sugar_in_your_tea
@sugar_in_your_tea@sh.itjust.works
- Comment on Anon is a fighter 11 hours ago:
The way you beat a gorilla is through brains, not brawn. I would probably stand a better chance than Mike Tyson, because I know I don’t stand a chance head-on and would try tricks instead.
- Comment on Anon is a fighter 11 hours ago:
Yeah, 3 inches taller and 40 pounds lighter. You’re not gonna beat a gorilla being a quarter the weight. You could maybe outrun it, but you’ll just get wrecked if you try to fight head on.
- Comment on Anon is a fighter 11 hours ago:
Yet we have gorillas in cages. Why? Because we don’t fight with our hands, we fight with our brains. We create traps, tools, etc.
If you want to kill a gorilla, use that noggin and outsmart that beast.
OP is preparing in exactly the wrong way.
- Comment on Harassed by Assassin’s Creed gamers, a professor fought back with kindness 1 day ago:
Yeah, that’s just racist in the other direction. You could read the article where it gives some examples and the part where Schmidt-Hori met some of them on video.
- Comment on Harassed by Assassin’s Creed gamers, a professor fought back with kindness 1 day ago:
Can confirm, I have Asian friends and they can say some pretty spicy things about their neighboring countries. Of course, if they actually meet someone from that country they’ll call them an exception.
It’s pretty wild IMO.
- Comment on Harassed by Assassin’s Creed gamers, a professor fought back with kindness 1 day ago:
Honestly, that’s most racist people. As soon as they actually meet the target of their vitriol, they’ll usually fold. Just make sure they’re alone and not with their racist buddies.
- Comment on Harassed by Assassin’s Creed gamers, a professor fought back with kindness 1 day ago:
Hmm, username didn’t tip you off?
- Comment on Rust's new jungle update has finally brought me back to it. 1 day ago:
To be fair, things tend to get rusty in the jungle.
- Comment on This game has 100 endings, and it's pushing the creators to the brink of bankruptcy | PC Gamer 1 day ago:
My SO did translation as a contractor for a little while, and that’s what they did too. Run it through a translator, and fix whatever it messes up. A lot of the output is totally fine, but not all of it, so you need someone experienced with both languages to make sure the result is good.
- Comment on What is your favorite indie game? 2 days ago:
Yeah, I was pleasantly surprised by how good it was. It’s not the best game of its genre, but it’s better than most.
- Comment on What is your favorite indie game? 2 days ago:
Here are a few, hopefully they aren’t mentioned yet:
- walking simulator/light puzzle game - Firewatch, What Remains of Edith Finch, INSIDE, A Juggler’s Tale, Abzu, Nuts
- puzzle - Manifold Garden, The Case of the Golden Idol, GNOG, Gorogoa
- misc - Inscryption, Pony Island
- 3d platformer/adventure - Yooka Laylee
- metroidvania/platformer - Blue Fire
- programming - Human Resource Machine, TIS-100
- souls-like/boss rush - Furi, Titan Souls
Some of these might be AA, it’s hard to tell the difference sometimes. I have plenty more where that came from. :)
- Comment on [deleted] 3 days ago:
Exactly. And the trend is downward, and that includes this $80 price point. Prices will likely stay flat for the Switch 2 generation, so by the end it’ll be below the current $70 price point in inflation adjusted dollars.
Yeah, it sucks, and I get that. I wish games were cheaper too. But that doesn’t mean $80 is unreasonable.
- Comment on [deleted] 3 days ago:
I doubt candy bars were $0.50 in 1990.
- Comment on [deleted] 3 days ago:
Probably closer to $10 going forward. $5 just isn’t what it used to be.
- Comment on [deleted] 3 days ago:
If inflation is zero, your wages won’t rise all that much. Most of your yearly wage is to keep up with inflation, so if you’re not getting promotions, don’t expect to beat inflation by much.
- Comment on [deleted] 3 days ago:
I doubt that $0.50 was only $1.25 today, if you actually do the math, I think you’ll find it’s $2 or more.
I don’t know when this fabled $0.50 candybar was, but here are some inflation numbers given different start dates (source):
- 1970 - $0.50 -> $4.14
- 1980 - $0.50 -> $1.94
- 1990 -> $0.50 -> $1.22
- 2000 -> $0.50 -> $0.93
FWIW, I remember the big candy bars (king size or whatever) being $1 in the late 90s/early 2000s, so that absolutely tracks with current prices at $2 or whatever (just checked Walmart and that’s about accurate).
Here’s a decent article about inflation-adjusted game prices that shows a general downward trend. Here’s the most revealing chart, which shows nominal (sticker price; blue) vs real (inflation adjusted; orange) game prices:
As a couple examples, here’s the purchasing power today of game prices for various consoles:
- NES - $122
- Super Nintendo - $136
- PS1 - $97
- XBox 360 - $91
At $80 per game, games are a little more expensive than the current gen, but only by a little, and that’s because prices are sticky in a given gen.
- Comment on What are some good examples of "Where the fuck do you go" kind of games? 3 days ago:
Some missions are characteristic-specific, bit those are labeled too.
- Comment on Players Have Too Many Options to Spend $80 on a Video Game 3 days ago:
So much grinding…
- Comment on Game design question : how to make a "trapped" player character? 4 days ago:
This sounds a little like the AC formula. In those games, I don’t really feel like I’m in the animus, so I think direct control over the hero should be thrown out, otherwise the bits where you’re not controlling the hero will feel out of place.
Inscryption is a very different game and I certainly felt more trapped, especially in the first third of the game. In that one, there’s an ever present reminder that you’re trapped, and there’s interesting stuff to so outside the main gameplay loop.
So you need to play as the princess and make interaction with things other than the hero fun, but not so fun that you don’t want to be rescued. I think you also need some kind of peril to give urgency as well. Some ideas:
- elements from Prey - hide from your captor when helping your hero
- puzzles and whatnot in your prison
- periodic checkins - i.e. need to be in certain places at certain world times
- limited control over your hero
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 5 days ago:
Idk, gyro aiming is pretty sweet.
I’m also not a fan of the symmetrical sticks, but it doesn’t bother me a ton, and having gyro aiming as an option is a big value add. I definitely don’t pay full price though, I’ll only pick it up on sale.
- Comment on Grand Theft Auto 6 release date has been announced, but the game has been delayed to 2026 | VGC 5 days ago:
I would love it if they sold some of those IPs so another studio can run with them. We really don’t have a lot of Asian crime games, and those have a very different feel than western crime games.
Anyway, thanks for the recommendations! I’ve wishlisted them and will check them out when they launch. The mafia series is great, and MindsEye could be awesome if it’s done well.
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 5 days ago:
- Comment on Microsoft is raising prices on Xbox consoles, controllers, and games worldwide 5 days ago:
Playstation controllers have more features though, and arguably better Linux support.
- Comment on Grand Theft Auto 6 release date has been announced, but the game has been delayed to 2026 | VGC 5 days ago:
Rockstar’s delay announcement may result in numerous other studios confirming 2025 releases for their own games. Earlier this year a Bloomberg report claimed that rival game publishers were waiting as long as possible to commit to their release dates for next Fall, because of GTA 6’s planned release.
Or they could, you know, make a game that rivals GTA VI. Come on Square Enix, make a Sleeping Dogs successor, I know you have it in you!
- Comment on Grand Theft Auto 6 release date has been announced, but the game has been delayed to 2026 | VGC 5 days ago:
Eh, each game had a very different feel. I didn’t play GTA 1 or 2, so I’ll start after that point:
- GTA III - caricatures the mafia, but otherwise I’d somewhat light on satire
- GTA VC - lots of satire about the 70s and mafia in Miami
- GTA SA - lots of satire about a wide range of topics, from 90s gang culture to the burgeoning tech scene in San Francisco
- GTA IV - lots of statements about the immigrant experience, with satire along the way
- GTA V - satire about middle class life in LA, the excitement of tech getting stale and turning bad, etc
Each has a fair amount of satire and something to say about the world, I just found GTA V a lot less interesting than previous titles. GTA IV is my favorite for a playthrough, GTA SA is a close second (I love exploring SA).
- Comment on Grand Theft Auto 6 release date has been announced, but the game has been delayed to 2026 | VGC 5 days ago:
Still, there’s very little overlap in GTA Online and Madden/COD. GTA Online is still very much sandbox-y, caters somewhat well to playing alone, and has a team gameplay loop. People tend to play this periodically but probably don’t have it be their main/only game.
Madden and COD are both highly competitive games with pretty much no sandbox, and their appeal is pretty limited after a couple years when the next one comes out. People tend to stick to these franchises as their main game, playing very little else.
The main similarity is that they’re AAA games, but that’s really it.
- Comment on Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like 6 days ago:
Sure, but they’re still a AAA studio since BG3 is a AAA game. AAA studios can absolutely create wonderful games.
- Comment on Anon plays ff14 1 week ago:
I’d bark.
- Comment on unable to chud 1 week ago:
Yup. I got an “are you human” checkbox and wasn’t sure if that would disqualify me from visiting.
- Comment on Anon dreams of onigiri 1 week ago:
Fake: there’s no way Anon goes to bed before midnight
Gay: Anon gets off to Japanese balls