p03locke
@p03locke@lemmy.dbzer0.com
- Comment on The System Shock 2: 25th Anniversary Remaster pages are on GOG & Steam 4 days ago:
I think the only hard part is trying to figure out what you need to do next, which a walkthrough can help with, if you’re stuck. The combat and puzzles are challenging, but it wasn’t overly difficult, IMO.
- Comment on The System Shock 2: 25th Anniversary Remaster pages are on GOG & Steam 4 days ago:
I was hoping this, too. I know the SS1 Remake had a long history of scope creep, so maybe they didn’t have the appetite to tackle the same thing with SS2.
But, even if they took what they had with the SS1 engine and build the same thing with SS2, it would have been much much better, and not take nearly as long as the SS1 remake. They already have most of the assets and interfaces built.
- Comment on AI Video of Trump Sucking Musk's Toes Blasted on Government Office TVs 6 days ago:
Did you not see Mr. Robot?
- Comment on What interesting can I do with a dedicated GPU? 6 days ago:
It’s been a while since I played with it, but the Dynamic Prompts extension has some options for creating random prompts and combinations. It’s neat to have it run through a hundred images to see what it creates, find the interesting ones, and then focus on that prompt for some more refined images. Or upscale and inpaint/outpaint the ones you want.
- Comment on What interesting can I do with a dedicated GPU? 6 days ago:
Well, the great thing about Stable Diffusion is that you can inpaint things to fix small issues like that.
What people don’t get with AI art, is that the mistakes it makes are because somebody spent five minutes making an image and didn’t bother with the extra few hours of polish.
- Comment on AI Video of Trump Sucking Musk's Toes Blasted on Government Office TVs 6 days ago:
The more they fire employees, the more likely those employees are critical to cybersecurity and IT.
I’m sure that’s a feature and not a bug, so that they can cripple government resources. But, it’s a double-edged sword, as activists can hack in the same way.
- Comment on What interesting can I do with a dedicated GPU? 1 week ago:
Have a bunch of fun with Stable Diffusion and whatever models you feel like downloading on CivitAI.
- Comment on Marvel Rivals Director Shares That He And His Team Were Just Laid Off 1 week ago:
write successful game
get laid off
- Comment on Xbox Sales Hit Rock Bottom After Historic 2024 Decline 2 weeks ago:
Consoles have essentially become obsolete, while PC gaming is at an all-time high.
Consoles are more expensive than video cards, except you can’t upgrade them. GPU processing power hasn’t been jumping exponentially, like it had in the past, so you can still play most anything with a decent 5-year-old card. Hell, with AAA gaming falling behind indie games, there’s not really a point in investing so much in graphical output, and you have far far more indie game options with PC.
Console exclusives are a thing of the past, so everybody has the option to jump ship to a PC version. While some of the console->PC ports can be pretty bad, most are starting as PC-first and then moving to console, which ends up with bad porting quality happening in the other direction. Exclusives used to be a huge driver of buying a console (like Metroid Prime for GameCube or FF7 for Playstation), and now PCs have the most access to almost every game.
Steam Decks are starting to drive the industry, pushing Linux gaming to the highest its ever been, and is making Nintendo worried enough to push Switch 2 as a competitor. A vast vast majority of PC games are on Steam, and a vast majority of games in general are on PC. So, accessibility to play just about anything you want on both PC and on a portable Steam Deck makes it way more attractive than anything the consoles could provide.
Consoles are already dead. They just need another 10-15 years before their respective industry leaders finally realize that. At best, Nintendo would carve a market with their own brand of exclusivity and first-party titles, but even that will fall.
- Comment on Bill proposed to outlaw downloading Chinese AI models. 4 weeks ago:
There are several “good” LLMs trained on open datasets like FineWeb, LAION, DataComp, etc.
Then use those as training data. You’re too caught up on this exacting definition of open source that you’ll completely ignore the benefits of what this model could provide.
an LLM could decide to, for example, summarize and compress some context full of trade secrets, then proceed to “search” for it, sending it to wherever it has access to.
That’s not how LLMs work, and you know it. A model of weights is not a lossless compression algorithm.
Also, if you’re giving an LLM free reign to all of your session tokens and security passwords, that’s on you.
- Comment on Bill proposed to outlaw downloading Chinese AI models. 4 weeks ago:
Wow, it’s like you didn’t even read my post.
- Comment on Bill proposed to outlaw downloading Chinese AI models. 4 weeks ago:
You’re purposely being obtuse, and not arguing in good faith. The source code is right there, in the other repos owned by the
deepseek-ai
user. - Comment on EA re-release The Sims 1 and The Sims 2 on PC as DLC-stuffed Legacy editions 4 weeks ago:
EA just laid off a bunch of BioWare employees.
- Comment on EA re-release The Sims 1 and The Sims 2 on PC as DLC-stuffed Legacy editions 4 weeks ago:
Why waste money on employees for a new Dragon Age game, when you can just repackage the old shit?
- Comment on Bill proposed to outlaw downloading Chinese AI models. 4 weeks ago:
Nobody releases training data. It’s too large and varied. The best I’ve seen was the LAION-2B set that Stable Diffusion used, and that’s still just a big collection of links. Even that isn’t going to fit on a GitHub repo.
Besides, improving the model means using the model as a base and implementing new training data. Specialize, specialize, specialize.
- Comment on Bill proposed to outlaw downloading Chinese AI models. 4 weeks ago:
This literally took one click: github.com/deepseek-ai
- Comment on Friendship is survival in Citizen Sleeper 2 4 weeks ago:
In Other Waters was another great OST from Amos as well. Pretty fun game, too.
- Comment on Please, call a job cut a job cut 4 weeks ago:
“Today, we’re going to be giving 550 of our employees a slap in the face.”
- Comment on After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game 1 month ago:
No, you need Marvel, like real Marvel, not GotG-lite.
- Comment on Of course Atari’s new handheld includes a trackball, spinner, and numpad 1 month ago:
ATARI is just a brand name at this point, trying to feed off of people’s nostalgia. There’s nothing left of the company that made this stuff in the 80s.
- Comment on The Extreme Disconnect between Game Journalists, Developers, and their Audience 1 month ago:
Really easy to say, but, believe it or not, during a time where the tech industry is actively shedding 10s of thousands of jobs, looking at your resume doesn’t actually do anything for you.
Are you just proving his point by saying that the whole industry is laying people off, instead of it being specifically a gaming industry problem?
- Comment on The Extreme Disconnect between Game Journalists, Developers, and their Audience 1 month ago:
Remember Tango Gameworks? The studio that everyone liked, and didn’t have any flops? That was completely laid off?
He pointed that out as an exception. But, it’s been mostly the AAA studios that produced massive, massive high-budget flops, and then they laid off a bunch of their staff.
But it’s not developers doing that, it’s publishers and executives. No one writing code is like, “I’ve decided to make live-service schlock”. But they’re the ones losing their jobs, not the dorks who did decide that.
No, but when developers and the rest of the teams see that it’s “live-service schlock”, they should start looking at their resumes, instead of thinking “well, my job is safe because it’s a large corporation”.
Why would anybody working on Concord think that it’s a good game with a good concept that is going to succeed? Or Kill the Justice League? Or Multiverse? You think all of those microtransactions and attempts at catching some unoriginal idea are going to be well-received?
Just look at it for what it is, and realize it’s going to fail. And then plan accordingly.
He then turns this into some kind of attack on game journalists, who have been rightfully calling out the game industry layoffs
No, look at what they did before they talked about the layoffs. Sure, calling out the layoffs is justified and it’s worth reporting.
What’s not worth reporting is what Twitter is saying about any of this, and then going on some soapbox trying to counter it. Thus, promoting this idea that the general public gives a shit about whatever fight this is, when in reality, they don’t even know it exists. He’s literally reading off one of this articles, that goes off on a tangent that a few people on Twitter said something about games being “too woke” and tries to counter that.
Fuck Twitter. Stop reporting on Twitter. It’s a shit platform that is a tiny, tiny microverse of actual people doing actual things that don’t see any of that. Obviously, nobody looked at a game and thought “oh, well, that’s too woke, so I’m not going to buy it”. They didn’t buy it because it was a shit game with shitty microtransactions.
And if you check the comments, his fans definitely heard the whistle too.
I checked the comments. I read the comments on most YouTube videos. I saw nothing of the sort. Most of them are praising him for what he’s saying.
Ideological soapboxes are very real things that games “journalists” push on a daily basis. It’s manufactured bullshit that gets echoed only because they report on whatever some dude on Twitter said. I don’t know why you would mistake that as some dog whistle.
“As a customer I’m going to be honest, I just don’t care or feel anything for any of these internal struggles that these companies go through.” (7:10 in the video)
Right, instead of talking about the discussion as a whole, let’s take some out-of-context quote he said in the video and use that as evidence that he doesn’t care about the industry.
You didn’t even quote the entire sentence: “…especially when it’s mismanagement to blame.” I guess that bit didn’t fit your narrative?
- Comment on The Extreme Disconnect between Game Journalists, Developers, and their Audience 1 month ago:
If Lemmy had YouTube embedding, like a certain other platform it’s trying to emulate, this wouldn’t be a problem.
As it stands, it can’t even extract the thumbnail properly. (I have to do that myself.)
- Comment on Apple opts everyone into having their Photos analyzed by AI 1 month ago:
readable only by the original owner
Right now it’s not. All encryption gets its back broken by security flaws and brute force mathematics.
- Submitted 1 month ago to gaming@beehaw.org | 16 comments
- Comment on VMix: Improving Text-to-Image Diffusion Model with Cross-Attention Mixing Control 1 month ago:
It almost seems like it’s forcing a certain kind of lighting without prompting. I wonder how well it performs when specifically given something that isn’t “natural light”.
- Comment on 1.58-bit FLUX 2 months ago:
Is this open source?
- Comment on Video Games Can’t Afford to Look This Good 2 months ago:
Ignoring indie games here is ignoring the answer to the entire premise.
- Comment on Video Games Can’t Afford to Look This Good 2 months ago:
This author has no fucking clue that the indie gaming industry exists.
Like Balatro… you know, the fucking Indie Game of the Year, that was also nominated for Best Game of the Year at the Game Awards.
Localthunk was able to build this in Lua… WITH A BOX OF SCRAPS!
- Comment on Technologist: 'Fining Big Tech isn't working, make them give away illegally trained LLMs as public domain' 2 months ago:
AI-generated materials are already exempt from copyright. Which is great.
Crack copyright like a fucking egg. It only benefited the rich, anyway.