, so since they’ve never gone after TemTem it tells me the patent isn’t “monster catching RPG”. It’s more specific than that, and Palworld somehow infringes on it. As of yet we can only guess what the patent is.
- Comment on Nintendo filed a lawsuit against Pocketpair, Inc. 1 month ago:
I’m not sure why. TemTem, and a number of smaller projects like it, are basically exact copies of Pokemon and have been around far longer, some with succesfull kickstarter campaigns.
I remember Nintendo being RUTHLESS when people over at GBATemp tried making a smash bros clone for the NDS… For free.
- Comment on Nintendo filed a lawsuit against Pocketpair, Inc. 1 month ago:
So… Um… If Nintendo patented elements of Pokemon (we don’t know what the patents are yet), then… Why is TemTem allowed to live? TemTem is literally one-to-one Pokemon, all but in name.
If, somehow, TemTem isn’t in violation of Nintendo’s patents, despite just being Pokemon made by someone else, then I’m very curious what Nintendo’s patent actually is.
Could it be the capture ball? TemTem uses cards. Palworld uses balls like Pokemon. Did Nintendo patent the idea of capturing creatures inside of balls, specifically? Is that why Nintendo never went after TemTem?
- Comment on Rose Finch 1 month ago:
Well, that’s more true with birds. They’re just FABULOUS.
I the meantime male mammals are all hunky body-builders.
- Comment on Anon browses r/AmITheAsshole 1 month ago:
The story is absolutely fake, however…
It’s satirical. It’s basically making fun of something that does occur on the subreddit. There is very much a double standard going on over there, and this story is a satire of that.
- Comment on Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says 2 months ago:
I haven’t bought Palworld yet. What is the current state of the game?
I didn’t want to buy it because I saw some friends playing it many months ago when it released and it look janky as fuck. Buggy AI pathfinding, janky enemy AI, NPCs getting stuck on terrain objects or player objects, physics bugs.
Have these things been fixed/improved since launch?
- Comment on After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original 2 months ago:
Good for you! You played a game so much you personally stopped caring. But that’s just you and you alone.
There are whole communities out there that are all about retro games. You’re throwing them all under the bus for being perfectly fine about something no longer being playable due to an arbitrary and otherwise avoidable reason.
This citizen initiative, if successful, has the power to change the way games are built from the ground up, and is the sort of “tide lifts all boats” thing that’ll only end up benefiting everyone.
- Comment on Denmark is the 6th country to pass the #StopKillingGames EU threshold - 340K out of 1M signatures in total! 2 months ago:
Fuck yeah Danmark!!!
- Comment on Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to" 2 months ago:
I played some Humankind recently for the first time, and it made me realise that Civ 7 is stealing a lot of their homework. Districts, civilisations, even the leader interact/diplomacy screen all look incredibly similar to Humankind.
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 2 months ago:
Dear PC gamers, please stop bitching about installing a second game launcher.
No, and fuck you.
There is no purpose in a second game launcher and it only causes things to be cumbersome. Hell, games don’t technically need any launcher.
- Comment on Actors demand action over 'disgusting' video game sex scenes 2 months ago:
It does seem that way, unfortunately.
- Comment on Actors demand action over 'disgusting' video game sex scenes 2 months ago:
Wild Life, an indie porn game currently still in development, has mocap.
- Comment on Actors demand action over 'disgusting' video game sex scenes 2 months ago:
Mass Effect Andromeda had one or two fairly graphic sex scenes. Nothing more than what you’d typically see in an R rated Hollywood movie.
Unfortunately the scenes were with the most human characters. Imagine my disappointment when it just did fade to black with the Turian girl…