This might be unpopular, but it feels like the “redemption” story around No Man’s Sky has become more of a cultural comfort narrative than an honest look at what happened.
Let’s be real — most of those updates were just delivering delayed promises, not generosity. The game we were originally sold was missing a lot of advertised features, and Hello Games never actually apologized for lying. On top of that, every update brings more bugs and half-fixed systems, and the community acts like free beta testers for Light No Fire, while still framing it all as “passion” and “commitment.”
It’s like Hello Games built a shoddy, unfinished building, declared it open anyway, and then decided to use it as a testing ground for their next building — and somehow it wins “Best Ongoing Building” every year.
So why do people keep buying into this narrative? Because it’s a comfortable story? Or is it somekind of parasocial relationship going on there?
WoolyNelson@lemmy.world 10 hours ago
Because most other game developers would have crapped out the initial project and moved on.
PP_BOY_@lemmy.world 9 hours ago
Indeed. And even delayed fulfillment of the original promises is impressive given how vast the scope of the original pitch was. I’m just happy to have it, even if it took a couple years longer than expected to get.
Take a look at Star Citizen if you want to know the alternative, OP
TalkingFlower@lemmy.world 9 hours ago
Bringing Star Citizen up is a race to the bottom.
Goodeye8@piefed.social 9 hours ago
Anthem in some ways is a better example because Start Citizen is never going to release, they can cruise on their promises until the company goes bankrupt. Anthem however was released in an unfinished state hardly reaching the hype it generated and then EA just cut their losses and left it like that.
TalkingFlower@lemmy.world 9 hours ago
Remember that HG made £40 million in 2022 from good people like you, of course, they are going to keep at it.
WoolyNelson@lemmy.world 3 hours ago
Your comment makes no sense.
Yes, they made money from sales of the game. This does not explain why they continue to publish free updates for the last 10 years.
surewhynotlem@lemmy.world 8 hours ago
He didn’t say he bought it. He was explaining the very obvious answer to your very obvious question. Why get all weirdly accusatory and righteous?
MrFinnbean@lemmy.world 6 hours ago
Remember that at that point the game was allready 8 years old had had several large updates. Not counting few spikes from the updates first four years the game had under 2000 player/month in steam. Financially looking the pragmatic choice would have been to stop the development, but they did not.
There has been several games from big publishers that were abandoned shortly after release, even if it still was possible to fix the game. Battleborn, Anthem, Concord. And even more games that are still in theory playable, but are just full if bugs or not fun to play.
But so far i can think only three games that had bad start, but devs kept working on it and eventually managed to make fun games. No mans sky, Fallout 76 and Cyperpunk 2077