Why do so many games have such broken, awful, undercooked end-games? It’s endemic.
Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around?
Submitted 3 weeks ago by simple@piefed.social to games@lemmy.world
Comments
BlameTheAntifa@lemmy.world 3 weeks ago
the_artic_one@programming.dev 3 weeks ago
Because not every game needs an endgame but publishers demand long-tail monitization so devs tack one on anyway.
Bigfishbest@lemmy.world 2 weeks ago
Cause stupid people buy games on pre release and there’s apparently a lot of them.
PineRune@lemmy.world 3 weeks ago
TLDR: People are review bombing the game for poor performance and lack of endgame content. You can go look at the recent Steam reviews to see this.
tehmics@lemmy.world 3 weeks ago
So we’re calling legitimate criticism review bombing now?
trevor@lemmy.blahaj.zone 3 weeks ago
I swear “review bombing” has to be an astroturfed term to delegitimize criticism when companies do shitty things.
It shifts the blame from the companies doing a shit thing (lacing their game with DRM/anti-cheat malware, making them run like shit unless you enable AI slop upscaling, shoveling AI “”“art”“” assets, MTX, etc.) to the customers that are rightly made about the shit thing.
Haarukkateroitin@sopuli.xyz 3 weeks ago
I did and lot of people complaint unable to launch or crashes. How that is review bombing?
I would be pretty pissed too if I would pay 70 for game that does not work.
Passerby6497@lemmy.world 3 weeks ago
Review bombing is now criticism of a game I like
- people who are wrong
De_Narm@lemmy.world 3 weeks ago
I don’t think they truly understand their audience. Everything before the end game is just a tutorial in MH. Yet, they usually ship the end game with the DLC .
Then again, it sells anyways.
Glide@lemmy.ca 3 weeks ago
Compared to World and Rise? It’s just not very good. It’s by far the fewest hours I’ve put into a Monster Hunter game since… Well, literally ever.
SolidShake@lemmy.world 3 weeks ago
Why is this being said so long after release all of a sudden and not sooner?
Aielman15@lemmy.world 3 weeks ago
I don’t play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.
According to them, there’s just not enough end game content for the game to remain interesting in the long run, and that’s on top of a gameplay loop far less rewarding/challenging than previous titles.
the_artic_one@programming.dev 3 weeks ago
World was just as bad at launch IMO. There was nothing worth doing post-story until Kulve Taroth came out.
Glide@lemmy.ca 3 weeks ago
I’m famously a World hater, so yes, absolutely. Until Icebourne released, I was extremely disappointed with World, even for a pre-G Rank release.
Though, all of the titles since Generations have had the problem of being released with a portion of the planned content missing. I was more forgiving of it before, though I am having a hard time pinpointing why.
rozodru@lemmy.world 3 weeks ago
It’s Capcom, they have no intentions of “fixing it” or “turning it around” because the execs either don’t care or no ones told them of the “overwhelmingly negative” reviews on steam. They’ll just shut it down like they have previous games. They won’t see it as people are not playing it because it’s not good they’ll just see it as people are not playing it so that must mean it’s at it end of life so we should shut it down.
Binturong@lemmy.ca 3 weeks ago
They think it literally does not matter, and sales kinda reinforce this. The game was an enormous hit on release, but I think it gradually eats away at the faith of the customers as their experience falls to shit in the endgame were the rushed development is glaringly obvious. That’s gotta add up and will eventually have an impact cause they sure as shit aren’t learning the right lessons. Always remember the best outcome for the top deciders is the quickest biggest buck, and they will throw ANYTHING under the bus that challenges that. Especially thoughtful and rich game design which takes time and love to produce right.
Goodeye8@piefed.social 2 weeks ago
I don't think it eats away the faith. Capcom fixes the performance and endgame before the next release, everyone remembers only the final product. Capcom releases a poorly optimized game with bad endgame. It's a massive hit. Eventually people start complaining. Capcom fixes the game and the cycle continues.
People could've learned from the launch of World but people remember only the final update and final update World is great.
mintiefresh@lemmy.ca 2 weeks ago
It’ll never happen, but more people ought to vote with their wallets or else this kind of thing will just keep happening.
SolidShake@lemmy.world 3 weeks ago
Who cares?
Plebcouncilman@sh.itjust.works 3 weeks ago
Why do people bother with PC gaming again? Never had a poorly performing game on my Series X. Even Cyberpunk 2077 ran perfectly on launch, I only experienced few minor graphical glitches once in a conversation with an NPC.
Feels good man.
jjjalljs@ttrpg.network 3 weeks ago
- Mods
- fan patches
- backwards compatibility stretching back ~50 years
- indie games aren’t always on consoles
- fewer subscription fees
- hardware can be cheaper over time depending on details
- games, especially older games, can go on sale for deep discounts
- piracy
- can avoid supporting megacorps like Microsoft and Sony
Just off the top of my head
SuperSpruce@lemmy.zip 3 weeks ago
- Can do stuff that isn’t just for gaming or content consumption
Plebcouncilman@sh.itjust.works 3 weeks ago
But blockbusters always seem to have performance issues.
I have my series X for those major releases and my ROG Ally for indies. Gaming has never been better for me.
Tar_alcaran@sh.itjust.works 3 weeks ago
Even Cyberpunk 2077 ran perfectly on launch,
Liar.
wazoobi@lemmy.world 3 weeks ago
Seriously… I’ve never had any other game crash on PS5 so much that it stopped popping up to ask if I wanted to send a crash report. It was still fun and I couldn’t stop playing it, but it crashed every half hour.
I don’t believe for a second that it was magically perfect on Xbox.
RightHandOfIkaros@lemmy.world 3 weeks ago
It more or less did on the Series X. A lot of the clips people posted showing the really bad performance and bugs were from the original 2014 Xbox One or the Series S. On the Series X, it performed very well and I think I had it crash only twice in a 70 hour playthrough, in my own experience playing 2077 on my own Series X.
Plebcouncilman@sh.itjust.works 3 weeks ago
On the Series X? Absolutely it did. I had some glitches with objects floating in cutscenes and that one cyber implant that didn’t work. Put 90 hours in.
ieatpwns@lemmy.world 3 weeks ago
Bait comment
katze@lemmy.cafe 3 weeks ago
Why do people bother with PC gaming again?
Because one bad product doesn’t define the whole platform, don’t you think?
tatann@lemmy.world 3 weeks ago
Except Cyberpunk 2077 isn’t even a bad product
But at least on PC you can install mods to make it even bettet
SolidShake@lemmy.world 3 weeks ago
Cp2077 ran fine on my PC at launch.
Plebcouncilman@sh.itjust.works 3 weeks ago
It ran well on all the new consoles and the newer hardware at the time. The game was simply badly optimized for older hardware which most people had at the time because there was a hardware shortage
Justdaveisfine@midwest.social 3 weeks ago
I don’t know why, but I feel like Capcom is just going to offer more DLC instead.