theangriestbird
@theangriestbird@beehaw.org
Baby Billy’s Banana Hammock
- Comment on Fairphone 6 Teardown: Proof Phones Don’t Have to Be Disposable 19 hours ago:
i mean…they already have the versions with e/OS? Does that not fit that bill?
- Comment on Fairphone 6 Teardown: Proof Phones Don’t Have to Be Disposable 1 day ago:
I think Fairphone would say that they want you to keep using the FP4 forever, replacing individual parts as they fail. Their goal is the reduce waste in the smartphone industry, that’s why they make it so easy to maintain your device. Maybe eventually the main processor on your FP4 will be too slow to keep up with even those light apps. At that point, you come back to Fairphone and buy whatever the latest one is.
And as Sunshine said, continually releasing new generations of phones keeps them enticing to the vast majority of smartphone consumers that don’t already use a Fairphone. I’m literally looking at this new one and considering if that will be my next smartphone when my Pixel 7’s battery starts to turn. Seems like a pretty good deal to me, tbh. Might finally rip me from Google’s grasp.
- Comment on Microsoft has never been good at running game studios, which is a problem when it owns them all 1 day ago:
Regrettably…they kinda do. At least for studios like Obsidian and Double Fine, the landscape has become very grim. They are studios of a size that is very difficult to keep afloat in this environment. Investor funding in the gaming segment has dried up post-COVID, and these kinds of mid-level (or higher) devs were very reliant on that kind of funding. In light of that, these studios may have seen Microsoft as something of a safe harbor. They knew these layoffs were always a possibility, but I think it was better for them than the alternative. Or at least, it was the best choice for the people leading these studios prior to their respective Microsoft acquisitions. The devs that are being laid off are not the same people that signed off on the acquisition.
- Sources: Banjo-Kazooie, Sea of Thieves director leaves Rare after 35 years, following Everwild cancellation [VGC]www.videogameschronicle.com ↗Submitted 2 days ago to gaming@beehaw.org | 2 comments
- Comment on Organic Maps fork CoMaps launches on major app stores for iOS and Android 2 days ago:
thx for adding the context
- Comment on Organic Maps fork CoMaps launches on major app stores for iOS and Android 2 days ago:
Hell yeah, this is cool. Anyone have experience using O Maps or CoMaps for day-to-day navigation? I’ve never thought of going FOSS for this sort of thing, I would love to give Google one less piece of my data.
- Comment on Stop Killing Games update: 1 Million in the EU! 2 days ago:
This is an incredible turnaround after it seemed like the initiative was stalling just a few weeks ago. Keep those signatures rolling if you can! As others mentioned, there is still a value in new signatures because some will be invalidated. Let’s finally get a win for media preservation, eh?
- Games can be so much more than an escape: they can inspire you to take action [Eurogamer]www.eurogamer.net ↗Submitted 2 days ago to gaming@beehaw.org | 0 comments
- Comment on Has Xbox Considered Laying One Person Off Instead Of Thousands 2 days ago:
Luke Plunkett asking the real questions. It must be nice to be a CEO, just failing constantly with the security that you will continue to make millions per year for years to come. If I made this many miscalculations in my job I’d be unemployed within 6 months.
- Comment on Microsoft to lay off about 9,000 employees in latest round [Seattle Times] 3 days ago:
This is how I think about socialism when arguing for it in a modern context. Capitalism is a game where we compete and there are winners and losers. Okay, I mean Americans love competition and games, so that’s all well and good. But games have RULES, and if we are playing football and someone gets hurt, we don’t just dump them in the trash and keep playing. We pause or stop the game, we make sure they are doing okay, we get them to medical care if they need it. Then and only then do we resume playing the game. This is what socialism is in my mind - we still have a free market and use competition to breed innovation, but we also make sure everyone is doing okay before we continue the game. As is, it seems like our fearless leaders think that if you lose at the game, you deserve to die.
- Comment on Microsoft to lay off about 9,000 employees in latest round [Seattle Times] 3 days ago:
At the least, we need to get back to REGULATED capitalism. The fact that the Activision deal was allowed to go through is preposterous. Judt like everything in our society involving corporations and absurd amounts of money. What’s the point of obliterating regulations if the corporations help nobody except their wealthy shareholders?
- Comment on Microsoft to lay off about 9,000 employees in latest round [Seattle Times] 3 days ago:
It’s been a slow, 15 year suffocation.
- Submitted 3 days ago to gaming@beehaw.org | 13 comments
- Comment on Rematch || Review Thread 4 days ago:
Thank you for your detailed thoughts! I haven’t heard some of these critiques yet, esp from someone that is deep in on Rocket League, and they are very interesting. I agree that they really have to fix that net code if they want this game to take off. Hopefully they are furiously toiling away on that as we speak.
- Comment on A List Of Games By Trans People Before 2010 4 days ago:
Yay this is so cool, and I appreciate the well-thought out “PEAQ”! Games as a medium need all the archive help they can get. My only crit is that, because this is a “history”, I would prefer a chronological list over an alphabetical list. Maybe Dot is working on making that an option, idk, but I appreciate the work all the same!
- Comment on Let's discuss: God of War 4 days ago:
Fun to read your detailed thoughts on the series as whole. Literally the only GOW game I have played is the 2018 reboot, and honestly I found it to be really cool and fun! The story ended up being a bit thin by the end, but I thought that it was really engaging and fun the first time through, as you are experiencing it. There were just enough twists and turns that I felt like i never knew exactly what was going to happen next. Even though I never played the OT, the moment where
spoiler
Kratos goes home and takes the Blades of Chaos out of storage
was HYYYYYPE!!!
As a Dark Souls fan, I also found the slower pace of the combat to be pretty engaging. I played through all of the extra combat trials (idr what they are called) and beat all the Valkyries, so clearly I was enjoying myself. I liked all of the build options they give you with the loot and abilities. I remember beating my head against a few of the trials before realizing that a build overhaul made the trial trivial. Making builds is one of my favorite experiences in games, so I really appreciated this.
I don’t remember my exact feelings about the combat, but I remember my one major criticism was how slow Kratos turns around. They give you that input to do a fast 180, but when you are in a heated fight and you are getting surrounded by enemies, you can forget to tap it with all the other inputs you have to remember. The end result is it can feel like Kratos is resisting you as you try to spin around to hit some enemies behind you.
- Comment on Rematch || Review Thread 4 days ago:
I know this one is a bit late, but I am hearing buzz about this game but it doesn’t seem like we’ve discussed this one here.
- Submitted 4 days ago to gaming@beehaw.org | 3 comments
- Comment on The Illuminator Advert - Game Boy Accessory 5 days ago:
The GBA SP could not arrive soon enough. Idk how the hell we survived so long on those dim ass screens. Playing outside in broad daylight was the only option.
- Comment on Are there any Android controllers with split D-pads? 6 days ago:
If u go with this, OP, highly recommend a controller clip like one of these: Image
- Nintendo's free Switch 2 upgrades for key Switch 1 titles are remasters in all but name [Digital Foundry]www.eurogamer.net ↗Submitted 6 days ago to gaming@beehaw.org | 5 comments
- First Resident Evil Requiem gameplay revealed, showing first and third-person views [VGC]www.videogameschronicle.com ↗Submitted 1 week ago to gaming@beehaw.org | 0 comments
- Like it or not, developers are experimenting with AI for their remasters and remakes - but can they ever be any good? [Eurogamer]www.eurogamer.net ↗Submitted 1 week ago to gaming@beehaw.org | 12 comments
- Comment on Final Fantasy Tactics writer says its political message is still relevant because the world hasn’t improved in 30 years [VGC] 1 week ago:
VGC did machine translate a Japanese interview, I wonder if the interview was more “colorful” in Japanese
- Comment on Weekly “What are you playing” Thread || Week of June 22nd 1 week ago:
yeah i understood what you meant, just was asking for your specifics. Which you also provided! So thank you, I appreciate the added insight
- Comment on Weekly “What are you playing” Thread || Week of June 22nd 1 week ago:
when you say “fresh”, what do you mean, exactly?
- Final Fantasy Tactics writer says its political message is still relevant because the world hasn’t improved in 30 years [VGC]www.videogameschronicle.com ↗Submitted 1 week ago to gaming@beehaw.org | 4 comments
- Submitted 1 week ago to gaming@beehaw.org | 0 comments
- Flock Removes States From National Lookup Tool After ICE and Abortion Searches Revealed [404 Media]www.404media.co ↗Submitted 1 week ago to technology@beehaw.org | 7 comments
- Two worlds collide at last as Palworld: Tides of Terraria launches today [Eurogamer]www.eurogamer.net ↗Submitted 1 week ago to gaming@beehaw.org | 0 comments