whotookkarl
@whotookkarl@lemmy.dbzer0.com
- Comment on Realistically, what do people plan to do on the Moon and Mars that requires a permanent, or long term human presence there? 1 day ago:
Exploration and discovery for humanitarian goals, different abundance of resources and lack of other resources usually gives opportunities for mining, production/refining/fabrication, and trade. And further, more metal resource rich regions like the asteroid belt will require developing the same tech needed to establish outposts, bases, and fueling stations far from earth.
- Comment on Y'all might not be ready for this 4 days ago:
“Oh he means an image macro”
- Comment on Xbox lays off 268 more employees, merges Obsidian into Bethesda and puts Activision in charge of Halo 4 days ago:
I think it was Kodak they stole from, dos they bought
- Comment on Xbox lays off 268 more employees, merges Obsidian into Bethesda and puts Activision in charge of Halo 5 days ago:
Yeah that game was great a lot of people slept on, there’s another adventure game coming out soon “slime in the ice machine” that looks like it might be good too and I think Josh Sawyer is working on a fallout game hopefully they get the time to make it what they want.
- Comment on Xbox lays off 268 more employees, merges Obsidian into Bethesda and puts Activision in charge of Halo 5 days ago:
It is a very old strategy for monopolies to buy up competition so they can kill the competition, it’s how Microsoft was founded.
- Comment on Xbox lays off 268 more employees, merges Obsidian into Bethesda and puts Activision in charge of Halo 5 days ago:
Rip obsidian, I enjoyed pillars, avowed, and pentiment
- Comment on Why yes, I do communicate via esoteric languages incomprehensible to the average person, why do you ask? 6 days ago:
Ah the old esoteric demon languages
- Comment on WHAT? 6 days ago:
- Comment on Xbox planning to lay off hundreds of employees this week | via Wario64 6 days ago:
- Comment on Xbox planning to lay off hundreds of employees this week | via Wario64 6 days ago:
They bought a bunch of their competitors for that very reason
- Comment on What makes a tower-defense loss useful rather than frustrating? 1 week ago:
I think there’s 2 good failure states, one is you learn something from why you failed so you want to try again to update your strategy and see if it works. The other is you carry over advancements or abilities from previous attempts so even if you try to brute force it it eventually works. Or I think most games have some mix of the two. For the first style having a recap at the end that shows a summary of how you did and also what you did so you can see if it improves with different actions, like a damage parser you can only see at the end when you lose or win, or just a count of abilities used or structures built or whatever.
- Comment on 2 weeks ago:
Poppinsfall
- Comment on Do analog triggers matter all that much? (In general and aside from racing games) 3 weeks ago:
I prefer controllers that let you lock the triggers for very short pulls so they act like buttons, buttons would be fine too for most games
- Comment on Nice Going Buddy 3 weeks ago:
Doesn’t matter because that’s the western Orthodox baptist second reformed heaven and you were a heathen western Orthodox baptist first reformed
- Comment on Knife horse 3 weeks ago:
Just trick the horse to fall asleep by reading from a book about compiler design and LA/LR parsers
- Comment on currently busy 😅 3 weeks ago:
The Jakes is occupied
- Comment on Bet you read that wrong 4 weeks ago:
Nice try pointing out my cognitive biases, but they also protect me from changing my mind based on the evidence
- Comment on Wisdom 4 weeks ago:
Modsiw
- Comment on Wisdom 4 weeks ago:
What a nincompoop
- Comment on Elons not a gamer. 4 weeks ago:
Maybe he means he’s just shitty at video games & pays other people to play them for him and couldn’t get part the intro
- Comment on Supermassive Games announces layoffs, up to 75 positions to be affected 1 month ago:
They are to blame so it’s no surprise they want to make it sound inevitable and unpredictable
- Comment on Supermassive Games announces layoffs, up to 75 positions to be affected 1 month ago:
Individuals get fired when they fuck up, companies layoff workers when they fuck up. Large scale layoffs are the outcome of poor planning and organization. You can’t predict markets completely, suppliers charge, etc which accounts for small # layoffs, but large, mass layoffs should be accompanied by replacing executives and leadership roles first to prevent such poor management.
- Comment on Yeah Ill Have A Whooper With Beef Wings 1 month ago:
I’ll get whatever the person behind me ordered
- Comment on The perfect date 1 month ago:
1785793853 seconds since Linux epoch
- Comment on Who was Trevor Moore 1 month ago:
/c/wholesome_kinks
- Comment on Who was Trevor Moore 1 month ago:
He did move pretty fast, but I think it was at his own pace
- Comment on Don’t you lie to me 1 month ago:
If your god allowed substitutional atonement then just take the money and ask your god for forgiveness instead of the person you took it from
- Comment on Lazy weekend with my Switch Lite and Octopath Traveler 2 months ago:
Octopath 1+2 are a couple amazing games, the soundtracks, BP and discover and break weakness systems add some variety to the turn based combat, secret rare encounters, bosses, unlocks, etc. My all time favorites are ff7 and 8 that induces some heavy nostalgia, but if I were to pick up a turn based rpg today it would probably be an octopath or pillars of eternity game.
- Comment on What are your favourite PSP games? 2 months ago:
Crush and ff tactics remake stood out to me but there were a bunch of great games on there wipeout, monster hunter, persona 3, etc. Crush is a 2d/3d puzzler with a really interesting soundtrack and ff tactics the story and characters and soundtrack hold up well.
- Submitted 2 months ago to games@lemmy.world | 6 comments