How about finishing the damn thing and than,
Idk, making something new perhaps, dare I say, even original?
Submitted 2 months ago by RonnieB@lemmy.world to games@lemmy.world
How about finishing the damn thing and than,
Idk, making something new perhaps, dare I say, even original?
Yeah but why would you want to finish a game as a dev nowadays? You get paid for you early beta releases (= “early access”), not for finishing it from there.
Basically, an unfinished game has infinite possibilities.
Is ~20k and dropping daily players enough to warrant a live service model? 🤔
Didn’t they make 10-100s millions of dollars on this? Pays a lot of salaries for a while.
According to their careers page, they have about 60 employees. And, knowing japanese game dev salaries, a lot of those devs (excluding senior devs) probably make around 30-50k a year depending on seniority unless it’s a unicorn company.
no line must go up, only up, up now and up tomorrow and the days after too. fire all the devs too, paying them makes line go down.
Anyone know if The Finals counts as a “live service” game? It’s free to play and I think it’s fantastic - both the game and the fact it’s free.
I just don’t play games enough to justify the huge asking prices anymore. The last games I paid for were COD MW2 and Cyberpunk and I doubt I’ll ever drop $70+ for a game again, especially when there’s games like splitgate and whatnot that are free (not that I ever tried the new one. lol)
You could always become a patientgamer !patientgamers@sh.itjust.works
Yes, it’s a live service game. Most major free to play games are.
Meanwhile I avoided playing because I wanted to wait until it was out of early access and had its full release… Seems like I’ll either never get that, or by the time I do, the game will already be dead
If it’s dead by then, it wouldn’t have been a good investment. I’d rather not waste time in a game that won’t live past the hype.
I feel like I already got way more than my money’s worth out of the game, and I’m happy to have moved on to other games. Not every game has to last forever.
Doesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.
same
Same boat, waiting for 1.0, now worried I’ll miss the boat entirely, but I’m not going to buy their early access for that fear mongering. They made millions, they can ensure their game lives on one way or another.
If a CEO of a company don’t even know what to do you know the product is doomed to fail. They should’ve had this kind of stuff figured out way at early access launch, or even before that already.
Wow, this shouldn’t be a hard choice. Keeping the current model of buy to play would be best, I wouldn’t think that Palworld would even benefit from a live-service model, given those games seem to die a lot faster than the standard buy and play.
Typically live service games last a lot longer in terms of new content and updates. There are a lot of recent complete failures of live services though that didn’t make it more than a couple of months … they’re just bad games.
Its honestly such a dead game at the moment, as in the world feels super empty and uninteresting. The pathing for the Pals is really bad too - trying to build a multistorey building is basically a nonstarter as they can’t really navigate up stairs.
Based on that you can get costumes/skins for your Pals, I’m pretty sure they’ll go live service with those as micro transactions.
It was a fun game for a few hours, but my god it was so fucking overrated. They had a lucky shot hitting the timing on the early access since Pokemon was just another terrible lazy cashgrab job, so practically anything that did even remotely better would get praised into oblivion.
And like 4 months later only 1% of the amount of peak players still remains. I don’t think they’ll ever get close to that peak again.
They have already been charging people for the game so if they become a free to play live service it feels like a bait and switch.
Considering the type of game it is, they should go buy to play and then release expansions later on instead.
They should have added a battle tower, that’d add a lot more replay value and keep people coming back years later.
Source: Pokemon games like the DS generation of Pokemon games.
I haven’t bought Palworld yet. What is the current state of the game?
I didn’t want to buy it because I saw some friends playing it many months ago when it released and it look janky as fuck. Buggy AI pathfinding, janky enemy AI, NPCs getting stuck on terrain objects or player objects, physics bugs.
Have these things been fixed/improved since launch?
Heck live service.
Blxter@lemmy.zip 2 months ago
twitter.com/Palworld_EN/…/1834947171944485224
CluckN@lemmy.world 2 months ago
Kinda brutal the journalist didn’t mention that the quote they were taking was from an interview from several months ago.
TexMexBazooka@lemm.ee 2 months ago
“Journalist”
Whitebrow@lemmy.world 2 months ago
Up you go, needs more visibility
bastion@feddit.nl 2 months ago
Beep beep coming though!