This is a bit dishonest. You can clearly see in the screenshot that the sun is low in the sky, this the darker/somewhat washed out tones. When it’s high in the sky, the color really isn’t that much different than the original, albeit obviously not as vivid. Whether the vivid/bright color of the original Oblivion is better than the remaster or not is purely subjective; I happen to prefer the newer aesthetic a lot more.
Anon makes a modern game
Submitted 3 weeks ago by Early_To_Risa@sh.itjust.works to greentext@sh.itjust.works
https://sh.itjust.works/pictrs/image/a5b19040-da35-4038-bca4-e5f4151b2499.jpeg
Comments
bassomitron@lemmy.world 3 weeks ago
TTH4P@lemm.ee 3 weeks ago
I agree with you, the remaster looks really nice. I dont feel it’s washed-out at all. The only thing that freaks me out a little is how every NPC’s mouth is a little too wide for their face now. Just a little.
Rekorse@sh.itjust.works 3 weeks ago
For some reason the games difficulty being lowered dramatically has made me more judge mental of the graphics upgrade. Like they should only upgrade the graphics if they are going to get the gameplay right.
I did fix the difficulty thing with a mod though so its not like its unplayable.
Macaroni_ninja@lemmy.world 3 weeks ago
The below comic existed before the game even was announced. Some people just looked at the leaked pics and decided to start hating the remaster.
Everyone has a right to like/dislike things but this is just pure dishonest depiction of the game to fuel the hate circle jerk.
TriflingToad@sh.itjust.works 3 weeks ago
the un-fun-ed health bar is so real
Kazumara@discuss.tchncs.de 3 weeks ago
I like the ghosting on the blade edge from the fake frames that they added in the right comic panel.
a_wild_mimic_appears@lemmy.dbzer0.com 3 weeks ago
That’s from chromic aberration, the second most stupid idea since motion blurring everything to the maxx
snugglesthefalse@sh.itjust.works 3 weeks ago
I think it’s supposed to be motion blur, chromatic aberrations show up as fringing of certain colours, it’s because different wavelengths of light refract at different angles so it splits the colours
ElectroLisa@lemmy.blahaj.zone 3 weeks ago
That’s just from TAA, iirc that meme predates frame-gen being abundant in games
Pacattack57@lemmy.world 3 weeks ago
People have been trying to gaslight me that base game oblivion looks fantastic and with mods it can look amazing. I’ve modded the fuck out of it and it still looks like shit. The remaster looks decent though.
pennomi@lemmy.world 3 weeks ago
Nostalgia is one of the strongest biases humans have.
Aceticon@lemmy.dbzer0.com 3 weeks ago
The top right image is at sunrise or sunset, and if the game is going for natural illumination (rather than the so-called “Ambient lighting” which isn’t at all realistic) low-light times will look pretty bad because most light will be coming from indirect lighting so amongst other things the colors you will see are affected by the illumination being just light reflected by nearby objects which themselves have color and thus don’t reflect the full light spectrum.
The top left image is with the sun high in the sky so most things are being illuminated by direct light. Further it like it’s relying on the Ambient Lighting trick, which means shadows too will be better illuminated (and hence not realistic) because even though they’re not hit by direct light, that ambient light makes everything look like it’s getting light by a weaker light that is unaffected by shadows (and also projects no shadows) coming from all around.
gens@programming.dev 3 weeks ago
I walk my dog every day around sundown. That’s way too dark. Maybe if the air is so clean and dry that it doesn’t scatter light as much, but that is impossible because lake and forrest.
And it’s a game. Lighting should depend on mood more then reality (even in movies they add impossible lights everywhere).
Still nice you understand what they call “PBR”.
Duamerthrax@lemmy.world 3 weeks ago
A major complaint about modern movies is the prevalence of realistic lighting. Night scenes are getting so dark, you can’t see anything. This came up in a recent RLM review where they shared a story about some actor in an unrelated movie asking the director where the lighting was coming from in some night scene. The director said the lighting was coming from the same place as the music. It’s more important to convey an idea or feeling then it is to convey realism. For the media illiterate(like CinemaSins), it’s easier to complain about unrealism then it is to complain about meaning.
lessthanluigi@lemmy.sdf.org 3 weeks ago
Honestly, the bottom 2 images reminds me of having Minecraft shaders off vs on. Especially the 15fps later on lol
Vytle@lemmy.world 3 weeks ago
Nah man Minecraft with raytracing shaders is unironically some of the best visuals you can get. Definitely at the very least the best raytracing visuals out there (IMO)
Check out the SEUS PTGI shader + Stylista resource pack. It’s not even that hard to run; I get 60fps @ 1440p with a 6700xt
FiskFisk33@startrek.website 3 weeks ago
it’s clearly not the same time of day.
fibojoly@sh.itjust.works 3 weeks ago
OP didn’t live through the Brown period started, I’d wager, by Quake II. Brown is realistic, don’t you know?
gandalf_der_12te@discuss.tchncs.de 3 weeks ago
reminds me of the study that says that cars are more colorful in times where the economic prospects are better
mranachi@aussie.zone 3 weeks ago
Makes sense if you’re paying extra for the colour
BuboScandiacus@mander.xyz 3 weeks ago
neonred@lemmy.world 3 weeks ago
What a coincidence as I just watched this from one of my favourite youtubers:
TheYamiks - The Failure of Game Graphics (35:29)
Where he reflects on how the graphics of current games came to be technically and why they are so terrible as they are.
sheogorath@lemmy.world 3 weeks ago
Damn, it’s still weird seeing Yamiks outside of Elite content. It’s like seeing your old teacher in a bowling alley.
ArchmageAzor@lemmy.world 3 weeks ago
I installed a Reshade on Oblivion Remastered after like an hour of playing.
But_my_mom_says_im_cool@lemmy.world 3 weeks ago
Tbf that top right image looks modded to hell
pftbest@sh.itjust.works 3 weeks ago
No, it’s not, looks stock to me
FreddyNO@lemmy.world 3 weeks ago
Time of day. Common.
TheFeatureCreature@lemmy.ca 3 weeks ago
This. Every time I see a complaint about how reddish/orange the Remaster looks - the screenshot was taken at extreme sunset or sunrise. Literally some of the most reddish times of the day even in real life.
fibojoly@sh.itjust.works 3 weeks ago
The sun is on the freaking horizon too. Great point.
twice_hatch@midwest.social 3 weeks ago
Bloom. Bloom never changes.
mhague@lemmy.world 3 weeks ago
What the fuck the new oblivion actually looks like that. First they outlaw levitation then they outlaw saturation.
echodot@feddit.uk 3 weeks ago
Except those two screenshots are clearly taken at two different times of day and so there’s absolutely no conclusion we can draw whatsoever from this.
It’s just standard 4chaners whining about stuff
mhague@lemmy.world 2 weeks ago
I looked up other comparisons and gameplay before making my comment. I’m just watching short bits but it looks like the new graphics are cooler and have color grading or better color choices, but end up losing the “garish” contrast. I don’t mind a cool palette and slick graphics at all but it’s not what I associate with those fantasy worlds.
snugglesthefalse@sh.itjust.works 3 weeks ago
From what I’ve seen of the oblivion remaster, the new lighting is actually a huge improvement and the main thing carrying the graphics.
stoy@lemmy.zip 3 weeks ago
Anon is 18 years too late:
vgcats.com/comics/images/070119.jpg
…but still has a point
False@lemmy.world 3 weeks ago
That was my first thought. Is it 2008 again?
Dudewitbow@lemmy.zip 3 weeks ago
bloom was major between like 2005-2009ish maybe, coexisted right before the piss filter of the console generation.
currently tech wise, the current joke trend is blurry TAA caused by the switch to deferred rendering in order to get better lighting. TAA was a stop gap AA to replace older AA methods that are less compatible with deferred rendering. It’s why things look like shit(blurry) ontop of performing like shit (lighting/shadows/raytracing)
mriswith@lemmy.world 3 weeks ago
More like chromatic abberation, as both that and bloom was/is often used to hide graphical shortcomings.
Rekorse@sh.itjust.works 3 weeks ago
I can’t stand motion blur. Does it take extra processing to blur stuff? Either way it looks awful. Horizon forbidden west is completely different with it on or off.
Arello@sopuli.xyz 3 weeks ago
Yeah, it’s more like reversed: Left: Zelda BotW Right: Zelda TP
FiskFisk33@startrek.website 3 weeks ago
Ironic, this comic (rightfully) disses bloom, which the original Oblivion used liberally.