Ashtear
@Ashtear@lemm.ee
- Comment on Genshin Impact Game Developer Will be Banned from Selling Lootboxes to Teens Under 16 without Parental Consent, Pay a $20 Million Fine to Settle FTC Charges. 2 days ago:
Ughh. The selective enforcement is maddening, both with this and TikTok. So much of the filed complaint especially applies to Roblox, but it’s clear that we’re only interested in protecting our consumers when it really means chipping away at a foreign rival’s burgeoning soft power.
- Comment on Best City Builder 2024: Manor Lords [as per PCGamer] 2 weeks ago:
Following up on this conversation since I just saw this PC Gamer article:
I played a whopping 23 city builders in 2024, and here are my 5 favorites
- Comment on Age of Empires designer believes RTS games need to finally evolve after decades of stagnation 2 weeks ago:
How is Stormgate innovating? Genuine question–I’ve been avoiding it largely because it looks so much like StarCraft (and Pottinger even calls it out specifically in the article as something not innovative).
- Comment on Age of Empires designer believes RTS games need to finally evolve after decades of stagnation 2 weeks ago:
I’d add They are Billions as another evolutionary branch that’s doing something different. Starting to see some clones of this formula.
That said, I don’t think Against the Storm or Manor Lords are the kind of games Pottinger is talking about. Against the Storm doesn’t even have combat. Those are more in the city builder realm.
- Comment on Have JRPG battles become a sub-system? 3 weeks ago:
I think there are too many JRPGs that still use their battle system in support of their narrative for it to be considered anything other than a core system in those games. That’s especially the case in lower budget games in the genre.
Larger budget projects are branching more and more into side content/worldbuilding, but I’d argue it’s still highly underdeveloped in the genre when compared with western RPGs, in quality if not also in quantity. Persona and Yakuza are exceptions, rather than the rule. Persona is doing something entirely different (and well enough that it’s being emulated now) while Yakuza, as you say, carry a lot of that over from prior development into its RPGs from the series’ action games.
- Comment on Best City Builder 2024: Manor Lords [as per PCGamer] 3 weeks ago:
This is what I was wondering. Was the genre that quiet this year? Manor Lords isn’t just early access, it’s early early access. So many outright unfinished systems.
- Comment on Video Games Can’t Afford to Look This Good 3 weeks ago:
Unfortunately, Cyberpunk is exactly the kind of product that is going to keep driving the realistic approach. It’s four years later now and the game’s visuals are still state-of-the-art in many areas. Even after earning as much backlash on release as any game in recent memory, it was a massively profitable project in the end.
This is why Sony, Microsoft, and the big third parties like Ubisoft keep taking shots in this realm.
- Comment on Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years 3 weeks ago:
They showed up
minor spoiler maybe?
after the fourth seal. From what I gather, yeah, there’s no ending/story mode or anything.
After the credit roll I took it as a sign I wasn’t getting much more lore or more Aunt Lori. I’d buy a DLC just for more Aunt Lori.
- Comment on Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years 3 weeks ago:
Looks like it was October, so I’m guessing after? The production controls did help once I figured them out but I realized once I was digging through the UI every time I was making a building or cornerstone decision I wasn’t getting into the flow state I wanted.
- Comment on Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years 3 weeks ago:
I had an intense love affair with this one earlier in the year that fizzled out quickly once the credits rolled. Solid game, but the only thing that keeps it from being in my collection of 1000-hour games is that it’s a little too dense for my taste. Keeping track of what builds what (and which build I had currently unlocked) was taking up a smidge more brain power than I’d like once the difficulty started demanding it. By the end I’d started layering in how to evaluate cornerstones, the best way to do trade, map modifiers, and it became too much. Ironically, I’d probably get there just by putting more time into the game but it’ll just feel like work.
One of those “almost there” games for me.
- Comment on Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell 4 weeks ago:
Since The Witcher 3 came out, my favorite video game stories have been Disco Elysium, Cyberpunk 2077, 13 Sentinels: Aegis Rim, Citizen Sleeper, and Metaphor: ReFantazio. I also really liked Death Stranding, but Kojima’s not for everyone.
- Comment on Valve is fixin' to start some arguments over the holidays because 'All adult members in a Steam Family' can see your Steam Replay page 4 weeks ago:
I dunno, I might side-eye my partner a lil bit if it turned out they were really good at CK3’s schemes.
- Comment on Trails in the Sky 1st Chapter launches in fall 2025 worldwide for PS5, Switch, and PC 4 weeks ago:
That’s the original version of the game. It’s had enhanced ports but never a remake previously. From what we know, this is a full remake, with changes to gameplay, a new localization, and some additions for continuity. The game’s 20 years old. Hard to put that anywhere near modern.
Since it’s the first in a continuous series, it’s long seemed necessary to at least bring the game into full 3D for new players to come on board. For long-term Trails fans, the value of this remake (and the inevitable second one, at least) will probably depend on some of the details, especially the localizations for players that don’t read Japanese.
- Trails in the Sky 1st Chapter launches in fall 2025 worldwide for PS5, Switch, and PCwww.gematsu.com ↗Submitted 4 weeks ago to games@lemmy.world | 10 comments
- Comment on Elden Ring Nightreign Can Only be Played Solo or as a Trio - Insider Gaming 4 weeks ago:
I don’t know what it is with Japanese devs and arbitrary multiplayer decisions. The way Capcom handles Monster Hunter’s multiplayer continues to baffle me.
From a PC gaming perspective, it feels like Western developers decided to just give players multiple options to play together all the way back in the 1990’s. This sort of thing always feels badly regressive to me.
- Comment on Rumors Of End to Xbox-Only Exclusives Swirl As More Game Studios Embrace Simultaneous Launch Strategy 5 weeks ago:
I wonder how well the marketing exclusivity is working for them. I’ve come across more than one person that thought Metaphor: ReFantazio wasn’t on PlayStation because of it.
- Comment on Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami 5 weeks ago:
Don’t mind me, I’ll be sitting here waiting patiently for my Destiny of an Emperor remake.
- Comment on What game surprised you with their length? 5 weeks ago:
Biggest surprise for length was Dragon Quest VII, the PSX version. Started playing it close to release, dropped it several times and finally finished it years later.
I’d played multiple games in the series before and I think the longest one topped out at 40 hours, so I really was not expecting a 100+ hour marathon like that was (although the very, very long prologue should probably have served as a warning).
- Comment on The Witcher IV — Cinematic Reveal Trailer | The Game Awards 2024 5 weeks ago:
AHHH this raises so many questions. So ready for this.
- Comment on We need more turn-based RPGs 5 weeks ago:
It’s a meme at this point.
“Turn based RPGs are dead!”
points at, well, everywhere
“No, I meant turn based JRPGs”
points at Like a Dragon, Persona, Metaphor
“No, I meant turn based JRPGs developed by Square”
points at Bravely Default, Dragon Quest, countless remasters/remakes
“No, I want AAA mainline Final Fantasy to be turn based!”
🤷♀️
I don’t think these people will ever be happy, even if Sakaguchi came back to Square and brought the whole gang back with him.
- Comment on Uncle Chop's Rocket Shop, a space repair shop game with in-depth repair gameplay (manuals, diagnostic devices, parts and workshop appliances), released on Steam 1 month ago:
I played the demo a couple months ago and have only played a few hours since release (the save carried over), but so far this is in the running to be my personal game of the year. I’ve discovered a love for these repetitive problem-solvers like Papers Please and Hardspace: Shipbreaker, and this has been absolutely brilliant so far, with a very solid plot hook and a mature, wacky, occasionally gross vibe that totally fits the setting.
It’s quite difficult, and the gameplay loop is clearly intended to be meta-progression driven, with player knowledge of how to repair the ships being the major factor. Hopefully it doesn’t fall apart once I’ve “solved” it, and also would be nice if the story holds up. It’s damn interesting. It’d be great too if this turned out to be as replayable as something like Papers Please, where a year from now I drop into the game from time to time to do some repairs.
- Submitted 1 month ago to games@lemmy.world | 1 comment
- Comment on SpaceCraft | Reveal Trailer 1 month ago:
I’m thinking the online component isn’t going to going to be full-blown MMO, would be ambitious for this developer.
I like the concepts here, but it always comes down to execution and scope for space-based games.
- Submitted 1 month ago to games@lemmy.world | 3 comments
- Comment on Are there games with real collision detection? 1 month ago:
It wasn’t for me, but I’ve heard that some people like Noita, which is built around granular physics interactions.
Oxygen Not Included was more my speed, but that’s more about complex, larger systems (like fluid dynamics and heat) than collision.
- Comment on Making peace with liking very few games? 1 month ago:
This is me with current books and music. For books, common styles of prose or an abundance of certain tropes used now simply don’t hit with me, and I’ve even gone back to mid-to-late 20th century books recently to try to avoid all that.
I’d say the best way to try to broaden your taste is to make sure you’re touching on the hits in different genres, and–if you can handle dated gameplay and visuals–to go back and try games from previous generations as well.
- Comment on Got 20 euro, what game/games to get on steam autunm sale? 1 month ago:
Darkest Dungeon, Jedi Fallen Order, and Titanfall 2 are all super cheap. Darkest Dungeon pissed me off 15 hours in or so, enough to ragequit the game, and I’d still consider it well worth the current price.
Disco Elysium and the original Hades are also great buys at 10€.
- Comment on In a bit of a pre upgrade slump, what do you recommend? 1 month ago:
Did you ever play Divinity: Original Sin 2? Since you mentioned Baldur’s Gate 3, it plays a lot like that, just minus the license and a much greater emphasis on environmental effects. It was super well-received at the time.
- Comment on What are your most recent games played? 1 month ago:
That’s me with Atelier. Usually I’m good to go right away with Ys right from the start, even with the ones I don’t like as much. Ys VIII was especially good as soon as the island landing.
- Comment on What are your most recent games played? 1 month ago:
Honkai: Star Rail and Ys IX: Monstrum Nox. Took me multiple chapters to get into Ys IX (very unusual for me, I love the series) but I’m finally starting to enjoy it.
Also started a replay of The Witcher 3.