PunchingWood
@PunchingWood@lemmy.world
- Comment on Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes 18 hours ago:
I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.
- Comment on Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes 1 day ago:
Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.
- Comment on Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes 1 day ago:
Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.
Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.
- Comment on Microsoft Layoffs Hit Call of Duty Warzone Mobile, Which ‘Didn't Hit as Big as Hoped’ 2 days ago:
Not sure why companies try to push mobile games like that so fucking hard. Just because everyone has a phone doesn’t mean everyone wants to play games on them.
Also doesn’t help that practically all mobile games like that are created with the intention to focus on microtransactions and grindy paywalled and timegated content.
- Comment on People seem to really dislike Destiny 2. Why haven't they ended it yet? 2 days ago:
They also deleted all my progress at some point because apparently I forgot to do some kind of transfer back when they merged with Blizzard or something. Maybe that’s partially my vault but I could never recall that I was informed to do so, and I hadn’t played in a long time.
I tried to get back into the game a while ago, but the story is such an incredible mess, as a new or returning player you’d have no clue where to go and what to do and what is actual new and relevant content and not. It’s incredibly difficult to get a grasp of the game if you haven’t been keeping up.
- Comment on Where are the improvements in AAA games? 3 days ago:
I really hope they make a sequel game, or maybe a similar game based on a different character that would allow for a bit of a wider range of gameplay. But I wouldn’t mind if they kept going with Kay, she’s a likeable protagonist to me and I just love Nix.
Have to say I ran into very few bugs and I wrapped up the main story and loads of extras after about 45 hours. Funnily I ran into only one bug after finishing the main story, getting stuck in ingame cutscene-camera that prevented me from doing anything else, including being able to reload the game lol.
There’s definitely been some minor goofy and janky stuff throughout the game, but nothing that ended up gamebreaking. I think the most un-finished part of the game that I wish they’d fixed up before launch is the lipsync issues. It just looks so bad in some scenes and takes away from the otherwise great immersive experience.
- Comment on Gacha games are out of control. Gambling shouldn't be so widespread 3 days ago:
I have zero interest in paying for lootboxes or other gambling crap paid with real money in games.
But games like Lost Ark were banned in The Netherlands and it took me a while to figure out why it didn’t show in my Steam store.
I wish there were other means instead of just outright banning games from stores (like Diablo Immortal for mobile also isn’t available in The Netherlands). It didn’t take me much to get around the ban and install Lost Ark anyway, so I figured if I can do that, then what’s stopping people with gambling problems from doing the same as well.
Also it seems wildly inconsistent when games are and aren’t allowed for us to download. Feels like half the Steam library could be Thanos-snapped if it were just for lootboxes and transactions being present in games.
- Comment on Where are the improvements in AAA games? 3 days ago:
Outlaws doesn’t really feel like either.
It has elements like both, but it doesn’t do exploration towers that unlock areas. It feels more like a third option between the two, which makes most sense because it comes from the devs that did both The Division and Avatar.
I enjoyed Outlaws open world gameplay, even though it doesn’t bring anything new to the table. It was still an enjoyable experience that felt like discovering the worlds on your own, instead of being guided and follow a checklist of stuff to do, despite having a list to get upgrades and do story and missions. It felt a bit more like Rockstar style open-world, where you just go about your business and run into encounters, instead of going from A to B all the time.
- Comment on Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says 4 days ago:
It was a fun game for a few hours, but my god it was so fucking overrated. They had a lucky shot hitting the timing on the early access since Pokemon was just another terrible lazy cashgrab job, so practically anything that did even remotely better would get praised into oblivion.
And like 4 months later only 1% of the amount of peak players still remains. I don’t think they’ll ever get close to that peak again.
- Comment on Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says 4 days ago:
If a CEO of a company don’t even know what to do you know the product is doomed to fail. They should’ve had this kind of stuff figured out way at early access launch, or even before that already.
- Comment on Flappy Bird Returns but now with microtransactions 5 days ago:
It isn’t the original creator? I saw some advertising elsewhere that heavily implied that it was the same guy.
If it’s just some company trying to leech of the success from over a decade ago that’s beyond pathetic.
- Comment on Nightingale's Realms Rebuilt update arrives tomorrow and aims to revive the game with a handcrafted campaign 6 days ago:
It’s an early access game, just finish the game instead of trying to ‘revive’ it while it remains incomplete.
A handcrafted campaign (ever seen a non-handcrafted campaign?) seems like something you’d save for a full launch anyway. It would make more sense to me to make sure the rest of the core game is fun and works as intended, then top it off with a campaign at launch.
- Comment on EU consumer groups slam 'manipulative' video game spending tactics. 6 days ago:
And because of them a bunch of games on Steam and other platforms are banned in my country. I occasionaly check SteamDB and see a popular game or new release and I can’t find it in the store because apparently it is blocked in my country.
Wish there was a way for us to just see all games, because this usually involves games that have lootboxes that are entirely optional and I will never buy, but because some undisciplined kids and terrible parents the rest of us have to pay the price for it.
- Comment on Introducing Steam Families 6 days ago:
Because people will absolutely abuse it for other means, like selling shared accounts and what not.
- Comment on Sony. What are you even doing right now? PS5 Pro Announcement 1 week ago:
I know they cheat their way through abusing terms and doing stuff like checkerboard 4K and frame generation and what not.
The point is that speaking to the casual masses it will still be a tremendous visual upgrade up from what the original PS5 is capable of. Or at least I assume so, because again, otherwise there would be very little reason to even upgrade. Visually games like God of War Ragnarok and Horizon Forbidden West are fine on the PS5, even on performance modes (which does run at 60 FPS, frame gen or not). And frankly to me it competes on the same level as visually high-end games on PC (I have a PS5 and a high-end PC). We’ll see if the quality difference will be worth it on the Pro, I frankly doubt it but maybe for more casual players that don’t have a high-end PC to compare to it will.
- Comment on Sony. What are you even doing right now? PS5 Pro Announcement 1 week ago:
Which is why I said it’s wait and see.
The PS5 already does 4K and higher framerates, for at least most of their optimised first-party games, I’d just expect a Pro version to handle it better on top of more traytracing, otherwise what even would be the point of upgrading for such a high price.
A 4070 is still like €600+, if you want more advanced raytracing stuff you’ll have to go for 4080 and up, which means easily exceeding €1000 for a GPU.
This is why I compared the PS5 Pro to the 4080, because they claim to do advanced raytracing on the Pro. Which is why I think a price of €800, which sits between that of a 4070 and 4080, is quite reasonable. People want high visual fidelity on 4K and high framerates, but still expect to pay far less than high-end PC hardware, I don’t think that’s a realistic expectation.
- Comment on Sony. What are you even doing right now? PS5 Pro Announcement 1 week ago:
I will have to wait and see, but if it competes with high-end hardware on PC in terms of 4K support and high framerates I think €800 is pretty reasonable. I see people online claiming that it should’ve been like €600 or maybe €650. But a RTX4080 GPU alone is more expensive than that already, and it’s not even top of the line. But if you want advanced raytracing, maxed out settings and 4K you’ll definitely need something in that price range of GPUs at minimum.
People don’t *NEED *to upgrade to the PS5 Pro, it seems more like an alternative for people who already own 4K TVs and want to make better use of it. I’d be more annoyed about the lack of a disc drive.
That said, I think the real issue is if developers start abandoning the original PS5 hardware in favor of the new ones and start getting lazy and stop optimising their games for the older PS5. Which would in fact make the upgrade to a Pro almost mandatory if you want to keep playing at reasonable framerates.
- Comment on Do people actually starve themselves to play games like World of Warcraft? 1 week ago:
It’s not exclusive to MMO games or anything.
The amount of times I’ve seen beggars show up on social media when a new game launches is ridiculous. Like dude, if you can’t afford gaming then you should seriously have other priorities in liffe, and probably spend the time you’d game on more productive things. Like work, to be able to afford stuff like gaming in the first place.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Thing is that isn’t true for everyone, I am done with games like CoD and FIFA, but a huge majority of players is not. Hence why these games keep selling just fine.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
I’m not saying that exclusives didn’t play a part entirely, but even when the PS5 was hard to get by it was still cheaper than the Xbox that were in stock (where I live).
Despite the low amount of exclusive games it would still be an easy pick to get a PS5 instead, if people decided to upgrade at some point. And since a lot of cross-platform/console games were still coming out on the old consoles for a while there was little reason to get an Xbox instead of a PS if they wanted a new console right then right there.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Yeah I’m afraid that stuff like GTA6 might run like absolute dogshit on the old PS5, because they will see the opportunity to make use of the better hardware to sell the 4K and 60FPS. No doubt even Sony will try to push this, trying to sell more of these Pros.
I do hope we will move forward, but I think money and greed will play too much of a role in this. We don’t even really need a PS5 Pro right now, looking at the current line-up of games that run fine on the old PS5, even in 4K and 60FPS, as long as developers spend the time to optimise their games instead of throwing everything on to raytracing (which I find is still in a very experimental phase).
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Depending on how much you care about visuals, yeah.
A decent GPU will often be the price of an entire console. That said, even if you go with high-end hardware I found that eventually the cost will make up for itself for not having to pay for PSN to make use of and play on the internet. Or the fact that games are very often priced up to 50% more on the PS store than those on PC because there are no competing stores.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
Frankly that’s just thinking with only PS5 exclusives in mind.
A lot of people, probably the vast majority, don’t get an Xbox or PlayStation for the exclusives. They just get one because they don’t own or want a gaming PC and look for the easier more accessible solution.
So to them the catalogue is just fine because they don’t get the console just for the exclusives.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 1 week ago:
The price increase is insane. That does not seem to scale in comparison with what you’ll get in return over a regular PS5.
So either games will start running at higher framerates on real 4K, like 60FPS and up. Or developers will get lazy and stop bothering to optimise for the older generation of PS5, which will then be an excuse to upgrade to the more expensive edition to play at 4K and/or 60FPS.
I really hope the latter won’t be a thing for the sake of both players and game development, there’s been enough unoptimised shit lately and I hope we can move forward again.
- Submitted 1 week ago to games@lemmy.world | 0 comments
- Comment on Some people are in to Deep 1 week ago:
Why?
- Comment on ASTRO BOT free DLC coming in 2024, adds speedruns and new VIP bots 1 week ago:
It’s a €70 10-hour-ish game, DLC better be free lol
- Comment on Some people are in to Deep 1 week ago:
I don’t think the “average household” has a dishwashing machine lol, at least not where I live.
- Comment on The Eurogamer 100 1 week ago:
It’s one of those typical games that I tried because the entire world was lyrical about it, including grown adults. Figured I gave it a shot (as a grown adult myselkf) and it was indeed during the time we had fuck all to do,. Didn’t like the game at all and frankly didn’t see the appeal of it either, it’s fine if people enjoy that kind of gameplay, but it was the most bland and “do your daily chores”-game I’ve ever played. It’s baffling how something so stale was regarded so highly.
- Comment on The Eurogamer 100 1 week ago:
There are no bad takes, they’re personal preference. Not everyone likes the same game or genre.
I know people who play Football Manager and Diablo religiously. While I enjoyed Odyssey for a while. Also tons of people still play Mario Kart 8, it’s a fun game for the right audience (not me).