How long until it gets good? I spent about 90 minutes on it last week, because the Silksong hype was rolling hard and I didnt want to get left behind, but it just felt like fumbling around and nothing really happening.
Is it just not for me or did I not reach the good bits yet?
Canconda@lemmy.ca 3 weeks ago
I certainly was when I was younger… Good ole Game Boy Color. Glad to see older genre’s are still going strong!
Minnels@lemmy.zip 3 weeks ago
Wait… Older genres? Never thought of it that way but it is true that there are some new ones. When is a genre old? 20 years, 30 years?
Coelacanth@feddit.nu 3 weeks ago
The 2D sidescroller base that’s at the foundation of Metroidvanias is quite a bit older than that, though, so I think it’s fair to call it an older genre. Even though it is fairly evergreen.
Ulrich@feddit.org 3 weeks ago
Metroid (1986) and Castlevania (1986) comprise the portmanteau that is “Metroidvania”.
chiliedogg@lemmy.world 3 weeks ago
The Castlevania date is a little misleading, however.
Castlevania changed from a simple linear level-based side-scroller to the open world exploration, progression, and backtracking formula of the Metroidvania genre with Symphony of the Night in 1997.
Canconda@lemmy.ca 3 weeks ago
Hm. I’d never considered that.
I mean “arcade” games are older than most internet users. FPS and MMORPGs older than half for sure.
I know VR is technical a platform not a sub-genre but there has to be something uniquely VR that is objectively a “younger genre”.
Would Pacman VR still be an arcade game? Not sure lol.
spankmonkey@lemmy.world 3 weeks ago
Dude, platformers like Hollow Knight were popular in arcades back in the 80s and d early 90s. Contra (87) and Metal Slug (96) are the first two that came to mind but there were tons of others.
They were literally arcade games and adapted to new mediums like home gaming systems and computers.