De_Narm
@De_Narm@lemmy.world
- Comment on Why don't Oblivion and Morrowind turn the character model when you run in different directions? 6 days ago:
These games are meant to be played in 1st person and 3rd person is just an after thought. In this case, yes, that’s maybe just laziness or more likely they didn’t have time for low priority stuff.
- Comment on Why don't Oblivion and Morrowind turn the character model when you run in different directions? 6 days ago:
There is nothing hard about 3D rotation, at least not for people successfully building a 3D open world game of that scope. Their characters can turn and you have a direction, there is no difference to walking in that sense.
If anything, they didn’t want to create animations for that and just turning them mid animation looked stupid.
- Comment on Does Bravely Default 2 Suck? 1 week ago:
For the most part, the story is nothing to write home about and it’s not exactly the most beautiful game out there. However, I think the mechanics are great - I did enjoy my time with BD2 a lot and would recommend it.
That being said, if you don’t enjoy the gameplay, it won’t change that much. You just get more classes.
- Comment on Oblivion Remastered Impressions (and Discussion Thread) 1 week ago:
I’ve not yet touched it. But since you mentioned it: How does leveling now work? And more importantly, how does enemy scaling work?
If I remember correctly, in the original, I felt strongest when I got Umbra at Lv 1 and just never levelled up.
Furthermore, how are the character animations? I saw the Emperor in the Remake and while the model was quite nice, in combination with his facial animations, I actually preferred the original. What I assume to be the original animations paird with updated models seemed too uncanny. However, that problem could be specific to him.
- Comment on FuRyu announces school life RPG VARLET for PS5, Switch, and PC 2 weeks ago:
I never came around to Monark. Was it any good? I can’t quite remember what detered me back then. This does seem like it’s build on it.
- Comment on Clair Obscur: Expedition 33 | Review Thread (92/100 OpenCritic) 2 weeks ago:
Those are some impressive scores, sucks that I don’t own anything I could play it on. Hopefully there’s a Switch 2 port in the future, since I’ll likely get one once a new Xenoblade game is on the horizon.
- Comment on The Elder Scrolls IV: Oblivion Remastered - Official Trailer (Available Today!) 2 weeks ago:
Did they change anything meaningful, like removing that aweful level scaling?
- Comment on Useless rant about Witcher 3 romance 2 weeks ago:
Earlier this year, I was in a similar predicament. I actually told Triss that I loved here. However, that only works if you take advantage of her while she’s drunk at the party. (She falls down while drunk and after you catch her, you can randomly kiss her.) I didn’t and locked myself out of romancing her early.
I would have lost many hours of progress by going back and frankly, I didn’t want to go for that choice. I cut my losses and went with Yen. Since then, I finished the whole game, DLCs included, and I don’t regret my choice. She gets a lot better later on and I came to appreciate her. Her quests are good. I just think the game does a poor job introducing her. I don’t care for either the books nor the show and I only played Witcher 2 once on release. With my first playthrough of Witcher 3 starting last year, I knew literally nothing going in. Up until I could romance Triss, Yen was annoying and arrogant.
- Comment on The Duskbloods [Nintendo Direct | Nintendo Switch 2] 5 weeks ago:
Assuming that’s correct, all my interest in the game died instantly. Which is sad, because it’s the only title I was truly interested in.
- Comment on Katamari creator says he left Bandai Namco to develop games with people from other countries 1 month ago:
I’m interested in trying everything the man does, Katamari is such a gem. Probably the best game in the “genre” of replayable stage-based games.
- Comment on "The Day The Earth Blew Up: A Looney Tunes Movie" will reportedly be pulled from theaters this Wednesday 1 month ago:
Never heard of it, looked it up and apparently it just came out on the 14th. That’s not even a full week till wednesday.
- Comment on Another live service shooter is getting shut down, this time before it even launched on Steam 1 month ago:
Greenlight was almost universally hated by devs. It could be easily gamed by abusing your popularity or by simply using bots. It prevented actual indie devs from ever releasing finished games while a lot of greenlit games didn’t even release.
- Comment on Bloomberg analyst anticipate Nintendo Switch 2 to be priced at 400$ or more 1 month ago:
It’s been so long since Odyssey and we’ve just had Totk, I’d guess another 3D Mario is likely their S2 ‘killer app’. Could be Legends Z-A or Metroid Prime 4 too, both of which would be cross generation. However, I’m not exactly dying to get my hands on any of these either way, especially not Pokemon.
- Comment on Bloomberg analyst anticipate Nintendo Switch 2 to be priced at 400$ or more 1 month ago:
Well, no, once a Monster Hunter game releases on the S2, my partner makes me buy one.
I could get something else, assuming cross play exists, but the only exclusives across all platforms I care about are games by Monolith. So, at some point I’ll need the S2.
- Comment on Bloomberg analyst anticipate Nintendo Switch 2 to be priced at 400$ or more 1 month ago:
Hopefully, I won’t have to get the console for several months - if not years. Nintendo’s launch titles usually aren’t anything to write home about. BotW was a notable exception in recent memory, but was also available on the previous generation.
- Comment on Pokemon Legends Z-A's visuals aren't "great" say former Nintendo marketing leads, but hope Switch 2 could allow Game Freak to "go back to the drawing board" 1 month ago:
I know multiple people who complain about every release and then buy it, preferably both versions. A few even complaint there’s no third edition to buy anymore.
If anything, GF could reduce their quality even more.
- Comment on Anon is a gamer 2 months ago:
I honestly don’t get it. I’ve been playing the same game for about three months of real time now and clocked in about 120 hours. I didn’t play anything else and and it’s consuming most of the time I have to myself. The game is Witcher 3.
Now, that means every 1000 hours would take me 25 months or just over two years of playing a game exclusively. Probably more sind my data above includes my Christmas vacation, which was quite lengthy. No single game is good enough to take such a big place in my life. I could play so many shorter better games.
- Comment on Are modern Final Fantasy games bad? 2 months ago:
No, I don’t think so. They are just different and people don’t like change. For context, I’m a massive JRPG fan and I’ve played: 1, 2, 4, 5, 6, 9, 10, 12 and 15. And of course tons of spin-offs. Planning on playing 7, 8 and 13 - don’t care for MMOs and 16.
Out of these, I love of course the obvious early ones: 4 and 6.
However, 10 is my favorite overall. It has the most solid gameplay (fuck ATB tbh) and a great story, even though we sideline Sin way too much for Seymore who I don’t care for. It’s biggest problem are the minigames though, I hate Blitzball and especially the Cloister of Trials.
9 could be better, but the steam version crashes so much I didn’t get to finish it.
Now, after 10 we got a lot more experimental:
12 was fun but had massive problems. It’s biggest was the autobattle mechanic alongside the speed up in modern releases. You basically don’t play the game and you don’t even strategize. It’s always faster to sprint a few minutes around the map and get back with more levels which ultimately killed any interest I had in the battle system. But I dislike programmable party members in every game, so your milage may vary. The worldbuilding on the other was awesome.
15 was a great game. I think it’s reception isn’t wrong necessarily because of how much it differs from trailers and such. However, I played it years after release and without having seen a single trailer. I had a blast throughout. The writting is among FF’s best, not because it’s such a great story, but because the relationships between the main party are so strong. I even liked the battle system - it’s different and has a lot of potential I think. It’s biggest failure is that you need to watch a series, a movie and read lots of other material to grasp the story - a lot of it isn’t in the game.
16, I can’t say much about. I’m honestly not very interested in basic medieval fantasy settings, they’ve stripped out the RPGs mechanics and quite frankly I just don’t own a system I could play it on. Maybe I’d like it after all, I don’t know.
- Comment on An Extended Look at Pokémon Legends: Z-A 2 months ago:
I don’t think the mainline games will change anytime soon, just like they didn’t adopt the battle styles of the last Legends game.
Like, don’t get me wrong, I think the idea they are going for is good. But I also think it does look really clunky and would kill the PvP scene.
Personally, I’d go for a turn based and position based approach like Like a Dragon or Dragon Quest are experimenting with.
- Comment on successful swap 2 months ago:
Ignoring all the other choices, why is his right arm green?
- Comment on Like a Dragon: Pirate Yakuza in Hawaii | Adventure Overview Trailer 3 months ago:
I love almost everything about this, apparently 100h+ in Infinite Wealth was not enough for me. Although, having discovered Like a Dragon only because of their switch to turn-based combat, I’m not sure the brawling is a good fit for me.
I’ll probably pick it up eventually, assuming a new main game doesn’t drop till then.
- Comment on Multiverse 3 months ago:
Given an unlimited amount of tries, I can win any major lottery 10 times in a row.
Given an unlimited amount of tries, I still cannot go super saiyan. Believe me, I’m close to that amount of tries!
- Comment on Monster Hunter Wilds PC system requirements may yet fall, as Capcom aim to improve performance 3 months ago:
I’m still hoping for Switch 2 version. Rumor has it the S2 will be roughly equal to a steam deck and the game ran on there - albeit only with about 20 fps. Hopeful they get their stuff sorted.
- Comment on Treat taking a dump like a sport 3 months ago:
I guess you haven’t had bad hemorrhoids yet, lucky you.
- Comment on what was the last game you played in 2024? 4 months ago:
Same game and roughly same amount of time. Just started the main quest in Novigrad.
Got both DLCs for like 3 bucks, which was nice.
- Comment on If we eat three meals a day, why do we poop only once? 4 months ago:
Everything from 3 times a day to once every 3 days is normal. It depends on how much you eat, how much of it your body can absorb, your fiber intake and some genetic variance too.
Your intestines aren’t a conveyor belt, things don’t constantly move. There are multiple muscles acting as a valve between different sections. Based on the factors above your body decides when to push stuff to the next section up until the exit.
- Comment on Have JRPG battles become a sub-system? 4 months ago:
Not entirely, however, I feel as though proper resource management got less common over time. While the ideas are still present in modern games, they tend to be easy enough that most resources can just be horded. Most people don’t even use consumables nowadays.
- Comment on Have JRPG battles become a sub-system? 4 months ago:
From my point of view, you’ve got it wrong, but so do many developers. A good JRPG is all about resource management. Your HP, MP, items, money and the balance between these and your EXP and equipment. Combat is simply a drain on your resources up until the final boss, which should require more strategy. This needs something akin to a dungeon without constant healing and money being a thight resource. Once you’re in a dungeon, you should either be prepped or doomed.
You mostly see this done in dungeon crawlers, think any Etrian Odyssey game for example. Persona 5 goes for the same thing, as do most Shin Megami Tensei games.
Most modern games, however, are overly lenient with either money or healing. Often times, combat is even easy enough to not even drain your resources. Once you’ve destroyed this balance, you need something else to keep attention and that’s where I think your observation comes in.
- Comment on Performative Perp Walk 4 months ago:
I think they want to intimidate others, but honestly giving him this much of a spotlight should be the dream of anyone thinking about attacking another CEO for attention.
- Comment on What do You think about level scaling in cRPGs? 4 months ago:
Level scaling is never fun and never will be, I think. There is no progression if your fights with early enemies are just as hard as they were 50h ago.
You could probably design around that by providing in-depth build options such that optimized builds outscale other entities of the same level. Later game enemies themselves would be optimized better and better. But that’s really hard and I’ve never seen it done. Why provide a dynamic build for each enemy with each level if you could just have a normal non-scaling progression?
These systems often lead to me avoiding combat altogether. While not exactly a crpg, Oblivion was more fun to me without ever leveling up (which was optional, but made fights kinda pointless).