Poopfeast420
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- Comment on Krafton Issue Statement Regarding Subnautica 2 16 hours ago:
Yes. That’s why I said nobody really knows at this point, except the people involved.
- Comment on Krafton Issue Statement Regarding Subnautica 2 16 hours ago:
The leads allegedly also were looking to gain $225 Million dollars (supposedly 90% of a $250 Million bonus), so of course they are saying the game is ready.
Charlie Cleveland did say they were going to split the bonus with the team, but imma be honest, why not put that into writing? Why take that huge cut in the first place, and then trust that the leads are going to do the right thing.
I don’t think at this point you can really be sure of anything. Since the former leads have said they’ve filed a lawsuit (but not for what they’re suing), it’ll most likely come out at one point.
- Comment on Krafton Issue Statement Regarding Subnautica 2 17 hours ago:
My assumption is that Krafton expected the leads to put in 12 hour days 7 days a week to meet ridiculous expectations and the leads took some vacation time or something along those lines.
This is from the lead himself, on his movie production website:
I’m Charlie Cleveland and I’ve been designing video games for over 25 years. I founded Unknown Worlds and built games like Natural Selection, Natural Selection 2, Subnautica and Moonbreaker. I absolutely love making games but wanted to try something new.
At the end of 2023, I left San Francisco after almost 20 years and moved to Los Angeles to reset my life. Instead of taking it easy, I now find myself working on multiple film projects. It’s amazing how fast it’s all happening - being right in the thick of things makes it so much easier to meet like-minded people!
Doesn’t sound like the unreasonable expectations from the publisher are the problem.
Also, according to this link, he’s taking a break from making video games, for a couple of months now, before all this stuff was out.
- Comment on Weekly “What are you playing” Thread || Week of July 7th 4 days ago:
Started the Lies of P: Overture DLC. Rough beginning, getting back into the groove, some bad enemies, that culminated in an absolutely terrible boss fight. Just complete garbage.
You’re stuck in a tiny arena, with a big ass monster, and a terrible camera. You constantly get shoved around, into the walls, clipping halfway into the boss, because of terrible hitboxes, just living life. Half the time I died and couldn’t even see my character, so I had no idea what my mistake was. Did I mistime my block? Or maybe the last block sent me reeling, and I couldn’t react in time? Or maybe I was just on the ground because the hit before that knocked me down? Nobody knows, not even the boss, because his face is inside the wall.
It’s been getting better since then, the next two bosses weren’t as bad, the second one might even be fun with a few tweaks, and the fourth (which I just beat last night) was actually pretty good. I hope it continues like this, and doesn’t go back to the atrocious start.
- Comment on Nintendo Switch 2 prices might climb due to tariff changes — US hikes Vietnam tariffs to 20%, up from 10% when the console launched 5 days ago:
I’m shocked. Shocked! Well, not that shocked.
- Comment on Elden ring night reign single player 1 week ago:
In solo you’re fighting a boss intended for 3 players and if you die twice the game is over completely.
Ok, but what if…you just kill bosses in five hits, because they don’t have any HP?
It’s an overexaggeration of course, but the enemies definitely have a lot less HP than in coop, not even just 1/3 or whatever (seemingly).
Also, are the enemies designed for multiplayer, except in scaling? Everything I’ve seen looks like standard Fromsoft stuff, no weird abilities that just fuck over solo players.
- Comment on Elden ring night reign single player 1 week ago:
From what I saw, solo is a lot easier than coop (streams of the game, not played it myself yet). Enemies have basically no HP, and you can predict what they do, just like in a normal Souls game. Also, you’re not getting matched with randoms.
If you’re playing with friends, sit in voice chat, that might get easier for you again.
- Comment on Nexus Mods to get Age Verification in UK / EU for adult content, plus a new cross-platform app upgrade 1 week ago:
Any change to the site = shit. The next time a mod gets removed, people are going to scream again, that this would never have happened with the old owner.
- Comment on Dave the Diver director addresses controversial “Best Indie Game” nomination from 2023. “There’s nothing indie about us, we didn’t apply for it” 1 week ago:
I think the indie games genre is just a vibe, not if something is really independent or not.
Like nobody is calling Witcher or Cyberpunk an indie game, even though it didn’t have an outside publisher. Conversley, most people would probably say Bastion or Journey are indie games, even though Warner and Sony published the games.
- Comment on Monster Hunter Wilds title update two aims to defeat the biggest beasts of all: shader compilation and VRAM issues 1 week ago:
I’ve always wondered, and guessed it comes from consoles or maybe a Japanese thing, why is it called Title Update? What other kinds of updates do games get?
Although not in this case, often it would also be clarified that it was a free update. Do people pay for game updates? For me an update is the same as a patch, mainly fixes, sometimes new stuff. Then you have expansions/add-ons or DLC that are mostly paid.
- Comment on Overwatch 2 slaps 2 weeks ago:
Nope, the game is and will probably always be spammy. Everyone has unlimited ammo. I definitely prefer this btw.
There’s map control of course, just not like arena shooters. Most maps have changing objectives, around which the fights happen.
- Comment on Overwatch 2 slaps 2 weeks ago:
I’ve been playing for about two months now, after a multi-year break from the game. Just casual, not competitive (although Stadium is classified as competitive). It’s great.
Two bad things for me. Flex Queue means Tank, which sucks, because I’d like to play all roles, but now have to just queue DPS/Heal. Also, the matchmaker is shit, so most games are relatively one-sided (Quick Play and Stadium).
- Comment on Baldur’s Gate 4 may happen eventually, but not with Larian Studios 3 weeks ago:
to this day, I still have no idea how DOS and DOS2 are related plotwise
They’re in the same world, but a few thousand years apart or something, so there is no real connection.
- Comment on Did nightreign flop? 3 weeks ago:
It’s a hypothetical.
- Comment on Did nightreign flop? 3 weeks ago:
Depends on who you ask. Square might have projected 15m sales on the first day, in which case it did.
- Comment on What are your favorite metroidvanias? 3 weeks ago:
Dead Cells
Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.
- Comment on What are your favorite metroidvanias? 3 weeks ago:
Hollow Knight
Tunic
Ori
Animal Well
Axiom Verge - Comment on Weekly “What are you playing” Thread || Week of June 15th 3 weeks ago:
Finally beat Windblown on the hardest difficulty (one run). Now I’m back down one step to unlock the new items that were added in the last six months.
- Comment on Nexus Mods is under new ownership 3 weeks ago:
Most of this sites post are blogspam “articles”, where you might as well just link to the original. But I think the posts here are just automated, with no real filter for what’s useful and what isn’t.
- Comment on Dying Light is 80% off at 3.99€ 3 weeks ago:
BTW, the game can’t be bought in Germany for some reason, but you can activate third-party keys with no problem. No VPN needed.
I bought it on Nuuvem years ago and everything worked. Dunno if region-locked keys are sold, but the store should tell you if it’s only Russian, Japanese or whatever.
- Comment on Stellar Blade PC launch Hits 99K+ Concurrent players, surpassing every other PlayStation-published single-player game on Steam 4 weeks ago:
BG3 tried it with Bear sex. I guess we aren’t ready for that yet. But our kids are gonna love it.
- Comment on Stellar Blade PC launch Hits 99K+ Concurrent players, surpassing every other PlayStation-published single-player game on Steam 4 weeks ago:
BG3 and Cyberpunk have boobs and were a success, which would support that statement. But Wukong, Palword, and Monster Hunter Wilds were even more successful (according to concurrent Steam players), which means animals are the true secret to success.
- Comment on Stellar Blade PC launch Hits 99K+ Concurrent players, surpassing every other PlayStation-published single-player game on Steam 4 weeks ago:
The only thing I know is that access to the specific purchase might get blocked, if there’s a payment issue. Not Steam directly, but a friend of mine once bought Diablo 3 for WoW gold on Battle.net, something happened after a while, and he lost access to the game, dunno if the other side refunded the game or whatever. All the other games still worked, but he’d have to buy D3 again to play it. I would be surprised if Steam blocks the whole account.
If they mean you buy a game, then there’s a problem with payment, but they should still let you download and play, that’s dumb.
The part about Steam Support being extremely slow is also old news. I think that’s been a lot better for years now. I don’t know if it was around the time they were forced to implement refunds, but I think that’s all outsourced now, and you don’t have to hope a Valve dev checks the support mailbox anymore.
- Comment on Nintendo Switch 2 Welcome Tour || Review Thread 4 weeks ago:
You should do what you think is best, since you’re making these threads.
I remember back when OpenCritic launched, the dev made a Reddit post to gauge interest. MetaCritic used some weird formula to weight specific outlets of their choosing higher, and apparently people didn’t like that. OpenCritic was supposed to “fix” that. I never really followed that stuff, so I don’t know if that’s still the case, if MetaCritic changed or whatever.
I don’t care one way or another, and don’t really use these threads or even most of the reviews to decide if I buy a game or not. Looking them over, and maybe see some people freak out because of “too much water” is entertaining though.
- Comment on Mario Kart World | Review Thread 4 weeks ago:
I’m not a Nintendo gamer, but I’ve been watching a streamer play the game, and whenever I see the Knockout Tour it reminds me of the opening set pieces of the Forza Horizon games, where you’re going through all the different biomes, to introduce you to the game. And afterward you’re let loose on the Mario Horizon festival (aka the empty open world).
The game itself doesn’t look fun at all for me, but who cares, if people enjoy it.
- Comment on Weekly “What are you playing” Thread || Week of June 8th 4 weeks ago:
Trying to beat the highest difficulty in Windblown. It’s not going well. I’d basically need to be able to beat the game hitless, which I’m not good enough for.
- Comment on Nintendo Switch 2 is already running custom graphics through exploit one day after launch 5 weeks ago:
I’m not really interested in the Switch 2, but things like that are why I thought about buying one for like a second, just to have a low firmware one.
- Comment on Epic Games Unreal Fest News 5 weeks ago:
Finally, some real examples, where EGS is better than Steam, that actually impact people and might make them use EGS. Price is probably the most important one. If someone from Argentina pays like half as much on EGS as they would on Steam (don’t know how much it actually is), because EGS actually accepts their local currency and they don’t have to pay in USD or something, then it makes sense to switch to EGS
Also, EGS is better for devs than Steam, with revenue share, now even more so, as mentioned in the post. I don’t think a lot of people will buy on EGS solely for that reason, but it is something.
The OP says global preloading and gifting are going live soon
That’s why I mentioned them. You basically said, people (maybe unjustly) talk shit about EGS because of missing features like that, when they also have some advantages over Steam, and then talk about the most mundane stuff. “I might not be able to pre-load this game, but at least I can cap my download at 13468kb/s.” Those two are not the same.
It was very convenient to have everything in one place
As I said, with the button to switch to the Chat inside the Steam app, it’s basically the same. What is the real difference of clicking that button and switching to a different app, compared to clicking that button and switching to a new screen inside the same app? I genuinely can’t think of one. You could argue a separate app is better, because now you can open both apps at the same time in split screen, so you can browse the store or community pages, while chatting (I wouldn’t do that, but it’s possible).
I’m not sure the discounts offered via bundles on Steam are an overall better deal compared to Epic offering cashback of 5% on everything, sometimes increased to 20% (like now)
Probably not, most of the time, and this post doesn’t detail what bundling for EGS means. Steam has normal game bundles and the Complete-your-Collection bundles, which is dynamic and can give some extra discounts.
However, with Steam keys from legit third-party sites, you might get an even better deal at times, maybe better than on EGS, so I don’t really know where it’s the cheapest.
- Comment on Epic Games Unreal Fest News 5 weeks ago:
Wishlisting specific Game Editions would be nice, but how are you comparing nice-to-have features like that or custom download limits to stuff like Pre-Loading, Gifting, Bundles, etc.
For me, a separate Chat app for Steam is also a complete non-issue. I can’t really think of anything, that would improve, if it was integrated in the normal Steam app. Separate download and one initial login less? You can launch the Chat app from the Steam app itself, so you don’t even save that single extra tap to launch it, and for the user it’s basically the same as an integrated chat.
- Comment on Elden Ring Nightreign’s Massive Steam Launch Tarnished by 'Mixed' User Reviews Over Lack of Duos Co-Op, Voice Chat 1 month ago:
Different looks good to me, some of the powers are neat. I’m not a FromSoft-gamer. Elden Ring is the only game of theirs I’ve finished, so I don’t really care it’s not the same game again.
Also, you’re right, what I’ve seen doesn’t look easy, and no real communication at all is a bummer (only set a marker or jump and crouch in front of something), but it still looks like fun.