doublah
@doublah@sopuli.xyz
- Comment on Sony Faces $2.7 Billion UK Lawsuit Over PlayStation Store Monopoly Claims | TechPowerUp} 2 days ago:
Does Valve refuse to allow third party stores to sell Steam codes like PlayStation is doing here?
- Comment on Valve says 5,863 titles earned over $100,000 on Steam in 2025 2 days ago:
In the US maybe, $100k is several years wages in many countries.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 2 days ago:
The profit line being stable isn’t good enough, the line must go up, forever.
- Comment on Highguard will permanently shut down on March 12th. 1 week ago:
Idk if they had the time or money to quietly release it and ramp up over time, Tencent was likely asking where’s their return on investment after years of funding and live service games kind of depend entirely on launch success to springboard future development.
- Comment on Highguard will permanently shut down on March 12th. 1 week ago:
Marathon seems pretty good imo, it’s problem is it’s trying to be a more hardcore extraction shooter than the ones that already exist which is gonna make it too niche to sustain a large US-based studio like Bungie.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
How is sending someone a file gonna help me access their games?
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
Can you use Heroic with multiple accounts? Because if not that’s meaningless.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
See that’s kind of my point, when we’re on the 100th “oh just use this other external service/software”, most users (myself included) are just going to stick to the simple solution that just works.
Being able to just access family and friends games straight from my library without wasting all that time having to ask beforehand, manual downloads and file management/transfers and lack of cloud saves like it’s still the 90s is worth whatever moral cost you associate with using a piece of proprietary software.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
For most people, that’s not the case if the alternative solution is worse or less convenient.
Every piece of free software that has ever attained some level of mainstream success and popularity has done so by offering a better product, not something worse with the excuse of “well at least we’re not proprietary”.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
You don’t just pass the exe though, modern games are huge with a lot of files required. With Steam it’s a 2 step process:
- I look in the tab in my library for games in my brother’s account I have access to with family sharing.
- I download a game from the list.
That’s despite the fact my brother lives in the other side of the country, and it offers me all the Steam features I make use of like cloud saves as if my account had bought the game.
With GOG it’s
- Find the right webpage for my brother’s games (you can’t see them from within the GOG client for some reason.
- Ask my brother to download the installer
- Get my brother to send me the installer file over discord
- The installer is too big
- Say nevermind just give me your login info
- I try to login to his account with the GOG client
- Ask my brother for his 2FA authenticator code
- Finally login, and can download the game
- Remember to turn off cloud saves so you don’t override your brother’s cloud saves.
Based on a true story btw.
There’s probably things we could’ve done that would’ve made it easier and less steps, but it still wouldn’t have been just as simple as what Steam does, and I’m missing cloud saves and I’d have to do several of those steps again if I wanted the game on say my Steam Deck as well as my PC.
then you either use a third party remapper or you simply add the shortcut in steam
If I’m just going to use Steam or extra software to compensate for Steam features, I might as well just use Steam.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
Family sharing isn’t just for your local machine, I have family who live in the other side of the country.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 2 weeks ago:
Offer a good service and people will buy from your store, most customers either don’t care about DRM or care somewhat but don’t want to inconvenience themselves with a worse product for it. GOG have to catch up to Steam with stuff like family sharing and controller support for me to consider buying stuff there.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 weeks ago:
IIRC it still requires an EA account for online play, but not if you play offline.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 weeks ago:
It Takes Two actually removed the EA App in a patch a while back.
I think they allow studios they only publish for and don’t own like Hazelight the freedom to remove the EA App DRM now, but EA won’t pay for the dev time for their back catalogue.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 weeks ago:
People aren’t playing or paying for stuff in Skate. The player count drop off has been substantial.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 2 weeks ago:
This encouraged others to post further reviews and comments related to Kirk (and not the game).
Do we have any proof those reviews were from people following that curator? I imagine that information has also been posted elsewhere online.
Do you think off topic reviews or curator recommendations should be allowed for things you approve of? Say if a review points out the developer is a secret fascist?
Yes, I also blame the poor indie dev who barely gets enough money to keep existing
Oh please, moderating a forum unpaid for 5 mins every now and again is so easy it’s how this whole platform and Reddit function. If you’re truly an indie dev without the resources to moderate your own space, Steam allow you to simply close the forums and forbid discussions.
- Comment on Xbox CEO Asha Sharma shares her gamertag — what it reveals 2 weeks ago:
Phil Spencer merely did what his higher ups told him to do, she will do the exact same except caring less about video games.
- Comment on Xbox’s leadership shift proves it: the gamer era is over, AI runs the show now 2 weeks ago:
There wasn’t ever a time you could build a better or even comparable PC for the same cost as consoles in modern gaming history. It’s always been something with a higher entry cost and the cost benefit coming over time with cheaper games and no mandatory subscription.
Yet PC gaming is now the “mainstream”, with it being the biggest platform globally.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 2 weeks ago:
Some games have been targeted by Steam curators
Curators are hidden by default, only people who follow the curator see curator recommendations. They also don’t affect store visibility or the review score in any way,.
The problem is not even that Steam forums are a cesspool
Steam leaves moderation of forums to the developer/publisher to moderate as they wish, as if they interfered you bet they’d get complaints about Valve stepping on their toes. If a developer/publisher decides they want to allow hatred in their Steam forums, you should probably blame them.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
Both act like Steam currently, they don’t have paid moderators but leave it to communities to moderate themselves.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
Social media is an apt comparison, as Steam is at the size where human moderation isn’t really viable so they’d have to use AI like everyone else in that space.
And I’d rather a few anti-woke weirdos shout into the void than have to type “unalive” in the Steam forums.
Not to mention if Valve moderated every game developers would complain about Valve stepping on their toes and moderating their forum in a way they dislike.
- Comment on ‘This shouldn’t be normal’: developers speak out about bigotry on Steam, the world’s biggest PC gaming storefront 3 weeks ago:
Steam discussions can be moderated in any way a developer/publisher wants though? Their choice to not do so is weird to blame Valve for.
- Comment on Remedy's new CEO is a former sports betting guy and EA executive who aims to 'scale Remedy in a way that builds lasting value' 4 weeks ago:
From what I understand Epic gave them a blank check for the development of the game, which is great when it comes to developing that game for the creatives involved.
But they did expect some sales revenue after release so they could develop other games and because Epic aren’t a very good publisher (not just in the forced EGS exclusivity, but the lack of marketing and physical console editions) their business plans likely got very shaky.
- Comment on 5 weeks ago:
Global Offensive is still playable (at least the core gameplay) in the csgo_legacy branch of CS2 on Steam.
- Comment on Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam? 5 weeks ago:
The problem there comes from Epic taking secret deals to settle those cases instead of let any precedent be set that would actually benefit customers.
- Comment on Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam? 5 weeks ago:
They could still compete on I don’t know, features, quality instead of anti-consumer practices.
- Comment on Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam? 5 weeks ago:
But Steam didn’t kill the idea of ownership of games? It never existed for digital distribution (or even physical with DRM), which existed before Steam.
- Comment on EU lawmakers to study ban 'loot boxes' and other addictive features in video games 2 months ago:
Luckily for you, there’s more games without any loot boxes or micro transactions than you can play in your lifetime.