Can’t help but wonder how much of this is due to Hasbro’s mismanagement.
As much as I’d love to see more content from them on BG3, seeing what Larian can do now that they have scaled up to being a major studio is exciting.
Submitted 8 months ago by simple@lemm.ee to games@lemmy.world
Can’t help but wonder how much of this is due to Hasbro’s mismanagement.
As much as I’d love to see more content from them on BG3, seeing what Larian can do now that they have scaled up to being a major studio is exciting.
Can’t help but wonder how much of this is due to Hasbro’s mismanagement.
All of it.
Is anyone else still confused
Larian is somehow an independent enough to tell Hasbro to go fuck themselves but not independent enough that Hasbro told them to layoff people, and they said ‘okay’.
Are they independent? Or are they not?
Nobody at Larion got laid off. Larion worked closely with some people at Wizards of the Coast to make Baldurs Gate 3, and those people got laid off.
Larion could make a game entirely on their own with no involvement with Hasbro or WotC (and they have), but they can’t make anything related to Dungeons and Dragons or the Forgotten Realms without Hasbro and WotC’s cooperation.
They were lamenting that all of the team at Hasbro-Wotc that they worked with on BG3 was laid off.
Not that Hasbro caused layoffs at Larian.
Larian worked with Hasbro to make BG3. Hasbro lays off people who helped them (from Hasbro). Larian doesn’t have much say about it other than “it sucks dude”.
Larian didn’t lay anyone off. Hasbro laid off WotC employees who were working on support for BG3. They have no power of Larian.
Being limited by the DnD system makes sense. DOS2 had a lot of cool mechanics not present in BG3. I do hope we see another DnD game from them eventually.
I actually want them to step away from 5e/DnD in general. I loved DOS2, but I agree with another commenter that the vast swaths of elements made things challenging in a frustrating way at times. Not that that shouldn’t be a tactic to be used, but it definitely was egregious in DOS2.
5E is just… A fuckin mess when it comes to balancing the game - said as a long time DM and player. There are so many things that just irritate the heck out of me with the system that can’t necessarily be balanced with a video game slapped overtop of it. (Not to say Larian didn’t do a good job with what they were given, but still)
That being said, I am a total fanboy of Pathfinder 2e and the way things are balanced there, and I would love love love to see a CRPG under those rules. Especially if it was Larian-levels.
Well you’re in luck. You can play Kingmaker then Wrath of the Righteous
I get where you’re coming from I just love the forgotten realms.
Maybe they can collaborate with Obsidian on something. Pillars of eternity and tyranny were amazing, especially the latter’s magic crafting system.
DOS2 fights felt much more like a slog than BG3. Especially in higher difficulties, every battlefield ended up a nightmarish soup of elemental surfaces, which got old after awhile. I also found whittling down enemy toughness bars un-fun.
Personally, I liked both the BG3 and DOS1 systems better than DOS2.
Well yeah, but the surfaces were DOS2 “thing”. They are present in BG3 too, just not as important to the overall gameplay. It doesn’t reflect badly on any future Divinity games, since they have proven they can use surfaces and have it not be overwhelming.
Fucking polymorph grenades in later acts pissed me off.
Yeah I felt like DOS2 had really improved on the already good formula that was DOS, and BG3 using the DnD system felt like a big step back. It’s still a great game, but I feel like it is in spite of the DND systems (not the setting), not because of it. DND doesn’t feel suited for the computer, it really fits better on the tabletop.
Really? I thought it fit great.
That said, I’ve only played a few minutes of DOS2 so I didn’t have much to compare it to.
I’ve also never played DnD but BG3 convinced me to join my friends’ weekly Pathfinder session
I don’t like of the dices but BG3 sucked my way more in than DOS2 so I how they really manage to combine the best of both in their next game. Let’s hope the expectations don’t get too high.
Yeah the DnD mevhanics are weird for me coming from DOS2..
I really miss elements mixing and having to focus on elements in general. And those weird 'Long Rest' things.. kinda annoying for me.
Same here, i just felt nerfed in baldurs compared to Dos2. Still had fun though
They’re been working on BG3 for so long as a studio… I can imagine wanting to work on something else.
Here’s hoping for a Games Workshop based RPG, maybe a Warhammer Old World story.
dinckelman@lemmy.world 8 months ago
Cancellation like this aren’t always bad. Especially given BG3 as a whole, sometimes it’s good to just ship a complete product, and move onto newer things. They earned a break
sexual_tomato@lemmy.dbzer0.com 7 months ago
Just give us modding tools before leaving this game in the dust 😭
lanolinoil@lemmy.world 8 months ago
always
acosmichippo@lemmy.world 8 months ago
are you saying DLC or expansions are never a good idea?
Conyak@lemmy.tf 7 months ago
sometimesalwaysSometimes