The hard part is having enough storage to pirate a game a million times.
Anon disrupts the gaming industry
Submitted 1 year ago by Early_To_Risa@sh.itjust.works to greentext@sh.itjust.works
https://sh.itjust.works/pictrs/image/12f99f4d-6ee6-45d3-a637-41c0a9bafbc3.jpeg
Comments
odium@programming.dev 1 year ago
papalonian@lemmy.world 1 year ago
Open a million free accounts on some cloud storage website
Thassodar@lemm.ee 1 year ago
Dropbox, Google, Microsoft, AltaVista, Netscape Navigator…
Gullible@sh.itjust.works 1 year ago
Pretty sure the last time this happened, we got North Macedonia
kryptonidas@lemmings.world 1 year ago
Just use cloud storage indeed, they may detect that it was already stored and just store it once but give many people access.
sep@lemmy.world 1 year ago
Deduplication!
coronach@lemmy.sdf.org 1 year ago
Does it count as a pirated copy if it’s deduped? 🤔
hitmyspot@aussie.zone 1 year ago
I just use btrfs duplication so it’s easy and doesn’t waste additional space. Pirates of old used caves near an X, but risk of must. I don’t use X because of musk.
hanrahan@slrpnk.net 1 year ago
Symbolic links! 59,999,999,999 of them
ilikecoffee@lemmy.world 1 year ago
He said 60 million not 60 billion!
WhiskyTangoFoxtrot@lemmy.world 1 year ago
Just download a few copies of Little Samson.
humanspiral@lemmy.ca 1 year ago
If you say something nice about the game to 2 friends where 1 friend pirates and the other buys, the company makes net 0 from the sales, and they tell 2 friends and so on. Then after buying company in bankruptcy, use remote exploit to delete all copies and send shares skyrocketing even more than OP.
refalo@programming.dev 1 year ago
except most pirates would never have bought the product in the first place… so is it really a loss for the company?
humanspiral@lemmy.ca 1 year ago
OP, like my, math is flawed in that deleting the game does not actually enrich the company, in case “woosh” was necessary.
Piracy, when the alternative was no purchase, still helps the company if it has a good product. Recommendations to others, and “popularity” benefits companies. Free to play games with “pay to win” features benefit from the same general model as “popularity through piracy”, where the F2P only player base justifies more fame for paying to win.
Dasus@lemmy.world 1 year ago
Fizz@lemmy.nz 1 year ago
How do you know they never would have brought it if they made the choice to pirate it?
There are games I don’t want to buy and I’ve never pirated those. The only games I pirate are ones I want to play.
Pacattack57@lemmy.world 1 year ago
Not true. I pirate games to see if they are good. Return policies on shit games are bad. If I like the game I’ll pay even though I have it. Perfect example is Valheim. Bought it 3 times on different platforms because I loved it so much.
figjam@midwest.social 1 year ago
When you delete its only worth $5
selokichtli@lemmy.ml 1 year ago
Repost. But somehow, after Mangione, that CEO part hits different.
tacosanonymous@lemm.ee 1 year ago
I’m in the games industry. This is exactly how it works.
odium@programming.dev 1 year ago
I am in the finance industry. This is exactly how it works.
Scubus@sh.itjust.works 1 year ago
Im in the industry. This is exactly how it.
Vladkar@lemmy.world 1 year ago
I was laid off from the games industry. Please delete your pirated copies so I can come back.
MacNCheezus@lemmy.today 1 year ago
I downloaded 5,000 pirated games and then deleted them again, call your boss next Monday, they can afford to pay your salary again now.
festnt@sh.itjust.works 1 year ago
hello in the games industry. This is exactly how it works… I’m fest
MonkderVierte@lemmy.ml 1 year ago
No you r dad joke.