theangriestbird
@theangriestbird@beehaw.org
Baby Billy’s Banana Hammock
- Comment on Hands-On: Avowed feels like Obsidian’s take on Elder Scrolls and we can’t wait to play more [VGC] 18 hours ago:
This preview is pretty positive. Here’s a hands-on preview from Remap that is a bit more mixed: remapradio.com/articles/avowed-preview-xbox/
- Hands-On: Avowed feels like Obsidian’s take on Elder Scrolls and we can’t wait to play more [VGC]www.videogameschronicle.com ↗Submitted 18 hours ago to gaming@beehaw.org | 1 comment
- Comment on Fallout London is a better game than Fallout 4 18 hours ago:
remember when the full version of Fallout: London came out and Bethesda had a sale on FO4 on GOG specifically because of this issue? I’m not saying “oh you’re such an idiot for not buying the GOG version back then”. just bringing it up because i think it’s neat, a rare W for Bethesda/Microsoft.
- Comment on S.T.A.L.K.E.R. 2: Heart of Chornobyl | Review Thread 22 hours ago:
yeah tbh this seems like just a few patches (and mods) away from greatness. just like STALKER of old.
- Submitted 1 day ago to gaming@beehaw.org | 6 comments
- Comment on Epic Games is officially cool with the Internet Archive preserving early Unreal games 2 days ago:
I go back and forth on this. Clearly there are downsides to a service being provided by a government agency. But someone has to be in charge of it, and every option has downsides. Obviously a for-profit private venture is the WORST option. The current system of volunteer/nonprofit is great, but lacking in stability, funds, and power to push back against copyright. You could argue that the benefits outweigh the drawbacks, I just think it would be nice if my tax dollars supported vital services like Internet Archive or Wikipedia.
- Comment on Epic Games is officially cool with the Internet Archive preserving early Unreal games 2 days ago:
I hate that we have to live in this world where something as vital as archiving the internet is a volunteer-based operation that requires permission from copyright holders. In a better world, the Internet Archive would be an international enterprise funded by mandatory contributions from UN members, and IA would have open license to archive everything. Maybe they wouldn’t allow regular users to access archived items that have active copyright, unless the items become inaccessible.
- Comment on Valve must address swastikas and other hate on Steam, writes US senator in a letter to Gabe Newell 2 days ago:
just a cesspool of rizzless dudes trying to impress other rizzless dudes with how edgy they can be by shrinking their worldview.
- Submitted 2 days ago to gaming@beehaw.org | 2 comments
- Comment on Is this thing bite? haha 3 days ago:
Our descent into cyberpunk hell continues
- Comment on US lawyers will reportedly try to force Google to sell Chrome and unbundle Android 3 days ago:
Fair point. With that in mind, my new prediction is that Trump’s DOJ will start a new case against Google, and then spend two years tripping over their feet before landing at the exact same point.
- Submitted 3 days ago to gaming@beehaw.org | 0 comments
- Submitted 3 days ago to gaming@beehaw.org | 0 comments
- Comment on at this point it just feels vindictive 3 days ago:
eeeexactly. Love when a corporation induces artificial scarcity and it comes back to bite them in the ass. Now granted…most people that want to play bloodborne on PC probably already paid for the PS4 version, so all Sony is really missing out on is EXTRA money. Or maybe they’re just hoping Bloodborne Remake 2028 will be a PS6 system seller.
- Submitted 3 days ago to gaming@beehaw.org | 0 comments
- Comment on at this point it just feels vindictive 3 days ago:
shadPS4 emulator is coming to the rescue, don’t worry. I feel like we’ll see the whole game playable at 60fps in that emulator within a years’ time, Sony be damned.
- Submitted 3 days ago to gaming@beehaw.org | 19 comments
- Comment on GOG’s new preservation program intends to keep classic games playable ‘forever’ 1 week ago:
Yeah, it’s like they are creating a GOG seal for games that are basically only available because of the special work that GOG does.
- Comment on Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld 1 week ago:
Counterpoint: both of those ideas being patented meant no competitor could use them while the ideas were relevant. And in both cases, the patenting company made like one promising example of the patented idea and then barely used it after that. Wouldn’t it have been better for consumers if we could have had loading screen minigames back when long loading screens were still relevant?
- Comment on all better 1 week ago:
I completely agree. In my memory the third panel doesn’t exist.
- Submitted 1 week ago to gaming@beehaw.org | 4 comments
- Comment on Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld 1 week ago:
The three patents—all filed in Japan between May and July 2024—draw similarities between Palworld and 2022’s 2022’s Pokémon Legends: Arceus specifically. Their descriptions concern game mechanics like “riding an object” or throwing a ball to capture and possess a character in virtual spaces.
Wait…so the patents didn’t even exist when Palworld was released into EA? or am I missing something?
- Comment on Taylor Swift Fans Are Leaving X for Bluesky After Trump’s Election 1 week ago:
That’s what has kept my partner on x. They also go on way less frequently than they used to, but there’s still some fandom stuff that is only there.
- Comment on RIP Intel: AMD Ryzen 7 9800X3D CPU Review & Benchmarks vs. 7800X3D, 285K, 14900K, & More 2 weeks ago:
it’s the new gaming king! Still riding high on my 5800X3D personally, that was a GOAT purchase. I know the AM5 counterparts are beating it out on all the charts, but videos like this highlight how it is still better than the majority of CPUs when it comes to gaming performance.
- Comment on RIP Intel: AMD Ryzen 7 9800X3D CPU Review & Benchmarks vs. 7800X3D, 285K, 14900K, & More 2 weeks ago:
like what was the tech that caused such a leap? They talk about how they switched up the x3D cache configuration - it used to be stacked above the main part of the chip with some sort of insulation in between, but they found a way to remove the insulation and put the 3D cache on the underside of the chip. I’m no expert and i watched the video yesterday, so sorry if that explanation isn’t clear. Effectively, they found a way to bring the 3D cache “closer” to the cores, which shortens the time it takes for the cores to communicate with the cache.
- Comment on Kamala Harris' 'Fortnite' map bans guns, has less than 400 people playing 2 weeks ago:
i know the kids hate all that genocide that i’m doing and planning on continuing to do, but maybe i can win them to my side if i make fortnite boring?
- Comment on DRAGON BALL DAIMA IS THE GT VERSION ON 2024 4 weeks ago:
uhhh…why is this in Gaming? I’m all for discussing the new DB, but i think this should land in Entertainment, no?
- Comment on Hardware Unboxed: 6 Years of Ray Tracing - Part 1: On vs. Off 37 Game Comparison 4 weeks ago:
sounds about right from my personal experience. 40% of devs actually go out of their way to carefully design the lighting around it, and tweak lighting resolutions to get acceptable frame rates. the other 60% throw it in for marketing.
- Comment on Google turns to nuclear to power AI data centres 5 weeks ago:
Google takes the nuclear option
- Comment on Analogue’s 4K Nintendo 64 launches next year for $249 5 weeks ago:
Same reason emulators are allowed. As long as the emulator doesn’t use Nintendo’s literal software/hardware or schematics, and as long as the emulator doesn’t traffic in illegal file-sharing, it is allowed. Or at least, it exists in a legal grey area. And Analogue’s pitch is original hardware, essentially rebuilt from scratch using FPGA technology.
I think the recent emulator shutdowns by Nintendo were more about software piracy. The devs knew that their emulators were being used to play unreleased Nintendo games. The emulators themselves may have been safe and legal, but the devs are mostly just volunteers, or small time operations running on a patreon. As soon as Nintendo applied even the smallest amount of pressure, the devs caved, because they don’t want to spend their entire life savings and then some trying to defend software piracy on principle. Me thinks that Analogue would actually put up a fight if Nintendo tried anything, and that’s why Nintendo doesn’t try anything.