Game key cards are just digital games with added plastic. Sure you can resell/lend them but that is as far as any benefit goes.
In 10 years from now if you pop one of these in your console for some nostalgia you’ll be met with shut down download servers and disappointment.
Geodad@beehaw.org 5 days ago
I won’t buy a game that isn’t a physical cartridge.
I specifically returned some Switch games because only half of the compilation was physical and the rest were digital downloads.
theangriestbird@beehaw.org 5 days ago
I find this interesting. Do you take this tack with ALL games? Do you play on anything besides Switch? Personally, I am mostly digital with all of my game purchases these days. I understand the desire to feel like the publisher can’t take the game away from you, but I also feel like it’s a bit pointless these days given how many games need Day 1 patches to run properly.
Dreaming_Novaling@lemmy.zip 4 days ago
Yeah, but physical cartridges can be sold or given away to others if you no longer want the game or didn’t like it. You can make eternal backups with tools and help others, as we know that media doesn’t last forever. You OWN the game. I have a couple digital games, but my family has box upon box of physical games. It’s the fact that if you ever get these consoles later in life, you’ll never be able to play the game because support will be cut for your console. So if a game is digital/keycard only, it’s lifespan is only as long as the support. As someone who has been playing several of my mom’s old PS1-3 and GC games, I’d be devastated if I could never play those old games due to bullshit like the keycards.
And if game companies can’t make a game without any major bugs on day 1, then maybe they should take more time to make a quality game. Minor bugs are fine, but something game breaking shouldn’t be brushed off and treated like a standard.
I’m already upset thinking about games we bought in the past that we might’ve not realized won’t work without Internet. This shouldn’t become a norm.