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Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

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Submitted ⁨⁨15⁩ ⁨hours⁩ ago⁩ by ⁨Pro@programming.dev⁩ to ⁨gaming@beehaw.org⁩

https://i.imgur.com/qffgqpV.png

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  • TabbsTheBat@pawb.social ⁨15⁩ ⁨hours⁩ ago

    You’ll own nothing, and you’ll be happy

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  • Zahtu@feddit.org ⁨14⁩ ⁨hours⁩ ago

    That is part of the reason why i have never purchased it. Financially, selling Gamepass does not make sense, as the prices does not justify the buy-in to get a substantial amount of Games onto it, making it worthwhile. For Microsoft it only makes Sense, when they see additional Profitpoints Like the closed Market on it and Killing competition. Once that is done, the quality and amount of Games going to Gamepass will certainly worsen.

    And we do Not need to forget that Microsoft is a Data Company. So by requiring the Gamepass service be installed onto your machine, they certainly get a load of Data about you from it. Which neither benefits the Game developers nor the consumers.

    As for the Points of “Low barrier to entry, Games trying Out Games” - duh, thats what Demos are for

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    • OutlierBlue@lemmy.ca ⁨14⁩ ⁨hours⁩ ago

      This is absolutely a case of getting in, killing the competition, then jacking the price and tanking the quality.

      And because it’s a service, despite using it for years and paying all that money into it, as soon as you leave you have nothing. All those games are just gone.

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  • AngryMob@lemmy.one ⁨4⁩ ⁨hours⁩ ago

    The spin of it being positive for indie is absurd. Indie thrives on PC, not Xbox.

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  • GammaGames@beehaw.org ⁨8⁩ ⁨hours⁩ ago

    Hell yeah, he’s 1000% right

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