God, it makes the new models look so much worse when you put them next to the old ones like that.
Boop Snoots
Submitted 3 weeks ago by fossilesque@mander.xyz to science_memes@mander.xyz
https://mander.xyz/pictrs/image/6d47fbf2-80b8-46da-9f1a-d4008bb8dcc1.jpeg
Comments
KoboldCoterie@pawb.social 3 weeks ago
Velypso@sh.itjust.works 3 weeks ago
It also makes the new models looks worse when you crush the colors so bad, you cant tell the difference between his nose and the walls.
Tollana1234567@lemmy.today 3 weeks ago
old ones always have some artistic design to it, new ones just use some form of slop.
Fuzzypyro@lemmy.world 3 weeks ago
OwOarchist@pawb.social 3 weeks ago
You know… At first, I was sad that there might be a new Star Fox game without Krystal in it.
But with models like this, I’m kind of glad Krystal isn’t in it. I’d hate to see her done dirty like that.
Corkyskog@sh.itjust.works 3 weeks ago
Its actually a sign of domestication, Fox muzzle length along with raccoons are decreasing everywhere as they interact more with humans.
icelimit@lemmy.ml 3 weeks ago
How does shorter muzzle benefit extending progeny?
GarboDog@lemmy.world 3 weeks ago
The newest design is just… not good??? Looks like a pug and a Shiba mix breed than yk… a fox
Tollana1234567@lemmy.today 3 weeks ago
an overbred domestic fox.
imahappyguy@lemmy.world 3 weeks ago
Two things, one it’s a different angle. Two, they straight up removed the nose lol. Also, this is Fox’s dad.
Kolanaki@pawb.social 3 weeks ago
Nobody tell them what they did to his legs.
HeyThisIsntTheYMCA@lemmy.world 3 weeks ago
Does he got little legs?
SabinStargem@lemmy.today 3 weeks ago
Focal@pawb.social 3 weeks ago
Playable demo? Is that the gamecube star fox game? Assault?
SabinStargem@lemmy.today 3 weeks ago
A total conversion for the FreeSpace Open engine. Freespace is an excellent series of flight games for PC, similar to TIE Fighter - but the source code has been released to the public, resulting on many massive overhauls. Someone decided to make a Starfox game in it, and apparently it is shaping up nicely. You can use the Knossos mod manager to download the mod, and buy FreeSpace 2 from Steam or GOG.
fox2263@lemmy.world 3 weeks ago
Look he’s out in some weight alright. Sometimes it happens
Ratio_Tile@lemmy.blahaj.zone 3 weeks ago
Which game is the one on the right from
Odo@lemmy.world 3 weeks ago
The new game coming in June, just called Starfox. It’s yet another remake of Starfox 64.
FinalRemix@lemmy.world 3 weeks ago
Boy I hope we have to manage fuel like in the DS remake!
JillyB@beehaw.org 3 weeks ago
Recently announced starfox remake. The characters look absolutely terrible.
Evil_Shrubbery@thelemmy.club 3 weeks ago
Weird that their eyes didn’t get bigger too.
rants_unnecessarily@piefed.social 3 weeks ago
The new one is so chonky, and not in a good way. His neck is as thick as his head!
Tollana1234567@lemmy.today 3 weeks ago
hes been letting himself go.
shweddy@lemmy.world 3 weeks ago
Star klee kai
EditsHisComments@lemmy.world 3 weeks ago
Old-school Star Fox had the best model, but the graphics in the middle photo are hands down the best of the three.
I remember thinking in the early 2000s that more polygons = better graphics, but that absolutely began changing when gaming went into the Xbox One / PS4 era. Especially now, I just want games that are well optimized and allow for more settings customization.
OwOarchist@pawb.social 3 weeks ago
Well, back in the day, games were really held back by their lack of polygons, and a game with more polygons could look significantly better.
In these days, though, we have enough polygons to make things look fantastic, so now it comes down to artistic skill, effort, and taste.
MonkderVierte@lemmy.zip 3 weeks ago
And having invisible polygons computed thrice, because crunch hours.
Quetzalcutlass@lemmy.world 3 weeks ago
Every few years I think “this is true photorealism; we can’t go further”. And every few years they introduce some new technology that upheaves everything and requires a new generation of graphic engines and tech to properly show off.
Though maybe it’s just my eyesight getting worse, but I think the first Star Wars: Battlefront reboot was close enough to reality that they could have stopped there. That or the FOX Engine - the tech demos from before Kojima killed it would show a real video side-by-side with a render and they were nearly indistinguishable.
Skin and facial animations are what’s really holding us back. Forget yet another lighting revolution, focus on the basics!
YellowParenti@lemmy.wtf 3 weeks ago
Eventually we’ll get to uncanny valley and have to pull back into stylistic styles instead of photo realism because it will give everyone the creeps.
MonkderVierte@lemmy.zip 3 weeks ago
Looks almost as good as Crysis.
Joke aside, definitely good enough.
Cethin@lemmy.zip 3 weeks ago
The ability to render more polygons creates more opportunity for different graphics, but you’re right, it isn’t better. The issue is that the “premium” style is realism. All AAA games now think they need to recreate reality. Style is what they should be aiming towards. We want something that looks cool, not necessarily real.
How many people say their favorite painting style is realism? Probably not very many. Why do we limit video games to that then? (I haven’t played a AAA for a while now, partially because of this, and partially because their gameplay is all boring and generic.)