This is self explanatory; to all who do not support the idea of ownership, there shall be no more funding, regardless of their game’s quality.
Repost from reddit:
https://www.reddit.com/r/StopKillingGames/comments/1ugzirg/stoppayinggames/
Submitted 1 month ago by mecen@lemmy.ca to games@lemmy.world
https://lemmy.ca/pictrs/image/87b42abb-9948-4198-abc5-b2af54af727e.jpeg
This is self explanatory; to all who do not support the idea of ownership, there shall be no more funding, regardless of their game’s quality.
Repost from reddit:
https://www.reddit.com/r/StopKillingGames/comments/1ugzirg/stoppayinggames/
I swear even after staring at it for 30s that said “ESL FACESIT GROUP”.
Lol i read it as facsist
I feel like President Skroob and his luggage, here. This encapsulates what’s already on my own ban list nearly verbatim. Incredible.
We need free software advocates to get a chance to step into this ring. If we could push for a requirement that companies release the source code for their game engines, and public domain them - while still allowing them to retain copyrights of content assets, it absolves them of the responsibility of having to put more work into ensuring the game remains playable, while still giving fans what they need to make it continue to be playable. It also means players would still have to buy the game to play it, unless a total conversion existed.
The main complication with that route would be 3rd party middleware. They could just be exempt from release requirements, but that would place a rather large burden on fans for having to make alternatives to that middleware to make a game playable.
Imagining thinking Netflix is a games company.
So bleak
They released crappy games for android
They licensed and distributed them. I’m not aware of any they actually made
Why is my no-go for publishers on m feed?
I feel like maybe I need to read more about the whole “stop killing games” thing. It’s awesome and fine if they expect at some point the game will be able to be played through a free multiplayer tool that enables someone to host and pay for private games.
It’s quite another if they think companies should have to shell money out of pocket indefinitely to run infrastructure for multiplayer games after x years of release and/or once player base passes a certain threshold number.
I’m admitting my ignorance here but I do think it’s fair to at least question both sides some
SKG has repeatedly stated, that they don’t want eternal support from publishers/developers, but the means to run the games, once the official support and infrastructure is gone. that could mean tools to run private servers locally or online or some sort of offline singleplayer mode.
Thanks for filling me in, I do think that makes sense. I know I got downvotes for thinking aloud but appreciate you answering.
Stop Killing Games explicitly does not want endless support from a publisher. They are advocating for publishers to implement an End of Life plan during the development stages of a game that can be enacted after the publisher wishes to stop supporting a game, so that a player has a reasonable chance of continuing to play the game on their own, either by disabling Always Online DRM, removing the Online component of a game with a large single player campaign (like The Crew), or providing server binaries so the user can self-host a server.
Thanks for filling me in, I do think that makes sense. I know I got downvotes for thinking aloud but appreciate you answering.
I’ve been doing this for about 15 years and it hasn’t made a difference. Let’s not kid ourselves that it’s going to change anything except keeping ourselves from getting burned
2K shut down Battleborn, I am still pissed.
I already don’t, so…
Riot and square too. Like Riot’s business model is one that StopKillingGames recognized would likely get excluded as it’s obvious from the start you only get your purchases while the servers are running. And square has supported their two mmos forever already, everybody knows exactly what they get there.
I agree!
Are gamers capable of voting with their wallets? How about slasking for and supporting games that allow users to host their own servers like we had in the 90s? Are there even any games that do this any more?
Most but not all of the survival crafting genre will allow you to host your own servers. Others still have LAN using listen servers, but both are rare.
there is a pretty small game owned by microsoft that allows you to do that
If TES 6 is good when it comes out in 20 years I might buy that, but Ive been doing an unintentional blacklist of these guys for a while now
I don’t even remember the last game I bought that required an internet server. If I can’t host a local game or private server for multi-player, I’m not interested. Of course, I only buy maybe one game a year, and it’s never anything current these days.
I bought a few games from smaller studios and indie devs and i get “AAA” when it’s a giveaway like GTA 5 a few years ago but i mostly go sailing and even that isn’t necessary lately because of S.T.A.L.K.E.R. G.A.M.M.A. and been playing it since 0.9.3 so about 2 years maybe and i did try S.T.A.L.K.E.R. 2 and it was meh so paying 60-200$ for 1 game that will most likely barely be played is a waste of money for me so no point in coming into port.
titanicx@lemmy.zip 1 month ago
Online games cannot last forever. Just a fact.
ipkpjersi@lemmy.ml 1 month ago
How can something be a fact if it’s incorrect?
If they release server software required to run online games, they indeed can last forever.
calcopiritus@lemmy.world 1 month ago
Ackchually, the heat death of the universe means that nothing lasts forever. Therefore, boycotting asshole big game companies run by billionaires that oppose the stop killing games makes no sense!
Also, why do we punish murderers? Their victims would die anyway, it’s a scientific fact.
titanicx@lemmy.zip 1 month ago
Jesus Christ what a stupid take.
thingsiplay@lemmy.ml 1 month ago
Not true. They can, if the games are made to last forever (besides any game not being compatible to hardware and software, but we are talking about the online functionality here right?). In example by allowing community servers, so it does not depend on the servers from the company. Besides the fact that some games can be played offline without online functionality, like Street Fighter in example. Or do you mean by “online games” as “online required only games”.
titanicx@lemmy.zip 1 month ago
Like online only games.
spicehoarder@lemmy.zip 1 month ago
Yeah, I guess the thousands of hours I spent on private servers like runescape, GTA:SA and TF2 were just a fucking figment of my imagination.
Cocodapuf@lemmy.world 1 month ago
Unless your use dedicated servers rather than matchmaking systems and publisher hosted servers.
orochi02@feddit.org 1 month ago
I like the combination of Both Like in tf2