Guild Wars 3 | Announcement Trailer
Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.
Submitted 5 days ago by simple@piefed.social to games@lemmy.world
https://www.youtube.com/watch?v=ITPzxITngqA
Guild Wars 3 | Announcement Trailer
Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.
Guild Peace when?
I’m cautiously optimistic about this one. I loved GW2, even though I haven’t kept up with it in a while, so I’m interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying “we promise you magic” is funny, considering how horribly that ends in this case.)
However, GW2 is dropping in style, and I love the painterly style of had. I’m not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)
Also, being set in the past means that the Sylvari don’t exist yet, and the Charr are still the great enemy, so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but payable Tengu remains a dream, it seems.
Perhaps Tengu is left so that it can be part of an extension when everything else is properly set
I’m hyped for this for the most part. But you pointed out what I felt but couldn’t put my finger on: the visual style does look kinda generic in the trailer. I hope that they evolve this into a more unique or stylized style.
Fashion Wars 3!? In this economy?
When GW2 came out, lots of GW1 fans didnt really connect with it.
Hope we GW2 fans are not gonna feel the same about GW3.
But even if GW3 was not made for GW2 audience, we are still getting another one.
Both current GW games are different and good.
I played GW1 as a young kid and then was very much into GW2 for a long time. It’s probably the game I spent easily the most time of my life with. The past few years I dropped it because I felt like the quality dropped and also they focused on the wrong stuff (for me). But it still is a nice game and I like to look into it from time to time.
I’ve been waiting for GW3 for some time actually, the promise of the story has me hyped a bit, but yeah, the action-based combat puts me off a bit. We’ll have to see.
But in a 2nd video they released yesterday, they told people that they will continue to support and develop for all 3 games going forward. So people who like GW2, but not GW3 are eventually saved :D
I got GW2 for my brother and I and we played it for a week straight and then realized it wasn’t for us
I know there are a lot of gw2 fans out there but to me that game is nothing like gw1 except the things that aren’t gameplay (ie: lore, races, etc)
I didn’t play GW1 but I tried GW2 and I couldn’t connect with it either. I played a ton of FFXI back in the day and a bit of WoW too but GW2 just didn’t pull me in.
I’m excited for this but really upset that the beta is in FALL OF 2027…
And like most mmo launches, it’s really just an EA launch with the real content to be reworked and added later.
Agreed, was hoping for a shorter hype cycle.
I guess they had to announce it now to explain why we’re not getting an annual expansion this year.
Oh damn??? Looks like MMORPGs aren’t dead after all. I would have loved to see some gameplay but it’s nice knowing there’s an honest to god new mmo being made by a big studio.
Sure hope they’re not dead, FF XIV is thriving!
Same with gw2 and wow but we’re talking 21, 16, and 14 year old games here lol, every “major” new MMO since those 3 has died… it’s not exactly inaccurate to call the genre dead.
Shout-out the return of Gloria Victis next week too, best pvp MMO I’ve ever played, the sieges are insane.
Speaking of ffxiv, if I had a penny for every MMO trailer with tapestry artwork I’ve seen come out this year, I’d have two pennies, etc
(FFXIV Evercold trailer being the first one)
I want to get back into it, but isn’t it end of life? Wasn’t the last expansion the final one?
Riot is working on an mmo set in the league of legends universe too.
Yeah but they reset development not long ago so I’d be surprised if it released any time before, like, 2029.
I look forward to playing 5 years after release once ANET has changed their mind about core design choices a few times, fluctuated between unique classes and homogenization, and exhaust their thesaurus to be different than other MMOs. I know that sounds sarcastic, but I really do like GW2. I actually have it open on the other monitor right now- I’m in Mistlock smelting mithril ingots. I’m not sure why ANET has such a difficult time sticking to design choices, but eventually it seems to work out.
I hope the combat has stronger identity in this one. Really love GW2 but the combat felt very flimsy and each identity seems like tried to be different from usual rpg roles and never had a solid identity that felt as good as classic roles.
I’ll probably get blow back but I was never a fan of the combat. I’d prefer tank heal dps. I love literally everything else about the game except the combat.
There’s tank/support/dps in GW2 for sure, but pretty much every class can build for any role and it’s only relevant in raids.
My Mesmer (a mage with the lowest health and lightest armor) is my best and toughest tank in my character line up.
Come a long way since launch (which like technically could’ve had those builds but no real need since dungeons didn’t have much use for them cuz 5 DPS just blew stuff up before you die) and now raids and fractals have use for roles for either DPS or boon support which comes in DPS, heals, and tank flavors. Every class can do pretty much every role now, which I find nice to be able to find something that clicks with you and not have to switch off that class.
Some classes still have niches, it’s not all mush or anything, but it’s nice.
Yeah the holy trinity really landed solidly. I would also like to see them finally get a home run on innovating away from that. To their credit, GW2 combat is really really clever and does feel good, but it still just feels like a really well designed game, rather than a generational intuitive paradigm across actual society.
They set out to make it so online raiding wasn’t toxic and hostile, where tying playing with you as a pub was defined by whether or not you were up with a rigid, role based meta, and very much succeed: the GW2 playerbase is the kindest and friendliest MMORPG that there is, hands down, by a massive margin, and people will play with you and help you and have fun with you, regardless of how potato you are or not.
Wow. Pretty excited to see this. I loved GW2 a lot.
GW1 hands down is one of the most creative online RPGs
GW2 has nothing of what made guildwars fun for me
hopefully GW3 is a mix of both ? open world MMO with the skills system of GW1
The gw1 skill system would be wild in a new game!
Same. I loved GW1, have been there when it launched and when GW2 was released. I actually played GW2 for a year of two. Then I stopped. Tried getting back, but felt too far behind everyone else to enjoy it.
I still fondly remember wandering the pre-searing Ascalon and trying to explore every last bit of it.
I’m a huge fan. But this isn’t making me throw away my legendaries to start anew.
They already stated they will continue simultaneous development of all 3 games. Plus Anet genre hops each game, 3 is going to be more action adventure, so no reason to stop playing 1 or 2 even after 3 hits it’s stride.
But I want to be a planty people ;_; Still amazing though!!
haha same, as a sylvari main from my first day, I’ll miss my glowing salads, but oh well, as long as they keep GW2 alive…
I’ve never really played any GW games, but a honest to goodness new MMO from a experienced studio is exciting! For so long the genre have been awash with kickstarter scams like Ashes of Creation or multiple Ultimas, it’s encouraging to have some hope.
Can’t wait! Looks like Kodan will be a playable race?
I am excited for the next installment. I will most likely preorder the game, I have thouroughly enjoyed their current games and are willing to give them the benefit of the doubt.
I wonder how action orriented they will make the game. I saw some speculation that it will be a lot like warframe.
I wonder how action orriented they will make the game. I saw some speculation that it will be a lot like warframe.
That was my impression too. It will get released on PS5, so the game will deffo need fewer keys than GW2, and I’m betting that GW1’s recent mobile release is another sign that they’ll want to release GW3 on mobile too (just didn’t include it in the first announcement to avoid backlash from the core playerbase).
We will see what happens. I am just happy they will keep supporting the other games.
Now I’m curious to try GW2. Never played this franchise.
It’s the only MMO I’ve ever played through the full story of and maxed out more than one character in because it was just fun to play and explore. It’s one of the best the genre has to offer, and the community is a joy.
Highly suggest it. No need to rush into purchase. Try out the base game, explore, enjoy it. Endgame all classes can do basically everything, so finding one that clicks for you is more important than wanting to play “a healer” or etc. Unless you are trying to do the ultra sweaty Legendary Challenge Mode raid bosses you can complete everything using mostly whatever so meta isn’t a big deal. (Maybe high end fractal CMs and PvP/WvW things matter a bit idk.)
If you’re into story, there is a LOT behind the living season stuff, which was free if you played while it released but otherwise I think they bundle it all (and pretty sure like EVERYTHING is on sale, its $50 for the 1st 3 expacs and the living story stuff on their site, I think thats $5 cheaper than on steam.)
Do note: If you buy on steam, you’ve gotta buy all the stuff through steam. If you buy through arenanet’s website, you can’t purchase upgrade through steam. (If you’re on linux/steamdeck you can download and run it through steam with a startup command to use anet’s launcher to sign in normally if you go through anet instead of steam so either way it works.)
Would be nice if they can make a good mmo. Feels like the genre has died off.
I was thinking about this other day. I genuinely think it’s because of how we interact with the genre that has largely killed it. Everything is min maxed to no end and almost everything is essentially a chore to meet that goal. The genre use to be fun to just play around in and be social but it has really lost its touch. I’d be so happy to see a revitalization in the space.
I mean, gw2 kinda sounds like what you want? Like it’s pretty chill, no need to continuously grind, hit max level and that’s it. Anything new added is account progression, and even then most of it isn’t important outside of that expansion’s story or to get better rewards from the maps for that expac or etc, save for a few masteries needed for a few specific raid encounters, and some that get double introduced (like mounts that are introduced in one expac and featured heavily in another) give a bonus if you have both which is cool but not necessary. Like 14 years of content so there is plenty to do, and today they said they’re commited to 15 more years, and while they’re pausing the next expansion for gw3 to get released, they are going back to base game to fix up a lot of stuff to make it better (and even adding physics based rendering)
It’s a game I can stop playing for months, come back and keep enjoying without needing to learn something new (unless a balance patch really fucked you up) or unlock new stuff or get new gear just to be able to play.
Plus WvW (bigass siege style PvP) is a pretty cool game mode and they’re developing a new map for that finally which can be a pretty chill PvP mode.
I guess my point is also why I am stoked for GW3, Anet has learned a lot and I don’t think I could be bothered to play an MMO not made by them at this point.
Damn. I’m only like three expansions and a bunch of living world episodes behind… shit
They still keep servers up and even do minor patches for Guild Wars 1 twenty years later. I am optimistic that we will have plenty of time to enjoy the current Guild Wars 2 content.
They have been exceptionally great about maintaining their old IP with this one. I have some optimism as well :)
It’s ok, they want to keep developing all three games. GW2’s population will probably drop a bit when GW3 gets released, but then those who prefer GW2’s MMORPG combat over GW3’s action-adventure will most likely return.
Three’s going to be more action. RPG? Interesting. Yeah, hopefully they’ll keep supporting the OG as well, I still need to finish that. Damn it. I was playing all of guild wars 2 basically through my tethered Android with a third-party app, needless to say, I wasn’t always top choice for raids simply because of my latency. And my skill. And my build. And my attention span. LOL. My dumbass played for about 2 and 1/2, 3 years maybe, and probably dropped over a grand on silly mount skins. I should really get back into that game. I have been away far too long from mistlock sanctuary :p
Fuck yeah, gw2 is my favorite mmo I’ve ever played, and its not even close. I’m so excited for this.
I wonder what it will be like. GW was always kinda ‘meh’ to me (except when there was platforming like there was for some collectible or something in GW2 which could fuck right off). I hope it works out well, though.
They better let me keep my GWAMM title lol
Hall of Monuments 2.0 will be released later this year and will connect GW2 and GW3. Since GWAMM was ported to GW2, it will probably make its way to GW3 as well :)
Eh, if they bring back some of what made the original GW feel special I might check it out, but if it’s just gw2 version 2 I’m not really all that interested.
It will probably be quite different from both GW1 and GW2, since they’re planning to continue active development of all three, so they wouldn’t want to target the exact same audiences.
GW3 seems like it will have a more console-friendly action-adventure combat, and dynamic movement that preserves momentum between movement types.
As someone who played gw2 but never got into gw1, what exactly made it special? With reforged I’ve decided to finally get around to it and I played for maybe an hour so haven’t really been able to get to builds or heroes or etc yet so curious what people loved about it so much that isn’t in gw2.
Well this is all just my opinion and probably mostly driven by nostalgia, but gw1 to me feels like the story is more about you/your character, and your friends(as opposed to the world). Sure gw2 has instanced content, but it feels more like a traditional MMO than gw1 does. There’s nothing particularly wrong with that, but literally all of the mission and quest content in og guild wars was instanced, so it feels more like a single player RPG that you could play with friends and less like an mmo unless you are in a town where you can party up and trade with other players. It really captured a feeling of being out in the wild by yourself and didn’t have the same feeling that I get playing every other MMO where you just feel like your going down a beaten path, even if you technically were going something that literally everyone else was doing. Some games like PoE do have a similar system but they do not do their storytelling or combat in quite the same way. There’s a bit more to it than that though, the art style, the combat mechanics, and the tone of the story all changed quite dramatically between the games. Gw1 has a less exaggerated, more grimy and down to earth artstyle compared to the more “paintbrush” artstyle of gw2 and gw2 also feels like the overall tone is more lighthearted and gw1 wasn’t afraid to just strait up off npcs that you grew to know well in order to advance the story and up the stakes.
Playing gw2 for the first time as a long time gw1 player was a strange experience, because it felt like Anet had abandoned many of the things that made guild wars unique and different compared to standard mmos, and it honestly felt like they took the stock mmo formula, applied a vaguely guild wars artstyle to it and removed healer classes.
To be clear I’m not saying gw2 is a bad game, just that it’s very different from og guild wars. I would not be surprised if gw3 is significantly different than gw2 and 1.
The only thing that was interesting thru the whole show to me (or at least not monumentally disappointing-- looking at you SF6). I played 2 for a long time in the beginning. Definitely interested in seeing how they think they’re “revolutionizing” mmos.
Also, blizz needs competition so double yay.
I loved 1, and I thought 2 was a very good evolution of that. I’m excited to see where 3 goes. I know a lot of people didn’t like the Living Story stuff, but I thought it was good, if a bit long winded. I’d like to see a refined version of that. I’d also like to see a little more team play. I don’t necessarily want a full TANK/DPS/SUPPORT role designation, but I would like to have the ability to lean a little more into those archetypes, all of the classes in 2 felt like DPS mains with a little other flavor sprinkled in.
GW2 is one of my favorite games. I’ll be pre-ordering the shit out of this!
I honestly hope this will play better on the Deck than GW2.
Doubt it will play on the Steam Deck at all.
According to the Steam page for Guild Wars 3: System Requirements Minimum: OS: Windows 10 64-bit Processor: Intel Core i5-8400 or AMD Ryzen 5 2600 Memory: 16 GB RAM Graphics: RTX 2060 / Radeon RX 5700 / Intel Arc A580 Storage: 65 GB available space
It’s unreal engine, those specs are extremely optimistic
Neat. I had an account issue trying to get into GW1/2, so, uh…this might be a nice reset.
Hopefully they offer a collector’s edition with physical goods again. I did that for GW2 just to have something on my shelves after moving.
I hope you can change the movement key for this game unlike GW2. It was locked to left click if I remember correctly. I dropped it immediately bc of that lolol
I don’t think you remember correctly. It uses regular WASD movement and has been using that since launch.
If you hold rightclick then leftclick will make the character run forward.
Kn1ghtDigital@lemmy.zip 5 days ago
Of course arenanet are in the best position to make a new mmo, I can’t wait. Gw2 made me get into illustration.
Brewchin@lemmy.world 5 days ago
I can see why. The loading/travel screen art blew me away on release and still does now.
I don’t often get my hopes up for new games any more, but I kinda have for this.