warm
@warm@kbin.earth
- Comment on Halo: Campaign Evolved | The Silent Cartographer Trailer 3 days ago:
I'd rather Blam! be doing both.
- Comment on There was no need to ever improve upon THIS 4 days ago:
This should be mandatory by law. Touch screens should not exist in cars for drivers.
- Comment on Counter Strike 2 update wipes nearly $2 billion off skin market value by making fancy knives and gloves easier to get [Eurogamer] 5 days ago:
CSGO was peak, before they added agent skins. Then competitive integrity was thrown out the window. CS2 actually downgraded a lot of the game, I'm still not sure it functions fully now.
They butchered community servers and don't seem interested in supporting that scene the same as in the past. So there's no "fun" until they give it to us. The game is just for siphoning money, more than it has been in the past. The entire industry is like that and new consumers are accustomed to it, so it's never going to change.
- Comment on Valve casually gut Counter-Strike's billion dollar skins market with a "small update" 5 days ago:
I think it'll settle after a while, covert items will come back down in price. Really good change from Valve. Though removing MTX entirely would be preferable.
- Comment on Why would I buy this? 6 days ago:
They dont want people buying the old games, even their 15 year old ones are still full price on purpose. They want you in the latest game each year, exposed to all the predatory extra-transactions, then they want you to do that again the next year and the next and the next...
- Comment on Why would I buy this? 6 days ago:
AAA is just cash grab, they haven't been good or innovative games for a long, long time now. They are very good at marketing to the masses though and they have the pricing tiers laid out perfectly to extract as much money from people as they can.
They start off with their massive price tag like $70-80, plus the deluxe editions for $100-120 for any suckers who want a fucking extra skin. Then after a couple months when sales slow down, they put it on sale for like 20% off, then a couple months more, its like 40% off and so on. DLC has kind of fallen off, as they get people stuck in the battle pass and cosmetic buying loop instead (people are crazy).
If a AAA game looks interesting to you at all, you are literally best just waiting a few months or more, it's a win-win, you either buy it it's actual value or you get the reviews that its a disgusting broken mess or was completely over-hyped (it's these last two 99% of the time).
- Comment on Why would I buy this? 6 days ago:
I wish Steam would put the 3rd-party requirements nice and obvious above the buy button. Along with a "uses AI content" and "always online requirement" banners too.
- Comment on 'This is definitely my last TwitchCon': High-profile streamer Emiru was assaulted at the event, even as streamers have been sounding the alarm about stalkers and harassment 1 week ago:
As much as Twitch needs gutting, Kick is much worse.
- Comment on Anon finds a plot hole 1 week ago:
You have a higher chance of being struck by a falling wind turbine blade than you do of being victim of a nuclear power plant exploding.
You gave an example of the Zaporizhzhia plant being bombed in Ukraine, wheres the explosion or nuclear fallout? And thats a plant from the 80s.
- Comment on Anon finds a plot hole 1 week ago:
Nuclear facilities are very very tight on security. Domestic terrorism is a terrible reason to not build them.
And if you are a part of a war? With or without the Nuclear plant you are going to have massive problems.
Weird excuses to not build them if you ask me.
- Comment on Xbox consoles and games will no longer be sold at Walmart and Target, according to employees 2 weeks ago:
It's handheld, which is already a major difference to the other consoles, along with the little Wii style control options.
They aren't selling it because of processing power, or necessarily the gimmick aspect, but on portability and affordability. That makes it a more compelling product than gimped PCs that cost twice as much.
- Comment on Xbox consoles and games will no longer be sold at Walmart and Target, according to employees 2 weeks ago:
I think Nintendo will survive the longest, the Switch is a handheld with gimmicky features which appeals to kids and families. They have strong IPs, people will buy literally anything that says Pokemon on it. They are very anti-consumer, but that doesn't matter to most unfortunately.
Xbox and PlayStation are essentially just heavily restricted PCs, so they don't really hold the same value as a Switch might.
- Comment on Xbox consoles and games will no longer be sold at Walmart and Target, according to employees 2 weeks ago:
It's just that people order online mostly these days. Sony are also doing this with their PlayStation.
Honestly though, consoles are dying breed.
- Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before" 3 weeks ago:
If it includes marketing then yeah, it's mostly that. $700M is a ridiculous amount for what CoD is, on a purely development basis.
- Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before" 3 weeks ago:
Sledgehammer Games. They never really kept the cycle, studios kept fucking up and others had to come in to help etc.
- Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before" 3 weeks ago:
You cannot convince me it cost $700M to make any of the recent CoD games. They are rehashes of each other. That has to include literally every dollar spent during the games development lifecycle, right? Otherwise they are just pissing money away.
- Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before" 3 weeks ago:
But you guys yourselves released a buggy mess even with early access for 3 years? Why did you rush it out?
- Comment on "I’m Canceling My Subscription": Xbox Players Call to "Boycott" Game Pass "Hard" Over 50% Price Increase As Microsoft’s Website Crashes from Mass Cancellations 3 weeks ago:
The inevitable, it was always going to rise, it was loss-leader to get market share.
- Comment on "I’m Canceling My Subscription": Xbox Players Call to "Boycott" Game Pass "Hard" Over 50% Price Increase As Microsoft’s Website Crashes from Mass Cancellations 3 weeks ago:
They used to constantly offer $1 offers, I'd take that for a month and try a game I was interested in. I got value there, but I'd never pay more than that and certainly not on a recurring basis.
- Comment on "I’m Canceling My Subscription": Xbox Players Call to "Boycott" Game Pass "Hard" Over 50% Price Increase As Microsoft’s Website Crashes from Mass Cancellations 3 weeks ago:
Legally sure, but what people mean is you have a copy and there's no DRM check-in to execute it and play it. Steam offers DRM-free titles too, it's entirely up to developer discretion.
- Comment on "I’m Canceling My Subscription": Xbox Players Call to "Boycott" Game Pass "Hard" Over 50% Price Increase As Microsoft’s Website Crashes from Mass Cancellations 3 weeks ago:
Didnt do Playstation any good, their online service was still just as shit, they just pocketed the money. I think consoles reached their peak anyway, PC is a much more accessible and appealing option now, the market is shifting.
- Comment on EA are about to be bought for $50 billion by Saudi Arabia and Jared Kushner's investment firms, claims report 4 weeks ago:
Not that I was buying any of EA's products for the longest time, but now I definitely won't even consider it for a second.
- Comment on Why is the human body so incredibly bad at responding to colds? 5 weeks ago:
The immune system is fucking incredible, you should read up on it and then you'll never make a post like this again!
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 5 weeks ago:
You cant toggle it, or you get loads of shimmering, you cant use it because you get loads of blur. There's ghosting even without AA. This is the exact problem, there's no good implementation if you are relying on TAA and/or DLSS as anti-aliasing. Squad suffers it, the same as any UE5 game.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 5 weeks ago:
Squad has massive problems on UE5, it's got all the visual artifacts and blur (even with no AA on?) that you would expect from a game on the engine.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 5 weeks ago:
I'd agree if TAA wasn't just complete ass.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
I really dont mind solutions like upscaling, but it should be for people with older hardware, so they can run newer games better.
Instead it is used as a crutch by developers to gain some "performance" out of their poorly made game (Not blaming devs individually here, they are all probably overworked on titles like this and they wont have much of a say in what tools or timeframe they have). You are right, it's a capitalism issue too.
TAA just looks like I have grease smeared over my monitor... the only acceptable AA for deferred rendering is SMAA honestly, but I still think it's a misused technique in most cases, I have only seen a few games look good with it. Games with it usually have lots of visual flaws, that they hope TAA smears over. But then you just get a blurry game.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
Yes, the engine could be used well, but it's used for it's out of the box "good" graphics, lighting and such. Which then yes, devs slap on shitty DLSS, frame generation or whatever at the end to reach a somewhat playable framerate (or "framerate number" should I say with the way things are going. Fuck you Nvidia).
No developers are going to spend ages tweaking the engine to get good performance when people will just buy the game regardless. I've yet to see a good performing UE5 game with good fidelity and I probably never will because it's entirely reliant on TAA as it's deferred rendering as standard. I hate seeing developers abandoning their own in-house engines just to swap to shitty UE5. I know, I know, it's all about the money...
The engine is a plague, as every developer is seemingly moving to it. Chasing "upgraded" graphics that no one asked for. All games consolidating onto one engine is very bad.
It's good for movies, bad for games. Give us good raster performance back, no TAA, no upscaling, no frame gen.
- Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game 1 month ago:
Modern gaming, why expect anything more?
- Comment on 5 tomatoes 1 month ago:
Crazy assumption.