nightlily
@nightlily@leminal.space
- Comment on Miss me 1 day ago:
But if you’re even the slightest bit aware of statistics, near misses are exactly the same as complete misses. Seems strange that anyone educated falls for it. Desperation I can understand, especially these days when traditional ways of building wealth are almost as bad as just leaving cash under your mattress.
- Comment on Miss me 1 day ago:
The most risk I ever take with my money is an indexed investment fund and even that feels a bit much at the moment.
- Comment on English has too many words for animals 6 days ago:
German: that toad looking thing has a shield on it
- Comment on Good luck figuring it out since it also doesn’t come with man pages 6 days ago:
Good instinct. Pirat_Nation is a grifter/ragebaiting account. No one should be giving him visibility.
- Comment on Yeeeesh, tough choice. 1 week ago:
They’ll be just like British Labour who are somehow even worse than the last Tory government was on trans issues.
- Comment on Steam On Linux Use Skyrocketed In March - More Than Double The macOS Gaming Marketshare 2 weeks ago:
I’ve played SM2 (single player) just fine with a 6950XT on Mint. Was it multiplayer that didn’t work?
- Comment on Turbine go brrrr 2 weeks ago:
Feels like putting the cart before the horse there.
- Comment on [deleted] 3 weeks ago:
Who is the Asterisk in this situation?
- Comment on We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' 4 weeks ago:
This guy is clearly speaking from a place of technical ignorance. It can’t do any of that because it’s a screen-space post-processing effect that only works on final pixel colours and motion vectors. It does not have depth, material, or lighting information. It is purely a generative AI filter and in the demo gets so much wrong with the lighting and material properties. There’s one scene from the Hogwarts game where it turns a cast-iron cauldron into flat ceramic or plastic. It makes up reflections that are effectively screen-space because it can’t „see“ detail off screen and overrides actual RT reflections with them. It’s bad for faces and bad for backgrounds.
- Comment on We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' 4 weeks ago:
They already have the RTX Remix stuff but it’s a manual process because at least back when that technology launched, people at NVIDIA realised it needed a lot of human intervention.
- Comment on wir suchen dich‼️‼️🗣️📢📢 4 weeks ago:
Unless you’re a Berliner, but then you have to wonder why your baked goods are talking, and why they insist on being called Pfannkuchen instead.
- Comment on Am I too late? 4 weeks ago:
It was also a work in progress. This was just meant to be colour blocking before details were added.
- Comment on Developers Were Left in the Dark About DLSS 5 4 weeks ago:
A tech YouTuber ended up following up with Nvidia engineers directly and it’s exactly like I said. Not even the depth buffer is part of the inputs.
- Comment on Developers Were Left in the Dark About DLSS 5 4 weeks ago:
The inputs from everything Nvidia has said, are simply the final pixel colour values and motion vector information. It’s meant to sit in the same post-processing stack as the upscale. It’s effectively a screen-space post-processing filter over the final image. Nvidia have said that the artist controls are masking (blocking certain areas from it), intensity (so a slider value), and some kind of colour re-grading (since it destroys the original grading). It’s extremely limited.
- Comment on Developers Were Left in the Dark About DLSS 5 4 weeks ago:
Studio quality headphones tend to be a flat response curve, which is not what professional music producers master for - so no, that’s a poor argument.
- Comment on Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash 4 weeks ago:
It’s a post-processing screen space effect. At that point, there’s zero control the game can have over the geometry. If the AI model wants to change it, it can. It fundamentally can’t only operate on lighting like the marketing claims, it can only make a hallucinating best-effort statistical guess at what the geometry in the final image should be.
- Comment on Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash 4 weeks ago:
So this dumb fuck’s own marketing material has said this operates off final pixel colour and motion vectors (for temporal stability presumably) - that says to me that it’s not working with actual geometry info at all. It probably has a step to infer geometry but it’s still just a fancy Instagram filter working with limited data and an obviously ill-suited training set.
- Comment on there is a special place in hell for these scientists 1 month ago:
It’s not that deep, it’s a meme.
- Comment on Website 2 months ago:
I‘d sooner use a 25 year old pirated version of Macromedia Dreamweaver.
- Comment on a man of many minds 2 months ago:
Nah „sceptics“ were instrumental in starting the modern TERF movement. They’re as bad as the fundies.
- Comment on Such a dreamy guy 2 months ago:
Jecklenburg-Jorpommern
- Comment on Definitely the safest source for advice 2 months ago:
Have you talked to people who use LLMs regularly? They’ll acknowledge hallucinations but will downplay them as much as possible - saying they’re low frequency and they can support them, while telling you about how they’re using it in an area they’re unfamiliar with. Dunning Kruger strikes again.
- Comment on handling strays 3 months ago:
Oh I see lemmy is not better than reddit with this boomer-style humour. Tell us one about how women and Asians drive next.
- Comment on Nat 20 4 months ago:
If I saw this in The Met, which I’ve visited but this wasn’t on display at the time, it would have stopped me in my tracks even as a TTRPG player. It would feel very anachronistic amongst most of the displays.
- Comment on Sad, melancholic even. 4 months ago:
Great Scott!
- Comment on Sad, melancholic even. 4 months ago:
In German it’s Zitrone so I’m also confused.
- Comment on why 4 months ago:
So poor they held to sell off cases as well.
- Comment on why 4 months ago:
-ung is always feminin (among others like -keit) and mostly -e but the exceptions are enough that you can’t relax.
- Comment on why 4 months ago:
I actually find gendered languages much more precise.
Just never ask a group of Germans what the singular article of Nutella is.
- Comment on 🐑🥁🐍 4 months ago:
Assigned Tylenol At Birth.