ProdigalFrog
@ProdigalFrog@slrpnk.net
- Submitted 1 day ago to selfhosting@slrpnk.net | 0 comments
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 2 days ago:
I didn’t mind the RPG elements of the gunplay either, it was how lame all the guns felt to use even with higher skill levels.
The shotguns take way too many rounds to down people, the smgs are pea shooters, and pistols can work ‘okay’ with headshots, but still just feel meh. I assume the sniper rifle is more effective, but I never used it much.
I wish they had made it to where low skill makes reloading and accuracy suffer greatly, but if you do manage to score a hit, it hits hard. That would make shotguns in the early game super valuable, but they could’ve still encouraged stealth and more thoughtful tactics by limiting ammo availability.
Basically the RPG and story elements combined with Tarkov style gunplay and thief-style stealth would be heaven for me.
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 2 days ago:
I’ve made multiple attempts to finish Deus Ex over the years after giving up each time due to aspects of the gameplay. I would normallynever give a game so many shots, but I love so many aspects of Deus Ex, I want to finish it, but I just can’t push myself to continue at certain points.
I think the biggest blockers for me is I love stealth games (thief 1 & 2 are all time favorites), and since Deus Ex does have a stealth system (though primitive), I tried to play it like a stealth game. a vanilla install means that tranq darts make enemies run around like headless chickens for a minute, and knocking people out with the baton people is unreliable. Combined, stealthing is both visually comical, and realistically very frustrating to play.
I could deal with that, and I’ve tried switching it up by going more guns blazing, but the gunplay of Deus Ex is just as clunky, with slow firing weapons that deal little damage on fairly bullet spongy enemies. Combat just doesn’t feel good.
I tried mods and overhauls to see if I could rectify either of those points, which do sorta work as a bandaid. GMDX makes stealth WAY more fun by making headshots with darts work instantly, and baton-ing more reliable. With it, I was able to get all the way to France without quitting, but I think due to GMDX, I hit a massive difficulty spike where my stealth build became much less viable, and it once again just became frustrating. Perhaps a gun-build with GMDX would’ve been the winning combo.
I think my best experience was with the Revision overhaul, but by then I had started the game over so many times over so many years, I just didn’t have the appetite to get all the way back to France.
It’s a truly spectacular game in terms of story and open-ended level design, but the mechanics really are a turn-off. I wish my first playthrough had been with the Revision overhaul (though I wish it didn’t radically change the level design so much), but even still, I think it would benefit from a Nightdive style remake.
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 2 days ago:
I don’t believe it, or rather, I think Warren Spector and Ricardo Bare really didn’t intend for it to be political, as both of them were far more focused on the game parts of Deus Ex; the mechanics, the balancing, the level design, etc, and are seemingly oblivious to how the writers took those puzzle pieces and made it political. Though the extent that Warren and Ricardo are completely unaware of that fact seems unlikely, and instead they almost appear to be whitewashing what the writers intended?
It’s very odd that this article didn’t interview the lead writer of Deus Ex, Sheldon Pacotti, for an article about the politics of the game. Sheldon absolutely intended for it to be political, and in this interview here even goes into how capital is used to exploit and suppress the working class, which is what leads to radical terrorist groups working against the rich capital class. He mentions in the first part of that interview series how the designers would create the levels without any concept for a story (citing the blown up statue of liberty as an example, which the level designer just thought would be an arresting sight to the player, but didn’t consider how it would tie into a wider narrative).
I still just can’t get over how much those two downplay the incredible achievement that is Deus Ex’s leftist political stances and narrative, which to this day set it apart from any other title.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Pretty sure it’s just EU citizens. If you can’t vote in elections there, you probably can’t sign this.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Yes! They’ll also be plugging it on their main channel soon.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Helping spread the word is still an option, and would be greatly appreciated! :D
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
I don’t know. Fascism hates art
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Sorry to hear that they were so nasty. :(
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
I think it’s been very hard for us to spread awareness into countries where a majority don’t also speak English, as the organizer and much of the coverage is only in English.
If you know of any big Italian gaming YouTubers or streamers that might be receptive to helping or talking about the campaign, could you reach out to them about it with a comment?
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Thank you for your help! :D
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Thank you for contributing!! :D
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
No worries, I’ll edit it to try to make it more clear.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Just to clarify, this isn’t a normal toothless petition, this is an official EU mechanism that allows citizens bring problems to the attention of the European Commission, and force them to pass judgement on it legally. You can read more about it here: en.wikipedia.org/…/European_Citizens'_Initiative
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Already included at the bottom of the text body of the post ^^
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Thank you so much for contributing! :D
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Absolute legend.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Glad to help out, and thank you for letting me use your well written words! :D
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
I suspect they would’ve brushed it off regardless, they didn’t want to deal with it. There’s another 100k UK petition that would force them to re-look at it with more depth which is also ending quite soon.
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
So insightful. Thank you for your wisdom. 🙄
- Comment on Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post) 1 week ago:
Hell yeah! We can do this!
- Signatures skyrocket for Stop Killing Games campaign after big youtubers take up the cause, resulting in 100k signatures in 2 days. (Details on how to help in text body of post)slrpnk.net ↗Submitted 1 week ago to games@lemmy.world | 145 comments
- This Website is Solar Powered (and yours could be too) | Lowtech Magazinesolar.lowtechmagazine.com ↗Submitted 1 week ago to selfhosting@slrpnk.net | 1 comment
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
Here’s hoping there’s a final push!
- Comment on The end of Stop Killing Games [Accursed Farms] 1 week ago:
The campaign was designed to save all future games, The Crew was just a useful catalyst to launch from, since it was a very visible example of what they were fighting against.
But yes, saving games is pretty minor compared to stopping literal fascism. It’s just a shame that PirateSoftware fucked the campaign so hard, and stopped a big influencer from basically pressing the ‘win’ button by talking about it.
- Submitted 1 week ago to gaming@beehaw.org | 13 comments
- Submitted 1 week ago to games@lemmy.world | 0 comments
- Comment on alternatives to lemm.ee? 4 weeks ago:
Oh and as for the local communities you follow, they will have to move as well, so be sure to check if there’s a post saying where they’ll go at some point.
- Comment on alternatives to lemm.ee? 4 weeks ago:
You’re welcome ^^
- Comment on alternatives to lemm.ee? 4 weeks ago:
No idea, I’m just regurgitating another person’s comment who mentioned that thunder was in progress 😅