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Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around?

⁨164⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨simple@piefed.social⁩ to ⁨games@lemmy.world⁩

https://www.windowscentral.com/gaming/monster-hunter-wilds-reviews-hit-overwhelmingly-negative-on-steam-players-decry-the-games-poor-endgame-and-pc-performance

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Comments

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  • Justdaveisfine@midwest.social ⁨1⁩ ⁨day⁩ ago

    I don’t know why, but I feel like Capcom is just going to offer more DLC instead.

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  • BlameTheAntifa@lemmy.world ⁨20⁩ ⁨hours⁩ ago

    Why do so many games have such broken, awful, undercooked end-games? It’s endemic.

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    • the_artic_one@programming.dev ⁨18⁩ ⁨hours⁩ ago

      Because not every game needs an endgame but publishers demand long-tail monitization so devs tack one on anyway.

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    • Bigfishbest@lemmy.world ⁨8⁩ ⁨hours⁩ ago

      Cause stupid people buy games on pre release and there’s apparently a lot of them.

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  • De_Narm@lemmy.world ⁨1⁩ ⁨day⁩ ago

    I don’t think they truly understand their audience. Everything before the end game is just a tutorial in MH. Yet, they usually ship the end game with the DLC .

    Then again, it sells anyways.

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  • PineRune@lemmy.world ⁨1⁩ ⁨day⁩ ago

    TLDR: People are review bombing the game for poor performance and lack of endgame content. You can go look at the recent Steam reviews to see this.

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    • tehmics@lemmy.world ⁨1⁩ ⁨day⁩ ago

      So we’re calling legitimate criticism review bombing now?

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      • trevor@lemmy.blahaj.zone ⁨1⁩ ⁨day⁩ ago

        I swear “review bombing” has to be an astroturfed term to delegitimize criticism when companies do shitty things.

        It shifts the blame from the companies doing a shit thing (lacing their game with DRM/anti-cheat malware, making them run like shit unless you enable AI slop upscaling, shoveling AI “”“art”“” assets, MTX, etc.) to the customers that are rightly made about the shit thing.

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    • Haarukkateroitin@sopuli.xyz ⁨1⁩ ⁨day⁩ ago

      I did and lot of people complaint unable to launch or crashes. How that is review bombing?

      I would be pretty pissed too if I would pay 70 for game that does not work.

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      • Passerby6497@lemmy.world ⁨1⁩ ⁨day⁩ ago

        Review bombing is now criticism of a game I like

        • people who are wrong
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  • Glide@lemmy.ca ⁨1⁩ ⁨day⁩ ago

    Compared to World and Rise? It’s just not very good. It’s by far the fewest hours I’ve put into a Monster Hunter game since… Well, literally ever.

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    • SolidShake@lemmy.world ⁨21⁩ ⁨hours⁩ ago

      Why is this being said so long after release all of a sudden and not sooner?

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      • Aielman15@lemmy.world ⁨21⁩ ⁨hours⁩ ago

        I don’t play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.

        According to them, there’s just not enough end game content for the game to remain interesting in the long run, and that’s on top of a gameplay loop far less rewarding/challenging than previous titles.

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    • the_artic_one@programming.dev ⁨18⁩ ⁨hours⁩ ago

      World was just as bad at launch IMO. There was nothing worth doing post-story until Kulve Taroth came out.

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      • Glide@lemmy.ca ⁨11⁩ ⁨hours⁩ ago

        I’m famously a World hater, so yes, absolutely. Until Icebourne released, I was extremely disappointed with World, even for a pre-G Rank release.

        Though, all of the titles since Generations have had the problem of being released with a portion of the planned content missing. I was more forgiving of it before, though I am having a hard time pinpointing why.

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  • rozodru@lemmy.world ⁨17⁩ ⁨hours⁩ ago

    It’s Capcom, they have no intentions of “fixing it” or “turning it around” because the execs either don’t care or no ones told them of the “overwhelmingly negative” reviews on steam. They’ll just shut it down like they have previous games. They won’t see it as people are not playing it because it’s not good they’ll just see it as people are not playing it so that must mean it’s at it end of life so we should shut it down.

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  • Binturong@lemmy.ca ⁨11⁩ ⁨hours⁩ ago

    They think it literally does not matter, and sales kinda reinforce this. The game was an enormous hit on release, but I think it gradually eats away at the faith of the customers as their experience falls to shit in the endgame were the rushed development is glaringly obvious. That’s gotta add up and will eventually have an impact cause they sure as shit aren’t learning the right lessons. Always remember the best outcome for the top deciders is the quickest biggest buck, and they will throw ANYTHING under the bus that challenges that. Especially thoughtful and rich game design which takes time and love to produce right.

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  • SolidShake@lemmy.world ⁨21⁩ ⁨hours⁩ ago

    Who cares?

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  • Plebcouncilman@sh.itjust.works ⁨1⁩ ⁨day⁩ ago

    Why do people bother with PC gaming again? Never had a poorly performing game on my Series X. Even Cyberpunk 2077 ran perfectly on launch, I only experienced few minor graphical glitches once in a conversation with an NPC.

    Feels good man.

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    • jjjalljs@ttrpg.network ⁨23⁩ ⁨hours⁩ ago
      • Mods
      • fan patches
      • backwards compatibility stretching back ~50 years
      • indie games aren’t always on consoles
      • fewer subscription fees
      • hardware can be cheaper over time depending on details
      • games, especially older games, can go on sale for deep discounts
      • piracy
      • can avoid supporting megacorps like Microsoft and Sony

      Just off the top of my head

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      • SuperSpruce@lemmy.zip ⁨18⁩ ⁨hours⁩ ago
        • Can do stuff that isn’t just for gaming or content consumption
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      • Plebcouncilman@sh.itjust.works ⁨23⁩ ⁨hours⁩ ago

        But blockbusters always seem to have performance issues.

        I have my series X for those major releases and my ROG Ally for indies. Gaming has never been better for me.

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    • Tar_alcaran@sh.itjust.works ⁨23⁩ ⁨hours⁩ ago

      Even Cyberpunk 2077 ran perfectly on launch,

      Liar.

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      • wazoobi@lemmy.world ⁨10⁩ ⁨hours⁩ ago

        Seriously… I’ve never had any other game crash on PS5 so much that it stopped popping up to ask if I wanted to send a crash report. It was still fun and I couldn’t stop playing it, but it crashed every half hour.

        I don’t believe for a second that it was magically perfect on Xbox.

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      • RightHandOfIkaros@lemmy.world ⁨19⁩ ⁨hours⁩ ago

        It more or less did on the Series X. A lot of the clips people posted showing the really bad performance and bugs were from the original 2014 Xbox One or the Series S. On the Series X, it performed very well and I think I had it crash only twice in a 70 hour playthrough, in my own experience playing 2077 on my own Series X.

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      • Plebcouncilman@sh.itjust.works ⁨22⁩ ⁨hours⁩ ago

        On the Series X? Absolutely it did. I had some glitches with objects floating in cutscenes and that one cyber implant that didn’t work. Put 90 hours in.

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    • ieatpwns@lemmy.world ⁨22⁩ ⁨hours⁩ ago

      Bait comment

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    • SolidShake@lemmy.world ⁨21⁩ ⁨hours⁩ ago

      Cp2077 ran fine on my PC at launch.

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      • Plebcouncilman@sh.itjust.works ⁨21⁩ ⁨hours⁩ ago

        It ran well on all the new consoles and the newer hardware at the time. The game was simply badly optimized for older hardware which most people had at the time because there was a hardware shortage

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    • katze@lemmy.cafe ⁨22⁩ ⁨hours⁩ ago

      Why do people bother with PC gaming again?

      Because one bad product doesn’t define the whole platform, don’t you think?

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      • tatann@lemmy.world ⁨17⁩ ⁨hours⁩ ago

        Except Cyberpunk 2077 isn’t even a bad product

        But at least on PC you can install mods to make it even bettet

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