I’m sure his godawful, stilted, hackneyed dialogue would’ve fitted right in too
We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one
Submitted 23 hours ago by Agent_Karyo@piefed.world to games@lemmy.world
Comments
MurrayL@lemmy.world 22 hours ago
SandmanXC@lemmy.world 22 hours ago
Tbh that’s exactly what I’m there for.
AFallingAnvil@lemmy.ca 19 hours ago
*snake voice* Overwrought dialogue?!
slaacaa@lemmy.world 16 hours ago
Neo? Hmmm…
Yerbouti@sh.itjust.works 8 hours ago
I want a Twin Peaks or Silent Hill game by him.
StitchInTime@piefed.social 16 hours ago
Give it to him now? Like, I know he’s doing his own thing with death stranding, but for me a Kojima story and gameplay might be the best way to continue the meta-matrix world post resurrections. Doesn’t have to be an MMO.
Angelevo@feddit.nl 8 hours ago
It is never too late to do the right thing!
p03locke@lemmy.dbzer0.com 3 hours ago
I feel like this would be as batshit crazy as handing the beloved Dune series to a madman like Alejandro Jodorowsky.
Angelevo@feddit.nl 45 minutes ago
Have no idea who that is. However, what is the worst that could happen? Variation is interesting!
SolarPunker@slrpnk.net 15 hours ago
Just play MGS2
Melonpoly@lemmy.world 20 hours ago
I don’t think he would’ve done a great job with the story though my only experience with his story telling is death stranding.
Tattorack@lemmy.world 18 hours ago
I mean, Hideo Kojima tells stories that are a little convoluted and has layers of metaphor in them… Kinda like The Matrix, so he’d have been a perfect fit.
dukemirage@lemmy.world 23 hours ago
Licensed games suck, there, I said it
RightHandOfIkaros@lemmy.world 22 hours ago
-
Peter Jackson’s King Kong: The Official Game of the Movie
-
Goldeneye 007
-
Alien Isolation
-
Star Wars Episode 1 Racer
-
Star Wars Episode 3 Revenge of the With (the game)
-
The Chronices of Riddick: Escape from Butcher Bay
-
Mad Max (2015, the game)
-
Robocop Rogue City
-
SpiderMan 2 (2004, the game)
-
Basically every LEGO game
thatKamGuy@sh.itjust.works 21 hours ago
NaibofTabr@infosec.pub 20 hours ago
- Cool Spot - an unreasonably good (and challenging) platformer that is basically just an add for 7-up
- Chex Quest - DOOM but with Chex cereal - it’s stupid, it’s fun
- The Simpsons: Hit & Run
- Star Wars: Knights of the Old Republic
- Star Wars: TIE Fighter
- Star Wars: Jedi Knight: Jedi Academy
Maultasche@lemmy.world 20 hours ago
- The Return of the King
- Harry Potter 1-3 (pretty much all different versions)
- Super Star Wars
- Blade (for Gameboy)
- Star Wars Episode I: Racer
- DuckTales
- Alien Trilogy
- X-Men Origins Wolverine: Uncaged
- The New Addams Family
halcyoncmdr@lemmy.world 21 hours ago
To be fair, those are the exception to the general rule that licensed games suck.
And the LEGO games are sort of cheating. They have no right to be as good as they are.
slaacaa@lemmy.world 16 hours ago
I also remember a great LOTR Two Towers game that game out around the movie
MrScottyTay@sh.itjust.works 7 hours ago
Toy Story 2
dukemirage@lemmy.world 16 hours ago
those suck
Tattorack@lemmy.world 18 hours ago
I wouldn’t put the LEGO games on that list. Traveller’s Tales just basically copy-pasted most games, to the point 3 were releasing within the same year.
It made them horribly bland.
Whostosay@sh.itjust.works 20 hours ago
I’m going to save this as an example of cherry picking
-
magic_lobster_party@fedia.io 22 hours ago
Rushed games suck. Movie tie in games tended to be made with tight deadline and budgeting. On top of that, the developers were supposed to make a game of a movie that don’t exist yet.
Thankfully, the trend of making movie tie in games stopped.
GlitchyDigiBun@lemmy.world 20 hours ago
The trend has stopped for modern films, but tons of releases are retroactively showing how it could have been done. Games that capture the creative intent of great films really well like pretty much any of the Alien games from the last decade, those terminator and robocop ones, even Dead by Daylight directly invokes specific director’s visions on characters, scenes, and even campy acting.
All of which are not rushed and who’s scope have appropriately matched their budget.
Tattorack@lemmy.world 18 hours ago
*Most licensed games suck. There are some good ones.
sugar_in_your_tea@sh.itjust.works 16 hours ago
Like the Batman Arkham series.
EncryptKeeper@lemmy.world 19 hours ago
Voroxpete@sh.itjust.works 20 hours ago
Usually. Enter The Matrix was one of the rare exceptions. That game genuinely slapped. The gameplay was crazy fun; it took all the slow-mo coolness of Max Payne and added wall-running, super jumps and martial arts. The combat was lots of fun, and the story was all written by the Wachowski’s to tie in with the second and third movie, including actual scenes that they filmed as part of the process. They took it really seriously, to them it was an essential part of the story.
Obviously the whole Matrix 2 & 3 saga has some problems, it’s not the Wachowski’s best work (how could it have been, they had a plot for one movie that they were told to expand into two), but the game is still a really fun entry in their ouvre.
BTW, another excellent licensed game was Chronicles of Riddick Escape From Butcher Bay, a genuinely fantastic game tying in with a genuinely terrible movie.
p03locke@lemmy.dbzer0.com 3 hours ago
Enter The Matrix was one of the rare exceptions. That game genuinely slapped.
The game was glued together with duct tape. And not the good kind.
False@lemmy.world 20 hours ago
The level design was crazy repetitive and the run animation (which, being a 3rd person game you watch a my) was laughable.
The combat was pretty solid and the story and cutscenes tied in directly with the movies which was cool.
nutbutter@discuss.tchncs.de 22 hours ago
I enjoyed both Matrix games.
ampersandrew@lemmy.world 20 hours ago
I certainly thought I wanted to play Enter the Matrix but as Neo, but I felt Path of Neo jumped the shark with things like MC Escher, fire ants, and giant Smith.
Katana314@lemmy.world 20 hours ago
Did anyone else know the reason Morpheus is “reborn” in an odd way in Resurrection is because he canonically dies in the MMORPG? I remember wanting to play that as a kid…probably didn’t miss much though.
rozodru@pie.andmc.ca 18 hours ago
Well the Wachowskis have said in the past that The Matrix Online is canon as they wanted to hand the story of The Matrix over to the fans/players to do with it as they wished. They approved of Morpheus’ death in the game so I suppose that’s why it’s kinda vague in Resurrections as to how he died. Either because of the events of the game where he was killed by an assassin or simply from old age.
As far as how he was reborn in the movie he was basically “coded in” to a “Matrix Modal” by Neo and the Machines. Resurrections Morpheus was like a hybrid of Morpheus and Agent Smith. The whole explanation was the machines needed Neo to kind of remember but not quite fully remember that he was the One because it generated a lot of power for them combined with keeping Trinity in close proximity. So the Machines were kind of constantly dangling a carrot in front of Neos face. They also had to keep constantly changing his DSI (Digital Self Image) so the humans would have a hard time finding him.
So the Morpheus in Resurrections wasn’t the “real” morpheus but a program that had Morpheus’ “code”. that’s why he didn’t have a body in the real world because unlike Neo and Trinity there was no body to put him in.
False@lemmy.world 20 hours ago
I thought they were treating that as non-canon, and did that because Lawrence is old and fat now.