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Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty"

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Submitted ⁨⁨2⁩ ⁨months⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/make-your-complaints-heard-about-bad-games-says-dragon-age-veteran-mark-darrah-but-your-70-doesnt-buy-you-cruelty

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Comments

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  • NJSpradlin@lemmy.world ⁨2⁩ ⁨months⁩ ago
    [deleted]
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    • djsoren19@lemmy.blahaj.zone ⁨2⁩ ⁨months⁩ ago

      Have you played much of the rest of the series? DA:V is a perfectly adequate game with incredibly lukewarm themes in a series of pretty good games with dark and interesting themes. I think a lot of people, myself included, were hoping that after the success of Baldur’s Gate 3, EA would turn to the studio that made Baldur’s Gate 1 and 2 and say “I want that, make me a game like that.” Instead, we got a serviceable fantasy RPG. Fine if you really like that kinda thing, but I’ve only so much time for those games, and it’s much better spent on Avowed and Kingdom Come: Deliverance 2

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      • blarth@thelemmy.club ⁨2⁩ ⁨months⁩ ago

        I’m definitely not one of those GamerGate dorks. DA:V was a 100% day one but for me, as someone who enjoyed DA:I. However, after seeing some gameplay and dialogue, I lost interest. It looks and sounds like a Disney game. I understand if EA was moving toward capturing a segment of younger gamers with this entry in the series, but it didn’t seem like it was for me. I still plan to try it, but only once it’s on sale for significantly less than retail price.

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      • NJSpradlin@lemmy.world ⁨2⁩ ⁨months⁩ ago
        [deleted]
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    • CluckN@lemmy.world ⁨2⁩ ⁨months⁩ ago

      I think Baldur’s Gate 3 raised the bar for storytelling in RPG games. The previous Dragon Age games also had fantastic world building and storytelling. Vanguard fell a bit short and suffers from “Marvel Dialogue” where they undercut every emotional moment with a quip.

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    • JasSmith@sh.itjust.works ⁨2⁩ ⁨months⁩ ago

      Skill Up’s review perfectly summarised all the criticisms. One of the most damning indictments was the feeling that HR was always in the room. He brings receipts for all his complaints. Some of the most unbelievably stupid, juvenile, and ham-fisted writing I’ve ever seen in any video game. This would be a failure if it came from any other studio, but to see BioWare fall this far is really difficult to see.

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    • ZeroHora@lemmy.ml ⁨2⁩ ⁨months⁩ ago

      Bad RPG elements: there’s a lot of dialogue choices that’s is “Yes” but worded differently, kills off-screen previous relevant characters of the franchise, butcher some characters(Morrigan), disregard previous choices of the older games(the main selling point of DA for a lot of people), change tone, art direction and combat mechanics(is more action oriented instead of tactical). Basically a lot of DA players doesn’t like the changes.

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    • lorty@lemmygrad.ml ⁨2⁩ ⁨months⁩ ago

      Mediocre combat, shits on old lore and polarizing characters. There’s the culture war bs but it really isn’t the main factor on how it is performing.

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    • scrubbles@poptalk.scrubbles.tech ⁨2⁩ ⁨months⁩ ago

      I didn’t think it was bad, I honestly enjoyed it. I think people are too polarized, it’s either baulders gate or it’s trash. I disagree. It wasn’t top tier, but that doesn’t mean it was bad either. It’s okay to have a mid game.

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      • morbidcactus@lemmy.ca ⁨2⁩ ⁨months⁩ ago

        Combat changes put me off initially but honestly, enjoyed it far more than inquisition, combat is far closer to me:a and that’s a good thing, me:a is easily the best mass effect game mechanically (and that’s coming from someone who still loves me1), skill tree is massive and you can respec whenever to try different things, as an RPG I personally felt it’s quite strong. Also, felt da:v was more focused wrt maps, da:i has really large, empty maps that I originally tried to do everything in, by the hissing wastes unless it was shards or an interesting side quest I ignored it.

        Felt them making companions invulnerable was a good idea too, da:i on nightmare they usually died almost immediately against things like dragons or dlc bosses unless you micromanaged the hell out of them.

        Story wise, it’s me:2; you collect a bunch of experts for an impossible task. Personally, I like bioware RPGs, they’ve always been cheesy. Shepard has lots of one liners that are sarcastic quips, “it’s a big stupid jellyfish” comes to mind immediately, half the dialogue between Shepard and Garus in the later games (especially me:3). One criticism is probably shared with me:a, we had time to experience the me characters over the course of the games, they weren’t immediately like that, but honestly it never really bothered me, jade empire has really cheesy dialogue and is up there for me flaws and all.

        IMO one thing bioware has always done well is world building and veilguard isn’t an exception to that for me, I like that the set the game in a region only really mentioned in previous games.

        is it the best game I’ve ever played? No but definitely an enjoyable one, I personally feel we’ll see retrospectives in a handful of years like I’ve seen with me:a recently (another game that was actually solid and had some interesting ideas and concepts)

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    • yeahiknow3@lemmings.world ⁨2⁩ ⁨months⁩ ago

      The art direction and the combat mechanics. But I can’t be sure.

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  • nesc@lemmy.cafe ⁨2⁩ ⁨months⁩ ago

    When you celebrate layoffs at a studio because the game that you don’t like didn’t do that well, you’re crossing a line

    No you don’t? If you do a bad job and get fired for it, it’s not crossing the line just consequences of doing bad job. Your circumstances aren’t really relevant here, just own your mistakes and move on.

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    • INeedMana@lemmy.world ⁨2⁩ ⁨months⁩ ago

      I don’t think that those who are responsible for game being bad are the ones being laid off

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    • MurrayL@lemmy.world ⁨2⁩ ⁨months⁩ ago

      Congrats on missing the entire point of what the guy is saying.

      The people losing their jobs are not the ones making the decisions that created a (subjectively) bad product.

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    • SnortsGarlicPowder@lemmy.zip ⁨2⁩ ⁨months⁩ ago

      Thats fucked up dude. Those people lost their livelihood.

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      • Alk@sh.itjust.works ⁨2⁩ ⁨months⁩ ago

        Maybe someone else will take that livelihood and make a better game.

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    • 5in1k@lemm.ee ⁨2⁩ ⁨months⁩ ago

      Reading comprehension 30%

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    • KazuyaDarklight@lemmy.world ⁨2⁩ ⁨months⁩ ago

      There’s everything the other comments said but there is also an important distinction in “celebrating”. I would argue that while layoffs as an event are a potentially logical outcome of a bad game, it is the act of celebrating and/or calling for those layoffs that is crossing the line.

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  • CaptObvious@literature.cafe ⁨2⁩ ⁨months⁩ ago

    Do players celebrate layoffs? Or do they just enjoy the schadenfreude when karma bites executives and managers who disrespect their customers?

    Either way, yeah $70 for a game, especially for a bad one, buys me the right to complain.

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    • the_q@lemm.ee ⁨2⁩ ⁨months⁩ ago

      I bet you suck at darts.

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    • djsoren19@lemmy.blahaj.zone ⁨2⁩ ⁨months⁩ ago

      It never effects executives or managers though. The whole problem with the current Western games industry is that the idiots who keep thinking up games nobody wants to play are the only ones who don’t get fired when their idea flops.

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  • Thcdenton@lemmy.world ⁨2⁩ ⁨months⁩ ago

    Nobody is forcing you to work at Bioware.

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  • Faydaikin@beehaw.org ⁨2⁩ ⁨months⁩ ago

    I don’t think anyone really celebrates layoffs at a studio because they didn’t like a game they made.

    I think it’s mostly reserved for when Devs or CMs have come out of the woodwork to shit on their own potential audience. A response to overconfidence and disregard of the customer. Because there’s definitely been some of that as of late.

    Ofcause there bound to be other opinions, but I think this is the overall gist of the current situation.

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    • GammaGames@beehaw.org ⁨2⁩ ⁨months⁩ ago

      The other comment contradicts your assumption

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      • Faydaikin@beehaw.org ⁨2⁩ ⁨months⁩ ago

        As I said, there’s bound to be other opinions.

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