Glide
@Glide@lemmy.ca
- Comment on Hi-Fi Rush Gets Final Patch To Fix Minor Issues, Reconfirms Limited Physical Edition 2 days ago:
Support an amazing “single-A” game that suffers none of the issues of modern end purification by obtaining a physical copy.
OR
Refuse to hand any money to the mega corporation that shut down the any responsible for the gem that is Hi-Fi Rush.
sweats nervously
- Comment on Why Are Rap*** & Ped** Protected In Jail? 3 days ago:
The insanity and ignorance necessary to call prison “a sweet life”.
What’s the goal here? There’s no way you’re this willfully ignorant, right?
- Comment on Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble 4 days ago:
The endgame Sephiroth fight was definitely forced. It reeked of “well, he’s been the secret antagonist all game, so we can’t just disclude him from the finale” kind of thinking.
I liked the more persistent villain lurking in Cloud’s broken mind, but they shouldn’t have felt the need to try and put a pseudo capstone on that story thread.
- Comment on Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble 4 days ago:
That’s so fascinating, tbh. I mean, different strokes, so I can’t judge, but it’s the impressively deep strategy they’ve baked into Remake’s combat that I am particularly impressed by. That said, it makes sense though that if you dislike Tales combat, you’d dislike Remake’s combat. They’re not the same persay, but they’re cut from the same cloth imo.
- Comment on Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble 4 days ago:
Calling the new game’s combat “mind-numbing” compared to a random encounter turn-based system is both peak irony and peak rose-tinted glasses.
- Comment on Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble 4 days ago:
I can’t get over just how much better Remake is compared to the original, so you do you, I guess. I was incredibly pleasantly surprised to see the ways they’re engaging with telling a different story and taking the name “remake” very literally. I was seriously concerned they were just going to sell the original story again in three seperate parts as full-price titles.
- Comment on Microsoft says it needs games like Hi-Fi Rush the day after killing its studio 1 week ago:
It’s weird because you’re both right and wrong.
It’s not AAA by any stretch. It was sold at a fraction of the usual price point, it’s advertising was non-existant, and it makes no effort to do the usual AAA things: live-service, online multiplayer, “you can play it forever”, etc. are are not present.
But putting it side-by-side with Manor Lords and Balatro, the latter of which was a single-person dev, also doesn’t suit it. It has a real studio, a dev team with experience, and at least enough of a budget to license real music from popular (or at least, once popular) artists. I’d perhaps agree with your statement that it’s closer to AAA than to a “small dev” game, but it is true that it’s a “smaller game that [gives Microsoft] prestiege and awards”.
This is a great article highlighting the pig-headed double speak going on at Microsoft’s gaming divisions. On the one hand, they’re cutting studios and supposidly refocusing on their core offerings, while simultaneously describing the experiences they want to offer as exactly the studios they just cut. The absolute worst part is I can’t help but suspect that they’re going to take the IP, push it on a different dev team that they control and give it the Fable treatment: “this IP was so well received; make a sequel that checks all these boxes that our market research data tells us popular, profitable games have” while conviniently ignoring the passion and vision that the original devs poured into the original title.
- Comment on Glorious Victory 1 week ago:
It absolutely has to deal with a Steam account every single time I log in to confirm ownership of the title. And then again every time I make a purchase from my Steam wallet. And again every time I connect to a friend through my Steam friends list.
It’s literally adding another potential point of failure and removes none of the necessities of dealing with the other service. I only suggested the server load bit because I can’t for the life of me understand how you can think it’s “easier” to insist that these two systems interact in a new way when they’re already up and functioning, and the original reason account linking was disabled was to make the game more stable.
- Comment on Am I the only person that feels that retro games are better? 1 week ago:
Cassette Beasts kicks the ever loving shit out of Pokemon across the board, modern or retro.
Retro games weren’t better than modern games as a “full-stop” statement. They tended to be bug-ridden messes, but there was still a heart and soul behind them that tends to be missing in the AAA industry. Continuing on the Pokemon example Red/Blue were an absolute mess. I mean, moves and items that were supposed to massively increase critical hit rate massively decreased them instead. Stat calculations were all over the place. Hell, the ghost-psychic interaction just straight didn’t function as intended. It was a mess, and yet for some reason, it’s touted as “better” than the modern Pokemon games.
Plus, not all big studio games are soulless cash grabs of releases, either. Hi-Fi Rush is my favorite game of 2023 by a huge margin, and was a Bethesda published game. Sure, the dev studio was “smaller” compared to Ubisoft or Activison, but I wouldn’t call the game indie - it was AAA in polish and scale. I’m currently really enjoying Unicorn Overlord, getting major Ogre Battle 64 vibes from it, and playing a lot of Monster Hunter Rise thanks to a Steam sale. These games slap, and have all the depth and passion of games of old without alI of the horrible jank we dealt with in the pre-internet “no such thing as a post-release patch” world.
It’s easy to see the yearly Call of Duty, Pokemon, generic EA sports, and obligatory Ubisoft open world games release and think “man, AAA gaming sucks”, but they’re honestly a very tiny portion of the conversation.
- Comment on Glorious Victory 1 week ago:
Insane take imo. How does purchase authentication or cross play suddenly become “easier” with this change? Either it works or it doesn’t; having PC players connected to a PSN account doesn’t alleviate server load.
- Comment on Glorious Victory 1 week ago:
Sure, and I’m not suggesting said bean counter was responsible for the decision. What I am suggesting is that the only thing that influenced the decision was bottom line finances. Someone ran the numbers, and when the suits discovered that they stand to lose more money than they’d gain, they reversed the decision. Never mistake this as Sony “listening” to anything more than their investors and their bottom line.
- Comment on Glorious Victory 1 week ago:
How much less bullshit PC players are willing to put up with compared to their console counterparts, apparently.
- Comment on Glorious Victory 1 week ago:
I suspect someone in accounting ran the numbers and decided they stand to lose more to reduced microtransaction sales than they would have gained via selling scraped data.
Though I agreed with you. It’s still a win, but we have to be careful not to conflate this with Sony “caring”.
- Comment on Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account 1 week ago:
As of today, I am still able to log in. The next point I’m concerned about is the 30th, so we’ll be waiting a while, but I’ll do my best to update.
- Comment on Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account 2 weeks ago:
So, I actually linked my account to a PSN account that I knew was banned due to a charge back on an unwanted purchase. At the time, I figured if I discover that I can’t play because my account is banned from PSN, I’d just refund on Steam. I feel I’ll be very justifiably pissed if my account is now banned from playing retroactively, long after the refund window.
- Comment on Why do mobile games suck nowadays? 2 weeks ago:
Weird take, imo. Mobile games are probably the best they’ve ever been. They were traditionally a place for rampant p2w garbage gacha machines, and while those are still there, the platform has actual decent games nowadays. Real PC games are being ported to mobile and the platform is being taken seriously. Even in the world of micro transactions and gacha games, there are far more that are actually decent as games then there ever has been.
I’ve been playing Monster Hunter Now and I’ve been really impressed with it. The entirety of the Riot games are good games with reasonable microtransactions. Vampire Survivors, my go-to “I am offline” game, is the exact same game on mobile as PC, save the fact that it’s free and you have a choice to watch ads for marginal farming speedups (which can be disabled if you buy literally any of their ~$1.50 DLC expansions, which are hilariously large considering their price). Fucking Warframe is coming to/already on (?) mobile.
I genuinely can’t say mobile games have ever been in a better place than today, despite the existence of the shovelware P2W games that continue to roll out.
- Comment on All announcements from the triple-i showcase 5 weeks ago:
This makes so much more sense.
I watched the gameplay trailer and was so confused as to why Ubisoft thought it could get away with so blatantly ripping off Dead Cells.
Still confused why it’s in the “triple-i” showcase, though. I know the definition of “indie” has become more and more loose as of late, but I’d think the core concept of being self-published would have to be a pre-requisite.
- Comment on No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul 1 month ago:
I tried the game two or three times sitting down with the “I want to play a space sim” mindset and could never get past the tutorial. Then the next time, it had clicked that it’s a survival crafter that just happens to have a space theme. When I sat down with that mindset and perspective on what I was in for, I suddenly throughly enjoyed the game.
The game just does a really bad job of showing you what it is trailers and other media. Sure, all the things it shows off are there, but they’re not the core of the game.
- Comment on Need android game recommendations 1 month ago:
Vampire Survivors.
The android version is free with optional benefits for watching ads. If you buy any of the paid DLC (~$2 per DLC?) you are given a menu option to disable the “watch an ad for free shit?” prompts, but they’re hardly in the way if you don’t want to pay a cent. Playable offline, controller supported and is tbh a massive game.
- Comment on Helldivers 2 has "performed well ahead of expectations" and topped more than 8m sales 1 month ago:
The rebinding options are amazing, though. Being able to choose between tap, double tap, press, long press and hold for every input is fantastic. Two seconds after discovering this, press ctrl was crouch while double tap was prone and hold shift was dash while double tap was dive, and it feels so good.
Idk about controller, but keyboard support is amazing.
- Comment on Stop Making Great Anime Into Terrible Video Games 2 months ago:
Stop making great videogames into terrible Anime. Looking at you, Persona 5 and The World Ends With You.
- Comment on Dissapointed in Xbox Elite Series 2 Controller 3 months ago:
People tend not to like gyro aim.
People are wrong, but I am not surprised.
- Comment on Ubisofts customer values 3 months ago:
I tried to pick up Rayman Legends when it was I’d cheap over Christmas. I ran the game from Steam was greeted with the UPlay launcher asking me to make an account to access my game, and immediately closed and refunded the title.
Enshittification is real.
- Comment on Games that force you to make hard choices 4 months ago:
Including Jeopardy in a list of games like this is the kind of awkward “technically correct” dissonance I’ve come to expect from AI. What a weird inclusion.
- Comment on Games that force you to make hard choices 4 months ago:
I’ll be honest, I really didn’t come across any. The “challenging moral decisions” werenot hard choices, no matter how many of my party members took them out of context and got pissy.
Unpopular opinion, but for a game with such immaculate writing for two Acts, Act 3 is such a fucking shit show of mediocre writing and forgotten story threads.
- Comment on Game genres where "It's just more X content" is more than enough 4 months ago:
They tend to innovate every major release, but, Monster Hunter. I find the games incredibly satisfying to play, and if they just extend the treadmill with more monsters and/or more increasing challenges, I am incredibly satisfied to play more of it.
Rhythm games in general. I’ll go back to rhythm games I really enjoyed and play them again and again as is. Adding more songs/stages is huge value even without new mechanics.
- Comment on Reddit & Gaza situation 4 months ago:
Reddit is mainstream. Being mainstream makes it a huge target for political propaganda efforts. It’s filled with bad actor’s and astroturfers spreading misinformation as wide as they can.
Until they take massive measures to curb such behaviour, Reddit will continue to be a pit-hole. At this point, I hesitate to even say that hole is filled with “people”.
- Comment on What's up with Epic Games? 4 months ago:
I want to note that Steam isn’t inherently a DRM platform, as there are many games on Steam which are DRM free.. Even ones that require the Steam backend can be bundled with Steamworks, serving all the same backend requirements without Steam needing to be installed on the machine.
- Comment on What's up with Epic Games? 4 months ago:
This.
I fundamentally have no issue with the Epic Games launcher. Steam needs competition to keep it in check. Without alternatives, Steam can and will strangle Dev profits, which is a problem. But Epic is a mediocre service, another app to be running, and actively going out of their way to prevent games from being on the platform of the consumers choice, which I am not a fan of.
Related note: does Epic have any DRM free games? Even Steam has a fair portion of games that are DRM free and work perfectly well from a flash drive on a computer that doesn’t have Steam installed. As far as I am aware, Epic does not.
There’s just a series of minor ways in which epic is worse, and I don’t like having front-end clients for my games as is, so a second, competing alternative going out of its way to push me into using it rubs me the wrong way.
- Submitted 5 months ago to games@lemmy.world | 9 comments