Have you ever found yourself deciding against a game you would otherwise check out because of what game engine it uses?
I have a grudge against Phyre Engine and Artemis Engine. So not those. I have no issues with other engines.
Submitted 12 hours ago by justdaveisfine@piefed.social to games@lemmy.world
Have you ever found yourself deciding against a game you would otherwise check out because of what game engine it uses?
I have a grudge against Phyre Engine and Artemis Engine. So not those. I have no issues with other engines.
No. For example, I’ve seen a lot of games use Unreal, and almost all of them ran perfectly fine. It’s almost always the dev or publisher at fault for a shitty game. Usually the publisher, in the case of AAA games.
I do assume things based on performance based on the engine, but that’s more for moments like "new game is coming this fall, using some engine ", before tech specs are out. I find a lot of games that care to announce an engine in any way tend to be the heavier resource hogs, because they’re advertising the high fidelity of something-or-other.
But that’s not really a condemnation on any games. I do often avoid the high resource games, but that’s because I have an older PC, not because of any actual prejudice against an engine itself.
For the most part no. Exceptions being like if some high budget game came out built with Godot, that’d be something I’d consider as a showcase for open source game engines. Same with other lesser known ones like Bevy or O3DE. Once any becomes fairly common, the novelty for me wears off like 2D games made in Godot
Unity makes me hesitate due to their past aggressive data collection issues. Now sure how it is at the moment, but in the past it really, really wanted all your data.
Yes.
…and I refuse to elaborate further.
Yeah the buggy engine in fallout new Vegas, Morrowind, etc Bethesda games was basically another character in the games. Infinity engine and reboot games I’ve played a few just because they use it (some of icewind Dale, bg1/2, etc). I’ve played some scummvm games like Indiana Jones and broken sword just because they were on the platform too just because a few really good games like Sam and max and day of the tentacle are on there.
I think I’d only do that if I knew there was something seriously wrong with the engine that would ruin the experience.
No, maybe it’s because im older and never really got into the trends of caring about stuff like that. I just can’t see how the engine should matter. Either way to me if the game sucks and somehow it was due to limitations then thats still on the game since they picked to go with it to begin with.
More important is if the game looks and runs well.
in nearly all cases me knowing the engine of a game is complete happenstance.
Dindonmasker@sh.itjust.works 8 hours ago
Custom physics based pixels or voxels engines are a plus to me :)