Glide
@Glide@lemmy.ca
- Comment on Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' 1 week ago:
You responded to him not only to get his praise, but so I’d miss it and wouldn’t challenge your opinion.
Seek help. The fact that you need to create such insane delusions is a problem. The real answer is I ignored my phone, went about my day, and enjoyed my time with my hobbies and loved ones. When I found the conversation later, I stepped into the most recent comment. And I had much more to add to their comment than your inane ramblings, so it worked out.
Yes, I have been rude to you. As you have been to the imaginary “bootlickers” you have created, and defined everyone who disagrees with you as. I think you are so busy creating enemies out of everyone who is on the other side of something from you, that you fail to differentiate between the problem and the symptoms. And I don’t think I can convince you of that, so this is honestly a waste of time.
- Comment on Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' 1 week ago:
I respond to people when they say something worth responding to. You think my post makes Gaben sound like a victim. Either your reading comprehension has completely failed and you aren’t capable of having a real conversation, or my first comment about being far more interested in saying controversial shit than thinking things through was spot on, and you’re arguing in bad faith and/or to pleasure your ego. Since it’s not my job to educate you, nor satisfy you, even giving you this much recognition is a compliment. Have a good one.
- Comment on Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' 1 week ago:
And, to be clear, Capitalism is bad. I’m on board. But riding Gaben’s dick, or the dick of any boring dystopian billionaire instead of the people actively fighting to maintain the system is just grossly missing the point
Not all evils are equal, and any perceived slight by Steam is honestly smoke for the thousands of disgustingly rich venture capitalists constantly abusing the system that exists and lobbying the shit out of any attempt to fix it. I don’t blame Gaben for owning more yacht’s than anyone needs, because, at the end of the day, he’s providing a quality service through an unfair system. He’s not the one fighting to provide shittier and shittier systems, demanding fatter and fatter paychecks and encouraging us to blame each other for the state of the world while he runs off with the largest slice of the cake.
Should he have the wealth he has access to? Fuck no. But, again, the dishonest and disgustingly simplified argument that homie is making is only idiofying the cause. Target the problems, not the lucky guys who are providing halfway reasonable services through our broken-ass system.
- Comment on Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' 1 week ago:
No one thinks Gaben is the second coming. His platform just, actually doesn’t suck, and genuinely functions as a service to its users. It’s a low bar, sure, but it’s a good one. Comparing it to Microsoft axeing any studio that produces something worth talking about while they force more datascraping malware and adware into Windows is just dishonest.
Your comment reads more like you get off on being controversial than having actual insightful thoughts and the comparisons in what these three companies you listed are actually doing.
- Comment on Is it okay to fake Vitiligo makeup for a cosplay?? 1 week ago:
Right. People fail to recognize that blackface is a practice created by white people to entertain other white people by making fun of black people, portraying them as stupid and uncultured. While I think asking questions about what is and isn’t okay is good practice, there’s no cultural history connected to what OP is asking if he should do. That said, I am not someone with the skin conditions in question, so I’m not the one to decide whether it is “fine”.
I do want to offer the argument that you should do your best not to give people opportunities to miscontrue your intent. You are correct that, in some cases, black burn victims can have lighter patches of skin where they were burned, but this is both not universal and not an experience everyone will have had. If you’re making a cosplay that requires a bit of mental work on the viewers behalf, you probably don’t also want it to be a cosplay which could be perceived as insensitive if people fail to make those connections or put in that work.
- Comment on Which unplayed game in your library are you most looking forward to playing eventually? 1 week ago:
Do yourself a favor and stop putting off Cassette Beasts. Every time I play it, I am gobstruck that an indie team made this and sells it for a fraction of the price of whatever mediocrity Pokemon is pumping out.
I could sing it’s praises all day, but I’d rather just politely nudge you to push it up the list.
- Comment on How I fell out of love with Facebook(2004-2024) 2 weeks ago:
I immediately opt out of any platform that aggressively tries to decide what content I consume.
- Comment on Let's discuss: Visual Novels 2 weeks ago:
A little surprised to hear Zero Time Dilemma is seen as the weakest game of the trilogy. I played them all in a vacuum, never really engaging with the communities around the franchise, and I would never have said that myself.
If I had to pick, I’d argue that Virtue’s Last Reward was the “worst” one, but I am not happy about writing that. It was a great game that I enjoyed start to end, but ending on a “this will only make sense when the 3rd game releases in X years!” note leaves a really sour taste in my mouth. The other two games are complete experiences, and when I am playing a visual novel, the last thing I want is a cliffhanger “join us next time to find out!”
That said I think I enjoyed puzzles and philosophical musings of it the most out of the three? So my opinion is more about what was bad than what was good and should probably be discarded anyway.
- Comment on Let's discuss: Visual Novels 2 weeks ago:
I’ve gotta put this one out there because it will largely get overlooked every time the topic of “Visual Novel” gets brought up, but Digimon: Survive.
As a tactics RPG, it’s pretty mid. Character growth and customization exists, but isn’t quite as expansive as I’d like for that kind of game. It’s no Final Fantasy Tactics, for example, but comparing it to other tactics games doesn’t do it justice, because it’s one of the better-to-best written visual novels I have ever played.
Each of the endings explores the way small changes in circumstance can heavily impact people’s decisions, each of the characters and their partner monsters are oozing with personality, and some of the potential outcomes for each character represents some of the most wild, fucked up, and human emotional responses possible. Your decisions as the main character have minor impacts in the lines of which characters reach their end of their growth arcs, and which evolutions are available to your partner and some of your companions partners, and the collective value system limits which of the main branches you’re permitted to explore for your ending. Which it doesn’t boast the wide assortment of branching narrative paths that some visual novels take, it does still succeed in making your decisions feel like they matter.
And this is completely aside from the fact that it’s a Digimon game. A franchise widely viewed as “for children”, yet it engages with heavy existential themes and doesn’t shy from letting horrible things happen to good, and bad, people. People die, on screen, in ways I would not want small children to see. In a lot of ways, the game is a functional “reboot” of the franchise, sharing a lot of commonalities with Digimon Adventure, but using older characters, more serious mature themes, and never referencing the monsters as “digimon”. In fact, the term is only used once, during the epilogue of one of the endings, otherwise they’re referred to as Kemonogami, and treated like Yokai. They’re engrained in the history and legendsof the world, and it’s an amazing take on the franchise.
I’m gushing at this point, but what really matters is it’s an extremely well-written visual novel with competent enough Tactical RPG gameplay, and also currently on a rather deep Steam Sale. Cannot recommend it enough.
- Comment on [deleted] 3 weeks ago:
Screw 4k, but 120+ hz is amazing. I can barely stand playing things are 60fps anymore. I really notice it when game dips.
- Comment on How do I avoid enshitification of my keyboard and mouse 4 weeks ago:
Currently still using the G502 Hero, and all it’s customization is on-board, edited using a portable .exe. I’m using some Rosewill mechanical keyboard which I believe has all its customization tied to inputs while holding the FN key.
Fuck, I hate always-online apps just to use the God damn peripherials I’ve paid for. I go far out of my way to avoid them.
- Comment on Is there a difference in meaning between the words *people* and *persons*? 4 weeks ago:
Listen, man, I can get stuff wrong sometimes. I’m still not convinced I am in this case, but, even if I am off on one very specific niche use of a word that rarely, if ever, comes up, attacking my entire livelihood over it, as though it defines every facet of teaching English, is an insane overstep.
I am not so arrogant as to assume words can only ever have one meaning, nor to attack a stranger on the internet over a disagreement on that meaning. I have also made no such logical fallacy. You asked if I was “sure”, and followed up with a suggestion that I had never spoken with a native English speaker. I said yes, I am confident, and then offered up my background as evidence that, at the very least, your assessment on my experiences is incorrect. I can see how you could conflate that as a call to authority, and perhaps should have phrased things in such a way that doesn’t leave room for such assumptions. That said, I’d advise against jumping down people’s throats based on assumptions, else you’ll end up doing things like building a strawman argument, while simultaneously accusing others of logical fallicies.
I’m done with this. The level of vitriol the “discussion” has been laced with is in warrented and suggests that any further conversation is a waste of time. This entire disagreement should have been:
“Hey, I think X is right.” “Well, this says Y is right, so you must be wrong.” “I mean language is funky and weird, a lot of words mean different things in different spaces, so whatever.” “Yeah, sure, whatever.”
Everything beyond that was grossly unnessecary, terminally online, internet arrogance that we’d both be better off without.
- Comment on Is there a difference in meaning between the words *people* and *persons*? 4 weeks ago:
I’m not sure if you found my original statements challenging to follow, but nothing you’ve said contradicts what I’ve said. Parts of the definitions I’ve provided are strewn in the definitions you’ve provided, and differing definitions of specific word case isn’t unusual, even within similiar cultures. Language is fluid, and the same words can mean a lot of different things.
There is often a gap between common-use language, and the academic function of words (see “racism”). This is why I emphasized the relation of the definitions I provided to the fields of anthropology and sociology, as well as why I stated it is a use almost exclusively found, in my experiences, in academia.
I don’t appreciate the strange, ignorant, tongue-in-cheek jabs at my background. If you think I have something wrong I welcome you to say so, but the strange sense of superiority you’ve attached to your comments is unnessecarily insulting.
- Comment on Is there a difference in meaning between the words *people* and *persons*? 4 weeks ago:
I am literally an English teacher, and have spent years editing university papers for English as an additional language learners. Yes, I am sure.
- Comment on Is there a difference in meaning between the words *people* and *persons*? 5 weeks ago:
“People” is a generic term for more than one person.
“Persons” denotes a singular distinct grouping of people. Ie, Native American persons.
Not part of the question, but “peoples” is used for a plurality of distinct persons. Ie, “this had great impact on the various peoples of North America” would be a sentence to lead into a discussion on how an event had varying impacts on each unique cultural group in North America. This is largely only used in academics, specifically anthropology and sometimes sociology, but understand this use helps clear up the reason for the distinction between “people” and “persons”.
- Comment on Gacha games are out of control. Gambling shouldn't be so widespread 5 weeks ago:
While I understand and agree with your premise to a point, aren’t you advocating for the removal of all randomness in videogames? As long as random factors are tied to outcomes, games will always be playing off that desire that the Skinner Box highlights. I’d argue that the entire modern rogue-lite genre is predicated on the fact that sometimes you will get “better” powerups, upgrades, etc., which leads to better outcomes. Auto-chess games are similiar, where hitting good random rolls leads to high powered teams and easy wins.
Mastery of both these genres rrquiresa wide birth of knowledge, and flexibility as you make due with what you are offerred, rather than simply always having the best things at all times. These are skills that are fun to have tested and build master in, and I don’t really think we should eliminate that from games. I agree that the worst offenders are simply trying to feed off human addiction rather than build are emergant gameplay situations, but any rule that targets the addict chasers is likely to catch other games with randomization in the crossfire.
- Comment on Annapurna Video-Game Team Resigns, Leaving Partners Scrambling 5 weeks ago:
Every single time I have played an Annapurna published game, I had a fantastic time. I won’t say that everything they did was equal, but everything they did was entertaining, and thought-provoking.
I can’t quite follow the legalese required to parse EXACTLY what this means going forward, but I am sure it is not good, and that is disappointing.
- Comment on The Antiquity to Alt-Right Pipeline 5 weeks ago:
Fantastic article.
I’ve got nothing against cosplay, but these right-wing nut jobs pretending to be Roman conqueror’s just take it too far.
- Comment on [deleted] 1 month ago:
I’d never pay money for a porn game, but I feel if it was gifted to me, I’d play it to completion. At least for the experience to say I did. And hey, if it turns me on and I learn something about myself, win/win.
- Comment on Why is the community for Honkai Star Rail and Genshin Impact like this? 1 month ago:
Fantastic watch that highlights the issue I am talking about. Thanks for sharing that.
- Comment on Why is the community for Honkai Star Rail and Genshin Impact like this? 1 month ago:
The problem is we’re linking it to appearances instead of maturity.
The problem with sexual relationships between adults and minors is two fold. First, the minor in question hasn’t had time to fully develop the emotional intelligence to healthily and safely engage in a sexual relationship. Second, there is an innate power differential between a minor and an adult: usually the adult has means of supporting themselves, something akin to solidified social supports and experience, education and knowledge necessary to live without the day-to-day support of others. You put these together, and you have a relationship that, even with the absolute best of intentions, becomes inherently abusive. The adult holds all the power in the relationship, and the minor is left with no choice but to worship the ground they walk on, and worse, they have not developed the emotional intelligence to identify it.
The problem with these 2000 year old loli’s is not their body; the problem is that they’re often child-coded. They act like children. They do things that highlights their lack of knowledge and inexperience. What is often played off as a cute girl anime trope is in reality an indication that this is someone who you can conquer, dominate, and hold power over in a sexual relationship, and you can feel “good” about doing so, because you’re, with the best of intentions, just helping them learn through your loving relationship. So what if you’re fucking her while you do so. (/s on that last sentence just in case)
There is nothing wrong with finding petite women attractive. 30 year olds who look like teenagers are not a problem. Hell, as long as we’re on the topic, I’ll shock most people by arguing that admitting that a 16 year old has developed into an attractive and desirable person isn’t even a problem, as long as you’re doing so from a position of respect rather than intent. The issue is neglecting to recognize the power differential between you and that 16 year old, and convincing yourself that it’s okay to engage in romantic and sexual acts with them while uttering deranged statements like “they’re very mature for their age” or “I’m helping them learn and grow so it’s okay”.
Child coded characters are a problem, and hiding the magic number that supposidly discerns whether or not they’re fuckable doesn’t suddenly make things okay.
- Comment on Why is the community for Honkai Star Rail and Genshin Impact like this? 1 month ago:
Not because of the content, but because of groups of men all reinforcing this behavior.
I genuinely know more women than men that act like this. I can’t say you’re entirely wrong about the problems with normalizing behaviour and the like, but simplifying it to “men are disgusting and know nothing of 'real, actual women” when real, actual women are sometimes equally disgusting is, well concerning.
This particular brand of behaviour is usually about rejection of social norms far more than it is ever about the objectification of women. People who have been rejected by society like to take back the power by rejecting the norms of that society.
- Comment on One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better" 1 month ago:
Right?! Watching it get worldwide acclaim was this strange experience, because Act 3 was nearly unplayable. Meanwhile, Acts 1 and 2 were such masterpieces that it’s hard to call the game anything other than amazing. Criticizism felt misplaced, but the widespread acclaim it received was toom
I am glad it is a much more polished, finished feeling game now, and we can look back at it as the standard games should be held to, moving forward, but I’ll still be disappointed in the way we failed to get what was initially planned.
- Comment on Concord may have sold as few as 25,000 copies, it’s claimed [VGC] 1 month ago:
Maybe if the game was anymore more than an uninspired mess, it would have sold some copies.
- Comment on One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better" 1 month ago:
Fucking Amen. Again, I am disappointed, but it is a great game in its current form and, particularly because WotC is involved, I do not blame them at all for their decisions regarding BG3.
- Comment on One Year Later, Larian Reflects On Baldur's Gate 3's Success, Future Plans, And Canceling DLC: "Ever Since, We've Felt Better" 1 month ago:
I had some really, really poor experiences with Act 3, and it was only later that I learned 90% of my issues were direct results of the Upper City being scrapped.
Karlach, Gortash, Wyll’s father and Cazador are perhaps the biggest cases of this, with their stories feeling incomplete, buggy (at launch), and painfully linear relative to almost every other plot point in the game. In almost every case it’s because a series of their events, triggers and event flags were placed in or tied to the upper city, and the events needed to be replaced, rewritten, and reflagged in something of a hurry.
Larian is a great studio, and they’ve made some of my favorite modern games, but they do this with every release. I’m a little disappointed that this is the one time they’re not going back and “finishing” the final act a year later, the way they did with Original Sin 1 and 2. I won’t quite say I’ve been burnt by the purchase, or that the game is currently unfinished or doesn’t deserve the praise it gets, but seeing what the game could and should have been is a bad aftertaste after an otherwise mostly satisfying meal.
The Steam thread breaking down the cut content, for reference: steamcommunity.com/app/…/3812913565885064204/
- Comment on Chatbots offer cops the “ultimate out” to spin police reports, expert says 1 month ago:
So, AI that is strictly incapabale of generating new ideas is going to be fed decades of police reports as it’s database, and use that data to discern that makes a good police report?
Surely this won’t replicate decade old systematic problems with racial profiling. I mean, all these police reports are certainly objective, with no hint of bias to be found in the officers writing.
- Comment on Valve lifts NDA on Deadlock, streaming and talking about the game is now allowed. 1 month ago:
Simplify the situation to lol defending the EULA all you want, but “I’m not bound by your NDA because I pressed ESC instead of clicking okay” is the kind of thing I expect a spoiled 14 year old to say while wearing a shit eating grin.
Act unprofessionally in a professional industry and you get dragged by professionals. And rightly so.
- Comment on Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic” 1 month ago:
While I normally check both locations and buy from GOG if it’s available there, you would be surprised how many Steam titles are completely DRM free.
I needed some DRM free games for the classroom last year and was pleasantly surprised that a lot of the smaller, indie games I own Steam, the ones I was most interested in bringing into the classroom to begin with, run perfectly well on a machine without Steam even installed just by copying the folder to a flash drive. Some required deleting a Steam.dll or adding a text document that states the SteamID of the game, but most of the games I wanted I was able to run from a flash drive, DRM free, no Internet, Steam or game install required.
Steam offers DRM to devs that want it, but it is not a DRM platform in of itself.
- Comment on Heroes of Might and Magic: Olden Era – Official Reveal Trailer 1 month ago:
I got really excited, right up to the moment when I remembered that this will require uPlay.