Let them have their award with their own rules.
Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage
brucethemoose@lemmy.world 12 hours ago
Seems a bit excessive.
There’s AI slop games, the new breed of asset flips.
And then there’s “a few of our textures were computer generated.”
kilgore_trout@feddit.it 9 hours ago
RagingRobot@lemmy.world 12 hours ago
Also what about AI code tools? Like if they use cursor to help write some code does that disqualify them?
seathru@quokk.au 11 hours ago
If you do that and proceed to say “No we didn’t use any AI tools”. Then yes, that should be a disqualification.
“When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33.”
ZoteTheMighty@lemmy.zip 2 hours ago
It’s highly likely that EVERY video game dev team has at least one person who is using cursor, whether it violates their AI policy or not. It’s massively popular, looks just like VSCode, and can be hard to detect.
brucethemoose@lemmy.world 10 hours ago
That’s fair.
But the Game Awards should reconsider that label next year. The connotation is clearly “AI Slop,” and that just doesn’t fit for stuff like cursor code completion, or the few textures E33 used.
Otherwise studios are just going to lie. If they don’t, GA will be devoid of bigger projects.
…I don’t know what the threshold for an “AI Slop” game should be through. It’s clearly not E33. But you don’t want a slimey, heavily marketed game worming its way in, either.
Ryanmiller70@lemmy.zip 1 hour ago
I’d have no problem with the show that seems to want the awards be taken seriously remove all or most bigger projects.
warm@kbin.earth 10 hours ago
You have to draw the line somewhere, saying any game cant use AI is much simpler than an arbitrary definition of what slop is. Also means we reward real artistry everytime.
brucethemoose@lemmy.world 11 hours ago
Yeah.
A lot of devs may do it personally, even if it’s not a company imperative (which it shouldn’t be).
Goodeye8@piefed.social 11 hours ago
People have made it excessive due to turning AI into a modern witch hunt. Maybe if people had a more nuanced take than “all AI bad” companies could be more open about how they use AI.
I can guarantee that if E33 came out with the AI disclaimer it would’ve been far more controversial and probably less successful. And technically they should have an AI label because they did use Gen AI in the development process even if none of it was supposed to end up in the final game.
But we can’t have companies being honest because people can’t be normal.
natecox@programming.dev 8 hours ago
“All genAI bad” is a nuanced take. When you look at genAI from a moral, ethical, or sociopolitical perspective it always demonstrates itself to be a net evil.
The core technology is predicated on theft, the data centers powering it are harmful economically and to surrounding communities, it is gobbled up by companies looking to pay less to profit more, and it’s powered by a bubble ripe for bursting which will wreak havoc on our economy.
GenAI is indefensible as a technology, and the applications it may have for any tangible benefit can probably be accomplished by ML systems not built on the back of the LLM monster. We should all be protesting its use in all things.
lepinkainen@lemmy.world 7 hours ago
So if I train a model from scratch using only my own art is it still bad?
Katana314@lemmy.world 3 hours ago
Okay but first, will you admit that if my cancer curing Unicorn only dispenses 100 doses of its miracle medicine from its butt when I kill a homeless man, you’d agree killing the homeless is a moral good, right?
Or, you know, we could throw away silly fantasy scenarios.
Holytimes@sh.itjust.works 7 hours ago
No no see. That’s not nuanced what that guy is saying is nuanced being a Hardline a****** is the nuance takes so you’re clearly in the wrong here. Sorry man it just is what it is.
It’s like people have completely f****** forgotten what Photoshop was like when it first hit the scene. The same anti-ai b******* we’re seeing now was leveled completely against Photoshop and basically all digital art.
Go back and look in the history books and read old diaries and things and you’ll find that photography had all the same anti-ai sentiment that we’re seeing now labeled against it.
Artists have always adopted just because people are abusing. A new tool does not make the tool bad. It just makes those who are abusing it assholes. Given time artists will adapt in new forms of art. Well come forth from those tools.
Cuz no matter what you say about AI, if you create and model yourself trained it entirely on your own art and then used it to create deconstructions or modern takes using computers of your own artwork. That’s still f****** hard. It doesn’t matter that it was processed through an AI slot machine. They’re still artistic intent behind the process.
The only problem with AI right now is that big companies are breaking copyright laws with it. Hell you can make a solid argument that the problem isn’t even AI. It’s just the law breaking around it and the lack of actual intent to use the tools for artistic purposes instead of just cost saving.
Cuz as much as we all can make fun of quote" prompt engineers. Someone’s sitting down tuning the model putting in specialized data for its training to generate their exact intent is still effort. It’s still in intent. There are people who are making the equivalent of modern art using generative AI.
People always s*** on new art forms for not being art because it uses some new tool that isn’t traditional and therefore isn’t art. This stuff has been around for a handful of years. Give it enough time and their well-being actual proper art forms that will be built up around these tools. It has happened for hundreds if not thousands of years in human history with every new tool that we have made.
We just need to direct the anger to the correct place. S***** companies breaking the law, not the tools.
Lfrith@lemmy.ca 11 hours ago
Its not surprising when even people who like AI are now being affected by consumer hardware prices that is leading to shift in previously positive perception of it.
People are being affected by it now on the consumer side so being hard to ignore its affects now. Gone from a philosophical difference to actually actual tangible consequences.
Goodeye8@piefed.social 10 hours ago
I agree the current state of affairs makes people even more against AI and I think people have a good reason to be against AI, but don’t you find it a bit contradictory how people are less antagonistic towards E33 AI use now that it has been revealed?
People are far more antagonistic towards games when the first thing they see is the AI label, to the point where they dismiss the entire game as AI slop, but it seems people are willing to be more lenient on AI usage when they first get to experience the game for what it is. This unreasonable reaction to the first impression is why companies would rather hide their AI usage rather than inform the customer.
Holytimes@sh.itjust.works 7 hours ago
It’s almost as if AI as a tool isn’t the problem. Instead it’s just a bunch of misinformation idiots not understanding the actual problems and misdirected anger.
AI as a tool is fine. It’s no f****** different than Photoshop.
The problem is companies breaking copyright law and stealing information and data to train the models in the first place.
A model trained off non-solen artwork used with intent is perfectly fine.
It’s not like we go around demanding everyone say that they use Photoshop whenever they do because oh they could be tricking us and it’s not hand drawn. No, we just expect digital art to be made with digital tools.
Ai’s problem is one of legal issues, not artistic ones and people need to get out of their own asses about it at this point. It’s a f****** tool. Any tool used wrong is bad. A tool used correctly with purpose and intent is fine.
Lfrith@lemmy.ca 10 hours ago
Yeah when AI first came out creative differences aside it seemed harmless. But, now people are noticing what the hell why is ram, gpu, ssd prices skyrocketing? And then seeing headlines of companies halting selling to consumers are companies buying up stock.
Now people are now seeing what was free to use coming at a price. And its made worse by people seeing something that interests them seeing they might need to upgrade see themselves priced out then get the added salt in the wound of AI assisted being marketed.
Serinus@lemmy.world 9 hours ago
How do I put this.
AI isn’t exactly the cause of the rise in the price of hardware. Only 1/6th of the purchased Nvidia cards are actually in data centers. Same for the memory.
We’re not using it.
What’s really drumming up all the prices is that the billionaires are convinced that AI is going to replace tons and tons of people. It’s not. It’s the insane corporate hype that’s doing all the damage.
It will replace some, sure. The same way the electric drill replaced carpenters. One electric drill does not replace one carpenter. That’s not how that works. Instead the carpenters can work a bit faster and their job is a bit easier. It’s worth buying and it’s worth using, but it doesn’t really replace a person. Accountants didn’t disappear as a profession when spreadsheets were invented.
There were books written in the 1980s about how household appliances raised the standard of cleanliness. Turns out people change clothes more when cleaning clothes doesn’t involve a washing board. And I don’t think Roombas replaced that many jobs either.
In particular, I think this is a thing that will happen for software development. I don’t think it’ll reduce the number of developers we need. I think the standards for development will just be higher. All the front end stuff in particular is going to get easier, and you won’t need as many frameworks. We’ll especially need just as many devs, if not more, in the short term. Someone’s going to have to fix the mess all these companies are going to make after they’ve fired half their devs and tried to just vibe code everything.
baines@lemmy.cafe 1 hour ago
that’s a lot if text to basically say it’s cause AI
HarkMahlberg@kbin.earth 11 hours ago
I have the same feeling about Kojima's and Vincke's latest comments on AI. Am I supposed to get mad at every single person who said they used/plan to use AI for something? I'd be as outraged as the average Fox News viewer, and it would be impossible to be taken seriously. I still won't be using AI myself (fuck surveillance state AI) and I'd be making every effort to encourage others not to use it, but there's no point in burning bridges and falling for rage bait.
They're creative people who care about the craft and care about the teams in their employ, which gives their statements weight, where some Sony/Microsoft/EA executive making an identical statement has none.
brucethemoose@lemmy.world 11 hours ago
I understand the principle. Even if E33 is not “slop,” people should fear a road that leads to dependence on “surveillance state AI” like OpenAI.
That being said, I think a lot of people don’t realized how cheap and commoditized it’s getting. It’s not a monoculture, it’s not transcending. This stuff is racing to the bottom to become dumb tools, and honestly that’s something that makes a lot of sense for a game studio dev to want.
And E33 is clearly not part of the “Tech Bro Evangalism” camp. They made a few textures, with a tool.
HarkMahlberg@kbin.earth 10 hours ago
When I give myself the leeway to think of a less hardliner stance on AI, I come back to Joel Haver's video on his use of ebsynth:
It lets me create rotoscoped animations alone, which is something I never would have the time or patience for otherwise. Any time technology makes art easier to learn, more accessible, we should applaud it. Art should be in the hands of everyone.
Now my blood boils like everyone else's when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code, but it doesn't boil for Joel. He clearly has developed an iconic style for his comedy skits, and puts effort into those skits long before he puts it through an AI rotoscope filter. He chose his tool and he uses it sparingly. The same was apparently true for E33, and I have no reason not give Kojima and Larian the same benefit of the doubt.
On the other hand, Joel probably has no idea what I'm talking about when I say "surveillance state AI." People Make Games has a pretty good video exposing its use case. There's also...
- the global and localized environmental impacts of all these data centers,
- Nvidia and Micron pricing the consumer out of owning their own hardware,
- aforementioned companies fraudulently inflating an economic bubble,
- the ease with which larger models can be warped to suit their owners' fascist agendas (see Grok).
Creatives may be aware of some, or all, or none of those things, which is why it's important to continue raising awareness of them. AI may be toothpaste that can't go back in the tube, but it's also a sunk cost fallacy, you don't have to brush your teeth with shit-flavored toothpaste.
brucethemoose@lemmy.world 9 hours ago
Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code
You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat.
…I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party.
You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning.
Holytimes@sh.itjust.works 7 hours ago
Give it another 5 years maybe and local self-trainable models and alternative versions of it will be available that won’t have all the theft problems, surveillance problems and other issues. The tech is new and mainly controlled by giant companies right now.
It’s not like the tech is going to forever exist in a vacuum in the exact state. It’s in nothing ever does. Makes it doubly silly to get mad over a tool.
fonix232@fedia.io 12 hours ago
At the end of the day it's all about the quality in my opinion.
The entire game could be written by ONE passionate person who is awesome at writing the story and the code, but isn't good at creating textures and has no money for voice actors - in which case said textures and all the voices would be AI generated, then hand retouched to ensure quality. That would still be a good game because obvious passion went into the creation of it, and AI was used as a tool to fill out gaps of the sole debeloper's expertise.
A random software house automating a full on pipeline that watches various trends on TikTok, Facebook, YouTube, etc., and chains together various genAI models to create slopware games by the dozens, on the other hand, is undefendable. There's no passion, there's no spirit, there's just greed and abuse of technology.
Differentiation between the two is super important.
brucethemoose@lemmy.world 11 hours ago
So is the source.
If they’re paying a bunch of money to OpenAI for mega text prompt models, they are indeed part of the slop problem. It will also lead to an art “monoculture,” Big Tech dependence, code problems, all sorts of issues.
Now, if they’re using open weights models, or open weights APIs, using a lot of augmentations and niche pipelines like, say, hand sketches to 3D models, that is different. That’s using tools.
Holytimes@sh.itjust.works 6 hours ago
People claimed Photoshop would cause a monoculture if you honestly and genuinely believe that AI will as well you’re stupid as f***. Like there is no way you can look back on the history of computers, art or human innovation in genuinely believe that anything at any point could create an artistic monoculture.
No, it won’t happen. It physically cannot happen humans for the sake of being goddamn stubborn s*** stands will make counterculture art for the sake of it.
The concept of a monoculture is an infeasible made-up nonsensical b******* idea. Humans are too diverse in our whims for to ever happen.
The only way a monoculture could come about is if everyone but one person died off. And that person also decided to never make any form of artistic expressive anything till the day he died.
Naia@lemmy.blahaj.zone 12 hours ago
For stuff like dirt/stone/brick/etc textures I’m less strict for the use of generative stuff. I even thinking having an artist make the “core” texture and then using an AI to fill out the texture across the various surfaces to make it less repetitive over a large area isn’t a problem for me.
Like, I agree that these things gernally are ethically questionable with how they are trained, but you can train them on ethically sourced data and doing so could open up the ability to fill out a game world without spending a ton of time, leaving the actual artists more time to work on the important set pieces than the dirt road connecting them.
brucethemoose@lemmy.world 12 hours ago
And giving studios like this an edge over AAAs. It it’s the start of negating their massive manpower advantage.
In other words, the anti-corpo angle seems well worth the “cost” of a few generations. That’s the whole point of AI protest, right? It really against the corps enshittifying stuff.
WalnutLum@lemmy.ml 9 hours ago
Most AAA studios at this point have in-house AIs and training, I’m not sure it’s the equalizing factor people think it is.
brucethemoose@lemmy.world 9 hours ago
An OpenAI subscription does not count.
Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much.
AAs and below can get closer to that “AAA” feel with their more focused project.
tomalley8342@lemmy.world 11 hours ago
100% agree. I’m glad AI is democratizing the ability for the little guys like you and me to not pay artists for art.
brucethemoose@lemmy.world 11 hours ago
That’s precisely not what happened with E33.
fonix232@fedia.io 11 hours ago
Oh fuck off with that sentiment. You're very well aware that that's not what happened here, nor is it what's happening in a majority of genAI usage cases. In fact in most cases it IS artists using genAI to speed up the design process.
What AI does here is allowing small teams to get art done what otherwise would eat up their budget, aka they literally couldn't afford. No artists were harmed in these cases because if AI didn't exist they simply wouldn't have been hired.
Yes, there IS a currently ongoing shift. Just like there was e.g. with the mechanic loom. Did that kill off handmade clothing? No - even today we still have artists making handmade clothing and in fact making tons more off of it, while the masses got access to cheap clothing. The initial sudden rush to the new tech is annoying and yes it exposes some people to hardships (which is why we should switch from capitalism, and start providing UBI), but it WILL balance out. Remember, the luddites were wrong at the end.
warm@kbin.earth 11 hours ago
Who made the textures or took the photos that them AI generated ones were derived from, do they get a cut? That justification is even more bizarre now, considering the tools we have to photoscan.