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Nintendo now has a US patent on summoning characters and making them battle for you | VGC

⁨103⁩ ⁨likes⁩

Submitted ⁨⁨2⁩ ⁨weeks⁩ ago⁩ by ⁨theangriestbird@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://www.videogameschronicle.com/news/nintendo-now-has-a-us-patent-on-summoning-characters-and-making-them-battle-for-you/

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Comments

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  • masterspace@lemmy.ca ⁨2⁩ ⁨weeks⁩ ago

    Once again, showing why Nintendo is a POS company.

    Compete by making better games and stories, not by patenting basic role playing game mechanics and suing your competition.

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    • ragebutt@lemmy.dbzer0.com ⁨2⁩ ⁨weeks⁩ ago

      The true fault here is the us patent system.

      Nintendo is shitty for patenting this, sure, but why was the patent granted? This has happened numerous times for big tech companies where an overly broad patent is granted that allows them to stifle innovation and bully smaller companies out of business instead of properly competing with government protection

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      • Kichae@lemmy.ca ⁨2⁩ ⁨weeks⁩ ago

        Exactly. Nintendo is not our friend, but it’s also playing by the rules it has available to it. It’s the rulemaker’s fault if the rules are shite.

        As a publically traded company in the current system, Nintendo is not in the business of making video games, it’s in the business of making shareholder value. Video games are just a tool for doing that, exactly how a PC is a tool for writing documents or developing software. At the end of the day, companies have more than one tool at their disposal, and are going to use all of them to compete.

        It’s on us to take away the tools we don’t think they should have access to, not on them to voluntarily not use the ones that are in play.

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  • danielhanrahantng@beehaw.org ⁨2⁩ ⁨days⁩ ago

    They need to be sued and evidence available needs to be used in court against them on why the patent needs to be invalidated.

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  • FartsWithAnAccent@fedia.io ⁨2⁩ ⁨weeks⁩ ago

    The patent system is broken as fuck.

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  • Albbi@lemmy.ca ⁨2⁩ ⁨weeks⁩ ago

    Specifically, the patent describes a situation where:

    • A console or other system is being used to run a video game from storage
    • The player controls a character in a “virtual space”
    • The player can perform an input command to make a “sub character” appear (i.e. summon another character)
    • If there’s an enemy where the sub character appears, the player can control a battle between the sub character and the enemy
    • If there’s no enemy where the sub character appears, the sub character will automatically move around
    • The player can move the sub character to a different location on the field, and if an enemy is there they can control a battle between the sub character and the enemy
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    • t3rmit3@beehaw.org ⁨2⁩ ⁨weeks⁩ ago

      This describes literally every pet system in any game where the pets can battle.

      This is so overly broad, it’s insane.

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      • Mongostein@lemmy.ca ⁨2⁩ ⁨weeks⁩ ago

        It’s also any RPG-like game that lets you summon creatures or undead

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      • Smoke@beehaw.org ⁨2⁩ ⁨weeks⁩ ago

        It sounds incredibly vulnerable to this exact argument. Patents aren’t valid if it’s been invented already.

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    • Ganbat@lemmy.dbzer0.com ⁨2⁩ ⁨weeks⁩ ago

      So… Final Fantasy, Oblivion, Inscryption…

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      • aceslip@lemmy.zip ⁨2⁩ ⁨weeks⁩ ago

        Let’s get old with it. Dragon Quest Monsters, Shin Megami, Monster Rancher ….

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    • somerandomperson@lemmy.dbzer0.com ⁨2⁩ ⁨weeks⁩ ago

      Change a few little things and boom. No nintendo.

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      • SharkAttak@kbin.melroy.org ⁨2⁩ ⁨weeks⁩ ago

        "Boom. No nintendo" sounds like a plan to me...

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  • Linktank@lemmy.today ⁨2⁩ ⁨weeks⁩ ago

    Fuck Nintendo.

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  • jared@mander.xyz ⁨2⁩ ⁨weeks⁩ ago

    Fuck Nintendo!

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  • belated_frog_pants@beehaw.org ⁨2⁩ ⁨weeks⁩ ago

    Man fuck nintendo

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  • vala@lemmy.dbzer0.com ⁨2⁩ ⁨weeks⁩ ago

    Just want to remind everyone that PalWorld is a really good game. Its still getting major updates and has an insane amount of high quality content to explore.

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  • QuantumTickle@lemmy.zip ⁨2⁩ ⁨weeks⁩ ago

    Did they ask Digimon when they made the patent?

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    • Kissaki@beehaw.org ⁨2⁩ ⁨weeks⁩ ago

      Wikipedia says Digimon release 1997, Pokemon 1996.

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  • Kissaki@beehaw.org ⁨2⁩ ⁨weeks⁩ ago

    Nintendo and The Pokémon Company filed a lawsuit against Pocketpair in Japan last year, alleging that Palworld infringes on three patents that are related to monster catching gameplay, including summoning Pals by throwing Pal Spheres, and using Pals as vehicles like gliders.

    Indication of how protective vs aggressive Nintendo uses it’s patents.

    How similar vs novel do you feel pal world is to Pokemon?

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  • Marshezezz@lemmy.blahaj.zone ⁨2⁩ ⁨weeks⁩ ago

    lol what a fucking joke

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  • Mac@mander.xyz ⁨2⁩ ⁨weeks⁩ ago

    Wonder what Blizzard thinks of this.

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  • DoucheBagMcSwag@lemmy.dbzer0.com ⁨2⁩ ⁨weeks⁩ ago

    You can expect they will only “enforce” this with a competitor that gets too popular and all the other niche indie games like a cassette Beasts and TemTem they will leave alone

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    • Coelacanth@feddit.nu ⁨2⁩ ⁨weeks⁩ ago

      Existing IPs, maybe. But the real point of this patent is to stifle innovation and preempt competition. No indie developer is going to dare enter this creative space anymore as they don’t have the resources to challenge Nintendo’s patent - even though I think this won’t hold up in court.

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  • abbiistabbii@lemmy.blahaj.zone ⁨2⁩ ⁨weeks⁩ ago

    Amma try summon demons irl to battle each other and get Nintendo to sue me for the most excellent court case.

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