Goodeye8
@Goodeye8@piefed.social
- Comment on The Helldivers 2 Community needs to get a fucking grip on itself 1 day ago:
Ironically I gave up on the community for the complete opposite reason, you can’t criticize the game because criticism is always met with “you’re an enemy of super earth”. I get it, Super earth is a fascist civilization and Helldivers are the extension of that fascism and a lot of it is on the nose and it’s okay to joke about dissenters, sometimes. You don’t need to scream “enemies of democracy” every single time someone criticizes the game. The game is fun but it’s not perfect. There are real problems with the game, one of which has lead to this complete embarrassment of the community.
In short, the Helldivers 2 community is toxic in every aspect and anyone interested in Helldivers is better off ignoring the subreddit, the steam community and probably also the official discord. Instead join !helldivers2@lemmy.ca where this drama isn’t even mentioned.
- Comment on Paging SpaceCowboy 3 days ago:
And why exactly does Hamas exist in the first place? Surely not because Isreal has been killing Palestinians before Isreal was even an official state.
- Comment on NextFest Thoughts 4 days ago:
I didn’t have a lot of time for the next fest but I did give three games a try that were on my radar before the next fest.
The first was Allumeria. It was recently in the news because it got DMCA’d for looking like Minecraft. Having played it I would say that while the artstyle is somewhat Minecraft inspired the game felt more like 3D Terraria than Minecraft. But I still consider it to be too raw to really get into it. The forest boss was kind of just running around to avoid getting hit by projectile spam while spamming projectiles back at the boss. I don’t know if I was supposed to have better gear for the boss but it was like 10 minutes of just running around taking potshots at the boss because the boss was too tanky. I followed up the boss fight with the forest dungeon and after literally spending an hour inside the dungeon I gave up because I had no idea where I was supposed to go what I was supposed to do. That said, I’ll still keep it on my radar because the concept was appealing.
The second game I played was Let’s build a dungeon. This was probably the best game I played and the whole concept of the game is so novel I’d definitely recommend keeping an eye on it. Basically the core gameplay of let’s build a dungeon is to build an MMO world. You throw in a spawn point, build roads, scenery, and then add quests and dungeons (which you also build manually) and then get NPC players come in to play your MMO world. Except that is not all that the game is. The game is also a game dev studio management game where you deal with hiring talent, managing the popularity of your MMO, budgeting etc. Except that’s not all that the game is. You also get to play the very MMO world you create. You can make a character and play through all the quests and dungeons you’ve made and if I remember correctly you can also play the MMO worlds other players have created. I would also recommend their previous game, let’s build a zoo, which is a game where you build a zoo (with a twist that I’m not going to spoil).
The last game I tried was Cargo hunters. It’s essentially a single-player extraction shooter where you play as humanoid robot. The novel idea in cargo shooters is that any other bot you destroy you can saw into pieces and then you can take those pieces back into your base and rebuilt your own bot using the pieces from the other bots. And that’s pretty much all I can say about the game because the demo was so barebones I couldn’t really tell anything more about the game beyond that it worked and didn’t play like ass. In fact I’d say the demo was an excellent example how not to do a demo. The game is supposed to have crafting, but most of the crafting stations are not available in the demo. It’s supposed to have trading, but trading station is not available in the demo. You can find gun parts to modify your guns, except the modification station is not available in the demo so you can’t do that. There’s a leveling system in the game but beyond being a requirement for some crafting stations I didn’t see any reason for there to be a leveling system. The demo felt like a mash of all sorts of things that an extraction shooter should have, except more than half of those things weren’t even in the game yet. So the game boils down to running the same level over and over again killing the same bots over and over again while you become weaker and weaker because you can’t really replace the gear your started the game with. I’m keeping it wishlisted because their trailer showed far more content than what the demo had so maybe there’s a quick jump into something with more substance when the early access launch happens, but overall this was the demo I was the most disappointed by.
- Comment on The three archetypes 4 days ago:
If we want to give Musk some benefit of doubt the only visionary thing he did was SpaceX. Pretty much every other venture he’s invested in has been either someone else’s vision or something very stupid (like what the Boring Company is doing). I don’t think he deserves to be called a visionary when his contribution isn’t the vision but a fat wallet.
- Comment on Sony Pulls Back From PlayStation Games on PC 5 days ago:
The latest earnings call implies the opposite. They don’t have a large supply of PS5 laying around because they’re also struggling to buy memory and hardware unit sales have declined so they’re focusing on monetizing the existing user base instead of selling more units.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
The point is that this is not the first time that Valve has been singled out for things widely done across the industry and they’ve also been falsely accused of doing things that the rest of the industry is doing.
I don’t see how that’s relevant. If someone is innocent the 99 times they’ve been accused of a crime we shouldn’t give them a pass on the 100th accusation.
If they wanted to go after Valve specifically for gambling they should not have linked it to kids. It’s invoking “think of the children” BS while diluting what they claim is the core argument.
But it is an argument to be made when a) kids are playing a game with gambling (which they are), b) there’s clear evidence that kids experiencing gambling has a negative impact on their life (which the lawsuit also clearly cites) and c) children gambling is illegal.
Gambling is also harmful for adults. They are M rated games. If a child is playing the game that is a parental issue, not a state issue. It’s not illegal for kids to play M rated games, nor do I really think it should be as that is something parents should decide. The issue is that a lot, if not most, parents have no idea what their kids are doing online.
Gambling is also harmful for adults, but that has been legalized. Children playing an M rated game is a parental issue but that’s not the argument that’s being made. But it turns into a legal issue when the game children are playing is gambling.
The argument that “mostly kids play these games” is unsubstantiated at best. Might have been true in the 90s and early 2000s, but there are people in their 50’s that have played games for the majority of their lives.
I didn’t see them making that argument. I saw them make an argument that teenagers are a core audience for CS.
Teenage boys are a core audience of first-person shooter games like Counter-Strike. It is also well known that many of the most famous esports players of CS 2, Dota 2, and Team Fortress 2 began playing well before they turned 13. Over half of the 22 players on the top five Counter-Strike esports academy teams are 18 years old or younger, and the youngest member is just 14 years old.
That seems to be pretty well argumented especially when you know the competitive scene of CS where those same academy teams have slotted straight into T1 CS. The fact that there are so many talented players in the competitive scene who either are or were minors a few years ago means that there is a big enough teenage audience to have such talent rise to the top.
Also, PC gaming tends to skew older. They might have more of an argument if they were talking about Call of Duty on a console, but an M rated game is still not targeted to that age group.
You don’t see the irony of defending Valve with their games being M rated and then saying it would be different if it was Call of Duty, which is also an M rated game? By your own logic you should be just as opposed to them talking about Call of Duty as they are talking about Counter Strike.
Again, if they want to go after Vavle for gambling, then do that. But they are jumping around with what exactly the accusation is which makes it seem like they are grasping at straws at best or trying to hide the real reason at worst.
They are and they’re making arguments where Valve would be breaking the law if Valve is gambling. That includes letting children gamble.
That we have all the age verification crap happening at the same time is too much of a coincidence to ignore. Like, How about going after anyone implicated from the files if you really want to protect children? They can come back to this after they develop a coherent argument and include any other gaming companies doing the same thing.
They can’t legally force Valve to implement age verification unless Valve decides to double down on the gambling. Valve could just as easily prevent age verification by removing gambling from their platform. I don’t think Valve should get a free pass on gambling just because there’s a risk of someone malicious trying to push age verification through this door. Valve opened that door when they decided to implement gambling.
They have a coherent argument, it’s just an argument you like and they can’t include other gaming companies in this lawsuit because other gaming companies are not doing it the exact same way Valve is doing it. What you’re saying is that we should give Valve a pass on allegedly breaking the law because we can’t accuse all companies who may or may not be breaking the law. If there’s a gangrape and only 1 of the 5 rapists could be proven guilty should they get a free pass because we can’t prove all 5 did the raping? Because that’s the argument you’re making.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
Which means what exactly….it was there. You asked. I provided.
Which was something that was. Car used to run on gasoline mixed with lead, do you think if someone asked what are the problems with ICE engines they care about an issue that has been fixed for over a decade? Nobody cares about that because it’s fixed and the same way nobody cares that D3 had an auction have 12 years ago. It’s not relevant today so your example is worthless. The least you could do is own up your mistake but it’s pretty clear admitting fault is beyond your capacity.
Uhh ok? It kinda does…
Uhh ok? It kinda doesn’t…
Because this is a platform that allows people to post their comments. You whining about how you care that whales exist, doesn’t magically make your opinion more important than mine. Plenty of games out there aren’t pay 2 win…so vote with your wallet and don’t play them. If you are addicted get help. Don’t punish those who enjoy a vice. It’s how we get shit legislation that doesn’t do anything but create blackmarkets.
You’re free to make a comment, but don’t get pissy when you get called out for being an ass. Because you are. That very line of thought means you’re okay with legalizing hard drugs. After all if you’re addicted to meth that’s your fault. We shouldn’t be punishing the people who somehow luck out of not getting addicted to meth. You don’t care about this issue so stfu, your opinion is irrelevant.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
None of this is exclusive to Valve. Yeah, people can technically buy hardware and sell it, but they can also gift games or whatever and people were already using third party websites to sell their items for cash.
Lootboxes are not specific to Valve, but the way Valve has implemented lootboxes is very distinct. And I know that third party sites have been selling the skins for cash for years at this point, but that has been happening outside Valve’s ecosystem. IMO Valve should’ve been held accountable for that years ago but so far they’ve been able to skirt the law.
And MMOs with random drops have historically always had an RMT market that is against the TOS where people sell in game currency or items for real currency.
Which is part of why I said the way Valve does things is unique to Valve, because Valve does (for the most part) offer the infrastucture for all the trading except for turning Steam credit back into real money. IMO RMT shouldn’t exist either but that is not something you legally push onto developer because like you said, it is against the TOS so players are doing something the developer has already said they shouldn’t be doing.
I’m not saying that valve should be let off the hook when it comes to loot boxes, but this lawsuit kind of stinks because it is all over the place and again, valve isn’t the worst example of what they describe.
Valve isn’t the worst example but they are one of the few companies where there’s now some legal ground to go after the gambling, and when it comes to gambling Valve is a pretty big player. Ideally we should go after all of these companies but what is morally right and legally right doesn’t really match when it comes to gambling.
The fact that it’s framed as “protecting children” and claims that valve is intentionally targeting children despite the games in question being rated M and old enough that I seriously doubt there are that many minors playing is putting a ton of red flags up for me. They also add the 90s era “violent video game” rhetoric that was always nonsense.
I could see where you’re coming from but I personally didn’t see the lawsuit this way. Children are a point to bring up because we shouldn’t be normalizing gambling for children, but overall I see the suit as taking an issue with the gambling aspect of the lootboxes. We don’t know the exact number of minors playing but there’s enough for them to get into the competitive scene of CS, there are players who entered T1 of CS while still being minors.
Not sure from where you’re taking the violent video game rhetoric as I didn’t notice that in the actual lawsuit.
The conspiracy part of me thinks this is going to eventually lead to more age verification BS and they are targeting valve because it is the only company that is complying in a way that still protects user privacy.
I get the risk of pushing more age verification BS but I think that’s unavoidable when companies decide to get into gambling. Age verification for gambling has been around before the world wide web was even a thing. I see this more as playing hardball by stating that if Valve wants to partake in gambling then gambling laws should apply to Valve. They can’t legally force Valve to implement age verification unless Valve decides to double down on the gambling. Valve could just as easily prevent age verification by removing gambling from their platform. I don’t think Valve should get a free pass on gambling just because there’s a risk of someone malicious trying to push age verification through this door. Valve opened that door when they decided to implement gambling.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
Diablo 3 had a RMAH (real money auction house). I didn’t play the game long so it was still up when I stopped playing it. Since fuck blizzard.
Which got removed roughly when the expansion launched due to there being huge backlash on this bullshit.
WT requires you to buy keys to open the boxes, and you can sell the boxes you find on their store.
For premium boxes. You still get free boxes that you can open, but fair enough. That said, being able to sell premium boxes is not the same thing as being able to sell the things you got from the premium box and it changes nothing about the rest of what I said in the previous comment.
Eve has a full blown cash economy.
Not even going to bother with this one because who know what the fuck you mean here. Don’t bother explaining, I don’t care.
I honestly don’t care about any of this. I think if a fool wants to waste their money on digital skins for a game. Let them.
So why comment in the first place? Because now I have to waste my time correcting your vague bullshit and I’m pretty pissed off about it because this is something I care about and you’re here just talking shit about things you don’t understand and don’t care to understand. Good for you for not knowing how damaging addiction can be for addicts and the people around them, next time do everyone a favor and stfu when you don’t give a shit.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
Diablo 3 has no real trading. You have only limited time trading of things you find while playing with other people. Maybe you meant Diablo Immortal but I don’t know enough about that to talk on that subject.
As for War Thunder and EVE. Yes, they have lootboxes and yes there’s a perceived monetary value to the boxes and things in the box, but they’re not the same as Steam because those games do the common thing (which IMO should also be banned) where you stick a premium currency between real money and the thing you want to purchase and obfuscate the actual value of things. I don’t agree with what they’re doing but they are making sure value of items is not directly translatable to real money. It’s one of the tactics companies hide behind (while also manipulating players to spend more). Steam doesn’t even do that. Steam literally puts real money value on the market. You want to buy a Factory new Marble Fade talon knife you know the starting price is exactly 732,98€.
I’m pretty sure in EVE and War Thunder you also get to open some of those lootboxes for free which is another difference from Valve games, where you literally have to pay real money to open the box. I imagine that also plays a role in how companies defend their practices, by saying it’s not gambling because you don’t have to pay to open lootboxes, you just pay to get EXTRA lootboxes to open.
And to make it clear, I’m not defending the gatcha industy. IMO that should be struck down the same way Valve’s gambling machine should be struck down.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
Give some examples.
- Comment on New York sues Valve for enabling "illegal gambling" with loot boxes 1 week ago:
There’s a fundamental difference between what Valve does and what other companies are doing. In most games the things you get from a lootbox have no monetary value. You can’t sell those skins to make money. You could get around it by selling the whole account but that is pretty much universally against the TOS so companies get a free pass when that happens.
But even if it did have some monetary value as long as it’s a value set by the community and never acknowledged by the company the company gets a free pass even if they unofficially acknowledge the value (see how WOTC manipulates the secondary market of MTG cards).
And this is where Valve is different from the others. Valve acknowledge the monetary value of an item, because the trades happen on their platform and Valve takes a cut from all the trades. No other lootbox or lootbox-esque game does this.
As for why it’s a lawsuit now, I’m guessing it’s related to what was said in the article. I’m guessing previously Valve could hide behind the fact that the outcome of the trades is essentially Steam credit, which technically has no monetary value because it can’t be cashed out, at least not through Valve. But supposedly now with the Steam deck, in a roundabout way, it is possible to cash out through Valve.
Valve lootboxes have always been the closest iteration to gambling and Valve has been hiding behind technicalities for a decade to keep their gambling ecosystem going. Just because Valve does a lot of good shit doesn’t mean we should be defending their bad shit when it’s obviously bad.
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 1 week ago:
The hardware shortage is also impacting Sony. Usually console hardware prices go down after launch, Playstation 5 went up. From their latest earnings call Playstation 5 sales are also slowing down and they’re focusing on the monetization of existing Playstation 5 owners instead of selling more consoles. And rumors are that Playstation 6 launch has gone from planned 2027/2028 launch to a planned 2028/2029 launch due to the same hardware shortage. What is strangling the PC market is also strangling the console market.
- Comment on Jason Schreier says Sony is backing away from putting single player games on PC 1 week ago:
You’re seriously overinflating the size of Sony (or seriously underestimating the cost of hoarding parts). Sony market cap is 130 billion. Amazon, Meta, Google and Microsoft combined are expected to spend 600 billion in 2026 to buy up hardware for their data centers. And that 600 billion is just 4 companies for this year (they spent almost 400 billion last year). There are bunch of other deals that also lock up hardware production like the Stargate project which also plans on spending 500 billion to build data centers. And bunch of unknown deals, like Apple definitely has some deal that guarantees they get their hardware.
Hoarding all the hardware is extremely expensive and Sony wouldn’t even make dent even if they wanted to.
- Comment on Weekly “What are you playing” Thread || Week of Feb 22nd 2 weeks ago:
Still working through Stardew Valley. Burnt out on it as I reached a point where the only thing missing from finishing the community center was waiting for autumn and I was at the end of Spring so a whole season of just busywork kinda killed the mood for the game. But I ended up reaching autumn and clearing the community center bundles so I’ve got new things waiting, but I need to take some time off from the game to have the desire to continue.
Meanwhile decided to give Helldivers 2 another chance. I had forgotten how enjoyable the core gameplay loop of Helldivers 2 is. There’s something so satisfying about calling in airstrikes to blow up a bunch of bots (Since the action is happening primarily on the bot side I haven’t fought bugs or whatever the third faction are called) and it’s amazing how naturally cinematic the game is. You can easily end up in cinematic moments without any of them being scripted. But it’s not without flaws. I’ve ran into game breaking bugs (objectives that can’t be completed, extractions where you can’t enter the ship, stratagems that bounce indefinitely) which are things that should be fixed considering the game has been out for 2 years now. I also don’t particularly enjoy the macrogame aspect of it and I hoped they had figured it out by now. There was a major order to “liberate” the bot homeworld but the order had limited reinforcements that for whatever reason were galactic-wide (so anyone dying to bugs also depleted the reinforcements) and the liberation progress is the same regardless of the difficulty which means playing on lower difficulties was actually better for the goal as the rewards are the same but you die less so you waste less of the reinforcement budget. The galactic-wide budget just creates division in the community because some people will never fight bots and continue fighting bugs and those players will get blamed for wasting the budget (even if the budget might account for their deaths) and the progress being same for all difficulties puts the order at odds with fun because higher difficulty is more fun but also more deadly so you’re going to waste more of the budget on higher difficulty but still get the same outcome as if you had played the lowest difficulty. Overall, it’s pretty fun if you don’t care for the wider galactic war.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 2 weeks ago:
It doesn’t take a whole year to pivot, unless they sit on their ass for that whole year. I’m not saying it’s not possible they did that but it would be an insane level of incompetence.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 2 weeks ago:
That’s what is puzzling me. How was it so impossible to course correct the studio when it’s absolutely obvious how to put two and two together?
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 2 weeks ago:
But that happened in 2024, Sony had the whole of 2025 to figure out what to do with the studio and it’s not like they don’t have highly desirable games to remake cough Bloodborne cough for a studio known for excellent remakes. I just want to know what the hell happened in 2025 for the studio to get literally no projects greenlit by Sony? Is Sony still continuing its stupid live service push or did the studio no longer want to make remakes or what the problem was? The path forward is so clear you don’t even need a business degree to make the decision that could’ve kept this studio alive so what the hell happened?
- Comment on Elder Scrolls 6 Is Powered By New Version Of Creation Engine 2 weeks ago:
Even if it wasn’t owned by Microslop I don’t have any confidence BGS could make a good TES game. They’ve been sitting on their laurels for far too long.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 2 weeks ago:
This is such a horrific mismanagement of a studio it makes me question if the studio itself wanted to make a live service game and bit off more than they could chew. Because if this is on Sony, and it does have Sony written all over it, then they’re legitimately worse than EA. It’s like a low I didn’t even know existed because it would be an astonishing level of incompetence.
- Comment on Saying that hardware price increase is good cause it forces the devs to optimize is not as good as it seems. 2 weeks ago:
You’re mixing up “miracle tech that leads to nowhere” with “niche tech with little mass appeal”. A rotary engine car has won Le Mans, The Mazda 787. I’m pretty sure one of the recent Mazda plug in Hybrids (I refuse to call those EV-s) has a rotary engine as a backup for the electric engine.
- Comment on When DinoCon is doing more than the US Gov 2 weeks ago:
It’s a question of morality. Harry Harlow’s experiments were also pretty influential, not just in science but in how we conduct science. The latter experiments are now widely considered unethical because they’re absolutely sickening experiments bordering on torture. You can advance science but at what cost?
In case it needs to be made apparent, even most violent criminals draw the line at hurting children which is why in most prisons pedophiles end up separated from the rest the prison population. Associating with child rapists is so amoral even violent criminals don’t want that shit. So yeah, strictly scientifically speaking you can go dig some fossils in a child rapists backyard. Morally speaking, don’t be surprised when the rest of the scientific community doesn’t want anything to do with you because you’re so amoral you don’t care about associating with a known child rapist.
- Comment on Games you fell out of love with. 3 weeks ago:
Counter-strike. I remember it being a casual experience back in the 1.6 days and even in the earlier days of CSGO, but at one point competitive play took over. Eventually to be decent you had to know lineups, executes, economy, common angles etc.
I don’t think it’s a bad thing. I love watching competitive CS and think for viewers it’s one of the best esports games to watch, but I can’t get back into CS without having it take over my life.
- Comment on Star Wars: Galactic Racer - Gameplay Trailer 3 weeks ago:
Wow. Burnout: Galactic Racer is looking kinda sick.
- Comment on Untitled John Wick Game - Announce Trailer | PS5 Games 3 weeks ago:
You can check out Suit for Hire. It’s probably the closest John Wick experience that is released.
- Comment on Gothic 1 Remake | Release Date Trailer (June 5th) 3 weeks ago:
I’m going to be cautiously optimistic. I really want a Gothic remake. The story and setting are unique but the originally hasn’t aged that well.
But I don’t know enough about the remake to be super excited, so I’ll do the sensible wait for the reviews thing.
- Comment on Blizzard reportedly partnering with Arc Raiders owner Nexon to revive StarCraft as a shooter 3 weeks ago:
I wasn’t saying that we need another blatant cash grab. I was actually implying that if you want the IP to stay even remotely relevant you need to start looking beyond the RTS genre because that genre doesn’t pay the bills.
But since you went there, yeah I’d absolutely take who knows how many cash grab attempts if it means even a chance of getting some great games. I’m going to point at Warhammer because the other person also brought it up. Warhammer 40k franchise is also full of “cash grabs”. But between those cash grabs are absolute gems like Space Marine 1 and 2, Dawn of War series, Darktide, Rogue trader. If we rejected all Warhammer games as “blatant cash grabs” we’d actually be worse off. I’m not saying whatever shooter they’re working on is going to be great or anything of the sorts, but I’m not going to instantly dismiss it because it might be a cash grab. I’ll form that opinion when I’ve actually seen something more than an industry source stating they’re working on a shooter.
- Comment on Blizzard reportedly partnering with Arc Raiders owner Nexon to revive StarCraft as a shooter 3 weeks ago:
So you would rather get no Starcraft games than get a Starcraft game that is not an RTS?
Because I don’t know if you’ve looked at the numbers but RTS is pretty much dead. One of the biggest RTS-s of the past 5 years was a remaster of Age of Mythology and that sold less than a million units. Starcraft 3 would have to sell something like 3 million units at launch and have an estimate of hitting at least 7 million in 2 years, because ActiBliz has certain expectation for sales and those expectations far exceed what Starcraft 2 sold in its entire lifetime. Starcraft would have to sell Diablo numbers.
I’d be very surprised if we ever saw another mainline Starcraft RTS. I don’t think we’ll be seeing another Warcraft RTS either.
- Comment on Discord will restrict your account next month unless you scan ID or face 3 weeks ago:
You do know that it’s bullshit? Unless they’re incredibly incompetent they’re lying to you. If the data never leaves the client then all the checks are client-side, which means it’s relatively easy (compared to a server side check) to bypass those checks.
- Comment on "Benefit of the doubt" is a very important aspect of a game's success 4 weeks ago:
Yes, I’m looking at 2 hours, not exactly high.
Some games don’t need even 2 hours of playtime to see the flaws. It took me a single COD match to understand why I hate that kind of gameplay. Getting to some arbitrary time spent would be time wasted.
The example is a free game. There’s also a difference between moving on and leaving a negative review
There are no free games. You still need to invest time and effort into the game. I got Star Wars Outlaws for free. I understood I’m probably not going to enjoy the game before the tutorial was over. I still gave it a shot under the same “benefit of doubt” idea and in hindsight I should’ve just put the game down when I got the first hint that I’m not going to enjoy it, because I probably would’ve given it a more generous evaluation. Instead I ended up with the opinion that the game is a waste of time because playing it was a waste of my time.
I agree there’s a difference between moving on and leaving a negative review and I think it’s stupid for people to leave negative reviews just to feel like they’re part of some kind of a zeitgeist. But the negative reviews don’t change anything because the reason a game is getting negative reviews is because it’s not a good game. Had Highguard been the new Overwatch it wouldn’t be in the overwhelmingly negative category even if the initial impression of the game was negative. Just look at Doom 2016, prior to launch it ticked all the boxes of being a bad game (development hell, tacked on multiplayer, poor marketing material, no review copies etc) but then it came out and people loved it. I don’t think the benefit of doubt would’ve saved Highguard. It simply would’ve made the trend from a nosedive into a steep slope and the “dead game” claim would just come a few months later.