While the scope of layoffs has stunned employees, industry analysts have told IGN that cost-reduction within Epic Games was inevitable amid growing external pressures and costly industry battles.
I checked out of Fortnite when the brand partnerships started. I really liked the first few seasons though…
It felt like the game had a strong identity that was challenging PUBG’s nonsense. No complicated inventory, just 5 slots. 1 or 2 weapons per category with very well defined playstyles, no incomprehensibly complicated weapon mod system on top. Building is very cool and raises the skill ceiling so high too !
And the style was cartoony and silly : you don’t get cars, you get shopping carts ! Characters have no voices, the “laugh” is a donkey sound !
But when the brand deals started coming, they started wilfully throwing away their identity to replace it with recognizable IP. So I quit.
anon232@lemmy.zip 5 hours ago
We need to go back to the days where video games come to an end. All this live service forever game bullshit is a cancer for the industry, and just incentivizes overt monetization
terabyterex@lemmy.world 2 hours ago
i hate this statement, there are currently 543,275,322,871 games. i think fortnite is the only live service game i plau. (recent games i played )
alan wake 2
baldurs gate 3
cyberpunk
doom dark ages
(i am not going to go on and on, but thosenwere some very popular games.)