Ashtear
@Ashtear@lemm.ee
- Comment on The Witcher 4 | Gameplay Tech Demo 2 weeks ago:
Ugh, I can already tell this is my deadline for my getting a GPU upgrade.
Hopefully the switch to a third-party engine means I won’t have to wait a year after release like I did with CP2077. I imagine this game has to be super important to Epic.
- Comment on The Witcher 4 | Gameplay Tech Demo 2 weeks ago:
This is in Kovir.
- Comment on What's a TV series you've tried repeatedly to get into, but can't? 2 weeks ago:
Farscape.
I had a roommate that loved the show and some of the later season stuff seemed really interesting, but I just couldn’t get into it every time I tried to sit through the first season.
The funny thing is Claudia Black’s character was my favorite part of Stargate SG-1, and I also liked Ben Browder on it too. At least I saw enough of Farscape to catch the little wink-and-nod there.
- Comment on What's a TV series you've tried repeatedly to get into, but can't? 2 weeks ago:
This was the show that taught me cringe-inducing humor is not at all for me.
- Comment on Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends. 2 weeks ago:
If I’m being honest, before Hades, I wasn’t sure how much of a future Supergiant had in game dev. They clearly have talent for making beautiful looking worlds with great soundtracks and writing, but their gameplay was not exceptional for the genres they dabbled in. They didn’t try to iterate either, flitting from genre to genre.
Hades was the result of them taking what they learned from Bastion and Pyre and applying it to a trend. They really nailed the gameplay this time. I think Hades 2 is even better, and I suspect it will be again be a GOTY contender when it comes out.
That said, I think they could very well end up branching out again from roguelites after this.
- Comment on Research reveals “non-existent” enforcement of industry-led standards on loot boxes 2 weeks ago:
Has happened multiple times in Australia.
Very similar to that for films, the rating board process mostly regulates games in development. In the US, for example, the AO rating will prevent your game from being sold at mass market storefronts. When your game has borderline content, it’s a back-and-forth process that’s resolved before release.
- Comment on Research reveals “non-existent” enforcement of industry-led standards on loot boxes 2 weeks ago:
Game content rating boards work (ESRB, PEGI, CERO, etc.). The difference here is there’s no pressure from the digital storefronts. They don’t have the same taboos on gambling that brick-and-mortar stores had on sex and violence in video games back when they started up.
- Comment on What TV series has the best intro song or sequence? What TV series have the worst intro song or sequence? 2 weeks ago:
I can hear it in my head.
- Comment on What TV series has the best intro song or sequence? What TV series have the worst intro song or sequence? 2 weeks ago:
The Expanse is one I never skipped once on watch or rewatch (I was even annoyed that it wasn’t regular until season 2).
- Comment on Persona 4 Remake Is Apparently Happening, As Voice Actor Confirms He's Not Coming Back For It 2 weeks ago:
Yuri’s original post has since been deleted. Erin Fitzgerald, the (second) voice of Chie, also said on Bluesky that she won’t be returning, along with Amanda Winn Lee, the voice of Yukiko, elsewhere:
I don’t know if Sega or Atlus did something to piss everyone off, if it’s some bizarre marketing stunt, or if the others just decided to pile on after Yuri went scorched earth on this. The whole thing’s pretty weird.
- Comment on Persona 4 Remake Is Apparently Happening, As Voice Actor Confirms He's Not Coming Back For It 2 weeks ago:
Are you saying that Hashino himself was responsible for the problematic content, or that he would have stood in the way of revising it?
- Comment on Elden Ring: Nightrein | Review Thread (79/100) 2 weeks ago:
Sounds like the solo experience isn’t great. Unless you’re okay with getting matched with randos, I guess you’d better bring exactly three players?
- Comment on Clair Obscur: Expedition 33 Surpasses 3.3 Million Copies in 33 Days 3 weeks ago:
I think Astro Bot pokes a hole in that, unless you’re talking about a specific award?
- Comment on Clair Obscur: Expedition 33 Surpasses 3.3 Million Copies in 33 Days 3 weeks ago:
Feels like the GOTY frontrunner at this point, as it seems to have edged out KCD2 in the press. Amazing achievement for a fresh studio.
Death Stranding 2 and Hades 2 (if it comes out this year) are other possibilities.
- Comment on 'The Last of Us' Season 2 Finale Viewership Down 55% From Season 1 3 weeks ago:
This is the best suggestion I’ve heard for this season’s Ellie problem. I don’t know how people who haven’t played the game feel about this season, but Ellie’s drive for being in Seattle in the first place has felt wildly inconsistent. It’s like she’s flipping a switch on and off, whereas game Ellie is constantly, noticeably pensive, processing, simmering with growing rage. And it’s so important to the rest of the story that I honestly wonder if they’ll be able to save it at this point.
Maybe more Joel was exactly what they needed to keep things on track, keep Ellie’s focus. Because I sure wasn’t feeling it.
- Comment on Catchiest video game song? 3 weeks ago:
It’s a recent one, but I haven’t been able to get Gestral Summer Party out of my head since I first heard it in Expedition 33 last month.
- Comment on 'Andor' Season 2 Debuts to Nielsen Viewership High With 721 Million Minutes 3 weeks ago:
Both the forest and the late added character were there to give opportunities to shake things up/lighten the mood. This was a grim, grim season and you’ve gotta have some of that in an 11-hour runtime.
I agree on Saw’s part; felt like something they had to get through to complete the series’ connection to Rogue One. I did love the season other than that, though. “Who Are You” is one of the best episodes of TV I’ve ever seen.
- Comment on 'Andor' Season 2 Debuts to Nielsen Viewership High With 721 Million Minutes 3 weeks ago:
I think this series can be really good for people that don’t know Star Wars, too. Anyone that enjoys spy thrillers and political intrigue should really get on well with it.
- Comment on George R. R. Martin's New Announcement Has Finally Made Me Accept He's Never Finishing The Winds Of Winter 3 weeks ago:
Thing is, this book isn’t even going to have the ending yet, and at this point he doesn’t exactly have a high bar to clear to make improvements on how GoT approached the ending. There’s also nothing wrong with outright making changes to the ending if he wants.
He’s clearly been in his own head about the series ever since after the fourth book. He still likes writing about the world, so my best guess is whatever progress he makes on Winds is occasional efforts to try to shed that emotional weight and free up some headspace for the side stories he likes more.
- Comment on Are there any plot arcs, or missed opportunities from any TV series that were abandoned that you think should've been picked up or continued? 3 weeks ago:
Still burns me up that Stargate Universe got cancelled when it felt like it was starting to get good. I would have loved to see what Stargate could do in a TV environment after the Battlestar Galactica reboot.
- Comment on Monster Train 2 | Review Thread 3 weeks ago:
Good scores. I enjoyed the first one but it did feel a little thin. Excited to dive into this at some point!
- Comment on The Last of Us will most likely last 4 seasons 4 weeks ago:
I was just thinking after last night’s episode they weren’t going to be able to cover all of the source material with just a third season anyway.
- Comment on I'm a console gamer so, Why the hate on the Epic Games Store? 4 weeks ago:
We don’t own our games anymore, so I need to know my library’s going to stick around if I’m going to invest in it. Last I heard, EGS hasn’t made a profit, so that doesn’t exactly inspire confidence in me that it’ll still be around in five years.
I think competition is the answer to a lot of problems consumers face, but unfortunately the “are you going to be there tomorrow?” problem is going to be a major disadvantage for any storefront that competes with Steam. It’s why my most preferred shop is GOG, because I still have all my games with them if they close up.
- Comment on 5 weeks ago:
They overhauled the skill system in 2.0, and the major bugs like police spawning were fixed a while back. There might be some stuff from early marketing that still never made it in. I know the rail transit system was one of the common talking points, and it’s in there now, but I wouldn’t call it an essential part of the game or anything.
That said, I first played it after 1.3 and I can’t say I ever felt like it was outright incomplete. It’s probably still the most technically impressive game I’ve played and it’s a fun sandbox. Solid writing and voice acting, too.
- Comment on Life is Strange road-trip 5 weeks ago:
I lived out this way once upon a time and miss it dearly. I never did get as far north as Tillamook Bay, but I have great memories of Lincoln City and Newport. Imagine my reaction when this game was announced, hah.
The photo in Chloe’s house of Arcadia Bay is one of Garibaldi, just mirrored. For plausible deniability, of course!
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 5 weeks ago:
Freelancer would have been fresher in memory 15 years ago, and that’s one that had seamless intra-system travel. Gameplay in Freelancer even flowed better than NMS for getting from orbit to orbit and having encounters or discoveries along the way. It just didn’t have the on-foot gameplay. I had the same problem with loading screens in Everspace 2. Killed the flow. Whoever tries to do this again is going to have to make sure transitions are minimal.
And that’s what I don’t get about Starfield, conceptually. With this project scope, you’re not competing well with NMS for ship-to-foot or orbit-to-surface transition, you’re not doing better than Freelancer–a 20+ year old game–for all the in-space stuff, and the procgen hamstrings you with all the “Bethesda magic” their worlds are known for. It’s like someone said “let’s do Daggerfall in space” and went rigid top-down design with it, retrofitting whatever they could along the way to make a functional game around the procgen.
- Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project'www.pcgamer.com ↗Submitted 5 weeks ago to games@lemmy.world | 136 comments
- Comment on Mewgenics Is One of the Most Exciting Roguelikes I’ve Played in Years 5 weeks ago:
Yeah, goes back a ways! I feel like it has a knack for resurfacing after I’ve completely forgotten about it. I like what I’m seeing here with the gameplay.
- Submitted 5 weeks ago to games@lemmy.world | 4 comments
- Comment on How Clair Obscur’s Composer Created An Incredible Soundtrack 1 month ago:
It’s fairly one-note at first, but you will get options later that will allow you to soak some hits. Make sure you’re keeping your pictos updated.
That said, yeah, in a game with a fully developed dodge and parry system, you’re going to be expected to at least dodge almost everything when playing on high difficulty.