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battlecheat

⁨507⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨restingOface@quokk.au⁩ to ⁨[deleted]⁩

https://quokk.au/static/media/posts/cT/vI/cTvIN1xViNj7EO3.jpg

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Comments

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  • melsaskca@lemmy.ca ⁨4⁩ ⁨hours⁩ ago

    Once you finally get a hit though…it’s game over.

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  • Aeao@lemmy.world ⁨3⁩ ⁨hours⁩ ago

    I put all my ships in one little cluster, I play people infrequently that they forget I do that. It’s a pretty good strategy

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  • Entertainmeonly@lemmy.blahaj.zone ⁨23⁩ ⁨hours⁩ ago

    The real battleship cheat was marking the opponents shots as well as your own and moving ships accordingly. I mean, it’s not like real ships don’t move.

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    • Hazel@piefed.blahaj.zone ⁨22⁩ ⁨hours⁩ ago

      Don’t you always mark the opponent’s shots?

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      • Entertainmeonly@lemmy.blahaj.zone ⁨21⁩ ⁨hours⁩ ago

        They didn’t come with enough markers originally to do that. The only way i was able to as a kid was because we had the peices from a second game set.

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      • agamemnonymous@sh.itjust.works ⁨22⁩ ⁨hours⁩ ago

        I suppose strictly speaking you only need to mark the hits. If you’re not cheating, your opponent’s misses don’t really matter much.

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    • henfredemars@infosec.pub ⁨22⁩ ⁨hours⁩ ago

      I must be not that bright because I played many games of battleship in my childhood and never even considered the possibility.

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      • Starik@lemmy.world ⁨20⁩ ⁨hours⁩ ago

        You’re not allowed to reposition after the game starts

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  • diabetic_porcupine@lemmy.world ⁨9⁩ ⁨hours⁩ ago

    Don’t worry I’ve got backups

    The backups:

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  • Kolanaki@pawb.social ⁨15⁩ ⁨hours⁩ ago

    I remember playing battleship with one of my cousins while at our grandma’s for christmas and I kept winning because they never looked up and noticed the mirror on the ceiling. 😈

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  • ColeSloth@discuss.tchncs.de ⁨21⁩ ⁨hours⁩ ago

    That has zero strategic advantage. it only hurts your odds of winning.

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    • restingOface@quokk.au ⁨18⁩ ⁨hours⁩ ago

      The grid is 10x10, so 100 spaces. Your five ships take up 17 spaces. That means if your opponent picks a space at random, there is a 17% chance they will get a hit.

      It you cheat like this, your five ships only take up 5 spaces. That means if your opponent picks a space at random, there is a 5% chance they will get a hit.

      So, purely based on chance, this increases the odds of your opponent not beating you. You just have to make sure to also be on the offensive and sink all their battleships quickly, because if they happen to hit your battlestack just once, that means they are going to sink it all within the next 4-7 turns.

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      • binarytobis@lemmy.world ⁨14⁩ ⁨hours⁩ ago

        If you had a ship on every possible space, they would have a 100% chance of landing a hit, so by your logic this would be worse. But it would take 100 turns to sink you, which is the best possible outcome.

        Having only one 5 space ship is objectively worse than having one five space ship and all the others. Unless of course you also created a new rule that they have to hit the same spot multiple times, once for each ship.

        At that point you’re just playing Calvin Ball, though, and you might as well put the ships under your chair and claim “You never said floor!”

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      • DrSteveBrule@mander.xyz ⁨14⁩ ⁨hours⁩ ago

        When the smallest ship (can’t remember what its called) is destroyed, you would then tell your opponent that they sunk it. It would be unlikely that they would continue to strike the next space in that row/column.

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      • EndlessNightmare@reddthat.com ⁨17⁩ ⁨hours⁩ ago

        Does 1 hit cause damage to all the ships in the stack that occupy the hit space? Or does only the top-most ship take the damage such that the top ships shield the bottom ones?

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      • iusemybrain@sh.itjust.works ⁨15⁩ ⁨hours⁩ ago

        I’ll add to this, it’s not just about finding the initial probability since the probability for event B given A, or event C given A and B, these would increase the liklihood of being found. I couldn’t tell you exactly what the probability is but say for example event B given A, it would be 1/n for n being the number of legal spaces around A. So if the ship was in the middle of the board it would have the smallest probability of being found but if you’re along a wall, there’s only 3 possible legal spaces so the probability increases to 33.3℅, and if A was aandwitched between two walls, the probability of B is 50℅.

        so if there’s a moral to this story, assert dominance and put all your pieces in the center.

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    • iusemybrain@sh.itjust.works ⁨20⁩ ⁨hours⁩ ago

      hold on there, it actually does have strategic advantage from a statistical perspective.

      the basic notion is that for a probability of event A to occur it is proportional to the area of the event; so if larger area, larger probability, smaller area, smaller probability.

      if we take that idea and apply the same basis to battleship you could roughly approximate the probability as the sum of each probability of each point which is 0℅ if we span the area to infinity.

      of course this is not true for any game as you can’t span to an infinite scale, but you could say that the probability of hitting a point is 1℅ since battleship is a 10 x 10 grid so the probability is just 1/(10 * 10) = 0.01. Then the probability gets more complicated since you are being asked what is the probability of the second, third, fourth, etc… point being hit given that initial probability. the probability grows dependent on the first point being hit.

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      • ColeSloth@discuss.tchncs.de ⁨59⁩ ⁨minutes⁩ ago

        You must write statistics for Fox News.

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      • binarytobis@lemmy.world ⁨14⁩ ⁨hours⁩ ago

        There’s a lower chance of getting hit on turn 1, but it takes more turns to sink a five space ship and all of the others than just one five space ship. The goal is to last more turns with at least one boat, not avoid getting hit for the longest. I don’t see the advantage.

        Unless you add an extra rule requiring you to shoot the same space multiple times.

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    • Allero@lemmy.today ⁨19⁩ ⁨hours⁩ ago

      Most iterations of the game assume you cannot place ships right next to each other. So, when you down a ship in a normal configuration, you immediately know the surroundings are free of ships.

      In this placement, all but these 4 cells will not give you such an advantage. Therefore, the tactic is advantageous as it keeps the opponent with less intel.

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      • ColeSloth@discuss.tchncs.de ⁨1⁩ ⁨hour⁩ ago

        That isn’t a rule at all, dude. You must had had a house rule when you were a kid.

        It is in the rules that you can’t stack ships tho. Lol

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      • restingOface@quokk.au ⁨18⁩ ⁨hours⁩ ago

        Most iterations of the game assume you cannot place ships right next to each other.

        I have never heard that rule. I cannot see that anywhere, even as a variation

        • https://instructions.hasbro.com/en-ca/instruction/battleship-game
        • https://www.wikihow.com/Play-Battleship
        • https://officialgamerules.org/game-rules/battleship/
        • https://www.thesprucecrafts.com/the-basic-rules-of-battleship-411069
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    • StarvingMartist@sh.itjust.works ⁨16⁩ ⁨hours⁩ ago

      False, they hit two and they think they’ve already sunk the ship

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      • ColeSloth@discuss.tchncs.de ⁨1⁩ ⁨hour⁩ ago

        Double false. That implies that they happen to luck out and hit the 2 peg ship first with both guesses, when the odds are that at least one of their guesses would likely hit one of the other 3 spots with ships on it.

        By the rules, you also have to state what ship is hit and state when a ship has been sunk.

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    • RagingRobot@lemmy.world ⁨20⁩ ⁨hours⁩ ago

      Art of the deal

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  • regdog@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Wasn’t the same picture posted yesterday?

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    • wjrii@lemmy.world ⁨1⁩ ⁨day⁩ ago

      High risk, high reward.

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    • restingOface@quokk.au ⁨1⁩ ⁨day⁩ ago

      I am not seeing it. In this community?

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    • Prunebutt@slrpnk.net ⁨23⁩ ⁨hours⁩ ago

      The one from yesterday was slop. This one at least some effort behind it (not much - it’s still a shitpost).

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      • degenerate_neutron_matter@fedia.io ⁨22⁩ ⁨hours⁩ ago

        Better a low effort shitpost made by a human than zero effort algorithmic slop.

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    • betterdeadthanreddit@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Good artists copy, great artists steal.

      -Me

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      • nightwatch_admin@lemmy.world ⁨23⁩ ⁨hours⁩ ago

        OpenAI friend request incoming

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    • Miller@lemmy.world ⁨23⁩ ⁨hours⁩ ago

      Welcome to the internet, please enjoy your stay.

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      • thespcicifcocean@lemmy.world ⁨23⁩ ⁨hours⁩ ago

        We’ve got mountains of content, some better, some worse

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    • CIA_chatbot@lemmy.world ⁨1⁩ ⁨day⁩ ago

      It was a different picture, but exactly same meme - I don’t know why people do shit like that

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      • regdog@lemmy.world ⁨1⁩ ⁨day⁩ ago

        Maybe yesterdays post was a slopified AI version, and today is the original photo.

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  • BenevolentOne@infosec.pub ⁨22⁩ ⁨hours⁩ ago

    The best part is, this dumb cheater has strictly reduced their odds of victory. This is bait.

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  • Danarchy@lemmy.nz ⁨21⁩ ⁨hours⁩ ago

    Ah yes the straddle-ship strat

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  • Miller@lemmy.world ⁨23⁩ ⁨hours⁩ ago

    That’s high visibility, can be seen over the top of the board.

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