The thing about Death Stranding I wanted to see more of had nothing to do with its core gameplay, but actually the side mechanic of being able to build things that other players could use. Like, we all love Dark Souls messages and how entertaining and sometimes helpful those can be. But there was something incredible about the design of being able to build a bridge that other players in other single-player games could also use. That was really special. The rest was kinda pretentious garbage and more-movie-than-game.
Anon worries about Kojima
Submitted 5 weeks ago by Early_To_Risa@sh.itjust.works to greentext@sh.itjust.works
https://sh.itjust.works/pictrs/image/54b58d50-477a-43da-b6c6-163e5cb472bd.png
Comments
BellyPurpledGerbil@sh.itjust.works 5 weeks ago
Batmancer@sh.itjust.works 5 weeks ago
I loved being in a single player game and contributing to roads, bridges and stuff, and being able to yell out “My names Sam!” Or responding “Hey my names Sam too!”
Lojcs@lemm.ee 4 weeks ago
Count me out on that. The last thing I want in a single player game is another person or what I did in the game showing up in sb else’s
mrmule@lemmy.world 5 weeks ago
Loved the scenery and music in this game, but you’re basically a porter (delivery guy) running the errands all round the place with varying levels of difficulty. OK, but not amazing gameplay
straightjorkin@lemmy.world 5 weeks ago
Personally I really like it, in like a power washing simulator way.
JackbyDev@programming.dev 5 weeks ago
The game was really close to being amazing. A lot of aspects about the UI were annoying. Having so many cutscenes and progress screens for every delivery was insane. Having to skip each cutscene individually was also odd.
Luckily they patched that you only get the BT cutscene once after a while, because the roads that went through BT turf were such a pain.
Pilferjinx@lemmy.world 5 weeks ago
It’s the weird and interesting story that’s the main draw for me. The atmospheric emphasis is a nice touch too.
nutsack@lemmy.dbzer0.com 5 weeks ago
that sounds really boring actually
djsoren19@lemmy.blahaj.zone 5 weeks ago
It’s the kinda gameplay mechanic that I don’t think can carry a game as long as Death Stranding, but I’d be very interested to see incorporated into something else. It’s definitely the most fun I’ve had walking from one place to another in a videogame, but that’s not really high praise.
stevedice@sh.itjust.works 5 weeks ago
Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn’t matter, I’ll take the hit if I have to: the only good thing Kojima did is Silent Hill. He’s a hack.
slaacaa@lemmy.world 5 weeks ago
I’m not his fan, but that is too harsh. Metal Gear Solid series also has many strong entries, well received by critics and fans.
Comment105@lemm.ee 5 weeks ago
His characters stood more out as really cool back during the oil rig revolver vampire era.
MurrayL@lemmy.world 5 weeks ago
He has a massive following for a reason, but nothing he’s done has ever truly appealed to me, personally.
Spicy opinions incoming:
- His dialogue is absolutely atrocious; I’m not convinced he’s ever spoken with a real human.
- His plotting is cliche and convoluted, and there is literally no excuse for a 70+ minute cutscene in any game. I get the sense he’d much rather be making movies but found success in games so keeps making them instead.
- The only Kojima game I’ve genuinely enjoyed was the original MGS; a preference which made way more sense when I learned that it’s also the only game in the series where he didn’t have full control over the localisation and a third party took care to try and make Kojima’s nonsense actually intelligible.
iagomago@feddit.it 5 weeks ago
Statements dreamed up by the utterly deranged
executivechimp@discuss.tchncs.de 5 weeks ago
Wasn’t he only involved with Silent Hills? Which was cancelled?
stevedice@sh.itjust.works 5 weeks ago
Huh, I was sure he was behind the first game. Oh boy, that means nothing he made is good.
kilgore_trout@feddit.it 5 weeks ago
Upvoted because controversial. I have only played Policenauts.
nickwitha_k@lemmy.sdf.org 5 weeks ago
Is karma even a thing on Lemmy? Anyone? No? Yes? Ok, it doesn’t matter, I’ll take the hit if I have to
No, it is not. Upvotes and downvotes mainly just impact post and comment sorting. Karma on platforms like Reddit was good in theory but, was heavily gamed by bad actors to fake perceived authenticity.
Comment105@lemm.ee 5 weeks ago
Karma doesn’t seem to be a thing. Just number of posts and comments are displayed, no cumulative points from upvotes as far as I see.
nickwitha_k@lemmy.sdf.org 5 weeks ago
By design. Karma on Reddit, while good in theory, did not hold up against bad actors.
sigmaklimgrindset@sopuli.xyz 5 weeks ago
…he didn’t even make a Silent Hill game.
I don’t think you actually know what Kojima has made…
RampantParanoia2365@lemmy.world 5 weeks ago
I gave up on this game because there’s a ton of reading, and the graphic/hierarchical design was atrocious. I think it actually gave me a headache.
Skullgrid@lemmy.world 5 weeks ago
Paradachshund@lemmy.today 5 weeks ago
Gesundheit
JackbyDev@programming.dev 5 weeks ago
Keep on keeping on 👍
Cruxifux@feddit.nl 5 weeks ago
The trailers looked so cool. Then I watched gameplay and I was like “hard pass.”
wesker@lemmy.sdf.org 5 weeks ago
It was weirdly addictive.
Walican132@lemmy.today 5 weeks ago
It’s the only game that has ever made traversing the world fun. I really enjoyed it!
suaroof@lemmy.world 5 weeks ago
Lmao the gameplay was the good part. Everything else was ass.