Very surprising. The game looked like it had a lot of potential and could’ve been the most popular sims alternative, but it’s suddenly been cancelled.
Oof. Wasn’t this the one that was going to have in-depth object customization? I was looking forward to it from a dollhouse-building perspective. Even if it wasn’t great, having some competition might convince EA to allocate more dev resources to the Sims, which has ruthlessly embraced the “minimum viable product” philosophy for a long time.
bionicjoey@lemmy.ca 4 months ago
It’s a shame. But based on what I saw about it, it looked like maybe they had some delusions about using LLMs for character dialogue, which seems like an insanely complex feature to build into an already complex game.
ThePantser@lemmy.world 4 months ago
Why? It can’t be much more than using one of those chatbot girlfriends. I know there could be delays as it takes time to generate but it could have a local version that just is a stripped down version that just processes dialogue. Probably requires a beefy GPU though.
bionicjoey@lemmy.ca 4 months ago
You’d need the conversations to be highly constrained in order to not break the game. Currently there are too many ways of “jailbreaking” LLMs.