What do you like about them? What platform(s) did you play them on?
Animal Well.
Little to no combat, big emphasis on (hard) puzzles and exploration. Great athmosphere.
Submitted 2 weeks ago by pleasestopasking@reddthat.com to gaming@beehaw.org
What do you like about them? What platform(s) did you play them on?
Animal Well.
Little to no combat, big emphasis on (hard) puzzles and exploration. Great athmosphere.
A lot of recs for this one, it might have to be my next!
Absolute favorite is probably either Bloodstained or Castlevania Portrait of Ruin. Every Metroid and Castlevania is good though. Ender Lilies, Shantae, Momodora and Alwa are some other ones I’ve really liked off the top of my head.
Not Hollow Knight, which thinks it’s clever to not fill out the map as you go unless you happen to pick the path the map dude is on. Makes me feel like my time isn’t respected which is a pet peeve of mine. Also other than bosses the combat is boring and repetitive and you don’t get stronger fast enough for revisiting areas to not be a slog.
I mostly play on PC these days but historically it was Nintendo consoles. I like exploring maps.
Unconventional choice, as it is 3D, but Supraland. Fantastic world to explore, so satisfying getting new powers and reaching areas.
Adding some more people haven’t mentioned:
Do soulslikes count? They’re basically the same, except you don’t unlock new paths by gaining new abilities. You just beat up optional bosses and, maybe, need to find keys.
Does Rainworld count?
Rainworld is its own genre
I don’t know, tell us about it. What’s it like and why do you like it?
It it is sidescroller metroidovania with a beautiful nuanced artificial intelligence, creatures hunt, patrol and remember the player.
Another vote for Hollow Knight.
Also Super Metroid, Castlevania SOTN and Aria of Sorrow, Dark Souls, and La Mulana 1 & 2
Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.
Another vote for Hollow Knight. Amazing game.
Does Xenoblade Chronicles X count?
I’ve been playing that almost non stop since they released Definitive Edition on the Switch last month.
I like Gato Roboto and Cave Story
I have to recommend Ascent DX - it is free, quite short, but it condenses everything I enjoy about the metroidvania genre I to a bite sized play session.
Tunic is one of the best games ever made, nevermind just in the metroidvania genre
Phoenotopia Awakening was stupendous fun and way bigger than I thought it would be. Strongly recommended.
Death’s Door was so damn fun, and it felt quite fresh in a way I can’t describe
AAAAXY was a lot of fun, and free and open source. Sort of like antichamber meets metroidvania
Otherwise, as others mentioned, I can’t recommend these enough!:
Hollow Knight
Ori And The Blind Forest/Will Of The Wisps
I see most of my faves have already been covered by others, so I’m going to add the Metroid Prime games. Unlike the mainline Metroid games, which are awesome in their own right, the Metroid Prime games are played from a first person perspective.
You still get to explore, you still get power-ups, but because you can scan almost anything with Samus’ visor, there’s some actual worldbuilding, which the mainline Metroid games didn’t really start doing until Metroid Fusion (which was alright, but Metroid Dread did a better job at worldbuilding, I feel). As for the platform, I played the GameCube versions on the Wii.
God I can’t wait for Prime 4
Hollow Knight
Tunic
Ori
Animal Well
Axiom Verge
Hollow Knight for sure. Played it on Steam
Alwa’s Awakening
The Messenger
Ori and the Blind Forest
Pseudoregalia
I’m surprised I haven’t seen anyone mention Hollow Knight yet. I won’t claim it on my list since I haven’t finished it yet, but it seems to be popular.
I’ll throw in a few that I enjoyed:
Hollow knight (probably the common favorite). Fun gameplay, interesting story, felt like a great entry into the genre as someone who didn’t like them previously.
Bloodstained: Ritual of the Night. Really interesting farming mechanics to unlock new skills and fun combat. I think I liked this one mostly for the gameplay and don’t remember the story much.
Grime. This one felt really, really clunky at first. However, like most games in the genre, it really picked up at one point and I enjoyed the whole experience. I think there were some sections that really dragged on but overall a fun game with interesting movement, mechanics, and enemies.
I'm going to throw a shout out to Environmental Station Alpha because I think it's an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.
It's cheap, it's not at all hardware demanding and it's very heavily inspired by Metroid. If you enjoy metroidvanias and you haven't played Environmental Station Alpha you definitely should.
Hmm… metroidvanias never really stick the landing for me, but I had fun playing through SotN back in the day, and I'll shout out a couple of modern ones with fun combat: F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown.
I never posted anything from my PoP gameplay, but this is a clip showcasing on-the-fly weapon switching in F.I.S.T: https://video.hardlimit.com/videos/watch/9ba87a0a-ae01-4931-8d74-58e38dddb621
A lot of good recommendations in here, some I’ve played, some I’m adding to my list!
I’ll share one that I haven’t seen in the thread yet: Crypt Custodian. You play as a ghost cat sentenced to clean garbage in the afterlife. Good mix of exploration and combat. I personally hate when combat keeps me from progressing in a story, so I like that they have Easy/Normal/Hard modes but that you can also further customize assists, like adding up to 3 extra hit points. You can also buy a market to show you the next place to go when you’re feeling stuck. Very good cozy-gamer territory.
The story wasn’t overly complex, but very sweet–the ending made me cry. I loved elements of the story like one of the bosses being the personification of grief.
I played it on XBox Game Pass, but it was worth paying for.
hollow knight silksong
SoupBrick@pawb.social 2 weeks ago
Hollow Knight is fkn good.
Metroid - Zero Mission, Super Metroid, Fusion, Dread
Dead Cells - Metroidvania/Roguelike
Ori series.
Nine Sols.
Poopfeast420@discuss.tchncs.de 2 weeks ago
Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.
Ankkuli@lemdro.id 2 weeks ago
I find that the lack of ”coyote time” in Hollow Knight makes it completely unplayable for me. Shame since the controls otherwise feel snappy.