It’s about god damned time.
Unionize the gaming industry across the board. Fuck the corpos!
Submitted 1 day ago by return2ozma@lemmy.world to games@lemmy.world
https://www.engadget.com/gaming/over-450-diablo-developers-at-blizzard-have-unionized-180544383.html
It’s about god damned time.
Unionize the gaming industry across the board. Fuck the corpos!
How is this going to benefit the gaming industry?
They’ll be required to pay their employees appropriately and provide benefits.
Good developers can work there?
How long until the studio closes and gets folded into a non-union org?
when are they going to make Diablo 2 again
No. Must, not, install, D2 again!
Good.
LuxSpark@lemmy.cafe 1 day ago
There’s 450 Diablo developers?
thatKamGuy@sh.itjust.works 1 day ago
According to the Diablo IV credits, over 9,500 people worked on that title in some capacity:
www.mobygames.com/game/204085/…/windows/
DupaCycki@lemmy.world 13 hours ago
I’ve worked in the video game industry for a couple years and have been credited in several games. This number may actually be higher.
It may sound crazy, but there’s a lot of people working on AAA games, usually most of them completely unrelated to game dev. Marketing, public relations, translators, 3D graphics artists, sound designers, orchestra performers, motion capture stuntmen, voice actors. Probably a few dozen managers, who have never even seen the game. Hell, some companies even credit IT staff in the game’s credits.
That’s already a whole bunch of teams. It’s also important to mention that many third-party contractors will often be skipped from the credits. QA is very commonly outsourced (to poorer countries like Romania or Serbia) and rarely gets into the credits. You may only see 5-10 names, while in reality it was at least 100. This is true for several other fields, though mostly non-game-related, e.g., localization, promotial material, merchandise.
I won’t disclose in what capacity, but in the past I have worked on several of Blizzard’s titles for a few months and I’m not credited anywhere. Just like at least a couple hundred other people. Not necessarily saying I should be - it was never mentioned or promised. Just highlighting that the real number of staff that worked on the game (or adjacent to the game) may be above 10k.
overload@sopuli.xyz 18 hours ago
Crazy that AAA games take that many developers
Frozengyro@lemmy.world 1 day ago
Yea there’s still ongoing seasons for Diablo 3, Diablo immortal, Diablo 4 (seasons and another expansion), Diablo 2 resurrection. Probably other stuff I’m not aware of.
dinckelman@lemmy.world 1 day ago
I genuinely don’t understand what all those people are doing there. Not just in Blizzard, but any other corporate studio
Truscape@lemmy.blahaj.zone 1 day ago
Microsoft is notoriously bureaucratic - there’s probably a lot of PR, middle managers, support staff and bean counters at each studio.
tal@lemmy.today 20 hours ago
Well, someone in this thread linked to the Diabolic 4 credits, and those list what they do.
saltesc@lemmy.world 1 day ago
I think you just discovered why they’re unionising so hard.
Microsoft: Don’t worry, Blizzard. We can quash a union attempt. There’s only like 100 of them, tops…
Blizzard: There’s 650.
Microsoft: _spits drink _. For this shit!?
Strobelt@lemmy.world 1 day ago
I bet 449 are just for the auction house
kurushimi@sh.itjust.works 1 day ago
I’m giddy that we’ll never let them live down D3 Original
eve@evenyc.com 16 hours ago
unpopular opinion. i liked the ah in D3. was able to make my money back. should be in all games to make your money back when they churn out shitty games. at least u can make a profit from a bad game