Kissaki
@Kissaki@beehaw.org
- Comment on Self-balancing commuter pods ride old railway lines on demand 57 minutes ago:
At least this one certainly can’t pass each other on one track.
- Comment on Valve’s hero shooter Deadlock leaks with screenshots, gameplay details - Polygon 5 hours ago:
Is that a rhetoric question?
- Comment on Valve’s hero shooter Deadlock leaks with screenshots, gameplay details - Polygon 8 hours ago:
Great graphics! xD /s
- Comment on Valve’s hero shooter Deadlock leaks with screenshots, gameplay details - Polygon 8 hours ago:
TF2 was great before they increased the player limit (was that at the same time it became free to play?). It was a hero shooter with strategy and synergy. It became a spammy farm fest with too many items and too many players for what the maps were designed for.
- Comment on Online Content Is Disappearing 10 hours ago:
Consolidating a large website down to fewer pages that are accessible for everyone is a good thing.
For consolidation, the clean thing is to introduce redirection to the new location.
- Comment on Online Content Is Disappearing 10 hours ago:
54% of Wikipedia pages contain at least one link in their “References” section that points to a page that no longer exists.
My impression was/is that over the last years/decade Wikipedia made efforts to/switch to not linking directly but extending direct links with (dated) Web Archive links or using Web Archive links directly (dated as "sourced from this in this state; which protects against upstream edits too).
- Comment on Apple, SpaceX, Microsoft return-to-office mandates drove senior talent away 4 days ago:
Your grandpa is working remote?
- Comment on YouTube Blocks Access to Protest Anthem in Hong Kong 4 days ago:
The post title and teaser text make a neutral statement.
- Comment on Animal Well - Review Thread 1 week ago:
- Comment on Giant Batteries Are Transforming the Way the U.S. Uses Electricity 1 week ago:
California filling batteries with solar and wind energy, and Texas filling them with gas energy.
- Comment on Can somebody explain why game makers don't start their own companies together? 1 week ago:
What I’m reading is that it’s a quick way to lower expenses and pad the investors’ pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower salaries.
That sounds like what I see people comment on Lemmy. Those opinions or impressions are not necessarily true though, or seeing the full picture.
People are laid off, which makes the news. But many others remain employed, those don’t make the news. Many others founded or found new companies, which don’t make the news.
Creating your own company, with all its investment, management, and risk involved is much scarier, higher investment and risk, personally and professionally, than being employed. Some people are willing to take that leap, others not.
I imagine profitably in creating games is very hard. You need to grow a user base or publicity. The market is flooded with games, publishers, and developers. Only the big ones have marketing budgets big enough that the marketing makes a bigger impact on profitability than the quality and discoverability of the product. (Like CoD investing a similar amount into marketing as the product development cost. And marketing is effective - more than a good game or product.)
Either way, I don’t feel I have an overview of the whole market situation, or statistics on the broader market and development people movement. But I’m sure “why don’t people start their own companies” is a wrong premise. They do. Some do. We just don’t see it.
- Comment on Interactive Loading Screens - High Hell 1 week ago:
Speed sounds fun
- Comment on Interactive Loading Screens - High Hell 2 weeks ago:
That sounds like great game design. Using the loading screen as an extension of the game direction and concepts, adding to it.
- Comment on Interactive Loading Screens - High Hell 2 weeks ago:
Maybe it should only finish loading after you beat the mini-game? 🤡
- Comment on Interactive Loading Screens - High Hell 2 weeks ago:
What’s a Spectrum game? Is that a game series?
- Comment on Why do mobile games suck nowadays? 2 weeks ago:
Pirate freecell is fantastic.
There doesn’t seem to be a Pirate freecell. Do you mean Pirate Solitaire?
Custom variant of the Free-Cell solitaire with pirate themed cards in pixel art.
- Submitted 2 weeks ago to gaming@beehaw.org | 19 comments
- Comment on FireChat was a tool for revolution. Then it disappeared. 2 weeks ago:
code.briarproject.org/briar/briar/-/wikis/FAQ#wil…
We’re looking into whether an iOS version is feasible.
A typical iOS messaging app would use a push notification to wake the app when a message is received, but this exposes metadata to Apple’s push notification service and the app developer’s push gateway
If we don’t use push notifications then the best Apple allows us to do is wake up every 15 minutes and check for messages. But maybe the sender won’t be online when we check (their 15 minute intervals might not be aligned with ours - clocks aren’t perfect).
- Comment on FireChat was a tool for revolution. Then it disappeared. 2 weeks ago:
I’m a bit confused by the app and Mailbox app for being able to receive messages while offline separation. The normal app only supports live communication between two online participants?
- Comment on FireChat was a tool for revolution. Then it disappeared. 2 weeks ago:
access to FireChat was completely cut off without explanation.
After establishing that FireChat establishes its own, independent mesh network, I would have at least expected more details on how it was cut off? Did it simply became unavailable on the publishers distribution? The followup text seems to indicate otherwise. Did Google and Apple as app publishers actively revoke access to already installed apps? Did the Open Garden publisher have a disabling functionality in place? Did they publish an update to disable it?
Without any information, it’s hard to say why FireChat disappeared. […]
FireChat is gone because FireChat was a threat to the systems it circumvented.
“Nobody knows anything, but let me claim this anyway.”
- Comment on It’s the End of the Web as We Know It 3 weeks ago:
If everyone can sign their content, who verifies them as “real”?
- Comment on AI Is Poisoning Reddit to Promote Products and Game Google With 'Parasite SEO' 3 weeks ago:
I also hate when people in YT videos are begging
Install the web-browser extension SponsorBlock
- Comment on ESA says members won’t support any plan for libraries to preserve games online 3 weeks ago:
ESA - European Speedrunner Assembly
/me gets confused by comments and content.
Electronic Software Association
Ah…
- Comment on Palestinian Relief Bundle - Itch.io 3 weeks ago:
Note: Projects in this bundle are hidden in your library by default until you first access them in order to avoid flooding your library. You can return to this page at any time to access any projects you wish to show in your library.
I don’t get this part though. Itch did this before for another big bundle.
It seems like accessing the game page is not “access”. So I guess it’s downloading or installing them?
- Comment on Sky: Children of the Light - Players Offering to Take Your Hand 4 weeks ago:
Good thing you have your Deck with you I guess. :) I hope you’ll get better soon.
- Submitted 5 weeks ago to gaming@beehaw.org | 5 comments
- Comment on How Subscription Services are designed to BANKRUPT you 5 weeks ago:
I just wish they hadn’t split description and alternative listings into two separate pages. It was way better before.
- Comment on Beeper is now available, no waitlist! 5 weeks ago:
You link to an avatar generator.
What made Gravatar great beyond that was that you set it up with your email account, and other websites would use your chosen avatar,identified by email address.
- Comment on Beeper is now available, no waitlist! 5 weeks ago:
Seems like they did good until now. I’m not confident, even skeptical, that will keep going after the acquisition though.
Gravatar was a great, independent, minimal service. Now it’s a horrendous, bloated service.
- Comment on Beeper is now available, no waitlist! 5 weeks ago:
Gravatar was a great, minimal, independent service. U until they acquired it and integrated it into their WordPress platform and onboarding (trying to get you to become a customer).