GammaGames
@GammaGames@beehaw.org
he/him
- Comment on My game Goreticulture is in Steam NextFest! 18 hours ago:
It’s a little better today with the sorting, I found a couple tonight that were okay!
- Comment on My game Goreticulture is in Steam NextFest! 1 day ago:
Thank you!!
- Comment on My game Goreticulture is in Steam NextFest! 1 day ago:
Thanks, I’m working my best 🫡 with paid artists and verified assets to help along the way
- Submitted 2 days ago to gaming@beehaw.org | 7 comments
- Comment on 2 days ago:
Yeah the fests for the past few years have done that, they even added a popup at the start of the page to let people know. But there’s soooooo many demos this time that people are still shouting about it.
Eventually the grifters will realize that they cost to generate + get the game listed on Steam isn’t worth it and will go off to ruin some other industry
- Comment on Weekly “What are you playing” Thread || Week of October 11th 3 days ago:
Brick breakers work so well with the crank! And I’ve seen a few people use the library for wario-like experiences so it should be possible 🤩
- Comment on Weekly “What are you playing” Thread || Week of October 11th 1 week ago:
Also, I should ask! Working on anything? 👀 Or any ideas you’re thinking?
- Comment on Weekly “What are you playing” Thread || Week of October 11th 1 week ago:
It’s crazy what the playdate can do when you fake it 😆 and thank you, I really enjoyed working with the noble engine stuff! I’d like to get back to playdate dev but I’ve got a game to finish (demo just released for NextFest 🥳)
- Comment on Weekly “What are you playing” Thread || Week of October 11th 1 week ago:
I just got the first Control during a sale and it’s a lot of fun! Eventually I’ll get Resonant, maybe when it’s also $6 :p
I’m also most of the way through the Faith trilogy. They’re nostalgic, fun, and I’m pleasantly surprised how many mechanics they can squeeze out of “walk and hold A to crucifix”!
Those S3 games look awesome, I’ve been following a few of them as they were made! Gloom Gate might be the best looking game on the system
- Comment on Question about the 4 hardest videogames among mods combinations and original games either those are not officially pc ported videogames. 1 month ago:
why are you writing like you’re talking to a clanker
- Comment on Physical disc production ending in January 2028 for new games releasing on PlayStation consoles 3 months ago:
I’d be surprised if Microsoft didn’t follow with the exact same policy tbh
- Comment on GTA 6 is a 'singleplayer experience,' GTA Online may be sold separately 3 months ago:
The $80 price tag has always been for single player though
- Comment on GOG apologizes for emailing Nazi runes to its followers 4 months ago:
Looking further into that other thread I see what you mean, it looks like the devs themselves realized the other icons (and even changed one for the game’s logo) but GOG just not have known that. I’ll have to update my reply, thank you!
- Comment on GOG apologizes for emailing Nazi runes to its followers 4 months ago:
It wasn’t, this is their second apology! From the first (with added emphasis):
What was displayed in several devices as doppelrune is out of our control. ᛋ was displayed as ϟ on several devices (might display for you differently here as well just letting you know). We should pay more attention to checking it on a different systems and devices. I also recognize that placing two such runes next to each other could create an unfortunate association with symbols used by the Nazi regime. This was noticed before distribution, and out of respect for local sensitivities, the material was not sent to the German community.
- Comment on "Nobody's making games for the retired people" – The growing yet underserved market for grey gamers 4 months ago:
And if they are retired, they have even more money – but nobody’s making games for the retired people.
Thank god for analysts, always letting us know who to monetarily exploit
- Comment on Can't prove environmental issues if you don't have the data 4 months ago:
el niñoh no
- Comment on ISSPissTracker 5 months ago:
They didn’t even tell him, he thought it was going to be lemon scented. Second funniest prank NASA ever pulled
- Comment on Behold: A vibe-designed pcb 6 months ago:
I wasn’t referring to monetary costs
- Comment on Behold: A vibe-designed pcb 6 months ago:
Sounds like a Michael Reeves video
- Comment on Behold: A vibe-designed pcb 6 months ago:
He had an ai slop that pcb design out and then had it shipped from China. Even if they’re perfectly fine wasting their own time, shipping isn’t free
- Comment on Weekly “What are you playing” Thread || Week of April 12th 6 months ago:
Happy (belated) birthday! 🎉
- Comment on Brain Implants Let Paralyzed People Type Nearly as Fast as Smartphone Users 7 months ago:
Few errors is better than current autocorrect, sign me up!
- Comment on Weekly “What are you playing” Thread || Week of March 15th 7 months ago:
I’ve been slowly replaying The Long Dark to prepare for the final episode to release, only a few weeks left! I’m part way though episode 2 so far and I’ve never played episode 4 so it’ll be a lot of new stuff.
I’ve also played a bit of Lucid Blocks which is pretty much a perfect little twist on a Minecraft style game. Exploring the world is weird and fun, and the crafting system feels very vines-based but is learnable (especially by stamping recipes in the book). Definitely worth a few hours if you have that Minecraft itch but don’t want to play the regular game. Also it’s made with Godot!
Cairn looks so good! I played a lot of Baby Steps last year so I think I’ll enjoy it whenever I pick it up
- Comment on Testing if I can get likes by abandoning my principles and blatantly r/AntiWork posting 7 months ago:
what’s a like
- Comment on 14,000 routers are infected by malware that's highly resistant to takedowns 7 months ago:
You have to ask yourself, is this comment intended to serve another interest?
- Comment on waooooo 7 months ago:
okay
- Comment on Despite encouraging min-maxxing, The Binding of Isaac is so bad at it 7 months ago:
Oh god that sounds tedious
- Comment on Despite encouraging min-maxxing, The Binding of Isaac is so bad at it 7 months ago:
I don’t know what D6 is, but I agree that most players do find smaller ways to minmax! I think it’s unavoidable and would put the behavior more into general strategic planning. I’ve definitely got a more narrow definition 😆
- Comment on Despite encouraging min-maxxing, The Binding of Isaac is so bad at it 7 months ago:
Ah minmaxing, for players that want to suck the fun out of a game.
Does Isaac really encourage it? I know some people feel the need to do it but in my hundred or so hours I never saw the appeal or need. Rounds don’t last very long (on average) and the massive item variety means there’s new builds to play with all the time.
While I think most of the points are fine in the base game, I’d be surprised if there weren’t mods to fix most of them!
- Comment on Weekly “What are you playing” Thread || Week of March 8th 7 months ago:
Last week DrainSim released into early access and I’ve put just over 10 hours into it… it’s a game where you use pumps and generators to unflood areas and it’s soooo satisfying. Seeing the water level slowly drop is a tangible way to see your progression, and some levels require digging to redirect flow out of the way which is fun. It has a fair bit of jank but the water simulation makes me happy and the developer is constantly releasing updates with fixes